AssistanceZero: Scalably Solving Assistance GamesCassidy Laidlaw, Eli Bronstein, Timothy Guo et al.
Assistance games are a promising alternative to reinforcement learning from human feedback (RLHF) for training AI assistants. Assistance games resolve key drawbacks of RLHF, such as incentives for deceptive behavior, by explicitly modeling the interaction between assistant and user as a two-player game where the assistant cannot observe their shared goal. Despite their potential, assistance games have only been explored in simple settings. Scaling them to more complex environments is difficult because it requires both solving intractable decision-making problems under uncertainty and accurately modeling human users' behavior. We present the first scalable approach to solving assistance games and apply it to a new, challenging Minecraft-based assistance game with over $10^{400}$ possible goals. Our approach, AssistanceZero, extends AlphaZero with a neural network that predicts human actions and rewards, enabling it to plan under uncertainty. We show that AssistanceZero outperforms model-free RL algorithms and imitation learning in the Minecraft-based assistance game. In a human study, our AssistanceZero-trained assistant significantly reduces the number of actions participants take to complete building tasks in Minecraft. Our results suggest that assistance games are a tractable framework for training effective AI assistants in complex environments. Our code and models are available at https://github.com/cassidylaidlaw/minecraft-building-assistance-game.
10.6AIMay 20
Benchmarking and Improving Monitors for Out-Of-Distribution Alignment Failure in LLMsDylan Feng, Pragya Srivastava, Cassidy Laidlaw
Many safety and alignment failures of large language models (LLMs) occur due to out-of-distribution (OOD) situations: unusual prompt or response patterns that are unforeseen by model developers. We systematically study whether LLM monitoring pipelines can detect these OOD alignment failures by introducing a benchmark called Misalignment Out Of Distribution (MOOD). It is difficult to find failures that are truly OOD for off-the-shelf models trained on vast safety datasets. We sidestep this by including a restricted training set in MOOD that we use to train our own monitors, as well as seven test sets with diverse alignment failures that are outside the training distribution. Using MOOD, we find that guard models (safety classifiers) often fail to generalize OOD. To fix this, we propose combining guard models with OOD detectors. We test four types of OOD detectors and find that a combination of a guard model with Mahalanobis distance and perplexity-based OOD detectors can improve recall from 39% to 45%. We also establish positive scaling trends across model scales for monitors that combine a guard model and OOD detector; we find that incorporating OOD detection into monitoring achieves a higher recall gain than using a guard model with 20 times more parameters. Our work suggests that OOD detection should be a crucial component of LLM monitoring and provides a foundation for further work on this important problem.