Donghwan Kim

CV
h-index23
20papers
1,154citations
Novelty56%
AI Score60

20 Papers

AIJun 1
Characterization of Multi-Model Agentic AI Systems on General Tasks via Trace-Driven Simulation

Donghwan Kim, Prakhar Singh, Younghoon Min et al.

Agentic AI completes tasks through iterative planning, tool use, and reasoning based on observed outcomes. Despite its popularity, its system-level behavior remains poorly understood, particularly for complex datasets and agent architectures-owing to highly non-deterministic execution, prohibitive evaluation costs, and limited visibility into proprietary models. This paper presents GAIATrace, the first token-level trace dataset of two state-of-the-art agentic systems (MiroThinker and OWL) running GAIA, a benchmark composed of a heterogeneous mix of general-purpose tasks. Unlike prior trace datasets, GAIATrace captures full reasoning tokens, task-level structures, and activities of every major participating LLMs, enabling in-depth systems research. Complementing the dataset, we present Vidur-Agent, a trace-driven simulator that can replay GAIATrace to perform reproducible, low-cost system evaluation across diverse simulated environments. Using both artifacts, we characterize how modern agentic systems handle general tasks and how various system design choices shape their behavior, yielding several unique findings.

CRFeb 5, 2023
HyPHEN: A Hybrid Packing Method and Optimizations for Homomorphic Encryption-Based Neural Networks

Donghwan Kim, Jaiyoung Park, Jongmin Kim et al.

Convolutional neural network (CNN) inference using fully homomorphic encryption (FHE) is a promising private inference (PI) solution due to the capability of FHE that enables offloading the whole computation process to the server while protecting the privacy of sensitive user data. Prior FHE-based CNN (HCNN) work has demonstrated the feasibility of constructing deep neural network architectures such as ResNet using FHE. Despite these advancements, HCNN still faces significant challenges in practicality due to the high computational and memory overhead. To overcome these limitations, we present HyPHEN, a deep HCNN construction that incorporates novel convolution algorithms (RAConv and CAConv), data packing methods (2D gap packing and PRCR scheme), and optimization techniques tailored to HCNN construction. Such enhancements enable HyPHEN to substantially reduce the memory footprint and the number of expensive homomorphic operations, such as ciphertext rotation and bootstrapping. As a result, HyPHEN brings the latency of HCNN CIFAR-10 inference down to a practical level at 1.4 seconds (ResNet-20) and demonstrates HCNN ImageNet inference for the first time at 14.7 seconds (ResNet-18).

CVJul 16, 2023
FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow

Jihyun Lee, Junbong Jang, Donghwan Kim et al.

Recent 4D shape representations model continuous temporal evolution of implicit shapes by (1) learning query flows without leveraging shape and articulation priors or (2) decoding shape occupancies separately for each time value. Thus, they do not effectively capture implicit correspondences between articulated shapes or regularize jittery temporal deformations. In this work, we present FourierHandFlow, which is a spatio-temporally continuous representation for human hands that combines a 3D occupancy field with articulation-aware query flows represented as Fourier series. Given an input RGB sequence, we aim to learn a fixed number of Fourier coefficients for each query flow to guarantee smooth and continuous temporal shape dynamics. To effectively model spatio-temporal deformations of articulated hands, we compose our 4D representation based on two types of Fourier query flow: (1) pose flow that models query dynamics influenced by hand articulation changes via implicit linear blend skinning and (2) shape flow that models query-wise displacement flow. In the experiments, our method achieves state-of-the-art results on video-based 4D reconstruction while being computationally more efficient than the existing 3D/4D implicit shape representations. We additionally show our results on motion inter- and extrapolation and texture transfer using the learned correspondences of implicit shapes. To the best of our knowledge, FourierHandFlow is the first neural 4D continuous hand representation learned from RGB videos. The code will be publicly accessible.

CVSep 6, 2024
Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics

Woojin Cho, Jihyun Lee, Minjae Yi et al.

Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work, we present a comprehensive new training dataset for hand-object interaction called HOGraspNet. It is the only real dataset that captures full grasp taxonomies, providing grasp annotation and wide intraclass variations. Using grasp taxonomies as atomic actions, their space and time combinatorial can represent complex hand activities around objects. We select 22 rigid objects from the YCB dataset and 8 other compound objects using shape and size taxonomies, ensuring coverage of all hand grasp configurations. The dataset includes diverse hand shapes from 99 participants aged 10 to 74, continuous video frames, and a 1.5M RGB-Depth of sparse frames with annotations. It offers labels for 3D hand and object meshes, 3D keypoints, contact maps, and \emph{grasp labels}. Accurate hand and object 3D meshes are obtained by fitting the hand parametric model (MANO) and the hand implicit function (HALO) to multi-view RGBD frames, with the MoCap system only for objects. Note that HALO fitting does not require any parameter tuning, enabling scalability to the dataset's size with comparable accuracy to MANO. We evaluate HOGraspNet on relevant tasks: grasp classification and 3D hand pose estimation. The result shows performance variations based on grasp type and object class, indicating the potential importance of the interaction space captured by our dataset. The provided data aims at learning universal shape priors or foundation models for 3D hand-object interaction. Our dataset and code are available at https://hograspnet2024.github.io/.

LGMay 14
MahaVar: OOD Detection via Class-wise Mahalanobis Distance Variance under Neural Collapse

Donghwan Kim, Hyunsoo Yoon

Out-of-distribution (OOD) detection is a critical component for ensuring the reliability of deep neural networks in safety-critical applications. In this work, we present a key empirical observation: for in-distribution (ID) samples, class-wise Mahalanobis distances exhibit a pronounced sharp minimum structure, where the distance to the nearest class is small while distances to all other classes remain large, resulting in high variance across classes. In contrast, OOD samples tend to exhibit a less pronounced sharp minimum structure, producing comparatively lower variance across classes. We further provide a theoretical analysis grounding this observation in Neural Collapse geometry: under relaxed Neural Collapse assumptions on within-class compactness and inter-class separation, ID samples are shown to structurally exhibit high class-wise distance variance, offering a theoretical basis for its use as an OOD score. Motivated by this observation and its theoretical backing, we propose MahaVar, a simple and effective post-hoc OOD detector that augments the Mahalanobis distance with a class-wise distance variance term. Following the OpenOOD v1.5 benchmark protocol, MahaVar achieves state-of-the-art performance on CIFAR-100 and ImageNet, with consistent improvements in both AUROC and FPR@95 over existing Mahalanobis-based methods across all benchmarks.

CVSep 27, 2024
Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images

Donghwan Kim, Tae-Kyun Kim

3D human shape reconstruction under severe occlusion due to human-object or human-human interaction is a challenging problem. Parametric models i.e., SMPL(-X), which are based on the statistics across human shapes, can represent whole human body shapes but are limited to minimally-clothed human shapes. Implicit-function-based methods extract features from the parametric models to employ prior knowledge of human bodies and can capture geometric details such as clothing and hair. However, they often struggle to handle misaligned parametric models and inpaint occluded regions given a single RGB image. In this work, we propose a novel pipeline, MHCDIFF, Multi-hypotheses Conditioned Point Cloud Diffusion, composed of point cloud diffusion conditioned on probabilistic distributions for pixel-aligned detailed 3D human reconstruction under occlusion. Compared to previous implicit-function-based methods, the point cloud diffusion model can capture the global consistent features to generate the occluded regions, and the denoising process corrects the misaligned SMPL meshes. The core of MHCDIFF is extracting local features from multiple hypothesized SMPL(-X) meshes and aggregating the set of features to condition the diffusion model. In the experiments on CAPE and MultiHuman datasets, the proposed method outperforms various SOTA methods based on SMPL, implicit functions, point cloud diffusion, and their combined, under synthetic and real occlusions. Our code is publicly available at https://donghwankim0101.github.io/projects/mhcdiff/ .

CVMay 10
PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions

Jihyun Lee, Changmin Lee, Donghwan Kim et al.

While existing methods for reconstructing hand-object interactions have made impressive progress, they either focus on rigid or part-wise rigid objects-limiting their ability to model real-world objects (e.g., cloth, stuffed animals) that exhibit highly non-rigid deformations-or model deformable objects without full 3D hand reconstruction. To bridge this gap, we present PhysHanDI (Physics-based Reconstruction of Hand and Deformable Object Interactions), a framework that enables full 3D reconstruction of both interacting hands and non-rigid objects. Our key idea is to physically simulate object deformations driven by forces induced from densely reconstructed 3D hand motions, ensuring that the reconstructed object dynamics are both physically plausible and coherent with the interacting hand movements. Furthermore, we demonstrate that such simulation of object deformations can, in turn, refine and improve hand reconstruction via inverse physics. In experiments, PhysHanDI outperforms the state-of-the-art baseline across reconstruction and future prediction.

CRDec 7, 2023
NeuJeans: Private Neural Network Inference with Joint Optimization of Convolution and FHE Bootstrapping

Jae Hyung Ju, Jaiyoung Park, Jongmin Kim et al.

Fully homomorphic encryption (FHE) is a promising cryptographic primitive for realizing private neural network inference (PI) services by allowing a client to fully offload the inference task to a cloud server while keeping the client data oblivious to the server. This work proposes NeuJeans, an FHE-based solution for the PI of deep convolutional neural networks (CNNs). NeuJeans tackles the critical problem of the enormous computational cost for the FHE evaluation of CNNs. We introduce a novel encoding method called Coefficients-in-Slot (CinS) encoding, which enables multiple convolutions in one HE multiplication without costly slot permutations. We further observe that CinS encoding is obtained by conducting the first several steps of the Discrete Fourier Transform (DFT) on a ciphertext in conventional Slot encoding. This property enables us to save the conversion between CinS and Slot encodings as bootstrapping a ciphertext starts with DFT. Exploiting this, we devise optimized execution flows for various two-dimensional convolution (conv2d) operations and apply them to end-to-end CNN implementations. NeuJeans accelerates the performance of conv2d-activation sequences by up to 5.68 times compared to state-of-the-art FHE-based PI work and performs the PI of a CNN at the scale of ImageNet within a mere few seconds.

OCFeb 7, 2024
Revisiting Inexact Fixed-Point Iterations for Min-Max Problems: Stochasticity and Structured Nonconvexity

Ahmet Alacaoglu, Donghwan Kim, Stephen J. Wright

We focus on constrained, $L$-smooth, potentially stochastic and nonconvex-nonconcave min-max problems either satisfying $ρ$-cohypomonotonicity or admitting a solution to the $ρ$-weakly Minty Variational Inequality (MVI), where larger values of the parameter $ρ>0$ correspond to a greater degree of nonconvexity. These problem classes include examples in two player reinforcement learning, interaction dominant min-max problems, and certain synthetic test problems on which classical min-max algorithms fail. It has been conjectured that first-order methods can tolerate a value of $ρ$ no larger than $\frac{1}{L}$, but existing results in the literature have stagnated at the tighter requirement $ρ< \frac{1}{2L}$. With a simple argument, we obtain optimal or best-known complexity guarantees with cohypomonotonicity or weak MVI conditions for $ρ< \frac{1}{L}$. First main insight for the improvements in the convergence analyses is to harness the recently proposed $\textit{conic nonexpansiveness}$ property of operators. Second, we provide a refined analysis for inexact Halpern iteration that relaxes the required inexactness level to improve some state-of-the-art complexity results even for constrained stochastic convex-concave min-max problems. Third, we analyze a stochastic inexact Krasnosel'skiĭ-Mann iteration with a multilevel Monte Carlo estimator when the assumptions only hold with respect to a solution.

CVMar 25, 2025
DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image

Hyeongjin Nam, Donghwan Kim, Jeongtaek Oh et al.

Most existing methods of 3D clothed human reconstruction from a single image treat the clothed human as a single object without distinguishing between cloth and human body. In this regard, we present DeClotH, which separately reconstructs 3D cloth and human body from a single image. This task remains largely unexplored due to the extreme occlusion between cloth and the human body, making it challenging to infer accurate geometries and textures. Moreover, while recent 3D human reconstruction methods have achieved impressive results using text-to-image diffusion models, directly applying such an approach to this problem often leads to incorrect guidance, particularly in reconstructing 3D cloth. To address these challenges, we propose two core designs in our framework. First, to alleviate the occlusion issue, we leverage 3D template models of cloth and human body as regularizations, which provide strong geometric priors to prevent erroneous reconstruction by the occlusion. Second, we introduce a cloth diffusion model specifically designed to provide contextual information about cloth appearance, thereby enhancing the reconstruction of 3D cloth. Qualitative and quantitative experiments demonstrate that our proposed approach is highly effective in reconstructing both 3D cloth and the human body. More qualitative results are provided at https://hygenie1228.github.io/DeClotH/.

LGFeb 10
Why the Counterintuitive Phenomenon of Likelihood Rarely Appears in Tabular Anomaly Detection with Deep Generative Models?

Donghwan Kim, Junghun Phee, Hyunsoo Yoon

Deep generative models with tractable and analytically computable likelihoods, exemplified by normalizing flows, offer an effective basis for anomaly detection through likelihood-based scoring. We demonstrate that, unlike in the image domain where deep generative models frequently assign higher likelihoods to anomalous data, such counterintuitive behavior occurs far less often in tabular settings. We first introduce a domain-agnostic formulation that enables consistent detection and evaluation of the counterintuitive phenomenon, addressing the absence of precise definition. Through extensive experiments on 47 tabular datasets and 10 CV/NLP embedding datasets in ADBench, benchmarked against 13 baseline models, we demonstrate that the phenomenon, as defined, is consistently rare in general tabular data. We further investigate this phenomenon from both theoretical and empirical perspectives, focusing on the roles of data dimensionality and difference in feature correlation. Our results suggest that likelihood-only detection with normalizing flows offers a practical and reliable approach for anomaly detection in tabular domains.

LGFeb 10
Mitigating the Likelihood Paradox in Flow-based OOD Detection via Entropy Manipulation

Donghwan Kim, Hyunsoo Yoon

Deep generative models that can tractably compute input likelihoods, including normalizing flows, often assign unexpectedly high likelihoods to out-of-distribution (OOD) inputs. We mitigate this likelihood paradox by manipulating input entropy based on semantic similarity, applying stronger perturbations to inputs that are less similar to an in-distribution memory bank. We provide a theoretical analysis showing that entropy control increases the expected log-likelihood gap between in-distribution and OOD samples in favor of the in-distribution, and we explain why the procedure works without any additional training of the density model. We then evaluate our method against likelihood-based OOD detectors on standard benchmarks and find consistent AUROC improvements over baselines, supporting our explanation.

AROct 8, 2025
Cocoon: A System Architecture for Differentially Private Training with Correlated Noises

Donghwan Kim, Xin Gu, Jinho Baek et al.

Machine learning (ML) models memorize and leak training data, causing serious privacy issues to data owners. Training algorithms with differential privacy (DP), such as DP-SGD, have been gaining attention as a solution. However, DP-SGD adds a noise at each training iteration, which degrades the accuracy of the trained model. To improve accuracy, a new family of approaches adds carefully designed correlated noises, so that noises cancel out each other across iterations. We performed an extensive characterization study of these new mechanisms, for the first time to the best of our knowledge, and show they incur non-negligible overheads when the model is large or uses large embedding tables. Motivated by the analysis, we propose Cocoon, a hardware-software co-designed framework for efficient training with correlated noises. Cocoon accelerates models with embedding tables through pre-computing and storing correlated noises in a coalesced format (Cocoon-Emb), and supports large models through a custom near-memory processing device (Cocoon-NMP). On a real system with an FPGA-based NMP device prototype, Cocoon improves the performance by 2.33-10.82x(Cocoon-Emb) and 1.55-3.06x (Cocoon-NMP).

CVSep 30, 2025
LieHMR: Autoregressive Human Mesh Recovery with $SO(3)$ Diffusion

Donghwan Kim, Tae-Kyun Kim

We tackle the problem of Human Mesh Recovery (HMR) from a single RGB image, formulating it as an image-conditioned human pose and shape generation. While recovering 3D human pose from 2D observations is inherently ambiguous, most existing approaches have regressed a single deterministic output. Probabilistic methods attempt to address this by generating multiple plausible outputs to model the ambiguity. However, these methods often exhibit a trade-off between accuracy and sample diversity, and their single predictions are not competitive with state-of-the-art deterministic models. To overcome these limitations, we propose a novel approach that models well-aligned distribution to 2D observations. In particular, we introduce $SO(3)$ diffusion model, which generates the distribution of pose parameters represented as 3D rotations unconditional and conditional to image observations via conditioning dropout. Our model learns the hierarchical structure of human body joints using the transformer. Instead of using transformer as a denoising model, the time-independent transformer extracts latent vectors for the joints and a small MLP-based denoising model learns the per-joint distribution conditioned on the latent vector. We experimentally demonstrate and analyze that our model predicts accurate pose probability distribution effectively.

CVJul 23, 2025
PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image

Hyeongjin Nam, Donghwan Kim, Gyeongsik Moon et al.

The misaligned human texture across different human parts is one of the main limitations of existing 3D human reconstruction methods. Each human part, such as a jacket or pants, should maintain a distinct texture without blending into others. The structural coherence of human parts serves as a crucial cue to infer human textures in the invisible regions of a single image. However, most existing 3D human reconstruction methods do not explicitly exploit such part segmentation priors, leading to misaligned textures in their reconstructions. In this regard, we present PARTE, which utilizes 3D human part information as a key guide to reconstruct 3D human textures. Our framework comprises two core components. First, to infer 3D human part information from a single image, we propose a 3D part segmentation module (PartSegmenter) that initially reconstructs a textureless human surface and predicts human part labels based on the textureless surface. Second, to incorporate part information into texture reconstruction, we introduce a part-guided texturing module (PartTexturer), which acquires prior knowledge from a pre-trained image generation network on texture alignment of human parts. Extensive experiments demonstrate that our framework achieves state-of-the-art quality in 3D human reconstruction. The project page is available at https://hygenie1228.github.io/PARTE/.

LGDec 31, 2024
Stochastic Extragradient with Flip-Flop Shuffling & Anchoring: Provable Improvements

Jiseok Chae, Chulhee Yun, Donghwan Kim

In minimax optimization, the extragradient (EG) method has been extensively studied because it outperforms the gradient descent-ascent method in convex-concave (C-C) problems. Yet, stochastic EG (SEG) has seen limited success in C-C problems, especially for unconstrained cases. Motivated by the recent progress of shuffling-based stochastic methods, we investigate the convergence of shuffling-based SEG in unconstrained finite-sum minimax problems, in search of convergent shuffling-based SEG. Our analysis reveals that both random reshuffling and the recently proposed flip-flop shuffling alone can suffer divergence in C-C problems. However, with an additional simple trick called anchoring, we develop the SEG with flip-flop anchoring (SEG-FFA) method which successfully converges in C-C problems. We also show upper and lower bounds in the strongly-convex-strongly-concave setting, demonstrating that SEG-FFA has a provably faster convergence rate compared to other shuffling-based methods.

OCMay 25, 2023
Two-timescale Extragradient for Finding Local Minimax Points

Jiseok Chae, Kyuwon Kim, Donghwan Kim

Minimax problems are notoriously challenging to optimize. However, we present that the two-timescale extragradient method can be a viable solution. By utilizing dynamical systems theory, we show that it converges to points that satisfy the second-order necessary condition of local minimax points, under mild conditions that the two-timescale gradient descent ascent fails to work. This work provably improves upon all previous results on finding local minimax points, by eliminating a crucial assumption that the Hessian with respect to the maximization variable is nondegenerate.

CLNov 22, 2021
Hierarchical Text Classification As Sub-Hierarchy Sequence Generation

SangHun Im, Gibaeg Kim, Heung-Seon Oh et al.

Hierarchical text classification (HTC) is essential for various real applications. However, HTC models are challenging to develop because they often require processing a large volume of documents and labels with hierarchical taxonomy. Recent HTC models based on deep learning have attempted to incorporate hierarchy information into a model structure. Consequently, these models are challenging to implement when the model parameters increase for a large-scale hierarchy because the model structure depends on the hierarchy size. To solve this problem, we formulate HTC as a sub-hierarchy sequence generation to incorporate hierarchy information into a target label sequence instead of the model structure. Subsequently, we propose the Hierarchy DECoder (HiDEC), which decodes a text sequence into a sub-hierarchy sequence using recursive hierarchy decoding, classifying all parents at the same level into children at once. In addition, HiDEC is trained to use hierarchical path information from a root to each leaf in a sub-hierarchy composed of the labels of a target document via an attention mechanism and hierarchy-aware masking. HiDEC achieved state-of-the-art performance with significantly fewer model parameters than existing models on benchmark datasets, such as RCV1-v2, NYT, and EURLEX57K.

CVAug 12, 2020
PAM:Point-wise Attention Module for 6D Object Pose Estimation

Myoungha Song, Jeongho Lee, Donghwan Kim

6D pose estimation refers to object recognition and estimation of 3D rotation and 3D translation. The key technology for estimating 6D pose is to estimate pose by extracting enough features to find pose in any environment. Previous methods utilized depth information in the refinement process or were designed as a heterogeneous architecture for each data space to extract feature. However, these methods are limited in that they cannot extract sufficient feature. Therefore, this paper proposes a Point Attention Module that can efficiently extract powerful feature from RGB-D. In our Module, attention map is formed through a Geometric Attention Path(GAP) and Channel Attention Path(CAP). In GAP, it is designed to pay attention to important information in geometric information, and CAP is designed to pay attention to important information in Channel information. We show that the attention module efficiently creates feature representations without significantly increasing computational complexity. Experimental results show that the proposed method outperforms the existing methods in benchmarks, YCB Video and LineMod. In addition, the attention module was applied to the classification task, and it was confirmed that the performance significantly improved compared to the existing model.

CLMay 28, 2020
Generating Diverse and Consistent QA pairs from Contexts with Information-Maximizing Hierarchical Conditional VAEs

Dong Bok Lee, Seanie Lee, Woo Tae Jeong et al.

One of the most crucial challenges in question answering (QA) is the scarcity of labeled data, since it is costly to obtain question-answer (QA) pairs for a target text domain with human annotation. An alternative approach to tackle the problem is to use automatically generated QA pairs from either the problem context or from large amount of unstructured texts (e.g. Wikipedia). In this work, we propose a hierarchical conditional variational autoencoder (HCVAE) for generating QA pairs given unstructured texts as contexts, while maximizing the mutual information between generated QA pairs to ensure their consistency. We validate our Information Maximizing Hierarchical Conditional Variational AutoEncoder (Info-HCVAE) on several benchmark datasets by evaluating the performance of the QA model (BERT-base) using only the generated QA pairs (QA-based evaluation) or by using both the generated and human-labeled pairs (semi-supervised learning) for training, against state-of-the-art baseline models. The results show that our model obtains impressive performance gains over all baselines on both tasks, using only a fraction of data for training.