Xianqi Wang

CV
h-index15
17papers
680citations
Novelty57%
AI Score64

17 Papers

CVMar 12, 2023Code
Iterative Geometry Encoding Volume for Stereo Matching

Gangwei Xu, Xianqi Wang, Xiaohuan Ding et al.

Recurrent All-Pairs Field Transforms (RAFT) has shown great potentials in matching tasks. However, all-pairs correlations lack non-local geometry knowledge and have difficulties tackling local ambiguities in ill-posed regions. In this paper, we propose Iterative Geometry Encoding Volume (IGEV-Stereo), a new deep network architecture for stereo matching. The proposed IGEV-Stereo builds a combined geometry encoding volume that encodes geometry and context information as well as local matching details, and iteratively indexes it to update the disparity map. To speed up the convergence, we exploit GEV to regress an accurate starting point for ConvGRUs iterations. Our IGEV-Stereo ranks $1^{st}$ on KITTI 2015 and 2012 (Reflective) among all published methods and is the fastest among the top 10 methods. In addition, IGEV-Stereo has strong cross-dataset generalization as well as high inference efficiency. We also extend our IGEV to multi-view stereo (MVS), i.e. IGEV-MVS, which achieves competitive accuracy on DTU benchmark. Code is available at https://github.com/gangweiX/IGEV.

CVSep 1, 2024Code
IGEV++: Iterative Multi-range Geometry Encoding Volumes for Stereo Matching

Gangwei Xu, Xianqi Wang, Zhaoxing Zhang et al.

Stereo matching is a core component in many computer vision and robotics systems. Despite significant advances over the last decade, handling matching ambiguities in ill-posed regions and large disparities remains an open challenge. In this paper, we propose a new deep network architecture, called IGEV++, for stereo matching. The proposed IGEV++ constructs Multi-range Geometry Encoding Volumes (MGEV), which encode coarse-grained geometry information for ill-posed regions and large disparities, while preserving fine-grained geometry information for details and small disparities. To construct MGEV, we introduce an adaptive patch matching module that efficiently and effectively computes matching costs for large disparity ranges and/or ill-posed regions. We further propose a selective geometry feature fusion module to adaptively fuse multi-range and multi-granularity geometry features in MGEV. Then, we input the fused geometry features into ConvGRUs to iteratively update the disparity map. MGEV allows to efficiently handle large disparities and ill-posed regions, such as occlusions and textureless regions, and enjoys rapid convergence during iterations. Our IGEV++ achieves the best performance on the Scene Flow test set across all disparity ranges, up to 768px. Our IGEV++ also achieves state-of-the-art accuracy on the Middlebury, ETH3D, KITTI 2012, and 2015 benchmarks. Specifically, IGEV++ achieves a 3.23\% 2-pixel outlier rate (Bad 2.0) on the large disparity benchmark, Middlebury, representing error reductions of 31.9\% and 54.8\% compared to RAFT-Stereo and GMStereo, respectively. We also present a real-time version of IGEV++ that achieves the best performance among all published real-time methods on the KITTI benchmarks. The code is publicly available at https://github.com/gangweix/IGEV and https://github.com/gangweix/IGEV-plusplus.

CVMar 1, 2024Code
Selective-Stereo: Adaptive Frequency Information Selection for Stereo Matching

Xianqi Wang, Gangwei Xu, Hao Jia et al.

Stereo matching methods based on iterative optimization, like RAFT-Stereo and IGEV-Stereo, have evolved into a cornerstone in the field of stereo matching. However, these methods struggle to simultaneously capture high-frequency information in edges and low-frequency information in smooth regions due to the fixed receptive field. As a result, they tend to lose details, blur edges, and produce false matches in textureless areas. In this paper, we propose Selective Recurrent Unit (SRU), a novel iterative update operator for stereo matching. The SRU module can adaptively fuse hidden disparity information at multiple frequencies for edge and smooth regions. To perform adaptive fusion, we introduce a new Contextual Spatial Attention (CSA) module to generate attention maps as fusion weights. The SRU empowers the network to aggregate hidden disparity information across multiple frequencies, mitigating the risk of vital hidden disparity information loss during iterative processes. To verify SRU's universality, we apply it to representative iterative stereo matching methods, collectively referred to as Selective-Stereo. Our Selective-Stereo ranks $1^{st}$ on KITTI 2012, KITTI 2015, ETH3D, and Middlebury leaderboards among all published methods. Code is available at https://github.com/Windsrain/Selective-Stereo.

CVMar 2
PromptStereo: Zero-Shot Stereo Matching via Structure and Motion Prompts

Xianqi Wang, Hao Yang, Hangtian Wang et al.

Modern stereo matching methods have leveraged monocular depth foundation models to achieve superior zero-shot generalization performance. However, most existing methods primarily focus on extracting robust features for cost volume construction or disparity initialization. At the same time, the iterative refinement stage, which is also crucial for zero-shot generalization, remains underexplored. Some methods treat monocular depth priors as guidance for iteration, but conventional GRU-based architectures struggle to exploit them due to the limited representation capacity. In this paper, we propose Prompt Recurrent Unit (PRU), a novel iterative refinement module based on the decoder of monocular depth foundation models. By integrating monocular structure and stereo motion cues as prompts into the decoder, PRU enriches the latent representations of monocular depth foundation models with absolute stereo-scale information while preserving their inherent monocular depth priors. Experiments demonstrate that our PromptStereo achieves state-of-the-art zero-shot generalization performance across multiple datasets, while maintaining comparable or faster inference speed. Our findings highlight prompt-guided iterative refinement as a promising direction for zero-shot stereo matching.

CVJan 15, 2025Code
MonSter++: Unified Stereo Matching, Multi-view Stereo, and Real-time Stereo with Monodepth Priors

Junda Cheng, Wenjing Liao, Zhipeng Cai et al.

We introduce MonSter++, a geometric foundation model for multi-view depth estimation, unifying rectified stereo matching and unrectified multi-view stereo. Both tasks fundamentally recover metric depth from correspondence search and consequently face the same dilemma: struggling to handle ill-posed regions with limited matching cues. To address this, we propose MonSter++, a novel method that integrates monocular depth priors into multi-view depth estimation, effectively combining the complementary strengths of single-view and multi-view cues. MonSter++ fuses monocular depth and multi-view depth into a dual-branched architecture. Confidence-based guidance adaptively selects reliable multi-view cues to correct scale ambiguity in monocular depth. The refined monocular predictions, in turn, effectively guide multi-view estimation in ill-posed regions. This iterative mutual enhancement enables MonSter++ to evolve coarse object-level monocular priors into fine-grained, pixel-level geometry, fully unlocking the potential of multi-view depth estimation. MonSter++ achieves new state-of-the-art on both stereo matching and multi-view stereo. By effectively incorporating monocular priors through our cascaded search and multi-scale depth fusion strategy, our real-time variant RT-MonSter++ also outperforms previous real-time methods by a large margin. As shown in Fig.1, MonSter++ achieves significant improvements over previous methods across eight benchmarks from three tasks -- stereo matching, real-time stereo matching, and multi-view stereo, demonstrating the strong generality of our framework. Besides high accuracy, MonSter++ also demonstrates superior zero-shot generalization capability. We will release both the large and the real-time models to facilitate their use by the open-source community.

29.6CVMar 20
PCSTracker: Long-Term Scene Flow Estimation for Point Cloud Sequences

Min Lin, Gangwei Xu, Xianqi Wang et al.

Point cloud scene flow estimation is fundamental to long-term and fine-grained 3D motion analysis. However, existing methods are typically limited to pairwise settings and struggle to maintain temporal consistency over long sequences as geometry evolves, occlusions emerge, and errors accumulate. In this work, we propose PCSTracker, the first end-to-end framework specifically designed for consistent scene flow estimation in point cloud sequences. Specifically, we introduce an iterative geometry motion joint optimization module (IGMO) that explicitly models the temporal evolution of point features to alleviate correspondence inconsistencies caused by dynamic geometric changes. In addition, a spatio-temporal point trajectory update module (STTU) is proposed to leverage broad temporal context to infer plausible positions for occluded points, ensuring coherent motion estimation. To further handle long sequences, we employ an overlapping sliding-window inference strategy that alternates cross-window propagation and in-window refinement, effectively suppressing error accumulation and maintaining stable long-term motion consistency. Extensive experiments on the synthetic PointOdyssey3D and real-world ADT3D datasets show that PCSTracker achieves the best accuracy in long-term scene flow estimation and maintains real-time performance at 32.5 FPS, while demonstrating superior 3D motion understanding compared to RGB-D-based approaches.

78.7CVMay 18
Xiaomi EV World Model: A Joint World Model Integrating Reconstruction and Generation for Autonomous Driving

Lijun Zhou, Hongcheng Luo, Zhenxin Zhu et al.

This report presents a unified technical system addressing the two core capabilities of world models for autonomous driving: world representation and world generation. For world representation, we propose WorldRec, a feed-forward reconstruction architecture driven by sparse scene queries. WorldRec initializes structured queries in 3D space, leveraging them to aggregate cross-view, cross-temporal features, thereby naturally enforcing spatial consistency across frames and yielding compact yet high-fidelity 3D Gaussian scene representations. For world generation, we propose WorldGen, a two-stage training framework of bidirectional pretraining followed by causal fine-tuning through three progressive stages (Teacher Forcing, ODE distillation, and DMD), enabling high-quality online causal video generation in as few as 4 denoising steps. Building on both modules, we further introduce the JWM, which deeply integrates WorldRec and WorldGen to achieve synergistic gains in generation stability, cross-frame consistency, and visual fidelity, providing a solid foundation for closed-loop simulation, data synthesis, and end-to-end training in autonomous driving.

CVDec 7, 2025
Generalized Geometry Encoding Volume for Real-time Stereo Matching

Jiaxin Liu, Gangwei Xu, Xianqi Wang et al.

Real-time stereo matching methods primarily focus on enhancing in-domain performance but often overlook the critical importance of generalization in real-world applications. In contrast, recent stereo foundation models leverage monocular foundation models (MFMs) to improve generalization, but typically suffer from substantial inference latency. To address this trade-off, we propose Generalized Geometry Encoding Volume (GGEV), a novel real-time stereo matching network that achieves strong generalization. We first extract depth-aware features that encode domain-invariant structural priors as guidance for cost aggregation. Subsequently, we introduce a Depth-aware Dynamic Cost Aggregation (DDCA) module that adaptively incorporates these priors into each disparity hypothesis, effectively enhancing fragile matching relationships in unseen scenes. Both steps are lightweight and complementary, leading to the construction of a generalized geometry encoding volume with strong generalization capability. Experimental results demonstrate that our GGEV surpasses all existing real-time methods in zero-shot generalization capability, and achieves state-of-the-art performance on the KITTI 2012, KITTI 2015, and ETH3D benchmarks.

CVMar 5, 2025Code
BANet: Bilateral Aggregation Network for Mobile Stereo Matching

Gangwei Xu, Jiaxin Liu, Xianqi Wang et al.

State-of-the-art stereo matching methods typically use costly 3D convolutions to aggregate a full cost volume, but their computational demands make mobile deployment challenging. Directly applying 2D convolutions for cost aggregation often results in edge blurring, detail loss, and mismatches in textureless regions. Some complex operations, like deformable convolutions and iterative warping, can partially alleviate this issue; however, they are not mobile-friendly, limiting their deployment on mobile devices. In this paper, we present a novel bilateral aggregation network (BANet) for mobile stereo matching that produces high-quality results with sharp edges and fine details using only 2D convolutions. Specifically, we first separate the full cost volume into detailed and smooth volumes using a spatial attention map, then perform detailed and smooth aggregations accordingly, ultimately fusing both to obtain the final disparity map. Experimental results demonstrate that our BANet-2D significantly outperforms other mobile-friendly methods, achieving 35.3\% higher accuracy on the KITTI 2015 leaderboard than MobileStereoNet-2D, with faster runtime on mobile devices. Code: \textcolor{magenta}{https://github.com/gangweix/BANet}.

CVMar 3, 2025Code
SVDC: Consistent Direct Time-of-Flight Video Depth Completion with Frequency Selective Fusion

Xuan Zhu, Jijun Xiang, Xianqi Wang et al.

Lightweight direct Time-of-Flight (dToF) sensors are ideal for 3D sensing on mobile devices. However, due to the manufacturing constraints of compact devices and the inherent physical principles of imaging, dToF depth maps are sparse and noisy. In this paper, we propose a novel video depth completion method, called SVDC, by fusing the sparse dToF data with the corresponding RGB guidance. Our method employs a multi-frame fusion scheme to mitigate the spatial ambiguity resulting from the sparse dToF imaging. Misalignment between consecutive frames during multi-frame fusion could cause blending between object edges and the background, which results in a loss of detail. To address this, we introduce an adaptive frequency selective fusion (AFSF) module, which automatically selects convolution kernel sizes to fuse multi-frame features. Our AFSF utilizes a channel-spatial enhancement attention (CSEA) module to enhance features and generates an attention map as fusion weights. The AFSF ensures edge detail recovery while suppressing high-frequency noise in smooth regions. To further enhance temporal consistency, We propose a cross-window consistency loss to ensure consistent predictions across different windows, effectively reducing flickering. Our proposed SVDC achieves optimal accuracy and consistency on the TartanAir and Dynamic Replica datasets. Code is available at https://github.com/Lan1eve/SVDC.

CVJan 15, 2025Code
ZeroStereo: Zero-shot Stereo Matching from Single Images

Xianqi Wang, Hao Yang, Gangwei Xu et al.

State-of-the-art supervised stereo matching methods have achieved remarkable performance on various benchmarks. However, their generalization to real-world scenarios remains challenging due to the scarcity of annotated real-world stereo data. In this paper, we propose ZeroStereo, a novel stereo image generation pipeline for zero-shot stereo matching. Our approach synthesizes high-quality right images from arbitrary single images by leveraging pseudo disparities generated by a monocular depth estimation model. Unlike previous methods that address occluded regions by filling missing areas with neighboring pixels or random backgrounds, we fine-tune a diffusion inpainting model to recover missing details while preserving semantic structure. Additionally, we propose Training-Free Confidence Generation, which mitigates the impact of unreliable pseudo labels without additional training, and Adaptive Disparity Selection, which ensures a diverse and realistic disparity distribution while preventing excessive occlusion and foreground distortion. Experiments demonstrate that models trained with our pipeline achieve state-of-the-art zero-shot generalization across multiple datasets with only a dataset volume comparable to Scene Flow. Code: https://github.com/Windsrain/ZeroStereo.

CVApr 2, 2025Code
DEPTHOR: Depth Enhancement from a Practical Light-Weight dToF Sensor and RGB Image

Jijun Xiang, Xuan Zhu, Xianqi Wang et al.

Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor

89.5CVMay 12
PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations

Cheng Chi, Xianqi Wang, Hongcheng Luo et al.

High-fidelity reconstruction of driving scenes is crucial for autonomous driving. While recent feedforward 3D Gaussian Splatting (3DGS) methods enable fast reconstruction, their per-pixel Gaussian prediction paradigm often suffers from multi-view inconsistency and layering artifacts. Moreover, existing methods often model dynamic instances via dense flow prediction, which lacks explicit cross-view correspondence and instance-level consistency. In this paper, we propose PointForward, a feedforward driving reconstruction framework through point-aligned representations. Unlike pixel-aligned methods, we initialize sparse 3D queries in world space and aggregate multi-view image information via spatial-temporal fusion onto these queries, enforcing explicit cross-view consistency in a single feedforward pass. To handle scene dynamics, we introduce scene graphs that explicitly organize moving instances during reconstruction. By leveraging 3D bounding boxes, our method enables instance-level motion propagation and temporally consistent dynamic representations. Extensive experiments demonstrate that PointForward achieves state-of-the-art performance on large-scale driving benchmarks. The code will be available upon the publication of the paper.

IVAug 26, 2024
Histology Virtual Staining with Mask-Guided Adversarial Transfer Learning for Tertiary Lymphoid Structure Detection

Qiuli Wang, Yongxu Liu, Li Ma et al.

Histological Tertiary Lymphoid Structures (TLSs) are increasingly recognized for their correlation with the efficacy of immunotherapy in various solid tumors. Traditionally, the identification and characterization of TLSs rely on immunohistochemistry (IHC) staining techniques, utilizing markers such as CD20 for B cells. Despite the specificity of IHC, Hematoxylin-Eosin (H&E) staining offers a more accessible and cost-effective choice. Capitalizing on the prevalence of H&E staining slides, we introduce a novel Mask-Guided Adversarial Transfer Learning method designed for virtual pathological staining. This method adeptly captures the nuanced color variations across diverse tissue types under various staining conditions, such as nucleus, red blood cells, positive reaction regions, without explicit label information, and adeptly synthesizes realistic IHC-like virtual staining patches, even replicating the positive reaction. Further, we propose the Virtual IHC Pathology Analysis Network (VIPA-Net), an integrated framework encompassing a Mask-Guided Transfer Module and an H&E-Based Virtual Staining TLS Detection Module. VIPA-Net synergistically harnesses both H\&E staining slides and the synthesized virtual IHC patches to enhance the detection of TLSs within H&E Whole Slide Images (WSIs). We evaluate the network with a comprehensive dataset comprising 1019 annotated slides from The Cancer Genome Atlas (TCGA). Experimental results compellingly illustrate that the VIPA-Net substantially elevates TLS detection accuracy, effectively circumventing the need for actual CD20 staining across the public dataset.

CVDec 23, 2024
FlowMamba: Learning Point Cloud Scene Flow with Global Motion Propagation

Min Lin, Gangwei Xu, Yun Wang et al.

Scene flow methods based on deep learning have achieved impressive performance. However, current top-performing methods still struggle with ill-posed regions, such as extensive flat regions or occlusions, due to insufficient local evidence. In this paper, we propose a novel global-aware scene flow estimation network with global motion propagation, named FlowMamba. The core idea of FlowMamba is a novel Iterative Unit based on the State Space Model (ISU), which first propagates global motion patterns and then adaptively integrates the global motion information with previously hidden states. As the irregular nature of point clouds limits the performance of ISU in global motion propagation, we propose a feature-induced ordering strategy (FIO). The FIO leverages semantic-related and motion-related features to order points into a sequence characterized by spatial continuity. Extensive experiments demonstrate the effectiveness of FlowMamba, with 21.9\% and 20.5\% EPE3D reduction from the best published results on FlyingThings3D and KITTI datasets. Specifically, our FlowMamba is the first method to achieve millimeter-level prediction accuracy in FlyingThings3D and KITTI. Furthermore, the proposed ISU can be seamlessly embedded into existing iterative networks as a plug-and-play module, improving their estimation accuracy significantly.

CVOct 8, 2025
Pixel-Perfect Depth with Semantics-Prompted Diffusion Transformers

Gangwei Xu, Haotong Lin, Hongcheng Luo et al.

This paper presents Pixel-Perfect Depth, a monocular depth estimation model based on pixel-space diffusion generation that produces high-quality, flying-pixel-free point clouds from estimated depth maps. Current generative depth estimation models fine-tune Stable Diffusion and achieve impressive performance. However, they require a VAE to compress depth maps into latent space, which inevitably introduces \textit{flying pixels} at edges and details. Our model addresses this challenge by directly performing diffusion generation in the pixel space, avoiding VAE-induced artifacts. To overcome the high complexity associated with pixel-space generation, we introduce two novel designs: 1) Semantics-Prompted Diffusion Transformers (SP-DiT), which incorporate semantic representations from vision foundation models into DiT to prompt the diffusion process, thereby preserving global semantic consistency while enhancing fine-grained visual details; and 2) Cascade DiT Design that progressively increases the number of tokens to further enhance efficiency and accuracy. Our model achieves the best performance among all published generative models across five benchmarks, and significantly outperforms all other models in edge-aware point cloud evaluation.

CVSep 30, 2025
DEPTHOR++: Robust Depth Enhancement from a Real-World Lightweight dToF and RGB Guidance

Jijun Xiang, Longliang Liu, Xuan Zhu et al.

Depth enhancement, which converts raw dToF signals into dense depth maps using RGB guidance, is crucial for improving depth perception in high-precision tasks such as 3D reconstruction and SLAM. However, existing methods often assume ideal dToF inputs and perfect dToF-RGB alignment, overlooking calibration errors and anomalies, thus limiting real-world applicability. This work systematically analyzes the noise characteristics of real-world lightweight dToF sensors and proposes a practical and novel depth completion framework, DEPTHOR++, which enhances robustness to noisy dToF inputs from three key aspects. First, we introduce a simulation method based on synthetic datasets to generate realistic training samples for robust model training. Second, we propose a learnable-parameter-free anomaly detection mechanism to identify and remove erroneous dToF measurements, preventing misleading propagation during completion. Third, we design a depth completion network tailored to noisy dToF inputs, which integrates RGB images and pre-trained monocular depth estimation priors to improve depth recovery in challenging regions. On the ZJU-L5 dataset and real-world samples, our training strategy significantly boosts existing depth completion models, with our model achieving state-of-the-art performance, improving RMSE and Rel by 22% and 11% on average. On the Mirror3D-NYU dataset, by incorporating the anomaly detection method, our model improves upon the previous SOTA by 37% in mirror regions. On the Hammer dataset, using simulated low-cost dToF data from RealSense L515, our method surpasses the L515 measurements with an average gain of 22%, demonstrating its potential to enable low-cost sensors to outperform higher-end devices. Qualitative results across diverse real-world datasets further validate the effectiveness and generalizability of our approach.