CVAug 17, 2022
Significance of Skeleton-based Features in Virtual Try-OnDebapriya Roy, Sanchayan Santra, Diganta Mukherjee et al.
The idea of \textit{Virtual Try-ON} (VTON) benefits e-retailing by giving an user the convenience of trying a clothing at the comfort of their home. In general, most of the existing VTON methods produce inconsistent results when a person posing with his arms folded i.e., bent or crossed, wants to try an outfit. The problem becomes severe in the case of long-sleeved outfits. As then, for crossed arm postures, overlap among different clothing parts might happen. The existing approaches, especially the warping-based methods employing \textit{Thin Plate Spline (TPS)} transform can not tackle such cases. To this end, we attempt a solution approach where the clothing from the source person is segmented into semantically meaningful parts and each part is warped independently to the shape of the person. To address the bending issue, we employ hand-crafted geometric features consistent with human body geometry for warping the source outfit. In addition, we propose two learning-based modules: a synthesizer network and a mask prediction network. All these together attempt to produce a photo-realistic, pose-robust VTON solution without requiring any paired training data. Comparison with some of the benchmark methods clearly establishes the effectiveness of the approach.
CVJan 8, 2019Code
Morphological Networks for Image De-rainingRanjan Mondal, Pulak Purkait, Sanchayan Santra et al.
Mathematical morphological methods have successfully been applied to filter out (emphasize or remove) different structures of an image. However, it is argued that these methods could be suitable for the task only if the type and order of the filter(s) as well as the shape and size of operator kernel are designed properly. Thus the existing filtering operators are problem (instance) specific and are designed by the domain experts. In this work we propose a morphological network that emulates classical morphological filtering consisting of a series of erosion and dilation operators with trainable structuring elements. We evaluate the proposed network for image de-raining task where the SSIM and mean absolute error (MAE) loss corresponding to predicted and ground-truth clean image is back-propagated through the network to train the structuring elements. We observe that a single morphological network can de-rain an image with any arbitrary shaped rain-droplets and achieves similar performance with the contemporary CNNs for this task with a fraction of trainable parameters (network size). The proposed morphological network(MorphoN) is not designed specifically for de-raining and can readily be applied to similar filtering / noise cleaning tasks. The source code can be found here https://github.com/ranjanZ/2D-Morphological-Network
CVJan 4, 2024
Significance of Anatomical Constraints in Virtual Try-OnDebapriya Roy, Sanchayan Santra, Diganta Mukherjee et al.
The system of Virtual Try-ON (VTON) allows a user to try a product virtually. In general, a VTON system takes a clothing source and a person's image to predict the try-on output of the person in the given clothing. Although existing methods perform well for simple poses, in case of bent or crossed arms posture or when there is a significant difference between the alignment of the source clothing and the pose of the target person, these methods fail by generating inaccurate clothing deformations. In the VTON methods that employ Thin Plate Spline (TPS) based clothing transformations, this mainly occurs for two reasons - (1)~the second-order smoothness constraint of TPS that restricts the bending of the object plane. (2)~Overlaps among different clothing parts (e.g., sleeves and torso) can not be modeled by a single TPS transformation, as it assumes the clothing as a single planar object; therefore, disregards the independence of movement of different clothing parts. To this end, we make two major contributions. Concerning the bending limitations of TPS, we propose a human AnaTomy-Aware Geometric (ATAG) transformation. Regarding the overlap issue, we propose a part-based warping approach that divides the clothing into independently warpable parts to warp them separately and later combine them. Extensive analysis shows the efficacy of this approach.
CVOct 30, 2020
An Unsupervised Approach towards Varying Human Skin Tone Using Generative Adversarial NetworksDebapriya Roy, Diganta Mukherjee, Bhabatosh Chanda
With the increasing popularity of augmented and virtual reality, retailers are now focusing more towards customer satisfaction to increase the amount of sales. Although augmented reality is not a new concept but it has gained much needed attention over the past few years. Our present work is targeted towards this direction which may be used to enhance user experience in various virtual and augmented reality based applications. We propose a model to change skin tone of a person. Given any input image of a person or a group of persons with some value indicating the desired change of skin color towards fairness or darkness, this method can change the skin tone of the persons in the image. This is an unsupervised method and also unconstrained in terms of pose, illumination, number of persons in the image etc. The goal of this work is to reduce the time and effort which is generally required for changing the skin tone using existing applications (e.g., Photoshop) by professionals or novice. To establish the efficacy of this method we have compared our result with that of some popular photo editor and also with the result of some existing benchmark method related to human attribute manipulation. Rigorous experiments on different datasets show the effectiveness of this method in terms of synthesizing perceptually convincing outputs.
CVApr 1, 2020
LGVTON: A Landmark Guided Approach to Virtual Try-OnDebapriya Roy, Sanchayan Santra, Bhabatosh Chanda
In this paper, we propose a Landmark Guided Virtual Try-On (LGVTON) method for clothes, which aims to solve the problem of clothing trials on e-commerce websites. Given the images of two people: a person and a model, it generates a rendition of the person wearing the clothes of the model. This is useful considering the fact that on most e-commerce websites images of only clothes are not usually available. We follow a three-stage approach to achieve our objective. In the first stage, LGVTON warps the clothes of the model using a Thin-Plate Spline (TPS) based transformation to fit the person. Unlike previous TPS-based methods, we use the landmarks (of human and clothes) to compute the TPS transformation. This enables the warping to work independently of the complex patterns, such as stripes, florals, and textures, present on the clothes. However, this computed warp may not always be very precise. We, therefore, further refine it in the subsequent stages with the help of a mask generator (Stage 2) and an image synthesizer (Stage 3) modules. The mask generator improves the fit of the warped clothes, and the image synthesizer ensures a realistic output. To tackle the problem of lack of paired training data, we resort to a self-supervised training strategy. Here paired data refers to the image pair of model and person wearing the same cloth. We compare LGVTON with four existing methods on two popular fashion datasets namely MPV and DeepFashion using two performance measures, FID (Fréchet Inception Distance) and SSIM (Structural Similarity Index). The proposed method in most cases outperforms the state-of-the-art methods.
CVJan 23, 2020
Text Extraction and Restoration of Old Handwritten DocumentsMayank Wadhwani, Debapriya Kundu, Deepayan Chakraborty et al.
Image restoration is very crucial computer vision task. This paper describes two novel methods for the restoration of old degraded handwritten documents using deep neural network. In addition to that, a small-scale dataset of 26 heritage letters images is introduced. The ground truth data to train the desired network is generated semi automatically involving a pragmatic combination of color transformation, Gaussian mixture model based segmentation and shape correction by using mathematical morphological operators. In the first approach, a deep neural network has been used for text extraction from the document image and later background reconstruction has been done using Gaussian mixture modeling. But Gaussian mixture modelling requires to set parameters manually, to alleviate this we propose a second approach where the background reconstruction and foreground extraction (which which includes extracting text with its original colour) both has been done using deep neural network. Experiments demonstrate that the proposed systems perform well on handwritten document images with severe degradations, even when trained with small dataset. Hence, the proposed methods are ideally suited for digital heritage preservation repositories. It is worth mentioning that, these methods can be extended easily for printed degraded documents.
LGJan 1, 2019
Morphological Network: How Far Can We Go with Morphological Neurons?Ranjan Mondal, Sanchayan Santra, Soumendu Sundar Mukherjee et al.
Morphological neurons, that is morphological operators such as dilation and erosion with learnable structuring elements, have intrigued researchers for quite some time because of the power these operators bring to the table despite their simplicity. These operators are known to be powerful nonlinear tools, but for a given problem coming up with a sequence of operations and their structuring element is a non-trivial task. So, the existing works have mainly focused on this part of the problem without delving deep into their applicability as generic operators. A few works have tried to utilize morphological neurons as a part of classification (and regression) networks when the input is a feature vector. However, these methods mainly focus on a specific problem, without going into generic theoretical analysis. In this work, we have theoretically analyzed morphological neurons and have shown that these are far more powerful than previously anticipated. Our proposed morphological block, containing dilation and erosion followed by their linear combination, represents a sum of hinge functions. Existing works show that hinge functions perform quite well in classification and regression problems. Two morphological blocks can even approximate any continuous function. However, to facilitate the theoretical analysis that we have done in this paper, we have restricted ourselves to the 1D version of the operators, where the structuring element operates on the whole input. Experimental evaluations also indicate the effectiveness of networks built with morphological neurons, over similarly structured neural networks.
CVNov 27, 2018
Reconstruction Loss Minimized FCN for Single Image DehazingShirsendu Sukanta Halder, Sanchayan Santra, Bhabatosh Chanda
Haze and fog reduce the visibility of outdoor scenes as a veil like semi-transparent layer appears over the objects. As a result, images captured under such conditions lack contrast. Image dehazing methods try to alleviate this problem by recovering a clear version of the image. In this paper, we propose a Fully Convolutional Neural Network based model to recover the clear scene radiance by estimating the environmental illumination and the scene transmittance jointly from a hazy image. The method uses a relaxed haze imaging model to allow for the situations with non-uniform illumination. We have trained the network by minimizing a custom-defined loss that measures the error of reconstructing the hazy image in three different ways. Additionally, we use a multilevel approach to determine the scene transmittance and the environmental illumination in order to reduce the dependence of the estimate on image scale. Evaluations show that our model performs well compared to the existing state-of-the-art methods. It also verifies the potential of our model in diverse situations and various lighting conditions.
CVJan 10, 2018
FWLBP: A Scale Invariant Descriptor for Texture ClassificationSwalpa Kumar Roy, Nilavra Bhattacharya, Bhabatosh Chanda et al.
In this paper we propose a novel texture descriptor called Fractal Weighted Local Binary Pattern (FWLBP). The fractal dimension (FD) measure is relatively invariant to scale-changes, and presents a good correlation with human viewpoint of surface roughness. We have utilized this property to construct a scale-invariant descriptor. Here, the input image is sampled using an augmented form of the local binary pattern (LBP) over three different radii, and then used an indexing operation to assign FD weights to the collected samples. The final histogram of the descriptor has its features calculated using LBP, and its weights computed from the FD image. The proposed descriptor is scale invariant, and is also robust in rotation or reflection, and partially tolerant to noise and illumination changes. In addition, the local fractal dimension is relatively insensitive to the bi-Lipschitz transformations, whereas its extension is adequate to precisely discriminate the fundamental of texture primitives. Experiment results carried out on standard texture databases show that the proposed descriptor achieved better classification rates compared to the state-of-the-art descriptors.
CVNov 26, 2017
Local Jet Pattern: A Robust Descriptor for Texture ClassificationSwalpa Kumar Roy, Bhabatosh Chanda, Bidyut B. Chaudhuri et al.
Methods based on local image features have recently shown promise for texture classification tasks, especially in the presence of large intra-class variation due to illumination, scale, and viewpoint changes. Inspired by the theories of image structure analysis, this paper presents a simple, efficient, yet robust descriptor namely local jet pattern (LJP) for texture classification. In this approach, a jet space representation of a texture image is derived from a set of derivatives of Gaussian (DtGs) filter responses up to second order, so called local jet vectors (LJV), which also satisfy the Scale Space properties. The LJP is obtained by utilizing the relationship of center pixel with the local neighborhood information in jet space. Finally, the feature vector of a texture region is formed by concatenating the histogram of LJP for all elements of LJV. All DtGs responses up to second order together preserves the intrinsic local image structure, and achieves invariance to scale, rotation, and reflection. This allows us to develop a texture classification framework which is discriminative and robust. Extensive experiments on five standard texture image databases, employing nearest subspace classifier (NSC), the proposed descriptor achieves 100%, 99.92%, 99.75%, 99.16%, and 99.65% accuracy for Outex_TC-00010 (Outex_TC10), and Outex_TC-00012 (Outex_TC12), KTH-TIPS, Brodatz, CUReT, respectively, which are outperforms the state-of-the-art methods.
CVJul 31, 2016
A Data-driven Approach for Human Pose Tracking Based on Spatio-temporal Pictorial StructureSoumitra Samanta, Bhabatosh Chanda
In this paper, we present a data-driven approach for human pose tracking in video data. We formulate the human pose tracking problem as a discrete optimization problem based on spatio-temporal pictorial structure model and solve this problem in a greedy framework very efficiently. We propose the model to track the human pose by combining the human pose estimation from single image and traditional object tracking in a video. Our pose tracking objective function consists of the following terms: likeliness of appearance of a part within a frame, temporal displacement of the part from previous frame to the current frame, and the spatial dependency of a part with its parent in the graph structure. Experimental evaluation on benchmark datasets (VideoPose2, Poses in the Wild and Outdoor Pose) as well as on our newly build ICDPose dataset shows the usefulness of our proposed method.