7.1LGDec 29, 2025
Yggdrasil: Bridging Dynamic Speculation and Static Runtime for Latency-Optimal Tree-Based LLM DecodingYue Guan, Changming Yu, Shihan Fang et al.
Speculative decoding improves LLM inference by generating and verifying multiple tokens in parallel, but existing systems suffer from suboptimal performance due to a mismatch between dynamic speculation and static runtime assumptions. We present Yggdrasil, a co-designed system that enables latency-optimal speculative decoding through context-aware tree drafting and compiler-friendly execution. Yggdrasil introduces an equal-growth tree structure for static graph compatibility, a latency-aware optimization objective for draft selection, and stage-based scheduling to reduce overhead. Yggdrasil supports unmodified LLMs and achieves up to $3.98\times$ speedup over state-of-the-art baselines across multiple hardware setups.
6.0AIJan 29
ScaleSim: Serving Large-Scale Multi-Agent Simulation with Invocation Distance-Based Memory ManagementZaifeng Pan, Yipeng Shen, Zhengding Hu et al.
LLM-based multi-agent simulations are increasingly adopted across application domains, but remain difficult to scale due to GPU memory pressure. Each agent maintains private GPU-resident states, including models, prefix caches, and adapters, which quickly exhaust device memory as the agent count grows. We identify two key properties of these workloads: sparse agent activation and an estimable agent invocation order. Based on an analysis of representative workload classes, we introduce invocation distance, a unified abstraction that estimates the relative order in which agents will issue future LLM requests. Leveraging this abstraction, we present ScaleSim, a memory-efficient LLM serving system for large-scale multi-agent simulations. ScaleSim enables proactive prefetching and priority-based eviction, supports diverse agent-specific memory through a modular interface, and achieves up to 1.74x speedup over SGLang on simulation benchmarks.