ROMar 3
Uni-Skill: Building Self-Evolving Skill Repository for Generalizable Robotic ManipulationSenwei Xie, Yuntian Zhang, Ruiping Wang et al.
While skill-centric approaches leverage foundation models to enhance generalization in compositional tasks, they often rely on fixed skill libraries, limiting adaptability to new tasks without manual intervention. To address this, we propose Uni-Skill, a Unified Skill-centric framework that supports skill-aware planning and facilitates automatic skill evolution. Unlike prior methods that restrict planning to predefined skills, Uni-Skill requests for new skill implementations when existing ones are insufficient, ensuring adaptable planning with self-augmented skill library. To support automatic implementation of diverse skills requested by the planning module, we construct SkillFolder, a VerbNet-inspired repository derived from large-scale unstructured robotic videos. SkillFolder introduces a hierarchical skill taxonomy that captures diverse skill descriptions at multiple levels of abstraction. By populating this taxonomy with large-scale, automatically annotated demonstrations, Uni-Skill shifts the paradigm of skill acquisition from inefficient manual annotation to efficient offline structural retrieval. Retrieved examples provide semantic supervision over behavior patterns and fine-grained references for spatial trajectories, enabling few-shot skill inference without deployment-time demonstrations. Comprehensive experiments in both simulation and real-world settings verify the state-of-the-art performance of Uni-Skill over existing VLM-based skill-centric approaches, highlighting its advanced reasoning capabilities and strong zero-shot generalization across a wide range of novel tasks.
CVMay 24, 2024
M4U: Evaluating Multilingual Understanding and Reasoning for Large Multimodal ModelsHongyu Wang, Jiayu Xu, Senwei Xie et al.
Multilingual capability is an essential aspect for large multimodal models, since they are usually deployed across various countries and languages. However, most existing benchmarks for multilingual multimodal reasoning struggle to differentiate between models of varying performance; even language models without visual capabilities can easily achieve high scores. This leaves a comprehensive evaluation of leading multilingual multimodal models largely unexplored. In this work, we introduce M4U, a novel and challenging benchmark for assessing the capability of multi-discipline multilingual multimodal understanding and reasoning. M4U contains 10k samples covering 64 disciplines across 16 subfields in Science, Engineering, and Healthcare in six languages. Using M4U, we conduct extensive evaluations of leading Large Multimodal Models (LMMs) and Large Language Models (LLMs) with external tools. The evaluation results demonstrate that the state-of-the-art model, GPT-4o, achieves only 47.6% average accuracy on M4U. Additionally, we observe that the leading LMMs exhibit significant language preferences. Our in-depth analysis indicates that leading LMMs, including GPT-4o, struggle to perform reasoning using multilingual information present in both visual and textual context. Specifically, they suffer performance degradation when prompted with cross-lingual multimodal questions. Our code and dataset is public available.
ROJan 8, 2025
Robotic Programmer: Video Instructed Policy Code Generation for Robotic ManipulationSenwei Xie, Hongyu Wang, Zhanqi Xiao et al.
Zero-shot generalization across various robots, tasks and environments remains a significant challenge in robotic manipulation. Policy code generation methods use executable code to connect high-level task descriptions and low-level action sequences, leveraging the generalization capabilities of large language models and atomic skill libraries. In this work, we propose Robotic Programmer (RoboPro), a robotic foundation model, enabling the capability of perceiving visual information and following free-form instructions to perform robotic manipulation with policy code in a zero-shot manner. To address low efficiency and high cost in collecting runtime code data for robotic tasks, we devise Video2Code to synthesize executable code from extensive videos in-the-wild with off-the-shelf vision-language model and code-domain large language model. Extensive experiments show that RoboPro achieves the state-of-the-art zero-shot performance on robotic manipulation in both simulators and real-world environments. Specifically, the zero-shot success rate of RoboPro on RLBench surpasses the state-of-the-art model GPT-4o by 11.6%, which is even comparable to a strong supervised training baseline. Furthermore, RoboPro is robust to variations on API formats and skill sets.
CVOct 8, 2025
OmniSAT: Compact Action Token, Faster Auto RegressionHuaihai Lyu, Chaofan Chen, Senwei Xie et al.
Existing Vision-Language-Action (VLA) models can be broadly categorized into diffusion-based and auto-regressive (AR) approaches: diffusion models capture continuous action distributions but rely on computationally heavy iterative denoising. In contrast, AR models enable efficient optimization and flexible sequence construction, making them better suited for large-scale pretraining. To further improve AR efficiency, particularly when action chunks induce extended and high-dimensional sequences, prior work applies entropy-guided and token-frequency techniques to shorten the sequence length. However, such compression struggled with \textit{poor reconstruction or inefficient compression}. Motivated by this, we introduce an Omni Swift Action Tokenizer, which learns a compact, transferable action representation. Specifically, we first normalize value ranges and temporal horizons to obtain a consistent representation with B-Spline encoding. Then, we apply multi-stage residual quantization to the position, rotation, and gripper subspaces, producing compressed discrete tokens with coarse-to-fine granularity for each part. After pre-training on the large-scale dataset Droid, the resulting discrete tokenization shortens the training sequence by 6.8$\times$, and lowers the target entropy. To further explore the potential of OmniSAT, we develop a cross-embodiment learning strategy that builds on the unified action-pattern space and jointly leverages robot and human demonstrations. It enables scalable auxiliary supervision from heterogeneous egocentric videos. Across diverse real-robot and simulation experiments, OmniSAT encompasses higher compression while preserving reconstruction quality, enabling faster AR training convergence and model performance.