1.2DCDec 25, 2025
Efficient MoE Inference with Fine-Grained Scheduling of Disaggregated Expert ParallelismXinglin Pan, Shaohuai Shi, Wenxiang Lin et al.
The mixture-of-experts (MoE) architecture scales model size with sublinear computational increase but suffers from memory-intensive inference due to KV caches and sparse expert activation. Recent disaggregated expert parallelism (DEP) distributes attention and experts to dedicated GPU groups but lacks support for shared experts and efficient task scheduling, limiting performance. We propose FinDEP, a fine-grained task scheduling algorithm for DEP that maximizes task overlap to improve MoE inference throughput. FinDEP introduces three innovations: 1) partitioning computation/communication into smaller tasks for fine-grained pipelining, 2) formulating a scheduling optimization supporting variable granularity and ordering, and 3) developing an efficient solver for this large search space. Experiments on four GPU systems with DeepSeek-V2 and Qwen3-MoE show FinDEP improves throughput by up to 1.61x over prior methods, achieving up to 1.24x speedup on a 32-GPU system.
9.4LGDec 25, 2025
Generative Actor CriticAoyang Qin, Deqian Kong, Wei Wang et al.
Conventional Reinforcement Learning (RL) algorithms, typically focused on estimating or maximizing expected returns, face challenges when refining offline pretrained models with online experiences. This paper introduces Generative Actor Critic (GAC), a novel framework that decouples sequential decision-making by reframing \textit{policy evaluation} as learning a generative model of the joint distribution over trajectories and returns, $p(τ, y)$, and \textit{policy improvement} as performing versatile inference on this learned model. To operationalize GAC, we introduce a specific instantiation based on a latent variable model that features continuous latent plan vectors. We develop novel inference strategies for both \textit{exploitation}, by optimizing latent plans to maximize expected returns, and \textit{exploration}, by sampling latent plans conditioned on dynamically adjusted target returns. Experiments on Gym-MuJoCo and Maze2D benchmarks demonstrate GAC's strong offline performance and significantly enhanced offline-to-online improvement compared to state-of-the-art methods, even in absence of step-wise rewards.