Graphilosophy: Graph-Based Digital Humanities Computing with The Four BooksMinh-Thu Do, Quynh-Chau Le-Tran, Duc-Duy Nguyen-Mai et al.
The Four Books have shaped East Asian intellectual traditions, yet their multi-layered interpretive complexity limits their accessibility in the digital age. While traditional bilingual commentaries provide a vital pedagogical bridge, computational frameworks are needed to preserve and explore this wisdom. This paper bridges AI and classical philosophy by introducing Graphilosophy, an ontology-guided, multi-layered knowledge graph framework for modeling and interpreting The Four Books. Integrating natural language processing, multilingual semantic embeddings, and humanistic analysis, the framework transforms a bilingual Chinese-Vietnamese corpus into an interpretively grounded resource. Graphilosophy encodes linguistic, conceptual, and interpretive relationships across interconnected layers, enabling cross-lingual retrieval and AI-assisted reasoning while explicitly preserving scholarly nuance and interpretive plurality. The system also enables non-expert users to trace the evolution of ethical concepts across borders and languages, ensuring that ancient wisdom remains a living resource for modern moral discourse rather than a static relic of the past. Through an interactive interface, users can trace the evolution of ethical concepts across languages, ensuring ancient wisdom remains relevant for modern discourse. A preliminary user study suggests the system's capacity to enhance conceptual understanding and cross-cultural learning. By linking algorithmic representation with ethical inquiry, this research exemplifies how AI can serve as a methodological bridge, accommodating the ambiguity of cultural heritage rather than reducing it to static data. The Source code and data are released at https://github.com/ThuDoMinh1102/confucian-texts-knowledge-graph.
11.4CVJul 9
SAGA: Stable Acceleration Guidance for Autoregressive Video GenerationThanh-Nhan Vo, Trong-Thuan Nguyen, Trung-Hoang Le et al.
Autoregressive video diffusion enables efficient streaming and long-horizon video generation, but repeatedly reusing generated latents as causal context can amplify temporal errors, resulting in flickering, motion jitter, and structural drift. In this paper, we investigate this failure mode from a spectral kinematic perspective and identify discrete latent acceleration as an effective signal for revealing unstable high-frequency temporal perturbations. To this end, we propose SAGA, a training-free \textbf{\textit{s}}table \textbf{\textit{a}}cceleration \textbf{\textit{g}}uidance approach for \textbf{\textit{a}}utoregressive video generation. SAGA integrates an acceleration domain spectral guidance objective based on finite-window Slepian projections with a structured autoregressive noise initialization strategy that suppresses short-range temporal correlations while preserving long-range motion structure. Without retraining or modifying the backbone, SAGA can be directly applied to existing chunk-wise autoregressive diffusion models, which is the prevalent setting for high-quality generation. Extensive experiments show that SAGA consistently improves temporal quality across multiple autoregressive diffusion models. On Self-Forcing, SAGA improves Temporal Quality from 97.30 to 97.91 and Image Quality from 69.60 to 70.51. Moreover, spectral analysis and human preference studies demonstrate that SAGA reduces temporal instability while maintaining visual fidelity.
6.0CVMar 29
PANDORA: Pixel-wise Attention Dissolution and Latent Guidance for Zero-Shot Object RemovalDinh-Khoi Vo, Van-Loc Nguyen, Tam V. Nguyen et al.
Removing objects from natural images is challenging due to difficulty of synthesizing semantically coherent content while preserving background integrity. Existing methods often rely on fine-tuning, prompt engineering, or inference-time optimization, yet still suffer from texture inconsistency, rigid artifacts, weak foreground-background disentanglement, and poor scalability for multi-object removal. We propose a novel zero-shot object removal framework, namely PANDORA, that operates directly on pre-trained text-to-image diffusion models, requiring no fine-tuning, prompts, or optimization. We propose Pixel-wise Attention Dissolution to remove object by nullifying the most correlated attention keys for masked pixels, effectively eliminating the object from self-attention flow and allowing background context to dominate reconstruction. We further introduce Localized Attentional Disentanglement Guidance to steer denoising toward latent manifolds favorable to clean object removal. Together, these components enable precise, non-rigid, prompt-free, and scalable multi-object erasure in a single pass. Experiments demonstrate superior visual fidelity and semantic plausibility compared to state-of-the-art methods. The project page is available at https://vdkhoi20.github.io/PANDORA.
1.5CVFeb 5
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human ReconstructionJu Shen, Chen Chen, Tam V. Nguyen et al.
We propose PoseGaussian, a pose-guided Gaussian Splatting framework for high-fidelity human novel view synthesis. Human body pose serves a dual purpose in our design: as a structural prior, it is fused with a color encoder to refine depth estimation; as a temporal cue, it is processed by a dedicated pose encoder to enhance temporal consistency across frames. These components are integrated into a fully differentiable, end-to-end trainable pipeline. Unlike prior works that use pose only as a condition or for warping, PoseGaussian embeds pose signals into both geometric and temporal stages to improve robustness and generalization. It is specifically designed to address challenges inherent in dynamic human scenes, such as articulated motion and severe self-occlusion. Notably, our framework achieves real-time rendering at 100 FPS, maintaining the efficiency of standard Gaussian Splatting pipelines. We validate our approach on ZJU-MoCap, THuman2.0, and in-house datasets, demonstrating state-of-the-art performance in perceptual quality and structural accuracy (PSNR 30.86, SSIM 0.979, LPIPS 0.028).
1.5CVJan 29
SimGraph: A Unified Framework for Scene Graph-Based Image Generation and EditingThanh-Nhan Vo, Trong-Thuan Nguyen, Tam V. Nguyen et al.
Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies and challenges in maintaining spatial consistency and semantic coherence between generated content and edits. Moreover, a major obstacle is the lack of structured control over object relationships and spatial arrangements. Scene graph-based methods, which represent objects and their interrelationships in a structured format, offer a solution by providing greater control over composition and interactions in both image generation and editing. To address this, we introduce SimGraph, a unified framework that integrates scene graph-based image generation and editing, enabling precise control over object interactions, layouts, and spatial coherence. In particular, our framework integrates token-based generation and diffusion-based editing within a single scene graph-driven model, ensuring high-quality and consistent results. Through extensive experiments, we empirically demonstrate that our approach outperforms existing state-of-the-art methods.
1.5CVJan 12
VENUS: Visual Editing with Noise Inversion Using Scene GraphsThanh-Nhan Vo, Trong-Thuan Nguyen, Tam V. Nguyen et al.
State-of-the-art text-based image editing models often struggle to balance background preservation with semantic consistency, frequently resulting either in the synthesis of entirely new images or in outputs that fail to realize the intended edits. In contrast, scene graph-based image editing addresses this limitation by providing a structured representation of semantic entities and their relations, thereby offering improved controllability. However, existing scene graph editing methods typically depend on model fine-tuning, which incurs high computational cost and limits scalability. To this end, we introduce VENUS (Visual Editing with Noise inversion Using Scene graphs), a training-free framework for scene graph-guided image editing. Specifically, VENUS employs a split prompt conditioning strategy that disentangles the target object of the edit from its background context, while simultaneously leveraging noise inversion to preserve fidelity in unedited regions. Moreover, our proposed approach integrates scene graphs extracted from multimodal large language models with diffusion backbones, without requiring any additional training. Empirically, VENUS substantially improves both background preservation and semantic alignment on PIE-Bench, increasing PSNR from 22.45 to 24.80, SSIM from 0.79 to 0.84, and reducing LPIPS from 0.100 to 0.070 relative to the state-of-the-art scene graph editing model (SGEdit). In addition, VENUS enhances semantic consistency as measured by CLIP similarity (24.97 vs. 24.19). On EditVal, VENUS achieves the highest fidelity with a 0.87 DINO score and, crucially, reduces per-image runtime from 6-10 minutes to only 20-30 seconds. Beyond scene graph-based editing, VENUS also surpasses strong text-based editing baselines such as LEDIT++ and P2P+DirInv, thereby demonstrating consistent improvements across both paradigms.
9.9CVJun 17
Forged Calamity: Benchmark for Cross-Domain Synthetic Disaster Detection in the Age of DiffusionDuc-Manh Phan, Quoc-Duy Tran, Duy-Khang Do et al.
The rapid advancement of text-to-image diffusion models has enabled the creation of highly photorealistic synthetic images that closely resemble real photographs, making it increasingly difficult to distinguish authentic content from AI-generated fabrications. This poses challenges for cybersecurity, digital forensics, and disaster response, where fake imagery of floods, fires, or earthquakes can spread misinformation or disrupt emergency operations. To address this, we introduce Forged Calamity, a benchmark dataset for synthetic disaster detection containing 30,000 images, including 6,000 real and 24,000 synthetic samples generated by four diffusion models. Comprehensive experiments across fine-tuned and zero-shot settings reveal consistent weaknesses in current forensic approaches. Fine-tuned detectors perform well in-distribution but lose up to 50\% accuracy on unseen generators or disaster types, showing overfitting to model-specific artifacts. Zero-shot generalized detectors also struggle to maintain stable accuracy, with only limited resilience in a few representation-robust models. These findings highlight persistent generalization gaps and the urgent need for domain- and model-agnostic detection methods to ensure visual authenticity in the diffusion era.
9.9CVJun 15
SceneCraft: Interactive System for Image Editing via Scene GraphDuc-Manh Phan, Ngoc-Dai Tran, Duy-Khang Do et al.
Recent advances in generative AI have enabled natural language-driven image editing, yet existing systems often fail in complex scenes with multiple interacting objects because they rely heavily on users crafting precise text prompts. To address the absence of structured control, we propose SceneCraft, a novel interactive framework that bridges user intent and model execution by representing images as editable scene graphs. Instead of guessing text prompts through trial and error, users interact directly with a visual graph to perform complex spatial and relational operations. These graph modifications are automatically translated into precise, context-aware editing prompts, effectively eliminating linguistic ambiguity. To ensure robust and diverse results, structured prompts are dispatched to multiple state-of-the-art generative models. Evaluations across diverse editing scenarios show that SceneCraft provides a more intuitive control mechanism, significantly reducing the cognitive burden of manual prompt engineering while generating outputs that users consistently rate as higher in quality and fidelity.
9.0CVJun 14
CogCanvas: A Benchmark for Evaluating Multi-Subject Reference-Based Image GenerationLong-Bao Nguyen, Quang-Khai Tran, Tam V. Nguyen et al.
Multi-subject reference-based image generation requires jointly preserving multiple human identities, binding per-person objects and fashion items, and respecting a specified background scene, a regime where current diffusion models remain brittle. Existing benchmarks evaluate only one axis at a time and none jointly captures multi-identity composition with human-object interaction, background grounding, and spatial plausibility. We introduce CogCanvas, a benchmark of 1,952 curated reference images spanning 100 celebrity identities, 115 distinctive objects and fashion items, and 29 real-world background scenes including landmarks, from which we construct 1,361 compositional prompts covering 2-5 person group sizes. The curation pipeline combines DINOv2-based deduplication, two-stage aesthetic filtering, and automated derivation of structured interaction and position graphs that serve as ground-truth supervision. CogCanvas supports three tasks, reference-based multi-human-object generation (primary), text-to-image compositional generation, and reference retrieval, under a unified six-axis evaluation protocol. We introduce two metrics tailored to the multi-reference setting: BG-Sim, which scores background fidelity on SAM 3-masked regions via DINOv3 feature similarity, and Attr-VQA, which uses a multimodal LLM to verify per-subject attribute binding and inter-person interactions against the structured graphs. Benchmarking five SOTA methods reveals that every model degrades substantially as group size grows from 2 to 5, with near-complete failure on object/fashion binding beyond three subjects.
9.8CVJun 12
Toward 360-Degree Indoor Panorama Editing via Tuning-Free Diffusion Model with Refocusing Cross-AttentionDinh-Khoi Vo, Nhut-Thanh Le-Hinh, Viet-Tham Huynh et al.
Zero-shot text-guided diffusion has significantly advanced image editing; however, its practical usability remains constrained by three persistent challenges: prompt brittleness that requires meticulous prompt engineering, spillover edits that unintentionally affect non-target regions, and failures on small or cluttered objects caused by limited fine-grained supervision in training data. We propose FocusDiff (Target-Aware Refocusing for Tuning-Free Diffusion Editing), a tuning-free framework for precise and region-specific image manipulation based on refocusing cross-attention. Given a target region obtained through automated segmentation or manual selection, FocusDiff applies selective blurring to non-edit areas to guide attention toward the masked region while accurately transferring the object's identity, structure, and appearance to the edited output. Integrated context-preserving modules further ensure background fidelity and global coherence, enabling accurate edits from simple text prompts in a single pass. We also extend FocusDiff to 360-degree indoor panorama editing and demonstrate its effectiveness within virtual reality environments. Extensive experiments on our localized editing benchmark LIMB, comprising 30 multi-object images and 100 annotated examples including challenging small-object cases, show that FocusDiff outperforms existing zero-shot editors in text-image alignment and background preservation, achieving superior precision, photorealism, and usability. The project page is available at https://vdkhoi20.github.io/FocusDiff.
2.7CVJun 12
GarmentSketch: Large-scale Sketch-to-Fashion BenchmarkDuong-Duy-Khang Bui, Minh-Tan Pham, Tam V. Nguyen et al.
Fashion sketching is a cornerstone of design workflows, allowing rapid visualization of creative concepts prior to physical prototyping. Yet, progress in sketch-based fashion image synthesis has been hindered by the absence of large-scale, high-quality paired resources. To bridge this gap, we present GarmentSketch, a novel dataset comprising 26,249 fashion sketches across 21 garment categories, each paired with detailed textual descriptions. Captions were produced through a multi-stage pipeline that integrates multiple multimodal large language models (MLLMs) with human-in-the-loop refinement, ensuring both semantic accuracy and descriptive richness. We benchmark GarmentSketch on state-of-the-art generative models, providing baseline performance for sketch-guided text-to-image generation. Our experiments reveal both the promise and the current limitations of existing methods. By offering a comprehensive and richly annotated resource, GarmentSketch establishes a foundation for advancing sketch understanding, fine-grained fashion image generation, and creative human-AI collaboration in design. The dataset will be available at: https://khangbdd.github.io/garmentsketch.