50.4DCApr 8
Exploiting Aggregate Programming in a Multi-Robot Service PrototypeGiorgio Audrito, Andrea Basso, Daniele Bortoluzzi et al.
Multi-robot systems are becoming increasingly relevant within diverse application domains, such as healthcare, exploration, and rescue missions. However, building such systems is still a significant challenge, since it adds the complexities of the physical nature of robots and their environments to those inherent in coordinating any distributed (multi-agent) system. Aggregate Programming (AP) has recently emerged as a promising approach to engineering resilient, distributed systems with proximity-based communication, and is notably supported by practical frameworks. In this paper we present a prototype of a multi-robot service system, which adopts AP for the design and implementation of its coordination software. The prototype has been validated both with simulations, and with tests in a University library.
SEJun 7, 2024
Software Engineering for Collective Cyber-Physical EcosystemsRoberto Casadei, Gianluca Aguzzi, Giorgio Audrito et al.
Today's distributed and pervasive computing addresses large-scale cyber-physical ecosystems, characterised by dense and large networks of devices capable of computation, communication and interaction with the environment and people. While most research focusses on treating these systems as "composites" (i.e., heterogeneous functional complexes), recent developments in fields such as self-organising systems and swarm robotics have opened up a complementary perspective: treating systems as "collectives" (i.e., uniform, collaborative, and self-organising groups of entities). This article explores the motivations, state of the art, and implications of this "collective computing paradigm" in software engineering, discusses its peculiar challenges, and outlines a path for future research, touching on aspects such as macroprogramming, collective intelligence, self-adaptive middleware, learning, synthesis, and experimentation of collective behaviour.
DCJan 20, 2024
Programming Distributed Collective Processes in the eXchange CalculusGiorgio Audrito, Roberto Casadei, Ferruccio Damiani et al.
Recent trends like the Internet of Things (IoT) suggest a vision of dense and multi-scale deployments of computing devices in nearly all kinds of environments. A prominent engineering challenge revolves around programming the collective adaptive behaviour of such computational ecosystems. This requires abstractions able to capture concepts like ensembles (dynamic groups of cooperating devices) and collective tasks (joint activities carried out by ensembles). In this work, we consider collections of devices interacting with neighbours and that execute in nearly-synchronised sense-compute-interact rounds, where the computation is given by a single program mapping sensing values and incoming messages to output and outcoming messages. To support programming whole computational collectives, we propose the abstraction of a distributed collective process, which can be used to define at once the ensemble formation logic and its collective task. We formalise the abstraction in the eXchange Calculus (XC), a core functional language based on neighbouring values (maps from neighbours to values) where state and interaction is handled through a single primitive, exchange, and provide a corresponding implementation in the FCPP language. Then, we exercise distributed collective processes using two case studies: multi-hop message propagation and distributed monitoring of spatial properties. Finally, we discuss the features of the abstraction and its suitability for different kinds of distributed computing applications.
SEAug 27, 2019
On Distributed Runtime Verification by Aggregate ComputingGiorgio Audrito, Ferruccio Damiani, Volker Stolz et al.
Runtime verification is a computing analysis paradigm based on observing a system at runtime (to check its expected behaviour) by means of monitors generated from formal specifications. Distributed runtime verification is runtime verification in connection with distributed systems: it comprises both monitoring of distributed systems and using distributed systems for monitoring. Aggregate computing is a programming paradigm based on a reference computing machine that is the aggregate collection of devices that cooperatively carry out a computational process: the details of behaviour, position and number of devices are largely abstracted away, to be replaced with a space-filling computational environment. In this position paper we argue, by means of simple examples, that aggregate computing is particularly well suited for implementing distributed monitors. Our aim is to foster further research on how to generate aggregate computing monitors from suitable formal specifications.