10.2AIDec 5, 2022
E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program GuidanceCan Chang, Ni Mu, Jiajun Wu et al. · stanford
A critical challenge in multi-agent reinforcement learning(MARL) is for multiple agents to efficiently accomplish complex, long-horizon tasks. The agents often have difficulties in cooperating on common goals, dividing complex tasks, and planning through several stages to make progress. We propose to address these challenges by guiding agents with programs designed for parallelization, since programs as a representation contain rich structural and semantic information, and are widely used as abstractions for long-horizon tasks. Specifically, we introduce Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance(E-MAPP), a novel framework that leverages parallel programs to guide multiple agents to efficiently accomplish goals that require planning over $10+$ stages. E-MAPP integrates the structural information from a parallel program, promotes the cooperative behaviors grounded in program semantics, and improves the time efficiency via a task allocator. We conduct extensive experiments on a series of challenging, long-horizon cooperative tasks in the Overcooked environment. Results show that E-MAPP outperforms strong baselines in terms of the completion rate, time efficiency, and zero-shot generalization ability by a large margin.
7.3AIAug 22, 2024
S-EPOA: Overcoming the Indistinguishability of Segments with Skill-Driven Preference-Based Reinforcement LearningNi Mu, Yao Luan, Yiqin Yang et al.
Preference-based reinforcement learning (PbRL) stands out by utilizing human preferences as a direct reward signal, eliminating the need for intricate reward engineering. However, despite its potential, traditional PbRL methods are often constrained by the indistinguishability of segments, which impedes the learning process. In this paper, we introduce Skill-Enhanced Preference Optimization Algorithm (S-EPOA), which addresses the segment indistinguishability issue by integrating skill mechanisms into the preference learning framework. Specifically, we first conduct the unsupervised pretraining to learn useful skills. Then, we propose a novel query selection mechanism to balance the information gain and distinguishability over the learned skill space. Experimental results on a range of tasks, including robotic manipulation and locomotion, demonstrate that S-EPOA significantly outperforms conventional PbRL methods in terms of both robustness and learning efficiency. The results highlight the effectiveness of skill-driven learning in overcoming the challenges posed by segment indistinguishability.
DAIL: Beyond Task Ambiguity for Language-Conditioned Reinforcement LearningRunpeng Xie, Quanwei Wang, Hao Hu et al.
Comprehending natural language and following human instructions are critical capabilities for intelligent agents. However, the flexibility of linguistic instructions induces substantial ambiguity across language-conditioned tasks, severely degrading algorithmic performance. To address these limitations, we present a novel method named DAIL (Distributional Aligned Learning), featuring two key components: distributional policy and semantic alignment. Specifically, we provide theoretical results that the value distribution estimation mechanism enhances task differentiability. Meanwhile, the semantic alignment module captures the correspondence between trajectories and linguistic instructions. Extensive experimental results on both structured and visual observation benchmarks demonstrate that DAIL effectively resolves instruction ambiguities, achieving superior performance to baseline methods. Our implementation is available at https://github.com/RunpengXie/Distributional-Aligned-Learning.
2.4AIFeb 17
GlobeDiff: State Diffusion Process for Partial Observability in Multi-Agent SystemsYiqin Yang, Xu Yang, Yuhua Jiang et al.
In the realm of multi-agent systems, the challenge of \emph{partial observability} is a critical barrier to effective coordination and decision-making. Existing approaches, such as belief state estimation and inter-agent communication, often fall short. Belief-based methods are limited by their focus on past experiences without fully leveraging global information, while communication methods often lack a robust model to effectively utilize the auxiliary information they provide. To solve this issue, we propose Global State Diffusion Algorithm~(GlobeDiff) to infer the global state based on the local observations. By formulating the state inference process as a multi-modal diffusion process, GlobeDiff overcomes ambiguities in state estimation while simultaneously inferring the global state with high fidelity. We prove that the estimation error of GlobeDiff under both unimodal and multi-modal distributions can be bounded. Extensive experimental results demonstrate that GlobeDiff achieves superior performance and is capable of accurately inferring the global state.
15.7LGJul 18, 2025
Preference-based Multi-Objective Reinforcement LearningNi Mu, Yao Luan, Qing-Shan Jia
Multi-objective reinforcement learning (MORL) is a structured approach for optimizing tasks with multiple objectives. However, it often relies on pre-defined reward functions, which can be hard to design for balancing conflicting goals and may lead to oversimplification. Preferences can serve as more flexible and intuitive decision-making guidance, eliminating the need for complicated reward design. This paper introduces preference-based MORL (Pb-MORL), which formalizes the integration of preferences into the MORL framework. We theoretically prove that preferences can derive policies across the entire Pareto frontier. To guide policy optimization using preferences, our method constructs a multi-objective reward model that aligns with the given preferences. We further provide theoretical proof to show that optimizing this reward model is equivalent to training the Pareto optimal policy. Extensive experiments in benchmark multi-objective tasks, a multi-energy management task, and an autonomous driving task on a multi-line highway show that our method performs competitively, surpassing the oracle method, which uses the ground truth reward function. This highlights its potential for practical applications in complex real-world systems.
CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous QueriesNi Mu, Hao Hu, Xiao Hu et al.
Preference-based reinforcement learning (PbRL) bypasses explicit reward engineering by inferring reward functions from human preference comparisons, enabling better alignment with human intentions. However, humans often struggle to label a clear preference between similar segments, reducing label efficiency and limiting PbRL's real-world applicability. To address this, we propose an offline PbRL method: Contrastive LeArning for ResolvIng Ambiguous Feedback (CLARIFY), which learns a trajectory embedding space that incorporates preference information, ensuring clearly distinguished segments are spaced apart, thus facilitating the selection of more unambiguous queries. Extensive experiments demonstrate that CLARIFY outperforms baselines in both non-ideal teachers and real human feedback settings. Our approach not only selects more distinguished queries but also learns meaningful trajectory embeddings.
9.4LGSep 28, 2025
STAIR: Addressing Stage Misalignment through Temporal-Aligned Preference Reinforcement LearningYao Luan, Ni Mu, Yiqin Yang et al.
Preference-based reinforcement learning (PbRL) bypasses complex reward engineering by learning rewards directly from human preferences, enabling better alignment with human intentions. However, its effectiveness in multi-stage tasks, where agents sequentially perform sub-tasks (e.g., navigation, grasping), is limited by stage misalignment: Comparing segments from mismatched stages, such as movement versus manipulation, results in uninformative feedback, thus hindering policy learning. In this paper, we validate the stage misalignment issue through theoretical analysis and empirical experiments. To address this issue, we propose STage-AlIgned Reward learning (STAIR), which first learns a stage approximation based on temporal distance, then prioritizes comparisons within the same stage. Temporal distance is learned via contrastive learning, which groups temporally close states into coherent stages, without predefined task knowledge, and adapts dynamically to policy changes. Extensive experiments demonstrate STAIR's superiority in multi-stage tasks and competitive performance in single-stage tasks. Furthermore, human studies show that stages approximated by STAIR are consistent with human cognition, confirming its effectiveness in mitigating stage misalignment.