Cristiano Capone

LG
h-index31
9papers
73citations
Novelty46%
AI Score44

9 Papers

LGMay 20, 2022
Towards biologically plausible Dreaming and Planning in recurrent spiking networks

Cristiano Capone, Pier Stanislao Paolucci

Humans and animals can learn new skills after practicing for a few hours, while current reinforcement learning algorithms require a large amount of data to achieve good performances. Recent model-based approaches show promising results by reducing the number of necessary interactions with the environment to learn a desirable policy. However, these methods require biological implausible ingredients, such as the detailed storage of older experiences, and long periods of offline learning. The optimal way to learn and exploit word-models is still an open question. Taking inspiration from biology, we suggest that dreaming might be an efficient expedient to use an inner model. We propose a two-module (agent and model) spiking neural network in which "dreaming" (living new experiences in a model-based simulated environment) significantly boosts learning. We also explore "planning", an online alternative to dreaming, that shows comparable performances. Importantly, our model does not require the detailed storage of experiences, and learns online the world-model and the policy. Moreover, we stress that our network is composed of spiking neurons, further increasing the biological plausibility and implementability in neuromorphic hardware.

ROJan 29
Training slow silicon neurons to control extremely fast robots with spiking reinforcement learning

Irene Ambrosini, Ingo Blakowski, Dmitrii Zendrikov et al.

Air hockey demands split-second decisions at high puck velocities, a challenge we address with a compact network of spiking neurons running on a mixed-signal analog/digital neuromorphic processor. By co-designing hardware and learning algorithms, we train the system to achieve successful puck interactions through reinforcement learning in a remarkably small number of trials. The network leverages fixed random connectivity to capture the task's temporal structure and adopts a local e-prop learning rule in the readout layer to exploit event-driven activity for fast and efficient learning. The result is real-time learning with a setup comprising a computer and the neuromorphic chip in-the-loop, enabling practical training of spiking neural networks for robotic autonomous systems. This work bridges neuroscience-inspired hardware with real-world robotic control, showing that brain-inspired approaches can tackle fast-paced interaction tasks while supporting always-on learning in intelligent machines.

11.0LGMar 18
Unified Policy Value Decomposition for Rapid Adaptation

Cristiano Capone, Luca Falorsi, Andrea Ciardiello et al.

Rapid adaptation in complex control systems remains a central challenge in reinforcement learning. We introduce a framework in which policy and value functions share a low-dimensional coefficient vector - a goal embedding - that captures task identity and enables immediate adaptation to novel tasks without retraining representations. During pretraining, we jointly learn structured value bases and compatible policy bases through a bilinear actor-critic decomposition. The critic factorizes as Q = sum_k G_k(g) y_k(s,a), where G_k(g) is a goal-conditioned coefficient vector and y_k(s,a) are learned value basis functions. This multiplicative gating - where a context signal scales a set of state-dependent bases - is reminiscent of gain modulation observed in Layer 5 pyramidal neurons, where top-down inputs modulate the gain of sensory-driven responses without altering their tuning. Building on Successor Features, we extend the decomposition to the actor, which composes a set of primitive policies weighted by the same coefficients G_k(g). At test time the bases are frozen and G_k(g) is estimated zero-shot via a single forward pass, enabling immediate adaptation to novel tasks without any gradient update. We train a Soft Actor-Critic agent on the MuJoCo Ant environment under a multi-directional locomotion objective, requiring the agent to walk in eight directions specified as continuous goal vectors. The bilinear structure allows each policy head to specialize to a subset of directions, while the shared coefficient layer generalizes across them, accommodating novel directions by interpolating in goal embedding space. Our results suggest that shared low-dimensional goal embeddings offer a general mechanism for rapid, structured adaptation in high-dimensional control, and highlight a potentially biologically plausible principle for efficient transfer in complex reinforcement learning systems.

LGJan 7
Lightweight Test-Time Adaptation for EMG-Based Gesture Recognition

Nia Touko, Matthew O A Ellis, Cristiano Capone et al.

Reliable long-term decoding of surface electromyography (EMG) is hindered by signal drift caused by electrode shifts, muscle fatigue, and posture changes. While state-of-the-art models achieve high intra-session accuracy, their performance often degrades sharply. Existing solutions typically demand large datasets or high-compute pipelines that are impractical for energy-efficient wearables. We propose a lightweight framework for Test-Time Adaptation (TTA) using a Temporal Convolutional Network (TCN) backbone. We introduce three deployment-ready strategies: (i) causal adaptive batch normalization for real-time statistical alignment; (ii) a Gaussian Mixture Model (GMM) alignment with experience replay to prevent forgetting; and (iii) meta-learning for rapid, few-shot calibration. Evaluated on the NinaPro DB6 multi-session dataset, our framework significantly bridges the inter-session accuracy gap with minimal overhead. Our results show that experience-replay updates yield superior stability under limited data, while meta-learning achieves competitive performance in one- and two-shot regimes using only a fraction of the data required by current benchmarks. This work establishes a path toward robust, "plug-and-play" myoelectric control for long-term prosthetic use.

AIMay 24, 2024
Neuromorphic dreaming: A pathway to efficient learning in artificial agents

Ingo Blakowski, Dmitrii Zendrikov, Cristiano Capone et al.

Achieving energy efficiency in learning is a key challenge for artificial intelligence (AI) computing platforms. Biological systems demonstrate remarkable abilities to learn complex skills quickly and efficiently. Inspired by this, we present a hardware implementation of model-based reinforcement learning (MBRL) using spiking neural networks (SNNs) on mixed-signal analog/digital neuromorphic hardware. This approach leverages the energy efficiency of mixed-signal neuromorphic chips while achieving high sample efficiency through an alternation of online learning, referred to as the "awake" phase, and offline learning, known as the "dreaming" phase. The model proposed includes two symbiotic networks: an agent network that learns by combining real and simulated experiences, and a learned world model network that generates the simulated experiences. We validate the model by training the hardware implementation to play the Atari game Pong. We start from a baseline consisting of an agent network learning without a world model and dreaming, which successfully learns to play the game. By incorporating dreaming, the number of required real game experiences are reduced significantly compared to the baseline. The networks are implemented using a mixed-signal neuromorphic processor, with the readout layers trained using a computer in-the-loop, while the other layers remain fixed. These results pave the way toward energy-efficient neuromorphic learning systems capable of rapid learning in real world applications and use-cases.

NEJan 25, 2024
Learning fast changing slow in spiking neural networks

Cristiano Capone, Paolo Muratore

Reinforcement learning (RL) faces substantial challenges when applied to real-life problems, primarily stemming from the scarcity of available data due to limited interactions with the environment. This limitation is exacerbated by the fact that RL often demands a considerable volume of data for effective learning. The complexity escalates further when implementing RL in recurrent spiking networks, where inherent noise introduced by spikes adds a layer of difficulty. Life-long learning machines must inherently resolve the plasticity-stability paradox. Striking a balance between acquiring new knowledge and maintaining stability is crucial for artificial agents. To address this challenge, we draw inspiration from machine learning technology and introduce a biologically plausible implementation of proximal policy optimization, referred to as lf-cs (learning fast changing slow). Our approach results in two notable advancements: firstly, the capacity to assimilate new information into a new policy without requiring alterations to the current policy; and secondly, the capability to replay experiences without experiencing policy divergence. Furthermore, when contrasted with other experience replay (ER) techniques, our method demonstrates the added advantage of being computationally efficient in an online setting. We demonstrate that the proposed methodology enhances the efficiency of learning, showcasing its potential impact on neuromorphic and real-world applications.

NEFeb 22, 2019
Scaling of a large-scale simulation of synchronous slow-wave and asynchronous awake-like activity of a cortical model with long-range interconnections

Elena Pastorelli, Cristiano Capone, Francesco Simula et al.

Cortical synapse organization supports a range of dynamic states on multiple spatial and temporal scales, from synchronous slow wave activity (SWA), characteristic of deep sleep or anesthesia, to fluctuating, asynchronous activity during wakefulness (AW). Such dynamic diversity poses a challenge for producing efficient large-scale simulations that embody realistic metaphors of short- and long-range synaptic connectivity. In fact, during SWA and AW different spatial extents of the cortical tissue are active in a given timespan and at different firing rates, which implies a wide variety of loads of local computation and communication. A balanced evaluation of simulation performance and robustness should therefore include tests of a variety of cortical dynamic states. Here, we demonstrate performance scaling of our proprietary Distributed and Plastic Spiking Neural Networks (DPSNN) simulation engine in both SWA and AW for bidimensional grids of neural populations, which reflects the modular organization of the cortex. We explored networks up to 192x192 modules, each composed of 1250 integrate-and-fire neurons with spike-frequency adaptation, and exponentially decaying inter-modular synaptic connectivity with varying spatial decay constant. For the largest networks the total number of synapses was over 70 billion. The execution platform included up to 64 dual-socket nodes, each socket mounting 8 Intel Xeon Haswell processor cores @ 2.40GHz clock rates. Network initialization time, memory usage, and execution time showed good scaling performances from 1 to 1024 processes, implemented using the standard Message Passing Interface (MPI) protocol. We achieved simulation speeds of between 2.3x10^9 and 4.1x10^9 synaptic events per second for both cortical states in the explored range of inter-modular interconnections.

DCDec 12, 2018
Real-time cortical simulations: energy and interconnect scaling on distributed systems

Francesco Simula, Elena Pastorelli, Pier Stanislao Paolucci et al.

We profile the impact of computation and inter-processor communication on the energy consumption and on the scaling of cortical simulations approaching the real-time regime on distributed computing platforms. Also, the speed and energy consumption of processor architectures typical of standard HPC and embedded platforms are compared. We demonstrate the importance of the design of low-latency interconnect for speed and energy consumption. The cost of cortical simulations is quantified using the Joule per synaptic event metric on both architectures. Reaching efficient real-time on large scale cortical simulations is of increasing relevance for both future bio-inspired artificial intelligence applications and for understanding the cognitive functions of the brain, a scientific quest that will require to embed large scale simulations into highly complex virtual or real worlds. This work stands at the crossroads between the WaveScalES experiment in the Human Brain Project (HBP), which includes the objective of large scale thalamo-cortical simulations of brain states and their transitions, and the ExaNeSt and EuroExa projects, that investigate the design of an ARM-based, low-power High Performance Computing (HPC) architecture with a dedicated interconnect scalable to million of cores; simulation of deep sleep Slow Wave Activity (SWA) and Asynchronous aWake (AW) regimes expressed by thalamo-cortical models are among their benchmarks.

NCOct 24, 2018
Sleep-like slow oscillations improve visual classification through synaptic homeostasis and memory association in a thalamo-cortical model

Cristiano Capone, Elena Pastorelli, Bruno Golosio et al.

The occurrence of sleep passed through the evolutionary sieve and is widespread in animal species. Sleep is known to be beneficial to cognitive and mnemonic tasks, while chronic sleep deprivation is detrimental. Despite the importance of the phenomenon, a complete understanding of its functions and underlying mechanisms is still lacking. In this paper, we show interesting effects of deep-sleep-like slow oscillation activity on a simplified thalamo-cortical model which is trained to encode, retrieve and classify images of handwritten digits. During slow oscillations, spike-timing-dependent-plasticity (STDP) produces a differential homeostatic process. It is characterized by both a specific unsupervised enhancement of connections among groups of neurons associated to instances of the same class (digit) and a simultaneous down-regulation of stronger synapses created by the training. This hierarchical organization of post-sleep internal representations favours higher performances in retrieval and classification tasks. The mechanism is based on the interaction between top-down cortico-thalamic predictions and bottom-up thalamo-cortical projections during deep-sleep-like slow oscillations. Indeed, when learned patterns are replayed during sleep, cortico-thalamo-cortical connections favour the activation of other neurons coding for similar thalamic inputs, promoting their association. Such mechanism hints at possible applications to artificial learning systems.