Bingbing Ni

CV
h-index58
89papers
7,472citations
Novelty54%
AI Score48

89 Papers

13.7IVOct 18, 2022Code
RibSeg v2: A Large-scale Benchmark for Rib Labeling and Anatomical Centerline Extraction

Liang Jin, Shixuan Gu, Donglai Wei et al. · harvard

Automatic rib labeling and anatomical centerline extraction are common prerequisites for various clinical applications. Prior studies either use in-house datasets that are inaccessible to communities, or focus on rib segmentation that neglects the clinical significance of rib labeling. To address these issues, we extend our prior dataset (RibSeg) on the binary rib segmentation task to a comprehensive benchmark, named RibSeg v2, with 660 CT scans (15,466 individual ribs in total) and annotations manually inspected by experts for rib labeling and anatomical centerline extraction. Based on the RibSeg v2, we develop a pipeline including deep learning-based methods for rib labeling, and a skeletonization-based method for centerline extraction. To improve computational efficiency, we propose a sparse point cloud representation of CT scans and compare it with standard dense voxel grids. Moreover, we design and analyze evaluation metrics to address the key challenges of each task. Our dataset, code, and model are available online to facilitate open research at https://github.com/M3DV/RibSeg

25.3CVApr 20, 2023Code
Omni Aggregation Networks for Lightweight Image Super-Resolution

Hang Wang, Xuanhong Chen, Bingbing Ni et al.

While lightweight ViT framework has made tremendous progress in image super-resolution, its uni-dimensional self-attention modeling, as well as homogeneous aggregation scheme, limit its effective receptive field (ERF) to include more comprehensive interactions from both spatial and channel dimensions. To tackle these drawbacks, this work proposes two enhanced components under a new Omni-SR architecture. First, an Omni Self-Attention (OSA) block is proposed based on dense interaction principle, which can simultaneously model pixel-interaction from both spatial and channel dimensions, mining the potential correlations across omni-axis (i.e., spatial and channel). Coupling with mainstream window partitioning strategies, OSA can achieve superior performance with compelling computational budgets. Second, a multi-scale interaction scheme is proposed to mitigate sub-optimal ERF (i.e., premature saturation) in shallow models, which facilitates local propagation and meso-/global-scale interactions, rendering an omni-scale aggregation building block. Extensive experiments demonstrate that Omni-SR achieves record-high performance on lightweight super-resolution benchmarks (e.g., 26.95 dB@Urban100 $\times 4$ with only 792K parameters). Our code is available at \url{https://github.com/Francis0625/Omni-SR}.

23.8CVDec 8, 2022Code
CiaoSR: Continuous Implicit Attention-in-Attention Network for Arbitrary-Scale Image Super-Resolution

Jiezhang Cao, Qin Wang, Yongqin Xian et al. · eth-zurich

Learning continuous image representations is recently gaining popularity for image super-resolution (SR) because of its ability to reconstruct high-resolution images with arbitrary scales from low-resolution inputs. Existing methods mostly ensemble nearby features to predict the new pixel at any queried coordinate in the SR image. Such a local ensemble suffers from some limitations: i) it has no learnable parameters and it neglects the similarity of the visual features; ii) it has a limited receptive field and cannot ensemble relevant features in a large field which are important in an image. To address these issues, this paper proposes a continuous implicit attention-in-attention network, called CiaoSR. We explicitly design an implicit attention network to learn the ensemble weights for the nearby local features. Furthermore, we embed a scale-aware attention in this implicit attention network to exploit additional non-local information. Extensive experiments on benchmark datasets demonstrate CiaoSR significantly outperforms the existing single image SR methods with the same backbone. In addition, CiaoSR also achieves the state-of-the-art performance on the arbitrary-scale SR task. The effectiveness of the method is also demonstrated on the real-world SR setting. More importantly, CiaoSR can be flexibly integrated into any backbone to improve the SR performance.

8.1CVDec 7, 2022Code
Learning Continuous Depth Representation via Geometric Spatial Aggregator

Xiaohang Wang, Xuanhong Chen, Bingbing Ni et al.

Depth map super-resolution (DSR) has been a fundamental task for 3D computer vision. While arbitrary scale DSR is a more realistic setting in this scenario, previous approaches predominantly suffer from the issue of inefficient real-numbered scale upsampling. To explicitly address this issue, we propose a novel continuous depth representation for DSR. The heart of this representation is our proposed Geometric Spatial Aggregator (GSA), which exploits a distance field modulated by arbitrarily upsampled target gridding, through which the geometric information is explicitly introduced into feature aggregation and target generation. Furthermore, bricking with GSA, we present a transformer-style backbone named GeoDSR, which possesses a principled way to construct the functional mapping between local coordinates and the high-resolution output results, empowering our model with the advantage of arbitrary shape transformation ready to help diverse zooming demand. Extensive experimental results on standard depth map benchmarks, e.g., NYU v2, have demonstrated that the proposed framework achieves significant restoration gain in arbitrary scale depth map super-resolution compared with the prior art. Our codes are available at https://github.com/nana01219/GeoDSR.

11.7CVOct 27, 2022Code
Boosting Point Clouds Rendering via Radiance Mapping

Xiaoyang Huang, Yi Zhang, Bingbing Ni et al.

Recent years we have witnessed rapid development in NeRF-based image rendering due to its high quality. However, point clouds rendering is somehow less explored. Compared to NeRF-based rendering which suffers from dense spatial sampling, point clouds rendering is naturally less computation intensive, which enables its deployment in mobile computing device. In this work, we focus on boosting the image quality of point clouds rendering with a compact model design. We first analyze the adaption of the volume rendering formulation on point clouds. Based on the analysis, we simplify the NeRF representation to a spatial mapping function which only requires single evaluation per pixel. Further, motivated by ray marching, we rectify the the noisy raw point clouds to the estimated intersection between rays and surfaces as queried coordinates, which could avoid \textit{spatial frequency collapse} and neighbor point disturbance. Composed of rasterization, spatial mapping and the refinement stages, our method achieves the state-of-the-art performance on point clouds rendering, outperforming prior works by notable margins, with a smaller model size. We obtain a PSNR of 31.74 on NeRF-Synthetic, 25.88 on ScanNet and 30.81 on DTU. Code and data are publicly available at https://github.com/seanywang0408/RadianceMapping.

5.7CVOct 9, 2022Code
Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening

Yunhao Li, Zhenbo Yu, Yucheng Zhu et al.

Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches barely consider the physical plausibility of synthesized motions and consequently they usually produce unrealistic human motions. In order to solve this problem, we propose a system ``Skeleton2Humanoid'' which performs physics-oriented motion correction at test time by regularizing synthesized skeleton motions in a physics simulator. Concretely, our system consists of three sequential stages: (I) test time motion synthesis network adaptation, (II) skeleton to humanoid matching and (III) motion imitation based on reinforcement learning (RL). Stage I introduces a test time adaptation strategy, which improves the physical plausibility of synthesized human skeleton motions by optimizing skeleton joint locations. Stage II performs an analytical inverse kinematics strategy, which converts the optimized human skeleton motions to humanoid robot motions in a physics simulator, then the converted humanoid robot motions can be served as reference motions for the RL policy to imitate. Stage III introduces a curriculum residual force control policy, which drives the humanoid robot to mimic complex converted reference motions in accordance with the physical law. We verify our system on a typical human motion synthesis task, motion-in-betweening. Experiments on the challenging LaFAN1 dataset show our system can outperform prior methods significantly in terms of both physical plausibility and accuracy. Code will be released for research purposes at: https://github.com/michaelliyunhao/Skeleton2Humanoid

8.1CVDec 5, 2022
DARF: Depth-Aware Generalizable Neural Radiance Field

Yue Shi, Dingyi Rong, Chang Chen et al.

Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been proposed, the rendering quality is unsatisfactory due to the lack of geometry and scene uniqueness. To address these issues, we propose the Depth-Aware Generalizable Neural Radiance Field (DARF) with a Depth-Aware Dynamic Sampling (DADS) strategy to perform efficient novel view rendering and unsupervised depth estimation on unseen scenes without per-scene optimization. Distinct from most existing generalizable NeRFs, our framework infers the unseen scenes on both pixel level and geometry level with only a few input images. By introducing a pre-trained depth estimation module to derive the depth prior, narrowing down the ray sampling interval to the proximity space of the estimated surface, and sampling in expectation maximum position, we preserve scene characteristics while learning common attributes for novel-view synthesis. Moreover, we introduce a Multi-level Semantic Consistency loss (MSC) to assist with more informative representation learning. Extensive experiments on indoor and outdoor datasets show that compared with state-of-the-art generalizable NeRF methods, DARF reduces samples by 50%, while improving rendering quality and depth estimation. Our code is available on https://github.com/shiyue001/GARF.git.

5.7CVMar 19, 2022Code
Representation-Agnostic Shape Fields

Xiaoyang Huang, Jiancheng Yang, Yanjun Wang et al.

3D shape analysis has been widely explored in the era of deep learning. Numerous models have been developed for various 3D data representation formats, e.g., MeshCNN for meshes, PointNet for point clouds and VoxNet for voxels. In this study, we present Representation-Agnostic Shape Fields (RASF), a generalizable and computation-efficient shape embedding module for 3D deep learning. RASF is implemented with a learnable 3D grid with multiple channels to store local geometry. Based on RASF, shape embeddings for various 3D shape representations (point clouds, meshes and voxels) are retrieved by coordinate indexing. While there are multiple ways to optimize the learnable parameters of RASF, we provide two effective schemes among all in this paper for RASF pre-training: shape reconstruction and normal estimation. Once trained, RASF becomes a plug-and-play performance booster with negligible cost. Extensive experiments on diverse 3D representation formats, networks and applications, validate the universal effectiveness of the proposed RASF. Code and pre-trained models are publicly available https://github.com/seanywang0408/RASF

8.1CVJun 30, 2022Code
Neural Annotation Refinement: Development of a New 3D Dataset for Adrenal Gland Analysis

Jiancheng Yang, Rui Shi, Udaranga Wickramasinghe et al.

The human annotations are imperfect, especially when produced by junior practitioners. Multi-expert consensus is usually regarded as golden standard, while this annotation protocol is too expensive to implement in many real-world projects. In this study, we propose a method to refine human annotation, named Neural Annotation Refinement (NeAR). It is based on a learnable implicit function, which decodes a latent vector into represented shape. By integrating the appearance as an input of implicit functions, the appearance-aware NeAR fixes the annotation artefacts. Our method is demonstrated on the application of adrenal gland analysis. We first show that the NeAR can repair distorted golden standards on a public adrenal gland segmentation dataset. Besides, we develop a new Adrenal gLand ANalysis (ALAN) dataset with the proposed NeAR, where each case consists of a 3D shape of adrenal gland and its diagnosis label (normal vs. abnormal) assigned by experts. We show that models trained on the shapes repaired by the NeAR can diagnose adrenal glands better than the original ones. The ALAN dataset will be open-source, with 1,584 shapes for adrenal gland diagnosis, which serves as a new benchmark for medical shape analysis. Code and dataset are available at https://github.com/M3DV/NeAR.

1.5CVJan 30, 2023Code
AudioEar: Single-View Ear Reconstruction for Personalized Spatial Audio

Xiaoyang Huang, Yanjun Wang, Yang Liu et al.

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of individuals, which is essential to produce accurate sound source positions. In this work, we address this problem from an interdisciplinary perspective. The rendering of spatial audio is strongly correlated with the 3D shape of human bodies, particularly ears. To this end, we propose to achieve personalized spatial audio by reconstructing 3D human ears with single-view images. First, to benchmark the ear reconstruction task, we introduce AudioEar3D, a high-quality 3D ear dataset consisting of 112 point cloud ear scans with RGB images. To self-supervisedly train a reconstruction model, we further collect a 2D ear dataset composed of 2,000 images, each one with manual annotation of occlusion and 55 landmarks, named AudioEar2D. To our knowledge, both datasets have the largest scale and best quality of their kinds for public use. Further, we propose AudioEarM, a reconstruction method guided by a depth estimation network that is trained on synthetic data, with two loss functions tailored for ear data. Lastly, to fill the gap between the vision and acoustics community, we develop a pipeline to integrate the reconstructed ear mesh with an off-the-shelf 3D human body and simulate a personalized Head-Related Transfer Function (HRTF), which is the core of spatial audio rendering. Code and data are publicly available at https://github.com/seanywang0408/AudioEar.

1.4CVMay 26, 2022Code
HIRL: A General Framework for Hierarchical Image Representation Learning

Minghao Xu, Yuanfan Guo, Xuanyu Zhu et al.

Learning self-supervised image representations has been broadly studied to boost various visual understanding tasks. Existing methods typically learn a single level of image semantics like pairwise semantic similarity or image clustering patterns. However, these methods can hardly capture multiple levels of semantic information that naturally exists in an image dataset, e.g., the semantic hierarchy of "Persian cat to cat to mammal" encoded in an image database for species. It is thus unknown whether an arbitrary image self-supervised learning (SSL) approach can benefit from learning such hierarchical semantics. To answer this question, we propose a general framework for Hierarchical Image Representation Learning (HIRL). This framework aims to learn multiple semantic representations for each image, and these representations are structured to encode image semantics from fine-grained to coarse-grained. Based on a probabilistic factorization, HIRL learns the most fine-grained semantics by an off-the-shelf image SSL approach and learns multiple coarse-grained semantics by a novel semantic path discrimination scheme. We adopt six representative image SSL methods as baselines and study how they perform under HIRL. By rigorous fair comparison, performance gain is observed on all the six methods for diverse downstream tasks, which, for the first time, verifies the general effectiveness of learning hierarchical image semantics. All source code and model weights are available at https://github.com/hirl-team/HIRL

27.1CVAug 21, 2023
FocalDreamer: Text-driven 3D Editing via Focal-fusion Assembly

Yuhan Li, Yishun Dou, Yue Shi et al.

While text-3D editing has made significant strides in leveraging score distillation sampling, emerging approaches still fall short in delivering separable, precise and consistent outcomes that are vital to content creation. In response, we introduce FocalDreamer, a framework that merges base shape with editable parts according to text prompts for fine-grained editing within desired regions. Specifically, equipped with geometry union and dual-path rendering, FocalDreamer assembles independent 3D parts into a complete object, tailored for convenient instance reuse and part-wise control. We propose geometric focal loss and style consistency regularization, which encourage focal fusion and congruent overall appearance. Furthermore, FocalDreamer generates high-fidelity geometry and PBR textures which are compatible with widely-used graphics engines. Extensive experiments have highlighted the superior editing capabilities of FocalDreamer in both quantitative and qualitative evaluations.

16.4CVMar 18, 2023Code
3DQD: Generalized Deep 3D Shape Prior via Part-Discretized Diffusion Process

Yuhan Li, Yishun Dou, Xuanhong Chen et al.

We develop a generalized 3D shape generation prior model, tailored for multiple 3D tasks including unconditional shape generation, point cloud completion, and cross-modality shape generation, etc. On one hand, to precisely capture local fine detailed shape information, a vector quantized variational autoencoder (VQ-VAE) is utilized to index local geometry from a compactly learned codebook based on a broad set of task training data. On the other hand, a discrete diffusion generator is introduced to model the inherent structural dependencies among different tokens. In the meantime, a multi-frequency fusion module (MFM) is developed to suppress high-frequency shape feature fluctuations, guided by multi-frequency contextual information. The above designs jointly equip our proposed 3D shape prior model with high-fidelity, diverse features as well as the capability of cross-modality alignment, and extensive experiments have demonstrated superior performances on various 3D shape generation tasks.

11.0CVMar 14, 2023Code
Frequency-Modulated Point Cloud Rendering with Easy Editing

Yi Zhang, Xiaoyang Huang, Bingbing Ni et al.

We develop an effective point cloud rendering pipeline for novel view synthesis, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly editing. In the heart of our pipeline is an adaptive frequency modulation module called Adaptive Frequency Net (AFNet), which utilizes a hypernetwork to learn the local texture frequency encoding that is consecutively injected into adaptive frequency activation layers to modulate the implicit radiance signal. This mechanism improves the frequency expressive ability of the network with richer frequency basis support, only at a small computational budget. To further boost performance, a preprocessing module is also proposed for point cloud geometry optimization via point opacity estimation. In contrast to implicit rendering, our pipeline supports high-fidelity interactive editing based on point cloud manipulation. Extensive experimental results on NeRF-Synthetic, ScanNet, DTU and Tanks and Temples datasets demonstrate the superior performances achieved by our method in terms of PSNR, SSIM and LPIPS, in comparison to the state-of-the-art.

5.9CVApr 10, 2023
Inferring Fluid Dynamics via Inverse Rendering

Jinxian Liu, Ye Chen, Bingbing Ni et al.

Humans have a strong intuitive understanding of physical processes such as fluid falling by just a glimpse of such a scene picture, i.e., quickly derived from our immersive visual experiences in memory. This work achieves such a photo-to-fluid-dynamics reconstruction functionality learned from unannotated videos, without any supervision of ground-truth fluid dynamics. In a nutshell, a differentiable Euler simulator modeled with a ConvNet-based pressure projection solver, is integrated with a volumetric renderer, supporting end-to-end/coherent differentiable dynamic simulation and rendering. By endowing each sampled point with a fluid volume value, we derive a NeRF-like differentiable renderer dedicated from fluid data; and thanks to this volume-augmented representation, fluid dynamics could be inversely inferred from the error signal between the rendered result and ground-truth video frame (i.e., inverse rendering). Experiments on our generated Fluid Fall datasets and DPI Dam Break dataset are conducted to demonstrate both effectiveness and generalization ability of our method.

5.0CVFeb 21, 2023
USR: Unsupervised Separated 3D Garment and Human Reconstruction via Geometry and Semantic Consistency

Yue Shi, Yuxuan Xiong, Jingyi Chai et al.

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D models, which hinders the downstream interaction tasks and requires hard-to-obtain data. To address these issues, we propose an unsupervised separated 3D garments and human reconstruction model (USR), which reconstructs the human body and authentic textured clothes in layers without 3D models. More specifically, our method proposes a generalized surface-aware neural radiance field to learn the mapping between sparse multi-view images and geometries of the dressed people. Based on the full geometry, we introduce a Semantic and Confidence Guided Separation strategy (SCGS) to detect, segment, and reconstruct the clothes layer, leveraging the consistency between 2D semantic and 3D geometry. Moreover, we propose a Geometry Fine-tune Module to smooth edges. Extensive experiments on our dataset show that comparing with state-of-the-art methods, USR achieves improvements on both geometry and appearance reconstruction while supporting generalizing to unseen people in real time. Besides, we also introduce SMPL-D model to show the benefit of the separated modeling of clothes and the human body that allows swapping clothes and virtual try-on.

2.8CVAug 24, 2023
SieveNet: Selecting Point-Based Features for Mesh Networks

Shengchao Yuan, Yishun Dou, Rui Shi et al.

Meshes are widely used in 3D computer vision and graphics, but their irregular topology poses challenges in applying them to existing neural network architectures. Recent advances in mesh neural networks turn to remeshing and push the boundary of pioneer methods that solely take the raw meshes as input. Although the remeshing offers a regular topology that significantly facilitates the design of mesh network architectures, features extracted from such remeshed proxies may struggle to retain the underlying geometry faithfully, limiting the subsequent neural network's capacity. To address this issue, we propose SieveNet, a novel paradigm that takes into account both the regular topology and the exact geometry. Specifically, this method utilizes structured mesh topology from remeshing and accurate geometric information from distortion-aware point sampling on the surface of the original mesh. Furthermore, our method eliminates the need for hand-crafted feature engineering and can leverage off-the-shelf network architectures such as the vision transformer. Comprehensive experimental results on classification and segmentation tasks well demonstrate the effectiveness and superiority of our method.

13.5CVAug 12, 2024Code
Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering

Jiameng Li, Yue Shi, Jiezhang Cao et al.

3D Gaussian Splatting (3DGS) has attracted great attention in novel view synthesis because of its superior rendering efficiency and high fidelity. However, the trained Gaussians suffer from severe zooming degradation due to non-adjustable representation derived from single-scale training. Though some methods attempt to tackle this problem via post-processing techniques such as selective rendering or filtering techniques towards primitives, the scale-specific information is not involved in Gaussians. In this paper, we propose a unified optimization method to make Gaussians adaptive for arbitrary scales by self-adjusting the primitive properties (e.g., color, shape and size) and distribution (e.g., position). Inspired by the mipmap technique, we design pseudo ground-truth for the target scale and propose a scale-consistency guidance loss to inject scale information into 3D Gaussians. Our method is a plug-in module, applicable for any 3DGS models to solve the zoom-in and zoom-out aliasing. Extensive experiments demonstrate the effectiveness of our method. Notably, our method outperforms 3DGS in PSNR by an average of 9.25 dB for zoom-in and 10.40 dB for zoom-out on the NeRF Synthetic dataset.

2.7IVJun 11, 2022Code
Differentiable Projection from Optical Coherence Tomography B-Scan without Retinal Layer Segmentation Supervision

Dingyi Rong, Jiancheng Yang, Bingbing Ni et al.

Projection map (PM) from optical coherence tomography (OCT) B-scan is an important tool to diagnose retinal diseases, which typically requires retinal layer segmentation. In this study, we present a novel end-to-end framework to predict PMs from B-scans. Instead of segmenting retinal layers explicitly, we represent them implicitly as predicted coordinates. By pixel interpolation on uniformly sampled coordinates between retinal layers, the corresponding PMs could be easily obtained with pooling. Notably, all the operators are differentiable; therefore, this Differentiable Projection Module (DPM) enables end-to-end training with the ground truth of PMs rather than retinal layer segmentation. Our framework produces high-quality PMs, significantly outperforming baselines, including a vanilla CNN without DPM and an optimization-based DPM without a deep prior. Furthermore, the proposed DPM, as a novel neural representation of areas/volumes between curves/surfaces, could be of independent interest for geometric deep learning.

1.8LGMar 16, 2022
Gradient Correction beyond Gradient Descent

Zefan Li, Bingbing Ni, Teng Li et al.

The great success neural networks have achieved is inseparable from the application of gradient-descent (GD) algorithms. Based on GD, many variant algorithms have emerged to improve the GD optimization process. The gradient for back-propagation is apparently the most crucial aspect for the training of a neural network. The quality of the calculated gradient can be affected by multiple aspects, e.g., noisy data, calculation error, algorithm limitation, and so on. To reveal gradient information beyond gradient descent, we introduce a framework (\textbf{GCGD}) to perform gradient correction. GCGD consists of two plug-in modules: 1) inspired by the idea of gradient prediction, we propose a \textbf{GC-W} module for weight gradient correction; 2) based on Neural ODE, we propose a \textbf{GC-ODE} module for hidden states gradient correction. Experiment results show that our gradient correction framework can effectively improve the gradient quality to reduce training epochs by $\sim$ 20\% and also improve the network performance.

3.9CVOct 12, 2023
Real-Time Neural BRDF with Spherically Distributed Primitives

Yishun Dou, Zhong Zheng, Qiaoqiao Jin et al.

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered at full HD resolution on a current desktop machine, show that our system achieves real-time rendering with a wide variety of appearances, which is approached by the following two designs. On the one hand, noting that bidirectional reflectance is distributed in a very sparse high-dimensional subspace, we propose to project the BRDF into two low-dimensional components, i.e., two hemisphere feature-grids for incoming and outgoing directions, respectively. On the other hand, learnable neural reflectance primitives are distributed on our highly-tailored spherical surface grid, which offer informative features for each component and alleviate the conventional heavy feature learning network to a much smaller one, leading to very fast evaluation. These primitives are centrally stored in a codebook and can be shared across multiple grids and even across materials, based on the low-cost indices stored in material-specific spherical surface grids. Our neural BRDF, which is agnostic to the material, provides a unified framework that can represent a variety of materials in consistent manner. Comprehensive experimental results on measured BRDF compression, Monte Carlo simulated BRDF acceleration, and extension to spatially varying effect demonstrate the superior quality and generalizability achieved by the proposed scheme.

18.8CVFeb 1, 2022Code
HCSC: Hierarchical Contrastive Selective Coding

Yuanfan Guo, Minghao Xu, Jiawen Li et al.

Hierarchical semantic structures naturally exist in an image dataset, in which several semantically relevant image clusters can be further integrated into a larger cluster with coarser-grained semantics. Capturing such structures with image representations can greatly benefit the semantic understanding on various downstream tasks. Existing contrastive representation learning methods lack such an important model capability. In addition, the negative pairs used in these methods are not guaranteed to be semantically distinct, which could further hamper the structural correctness of learned image representations. To tackle these limitations, we propose a novel contrastive learning framework called Hierarchical Contrastive Selective Coding (HCSC). In this framework, a set of hierarchical prototypes are constructed and also dynamically updated to represent the hierarchical semantic structures underlying the data in the latent space. To make image representations better fit such semantic structures, we employ and further improve conventional instance-wise and prototypical contrastive learning via an elaborate pair selection scheme. This scheme seeks to select more diverse positive pairs with similar semantics and more precise negative pairs with truly distinct semantics. On extensive downstream tasks, we verify the superior performance of HCSC over state-of-the-art contrastive methods, and the effectiveness of major model components is proved by plentiful analytical studies. We build a comprehensive model zoo in Sec. D. Our source code and model weights are available at https://github.com/gyfastas/HCSC

5.6CVDec 5, 2021Code
MovieNet-PS: A Large-Scale Person Search Dataset in the Wild

Jie Qin, Peng Zheng, Yichao Yan et al.

Person search aims to jointly localize and identify a query person from natural, uncropped images, which has been actively studied over the past few years. In this paper, we delve into the rich context information globally and locally surrounding the target person, which we refer to as scene and group context, respectively. Unlike previous works that treat the two types of context individually, we exploit them in a unified global-local context network (GLCNet) with the intuitive aim of feature enhancement. Specifically, re-ID embeddings and context features are simultaneously learned in a multi-stage fashion, ultimately leading to enhanced, discriminative features for person search. We conduct the experiments on two person search benchmarks (i.e., CUHK-SYSU and PRW) as well as extend our approach to a more challenging setting (i.e., character search on MovieNet). Extensive experimental results demonstrate the consistent improvement of the proposed GLCNet over the state-of-the-art methods on all three datasets. Our source codes, pre-trained models, and the new dataset are publicly available at: https://github.com/ZhengPeng7/GLCNet.

43.7CVOct 27, 2021Code
MedMNIST v2 -- A large-scale lightweight benchmark for 2D and 3D biomedical image classification

Jiancheng Yang, Rui Shi, Donglai Wei et al.

We introduce MedMNIST v2, a large-scale MNIST-like dataset collection of standardized biomedical images, including 12 datasets for 2D and 6 datasets for 3D. All images are pre-processed into a small size of 28x28 (2D) or 28x28x28 (3D) with the corresponding classification labels so that no background knowledge is required for users. Covering primary data modalities in biomedical images, MedMNIST v2 is designed to perform classification on lightweight 2D and 3D images with various dataset scales (from 100 to 100,000) and diverse tasks (binary/multi-class, ordinal regression, and multi-label). The resulting dataset, consisting of 708,069 2D images and 10,214 3D images in total, could support numerous research / educational purposes in biomedical image analysis, computer vision, and machine learning. We benchmark several baseline methods on MedMNIST v2, including 2D / 3D neural networks and open-source / commercial AutoML tools. The data and code are publicly available at https://medmnist.com/.

30.9CVOct 19, 2021Code
CIPS-3D: A 3D-Aware Generator of GANs Based on Conditionally-Independent Pixel Synthesis

Peng Zhou, Lingxi Xie, Bingbing Ni et al.

The style-based GAN (StyleGAN) architecture achieved state-of-the-art results for generating high-quality images, but it lacks explicit and precise control over camera poses. The recently proposed NeRF-based GANs made great progress towards 3D-aware generators, but they are unable to generate high-quality images yet. This paper presents CIPS-3D, a style-based, 3D-aware generator that is composed of a shallow NeRF network and a deep implicit neural representation (INR) network. The generator synthesizes each pixel value independently without any spatial convolution or upsampling operation. In addition, we diagnose the problem of mirror symmetry that implies a suboptimal solution and solve it by introducing an auxiliary discriminator. Trained on raw, single-view images, CIPS-3D sets new records for 3D-aware image synthesis with an impressive FID of 6.97 for images at the $256\times256$ resolution on FFHQ. We also demonstrate several interesting directions for CIPS-3D such as transfer learning and 3D-aware face stylization. The synthesis results are best viewed as videos, so we recommend the readers to check our github project at https://github.com/PeterouZh/CIPS-3D

14.4IVSep 17, 2021Code
Asymmetric 3D Context Fusion for Universal Lesion Detection

Jiancheng Yang, Yi He, Kaiming Kuang et al.

Modeling 3D context is essential for high-performance 3D medical image analysis. Although 2D networks benefit from large-scale 2D supervised pretraining, it is weak in capturing 3D context. 3D networks are strong in 3D context yet lack supervised pretraining. As an emerging technique, \emph{3D context fusion operator}, which enables conversion from 2D pretrained networks, leverages the advantages of both and has achieved great success. Existing 3D context fusion operators are designed to be spatially symmetric, i.e., performing identical operations on each 2D slice like convolutions. However, these operators are not truly equivariant to translation, especially when only a few 3D slices are used as inputs. In this paper, we propose a novel asymmetric 3D context fusion operator (A3D), which uses different weights to fuse 3D context from different 2D slices. Notably, A3D is NOT translation-equivariant while it significantly outperforms existing symmetric context fusion operators without introducing large computational overhead. We validate the effectiveness of the proposed method by extensive experiments on DeepLesion benchmark, a large-scale public dataset for universal lesion detection from computed tomography (CT). The proposed A3D consistently outperforms symmetric context fusion operators by considerable margins, and establishes a new \emph{state of the art} on DeepLesion. To facilitate open research, our code and model in PyTorch are available at https://github.com/M3DV/AlignShift.

18.1IVSep 17, 2021Code
RibSeg Dataset and Strong Point Cloud Baselines for Rib Segmentation from CT Scans

Jiancheng Yang, Shixuan Gu, Donglai Wei et al.

Manual rib inspections in computed tomography (CT) scans are clinically critical but labor-intensive, as 24 ribs are typically elongated and oblique in 3D volumes. Automatic rib segmentation methods can speed up the process through rib measurement and visualization. However, prior arts mostly use in-house labeled datasets that are publicly unavailable and work on dense 3D volumes that are computationally inefficient. To address these issues, we develop a labeled rib segmentation benchmark, named \emph{RibSeg}, including 490 CT scans (11,719 individual ribs) from a public dataset. For ground truth generation, we used existing morphology-based algorithms and manually refined its results. Then, considering the sparsity of ribs in 3D volumes, we thresholded and sampled sparse voxels from the input and designed a point cloud-based baseline method for rib segmentation. The proposed method achieves state-of-the-art segmentation performance (Dice~$\approx95\%$) with significant efficiency ($10\sim40\times$ faster than prior arts). The RibSeg dataset, code, and model in PyTorch are available at https://github.com/M3DV/RibSeg.

17.8CVAug 26, 2021Code
Cross-category Video Highlight Detection via Set-based Learning

Minghao Xu, Hang Wang, Bingbing Ni et al.

Autonomous highlight detection is crucial for enhancing the efficiency of video browsing on social media platforms. To attain this goal in a data-driven way, one may often face the situation where highlight annotations are not available on the target video category used in practice, while the supervision on another video category (named as source video category) is achievable. In such a situation, one can derive an effective highlight detector on target video category by transferring the highlight knowledge acquired from source video category to the target one. We call this problem cross-category video highlight detection, which has been rarely studied in previous works. For tackling such practical problem, we propose a Dual-Learner-based Video Highlight Detection (DL-VHD) framework. Under this framework, we first design a Set-based Learning module (SL-module) to improve the conventional pair-based learning by assessing the highlight extent of a video segment under a broader context. Based on such learning manner, we introduce two different learners to acquire the basic distinction of target category videos and the characteristics of highlight moments on source video category, respectively. These two types of highlight knowledge are further consolidated via knowledge distillation. Extensive experiments on three benchmark datasets demonstrate the superiority of the proposed SL-module, and the DL-VHD method outperforms five typical Unsupervised Domain Adaptation (UDA) algorithms on various cross-category highlight detection tasks. Our code is available at https://github.com/ChrisAllenMing/Cross_Category_Video_Highlight .

10.6CVJun 19, 2021Code
Exploring Visual Context for Weakly Supervised Person Search

Yichao Yan, Jinpeng Li, Shengcai Liao et al.

Person search has recently emerged as a challenging task that jointly addresses pedestrian detection and person re-identification. Existing approaches follow a fully supervised setting where both bounding box and identity annotations are available. However, annotating identities is labor-intensive, limiting the practicability and scalability of current frameworks. This paper inventively considers weakly supervised person search with only bounding box annotations. We proposed to address this novel task by investigating three levels of context clues (i.e., detection, memory and scene) in unconstrained natural images. The first two are employed to promote local and global discriminative capabilities, while the latter enhances clustering accuracy. Despite its simple design, our CGPS achieves 80.0% in mAP on CUHK-SYSU, boosting the baseline model by 8.8%. Surprisingly, it even achieves comparable performance with several supervised person search models. Our code is available at https://github.com/ljpadam/CGPS

26.7CVApr 29, 2021Code
3D Human Action Representation Learning via Cross-View Consistency Pursuit

Linguo Li, Minsi Wang, Bingbing Ni et al.

In this work, we propose a Cross-view Contrastive Learning framework for unsupervised 3D skeleton-based action Representation (CrosSCLR), by leveraging multi-view complementary supervision signal. CrosSCLR consists of both single-view contrastive learning (SkeletonCLR) and cross-view consistent knowledge mining (CVC-KM) modules, integrated in a collaborative learning manner. It is noted that CVC-KM works in such a way that high-confidence positive/negative samples and their distributions are exchanged among views according to their embedding similarity, ensuring cross-view consistency in terms of contrastive context, i.e., similar distributions. Extensive experiments show that CrosSCLR achieves remarkable action recognition results on NTU-60 and NTU-120 datasets under unsupervised settings, with observed higher-quality action representations. Our code is available at https://github.com/LinguoLi/CrosSCLR.

8.7CVApr 29, 2021Code
Learning Multi-Attention Context Graph for Group-Based Re-Identification

Yichao Yan, Jie Qin, Bingbing Ni et al.

Learning to re-identify or retrieve a group of people across non-overlapped camera systems has important applications in video surveillance. However, most existing methods focus on (single) person re-identification (re-id), ignoring the fact that people often walk in groups in real scenarios. In this work, we take a step further and consider employing context information for identifying groups of people, i.e., group re-id. We propose a novel unified framework based on graph neural networks to simultaneously address the group-based re-id tasks, i.e., group re-id and group-aware person re-id. Specifically, we construct a context graph with group members as its nodes to exploit dependencies among different people. A multi-level attention mechanism is developed to formulate both intra-group and inter-group context, with an additional self-attention module for robust graph-level representations by attentively aggregating node-level features. The proposed model can be directly generalized to tackle group-aware person re-id using node-level representations. Meanwhile, to facilitate the deployment of deep learning models on these tasks, we build a new group re-id dataset that contains more than 3.8K images with 1.5K annotated groups, an order of magnitude larger than existing group re-id datasets. Extensive experiments on the novel dataset as well as three existing datasets clearly demonstrate the effectiveness of the proposed framework for both group-based re-id tasks. The code is available at https://github.com/daodaofr/group_reid.

1.2CVDec 21, 2020Code
Image Translation via Fine-grained Knowledge Transfer

Xuanhong Chen, Ziang Liu, Ting Qiu et al.

Prevailing image-translation frameworks mostly seek to process images via the end-to-end style, which has achieved convincing results. Nonetheless, these methods lack interpretability and are not scalable on different image-translation tasks (e.g., style transfer, HDR, etc.). In this paper, we propose an interpretable knowledge-based image-translation framework, which realizes the image-translation through knowledge retrieval and transfer. In details, the framework constructs a plug-and-play and model-agnostic general purpose knowledge library, remembering task-specific styles, tones, texture patterns, etc. Furthermore, we present a fast ANN searching approach, Bandpass Hierarchical K-Means (BHKM), to cope with the difficulty of searching in the enormous knowledge library. Extensive experiments well demonstrate the effectiveness and feasibility of our framework in different image-translation tasks. In particular, backtracking experiments verify the interpretability of our method. Our code soon will be available at https://github.com/AceSix/Knowledge_Transfer.

6.5CVNov 26, 2020Code
Omni-GAN: On the Secrets of cGANs and Beyond

Peng Zhou, Lingxi Xie, Bingbing Ni et al.

The conditional generative adversarial network (cGAN) is a powerful tool of generating high-quality images, but existing approaches mostly suffer unsatisfying performance or the risk of mode collapse. This paper presents Omni-GAN, a variant of cGAN that reveals the devil in designing a proper discriminator for training the model. The key is to ensure that the discriminator receives strong supervision to perceive the concepts and moderate regularization to avoid collapse. Omni-GAN is easily implemented and freely integrated with off-the-shelf encoding methods (e.g., implicit neural representation, INR). Experiments validate the superior performance of Omni-GAN and Omni-INR-GAN in a wide range of image generation and restoration tasks. In particular, Omni-INR-GAN sets new records on the ImageNet dataset with impressive Inception scores of 262.85 and 343.22 for the image sizes of 128 and 256, respectively, surpassing the previous records by 100+ points. Moreover, leveraging the generator prior, Omni-INR-GAN can extrapolate low-resolution images to arbitrary resolution, even up to x60+ higher resolution. Code is available.

32.5CVOct 28, 2020Code
MedMNIST Classification Decathlon: A Lightweight AutoML Benchmark for Medical Image Analysis

Jiancheng Yang, Rui Shi, Bingbing Ni

We present MedMNIST, a collection of 10 pre-processed medical open datasets. MedMNIST is standardized to perform classification tasks on lightweight 28x28 images, which requires no background knowledge. Covering the primary data modalities in medical image analysis, it is diverse on data scale (from 100 to 100,000) and tasks (binary/multi-class, ordinal regression and multi-label). MedMNIST could be used for educational purpose, rapid prototyping, multi-modal machine learning or AutoML in medical image analysis. Moreover, MedMNIST Classification Decathlon is designed to benchmark AutoML algorithms on all 10 datasets; We have compared several baseline methods, including open-source or commercial AutoML tools. The datasets, evaluation code and baseline methods for MedMNIST are publicly available at https://medmnist.github.io/.

24.9CROct 21, 2020Code
Learning Black-Box Attackers with Transferable Priors and Query Feedback

Jiancheng Yang, Yangzhou Jiang, Xiaoyang Huang et al.

This paper addresses the challenging black-box adversarial attack problem, where only classification confidence of a victim model is available. Inspired by consistency of visual saliency between different vision models, a surrogate model is expected to improve the attack performance via transferability. By combining transferability-based and query-based black-box attack, we propose a surprisingly simple baseline approach (named SimBA++) using the surrogate model, which significantly outperforms several state-of-the-art methods. Moreover, to efficiently utilize the query feedback, we update the surrogate model in a novel learning scheme, named High-Order Gradient Approximation (HOGA). By constructing a high-order gradient computation graph, we update the surrogate model to approximate the victim model in both forward and backward pass. The SimBA++ and HOGA result in Learnable Black-Box Attack (LeBA), which surpasses previous state of the art by considerable margins: the proposed LeBA significantly reduces queries, while keeping higher attack success rates close to 100% in extensive ImageNet experiments, including attacking vision benchmarks and defensive models. Code is open source at https://github.com/TrustworthyDL/LeBA.

4.2CVOct 16, 2020Code
Anisotropic Stroke Control for Multiple Artists Style Transfer

Xuanhong Chen, Xirui Yan, Naiyuan Liu et al.

Though significant progress has been made in artistic style transfer, semantic information is usually difficult to be preserved in a fine-grained locally consistent manner by most existing methods, especially when multiple artists styles are required to transfer within one single model. To circumvent this issue, we propose a Stroke Control Multi-Artist Style Transfer framework. On the one hand, we develop a multi-condition single-generator structure which first performs multi-artist style transfer. On the one hand, we design an Anisotropic Stroke Module (ASM) which realizes the dynamic adjustment of style-stroke between the non-trivial and the trivial regions. ASM endows the network with the ability of adaptive semantic-consistency among various styles. On the other hand, we present an novel Multi-Scale Projection Discriminator} to realize the texture-level conditional generation. In contrast to the single-scale conditional discriminator, our discriminator is able to capture multi-scale texture clue to effectively distinguish a wide range of artistic styles. Extensive experimental results well demonstrate the feasibility and effectiveness of our approach. Our framework can transform a photograph into different artistic style oil painting via only ONE single model. Furthermore, the results are with distinctive artistic style and retain the anisotropic semantic information. The code is already available on github: https://github.com/neuralchen/ASMAGAN.

19.3CVJul 17, 2020Code
Learning to Combine: Knowledge Aggregation for Multi-Source Domain Adaptation

Hang Wang, Minghao Xu, Bingbing Ni et al.

Transferring knowledges learned from multiple source domains to target domain is a more practical and challenging task than conventional single-source domain adaptation. Furthermore, the increase of modalities brings more difficulty in aligning feature distributions among multiple domains. To mitigate these problems, we propose a Learning to Combine for Multi-Source Domain Adaptation (LtC-MSDA) framework via exploring interactions among domains. In the nutshell, a knowledge graph is constructed on the prototypes of various domains to realize the information propagation among semantically adjacent representations. On such basis, a graph model is learned to predict query samples under the guidance of correlated prototypes. In addition, we design a Relation Alignment Loss (RAL) to facilitate the consistency of categories' relational interdependency and the compactness of features, which boosts features' intra-class invariance and inter-class separability. Comprehensive results on public benchmark datasets demonstrate that our approach outperforms existing methods with a remarkable margin. Our code is available at \url{https://github.com/ChrisAllenMing/LtC-MSDA}

5.0CVJun 25, 2020Code
Searching towards Class-Aware Generators for Conditional Generative Adversarial Networks

Peng Zhou, Lingxi Xie, Xiaopeng Zhang et al.

Conditional Generative Adversarial Networks (cGAN) were designed to generate images based on the provided conditions, \eg, class-level distributions. However, existing methods have used the same generating architecture for all classes. This paper presents a novel idea that adopts NAS to find a distinct architecture for each class. The search space contains regular and class-modulated convolutions, where the latter is designed to introduce class-specific information while avoiding the reduction of training data for each class generator. The search algorithm follows a weight-sharing pipeline with mixed-architecture optimization so that the search cost does not grow with the number of classes. To learn the sampling policy, a Markov decision process is embedded into the search algorithm and a moving average is applied for better stability. We evaluate our approach on CIFAR10 and CIFAR100. Besides achieving better image generation quality in terms of FID scores, we discover several insights that are helpful in designing cGAN models. Code is available at https://github.com/PeterouZh/NAS_cGAN.

27.0CVMar 28, 2020Code
Cross-domain Detection via Graph-induced Prototype Alignment

Minghao Xu, Hang Wang, Bingbing Ni et al.

Applying the knowledge of an object detector trained on a specific domain directly onto a new domain is risky, as the gap between two domains can severely degrade model's performance. Furthermore, since different instances commonly embody distinct modal information in object detection scenario, the feature alignment of source and target domain is hard to be realized. To mitigate these problems, we propose a Graph-induced Prototype Alignment (GPA) framework to seek for category-level domain alignment via elaborate prototype representations. In the nutshell, more precise instance-level features are obtained through graph-based information propagation among region proposals, and, on such basis, the prototype representation of each class is derived for category-level domain alignment. In addition, in order to alleviate the negative effect of class-imbalance on domain adaptation, we design a Class-reweighted Contrastive Loss to harmonize the adaptation training process. Combining with Faster R-CNN, the proposed framework conducts feature alignment in a two-stage manner. Comprehensive results on various cross-domain detection tasks demonstrate that our approach outperforms existing methods with a remarkable margin. Our code is available at https://github.com/ChrisAllenMing/GPA-detection.

20.6IVFeb 14, 2024
Deep Rib Fracture Instance Segmentation and Classification from CT on the RibFrac Challenge

Jiancheng Yang, Rui Shi, Liang Jin et al. · harvard

Rib fractures are a common and potentially severe injury that can be challenging and labor-intensive to detect in CT scans. While there have been efforts to address this field, the lack of large-scale annotated datasets and evaluation benchmarks has hindered the development and validation of deep learning algorithms. To address this issue, the RibFrac Challenge was introduced, providing a benchmark dataset of over 5,000 rib fractures from 660 CT scans, with voxel-level instance mask annotations and diagnosis labels for four clinical categories (buckle, nondisplaced, displaced, or segmental). The challenge includes two tracks: a detection (instance segmentation) track evaluated by an FROC-style metric and a classification track evaluated by an F1-style metric. During the MICCAI 2020 challenge period, 243 results were evaluated, and seven teams were invited to participate in the challenge summary. The analysis revealed that several top rib fracture detection solutions achieved performance comparable or even better than human experts. Nevertheless, the current rib fracture classification solutions are hardly clinically applicable, which can be an interesting area in the future. As an active benchmark and research resource, the data and online evaluation of the RibFrac Challenge are available at the challenge website. As an independent contribution, we have also extended our previous internal baseline by incorporating recent advancements in large-scale pretrained networks and point-based rib segmentation techniques. The resulting FracNet+ demonstrates competitive performance in rib fracture detection, which lays a foundation for further research and development in AI-assisted rib fracture detection and diagnosis.

12.8CVMar 22, 2024
Toward Tiny and High-quality Facial Makeup with Data Amplify Learning

Qiaoqiao Jin, Xuanhong Chen, Meiguang Jin et al.

Contemporary makeup approaches primarily hinge on unpaired learning paradigms, yet they grapple with the challenges of inaccurate supervision (e.g., face misalignment) and sophisticated facial prompts (including face parsing, and landmark detection). These challenges prohibit low-cost deployment of facial makeup models, especially on mobile devices. To solve above problems, we propose a brand-new learning paradigm, termed "Data Amplify Learning (DAL)," alongside a compact makeup model named "TinyBeauty." The core idea of DAL lies in employing a Diffusion-based Data Amplifier (DDA) to "amplify" limited images for the model training, thereby enabling accurate pixel-to-pixel supervision with merely a handful of annotations. Two pivotal innovations in DDA facilitate the above training approach: (1) A Residual Diffusion Model (RDM) is designed to generate high-fidelity detail and circumvent the detail vanishing problem in the vanilla diffusion models; (2) A Fine-Grained Makeup Module (FGMM) is proposed to achieve precise makeup control and combination while retaining face identity. Coupled with DAL, TinyBeauty necessitates merely 80K parameters to achieve a state-of-the-art performance without intricate face prompts. Meanwhile, TinyBeauty achieves a remarkable inference speed of up to 460 fps on the iPhone 13. Extensive experiments show that DAL can produce highly competitive makeup models using only 5 image pairs.

12.1CVNov 29, 2024
RAGDiffusion: Faithful Cloth Generation via External Knowledge Assimilation

Xianfeng Tan, Yuhan Li, Wenxiang Shang et al.

Standard clothing asset generation involves restoring forward-facing flat-lay garment images displayed on a clear background by extracting clothing information from diverse real-world contexts, which presents significant challenges due to highly standardized structure sampling distributions and clothing semantic absence in complex scenarios. Existing models have limited spatial perception, often exhibiting structural hallucinations and texture distortion in this high-specification generative task. To address this issue, we propose a novel Retrieval-Augmented Generation (RAG) framework, termed RAGDiffusion, to enhance structure determinacy and mitigate hallucinations by assimilating knowledge from language models and external databases. RAGDiffusion consists of two processes: (1) Retrieval-based structure aggregation, which employs contrastive learning and a Structure Locally Linear Embedding (SLLE) to derive global structure and spatial landmarks, providing both soft and hard guidance to counteract structural ambiguities; and (2) Omni-level faithful garment generation, which introduces a coarse-to-fine texture alignment that ensures fidelity in pattern and detail components within the diffusing. Extensive experiments on challenging real-world datasets demonstrate that RAGDiffusion synthesizes structurally and texture-faithful clothing assets with significant performance improvements, representing a pioneering effort in high-specification faithful generation with RAG to confront intrinsic hallucinations and enhance fidelity.

2.0CVNov 18, 2024Code
MSSIDD: A Benchmark for Multi-Sensor Denoising

Shibin Mei, Hang Wang, Bingbing Ni

The cameras equipped on mobile terminals employ different sensors in different photograph modes, and the transferability of raw domain denoising models between these sensors is significant but remains sufficient exploration. Industrial solutions either develop distinct training strategies and models for different sensors or ignore the differences between sensors and simply extend existing models to new sensors, which leads to tedious training or unsatisfactory performance. In this paper, we introduce a new benchmark, the Multi-Sensor SIDD (MSSIDD) dataset, which is the first raw-domain dataset designed to evaluate the sensor transferability of denoising models. The MSSIDD dataset consists of 60,000 raw images of six distinct sensors, derived through the degeneration of sRGB images via different camera sensor parameters. Furthermore, we propose a sensor consistency training framework that enables denoising models to learn the sensor-invariant features, thereby facilitating the generalization of the consistent model to unseen sensors. We evaluate previous arts on the newly proposed MSSIDD dataset, and the experimental results validate the effectiveness of our proposed method. Our dataset is available at https://www.kaggle.com/datasets/sjtuwh/mssidd.

14.4LGMar 13, 2025
AMR-Transformer: Enabling Efficient Long-range Interaction for Complex Neural Fluid Simulation

Zeyi Xu, Jinfan Liu, Kuangxu Chen et al.

Accurately and efficiently simulating complex fluid dynamics is a challenging task that has traditionally relied on computationally intensive methods. Neural network-based approaches, such as convolutional and graph neural networks, have partially alleviated this burden by enabling efficient local feature extraction. However, they struggle to capture long-range dependencies due to limited receptive fields, and Transformer-based models, while providing global context, incur prohibitive computational costs. To tackle these challenges, we propose AMR-Transformer, an efficient and accurate neural CFD-solving pipeline that integrates a novel adaptive mesh refinement scheme with a Navier-Stokes constraint-aware fast pruning module. This design encourages long-range interactions between simulation cells and facilitates the modeling of global fluid wave patterns, such as turbulence and shockwaves. Experiments show that our approach achieves significant gains in efficiency while preserving critical details, making it suitable for high-resolution physical simulations with long-range dependencies. On CFDBench, PDEBench and a new shockwave dataset, our pipeline demonstrates up to an order-of-magnitude improvement in accuracy over baseline models. Additionally, compared to ViT, our approach achieves a reduction in FLOPs of up to 60 times.

6.2CVOct 14, 2025
Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding

Ye Chen, Liming Tan, Yupeng Zhu et al.

Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the visual object representation, not to mention occlusions and large motion frequently occurring in videos. To overcome the above mentioned vulnerability, this work proposes spatio-temporally consistent proxy nodes to represent dynamically changing objects/scenes in the video. On the one hand, the hierarchical proxy nodes have the ability to stably express the multi-scale structure of visual objects, so they are not affected by accumulated tracking error, long-term motion, occlusion, and viewpoint variation. On the other hand, the dynamic representation update mechanism of the proxy nodes adequately leverages spatio-temporal priors of the video to mitigate the impact of inaccurate trackers, thereby effectively handling drastic changes in scenes and objects. Additionally, the decoupled encoding manner of the shape and texture representations across different visual objects in the video facilitates controllable and fine-grained appearance editing capability. Extensive experiments demonstrate that the proposed representation achieves high video reconstruction accuracy with fewer parameters and supports complex video processing tasks, including video in-painting and keyframe-based temporally consistent video editing.

3.6CVApr 9, 2025
InstantSticker: Realistic Decal Blending via Disentangled Object Reconstruction

Yi Zhang, Xiaoyang Huang, Yishun Dou et al.

We present InstantSticker, a disentangled reconstruction pipeline based on Image-Based Lighting (IBL), which focuses on highly realistic decal blending, simulates stickers attached to the reconstructed surface, and allows for instant editing and real-time rendering. To achieve stereoscopic impression of the decal, we introduce shadow factor into IBL, which can be adaptively optimized during training. This allows the shadow brightness of surfaces to be accurately decomposed rather than baked into the diffuse color, ensuring that the edited texture exhibits authentic shading. To address the issues of warping and blurriness in previous methods, we apply As-Rigid-As-Possible (ARAP) parameterization to pre-unfold a specified area of the mesh and use the local UV mapping combined with a neural texture map to enhance the ability to express high-frequency details in that area. For instant editing, we utilize the Disney BRDF model, explicitly defining material colors with 3-channel diffuse albedo. This enables instant replacement of albedo RGB values during the editing process, avoiding the prolonged optimization required in previous approaches. In our experiment, we introduce the Ratio Variance Warping (RVW) metric to evaluate the local geometric warping of the decal area. Extensive experimental results demonstrate that our method surpasses previous decal blending methods in terms of editing quality, editing speed and rendering speed, achieving the state-of-the-art.

5.2CVJun 29, 2024
Learning Unsupervised Gaze Representation via Eye Mask Driven Information Bottleneck

Yangzhou Jiang, Yinxin Lin, Yaoming Wang et al.

Appearance-based supervised methods with full-face image input have made tremendous advances in recent gaze estimation tasks. However, intensive human annotation requirement inhibits current methods from achieving industrial level accuracy and robustness. Although current unsupervised pre-training frameworks have achieved success in many image recognition tasks, due to the deep coupling between facial and eye features, such frameworks are still deficient in extracting useful gaze features from full-face. To alleviate above limitations, this work proposes a novel unsupervised/self-supervised gaze pre-training framework, which forces the full-face branch to learn a low dimensional gaze embedding without gaze annotations, through collaborative feature contrast and squeeze modules. In the heart of this framework is an alternating eye-attended/unattended masking training scheme, which squeezes gaze-related information from full-face branch into an eye-masked auto-encoder through an injection bottleneck design that successfully encourages the model to pays more attention to gaze direction rather than facial textures only, while still adopting the eye self-reconstruction objective. In the same time, a novel eye/gaze-related information contrastive loss has been designed to further boost the learned representation by forcing the model to focus on eye-centered regions. Extensive experimental results on several gaze benchmarks demonstrate that the proposed scheme achieves superior performances over unsupervised state-of-the-art.

3.7CVDec 8, 2021Code
Fully Context-Aware Image Inpainting with a Learned Semantic Pyramid

Wendong Zhang, Yunbo Wang, Bingbing Ni et al.

Restoring reasonable and realistic content for arbitrary missing regions in images is an important yet challenging task. Although recent image inpainting models have made significant progress in generating vivid visual details, they can still lead to texture blurring or structural distortions due to contextual ambiguity when dealing with more complex scenes. To address this issue, we propose the Semantic Pyramid Network (SPN) motivated by the idea that learning multi-scale semantic priors from specific pretext tasks can greatly benefit the recovery of locally missing content in images. SPN consists of two components. First, it distills semantic priors from a pretext model into a multi-scale feature pyramid, achieving a consistent understanding of the global context and local structures. Within the prior learner, we present an optional module for variational inference to realize probabilistic image inpainting driven by various learned priors. The second component of SPN is a fully context-aware image generator, which adaptively and progressively refines low-level visual representations at multiple scales with the (stochastic) prior pyramid. We train the prior learner and the image generator as a unified model without any post-processing. Our approach achieves the state of the art on multiple datasets, including Places2, Paris StreetView, CelebA, and CelebA-HQ, under both deterministic and probabilistic inpainting setups.

4.7CVNov 29, 2021
TAL: Two-stream Adaptive Learning for Generalizable Person Re-identification

Yichao Yan, Junjie Li, Shengcai Liao et al.

Domain generalizable person re-identification aims to apply a trained model to unseen domains. Prior works either combine the data in all the training domains to capture domain-invariant features, or adopt a mixture of experts to investigate domain-specific information. In this work, we argue that both domain-specific and domain-invariant features are crucial for improving the generalization ability of re-id models. To this end, we design a novel framework, which we name two-stream adaptive learning (TAL), to simultaneously model these two kinds of information. Specifically, a domain-specific stream is proposed to capture training domain statistics with batch normalization (BN) parameters, while an adaptive matching layer is designed to dynamically aggregate domain-level information. In the meantime, we design an adaptive BN layer in the domain-invariant stream, to approximate the statistics of various unseen domains. These two streams work adaptively and collaboratively to learn generalizable re-id features. Our framework can be applied to both single-source and multi-source domain generalization tasks, where experimental results show that our framework notably outperforms the state-of-the-art methods.

13.1CVNov 7, 2021Code
Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation

Shanyan Guan, Jingwei Xu, Michelle Z. He et al.

We consider a new problem of adapting a human mesh reconstruction model to out-of-domain streaming videos, where performance of existing SMPL-based models are significantly affected by the distribution shift represented by different camera parameters, bone lengths, backgrounds, and occlusions. We tackle this problem through online adaptation, gradually correcting the model bias during testing. There are two main challenges: First, the lack of 3D annotations increases the training difficulty and results in 3D ambiguities. Second, non-stationary data distribution makes it difficult to strike a balance between fitting regular frames and hard samples with severe occlusions or dramatic changes. To this end, we propose the Dynamic Bilevel Online Adaptation algorithm (DynaBOA). It first introduces the temporal constraints to compensate for the unavailable 3D annotations, and leverages a bilevel optimization procedure to address the conflicts between multi-objectives. DynaBOA provides additional 3D guidance by co-training with similar source examples retrieved efficiently despite the distribution shift. Furthermore, it can adaptively adjust the number of optimization steps on individual frames to fully fit hard samples and avoid overfitting regular frames. DynaBOA achieves state-of-the-art results on three out-of-domain human mesh reconstruction benchmarks.