ROJun 6, 2023
Learning with a Mole: Transferable latent spatial representations for navigation without reconstructionGuillaume Bono, Leonid Antsfeld, Assem Sadek et al.
Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning. In most end-to-end learning approaches the representation is latent and usually does not have a clearly defined interpretation, whereas classical robotics addresses this with scene reconstruction resulting in some form of map, usually estimated with geometry and sensor models and/or learning. In this work we propose to learn an actionable representation of the scene independently of the targeted downstream task and without explicitly optimizing reconstruction. The learned representation is optimized by a blind auxiliary agent trained to navigate with it on multiple short sub episodes branching out from a waypoint and, most importantly, without any direct visual observation. We argue and show that the blindness property is important and forces the (trained) latent representation to be the only means for planning. With probing experiments we show that the learned representation optimizes navigability and not reconstruction. On downstream tasks we show that it is robust to changes in distribution, in particular the sim2real gap, which we evaluate with a real physical robot in a real office building, significantly improving performance.
ROJan 24, 2024
Multi-Object Navigation in real environments using hybrid policiesAssem Sadek, Guillaume Bono, Boris Chidlovskii et al.
Navigation has been classically solved in robotics through the combination of SLAM and planning. More recently, beyond waypoint planning, problems involving significant components of (visual) high-level reasoning have been explored in simulated environments, mostly addressed with large-scale machine learning, in particular RL, offline-RL or imitation learning. These methods require the agent to learn various skills like local planning, mapping objects and querying the learned spatial representations. In contrast to simpler tasks like waypoint planning (PointGoal), for these more complex tasks the current state-of-the-art models have been thoroughly evaluated in simulation but, to our best knowledge, not yet in real environments. In this work we focus on sim2real transfer. We target the challenging Multi-Object Navigation (Multi-ON) task and port it to a physical environment containing real replicas of the originally virtual Multi-ON objects. We introduce a hybrid navigation method, which decomposes the problem into two different skills: (1) waypoint navigation is addressed with classical SLAM combined with a symbolic planner, whereas (2) exploration, semantic mapping and goal retrieval are dealt with deep neural networks trained with a combination of supervised learning and RL. We show the advantages of this approach compared to end-to-end methods both in simulation and a real environment and outperform the SOTA for this task.
AINov 29, 2021
An in-depth experimental study of sensor usage and visual reasoning of robots navigating in real environmentsAssem Sadek, Guillaume Bono, Boris Chidlovskii et al.
Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning, but have proven their efficiency even on real physical environments, the latter solutions are most frequently employed in simulation, but have been shown to be able learn more complex visual reasoning, involving complex semantical regularities. Navigation by real robots in physical environments is still an open problem. End-to-end training approaches have been thoroughly tested in simulation only, with experiments involving real robots being restricted to rare performance evaluations in simplified laboratory conditions. In this work we present an in-depth study of the performance and reasoning capacities of real physical agents, trained in simulation and deployed to two different physical environments. Beyond benchmarking, we provide insights into the generalization capabilities of different agents training in different conditions. We visualize sensor usage and the importance of the different types of signals. We show, that for the PointGoal task, an agent pre-trained on wide variety of tasks and fine-tuned on a simulated version of the target environment can reach competitive performance without modelling any sim2real transfer, i.e. by deploying the trained agent directly from simulation to a real physical robot.
CVJun 22, 2021
Universal Domain Adaptation in Ordinal RegressionBoris Chidlovskii, Assem Sadek, Christian Wolf
We address the problem of universal domain adaptation (UDA) in ordinal regression (OR), which attempts to solve classification problems in which labels are not independent, but follow a natural order. We show that the UDA techniques developed for classification and based on the clustering assumption, under-perform in OR settings. We propose a method that complements the OR classifier with an auxiliary task of order learning, which plays the double role of discriminating between common and private instances, and expanding class labels to the private target images via ranking. Combined with adversarial domain discrimination, our model is able to address the closed set, partial and open set configurations. We evaluate our method on three face age estimation datasets, and show that it outperforms the baseline methods.
CVJun 20, 2020
Adversarial Transfer of Pose Estimation RegressionBoris Chidlovskii, Assem Sadek
We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low generalization across scenes and datasets. We identify the dataset shift an important barrier to generalization and consider transfer learning as an alternative way towards a better reuse of pose estimation models. We revise domain adaptation techniques for classification and extend them to camera pose estimation, which is a multi-regression task. We develop a deep adaptation network for learning scene-invariant image representations and use adversarial learning to generate such representations for model transfer. We enrich the network with self-supervised learning and use the adaptability theory to validate the existence of scene-invariant representation of images in two given scenes. We evaluate our network on two public datasets, Cambridge Landmarks and 7Scene, demonstrate its superiority over several baselines and compare to the state of the art methods.
CVApr 27, 2020
Self-Supervised Attention Learning for Depth and Ego-motion EstimationAssem Sadek, Boris Chidlovskii
We address the problem of depth and ego-motion estimation from image sequences. Recent advances in the domain propose to train a deep learning model for both tasks using image reconstruction in a self-supervised manner. We revise the assumptions and the limitations of the current approaches and propose two improvements to boost the performance of the depth and ego-motion estimation. We first use Lie group properties to enforce the geometric consistency between images in the sequence and their reconstructions. We then propose a mechanism to pay an attention to image regions where the image reconstruction get corrupted. We show how to integrate the attention mechanism in the form of attention gates in the pipeline and use attention coefficients as a mask. We evaluate the new architecture on the KITTI datasets and compare it to the previous techniques. We show that our approach improves the state-of-the-art results for ego-motion estimation and achieve comparable results for depth estimation.