Anisha Jain

CV
h-index3
3papers
12citations
Novelty50%
AI Score26

3 Papers

HCJun 16, 2023
ReactGenie: A Development Framework for Complex Multimodal Interactions Using Large Language Models

Jackie Junrui Yang, Yingtian Shi, Yuhan Zhang et al.

By combining voice and touch interactions, multimodal interfaces can surpass the efficiency of either modality alone. Traditional multimodal frameworks require laborious developer work to support rich multimodal commands where the user's multimodal command involves possibly exponential combinations of actions/function invocations. This paper presents ReactGenie, a programming framework that better separates multimodal input from the computational model to enable developers to create efficient and capable multimodal interfaces with ease. ReactGenie translates multimodal user commands into NLPL (Natural Language Programming Language), a programming language we created, using a neural semantic parser based on large-language models. The ReactGenie runtime interprets the parsed NLPL and composes primitives in the computational model to implement complex user commands. As a result, ReactGenie allows easy implementation and unprecedented richness in commands for end-users of multimodal apps. Our evaluation showed that 12 developers can learn and build a nontrivial ReactGenie application in under 2.5 hours on average. In addition, compared with a traditional GUI, end-users can complete tasks faster and with less task load using ReactGenie apps.

CVAug 29, 2024
One-Shot Learning Meets Depth Diffusion in Multi-Object Videos

Anisha Jain

Creating editable videos that depict complex interactions between multiple objects in various artistic styles has long been a challenging task in filmmaking. Progress is often hampered by the scarcity of data sets that contain paired text descriptions and corresponding videos that showcase these interactions. This paper introduces a novel depth-conditioning approach that significantly advances this field by enabling the generation of coherent and diverse videos from just a single text-video pair using a pre-trained depth-aware Text-to-Image (T2I) model. Our method fine-tunes the pre-trained model to capture continuous motion by employing custom-designed spatial and temporal attention mechanisms. During inference, we use the DDIM inversion to provide structural guidance for video generation. This innovative technique allows for continuously controllable depth in videos, facilitating the generation of multiobject interactions while maintaining the concept generation and compositional strengths of the original T2I model across various artistic styles, such as photorealism, animation, and impressionism.

LGJan 8, 2024
Curiosity & Entropy Driven Unsupervised RL in Multiple Environments

Shaurya Dewan, Anisha Jain, Zoe LaLena et al.

The authors of 'Unsupervised Reinforcement Learning in Multiple environments' propose a method, alpha-MEPOL, to tackle unsupervised RL across multiple environments. They pre-train a task-agnostic exploration policy using interactions from an entire environment class and then fine-tune this policy for various tasks using supervision. We expanded upon this work, with the goal of improving performance. We primarily propose and experiment with five new modifications to the original work: sampling trajectories using an entropy-based probability distribution, dynamic alpha, higher KL Divergence threshold, curiosity-driven exploration, and alpha-percentile sampling on curiosity. Dynamic alpha and higher KL-Divergence threshold both provided a significant improvement over the baseline from the earlier work. PDF-sampling failed to provide any improvement due to it being approximately equivalent to the baseline method when the sample space is small. In high-dimensional environments, the addition of curiosity-driven exploration enhances learning by encouraging the agent to seek diverse experiences and explore the unknown more. However, its benefits are limited in low-dimensional and simpler environments where exploration possibilities are constrained and there is little that is truly unknown to the agent. Overall, some of our experiments did boost performance over the baseline and there are a few directions that seem promising for further research.