9.8CVJan 21
Walk through Paintings: Egocentric World Models from Internet PriorsAnurag Bagchi, Zhipeng Bao, Homanga Bharadhwaj et al.
What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a simple, architecture-agnostic method that transforms any pretrained video diffusion model into an action-conditioned world model, enabling controllable future prediction. Rather than training from scratch, we repurpose the rich world priors of Internet-scale video models and inject motor commands through lightweight conditioning layers. This allows the model to follow actions faithfully while preserving realism and strong generalization. Our approach scales naturally across embodiments and action spaces, ranging from 3-DoF mobile robots to 25-DoF humanoids, where predicting egocentric joint-angle-driven dynamics is substantially more challenging. The model produces coherent rollouts for both navigation and manipulation tasks, requiring only modest fine-tuning. To evaluate physical correctness independently of visual appearance, we introduce the Structural Consistency Score (SCS), which measures whether stable scene elements evolve consistently with the provided actions. EgoWM improves SCS by up to 80 percent over prior state-of-the-art navigation world models, while achieving up to six times lower inference latency and robust generalization to unseen environments, including navigation inside paintings.
DinoLink: A Token-Centric Representation Compression Framework for Bandwidth-Constrained Collaborative V2X PerceptionTianle Zhu, Haohua Que, Handong Yao et al.
High-precision remote perception is often hindered by the severe bandwidth constraints of Vehicle-to-Everything (V2X) networks. We propose \textit{DinoLink}, a token-centric compression framework that replaces raw pixel streaming with discrete semantic communication for vehicle-cloud collaborative inference. DinoLink employs a dual-sparsity architecture: a saliency-aware selector prunes redundant background tokens, while a Residual Vector Quantization (RVQ) module collapses features into compact codebook indices. By transmitting only lightweight indices and positional priors, DinoLink achieves a $139\times$ bitrate reduction compared to uncompressed transmission while maintaining a competitive 32.8\% mAP on the nuScenes dataset. Deployment simulations further demonstrate a $34.5\times$ acceleration in narrow-band environments, such as LoRa. Our results substantiate DinoLink as a robust, bandwidth-efficient frontend for high-fidelity remote perception in constrained V2X scenarios. The code is publicly available at https://github.com/UGA-MOBILITY-LAB/dino_link.
10.5AIMay 27
BlazeEdit: Generalist Image Editing on Mobile Devices with Image-to-Image Diffusion ModelsFei Deng, Yanwu Xu, Zhipeng Bao et al.
The remarkable generation quality of modern diffusion models often comes at the cost of massive parameter counts, which necessitate server-side inference with significant computational costs and potential privacy risks. Consequently, there is growing momentum toward developing efficient on-device alternatives. While recent efforts have optimized text-to-image models for mobile hardware, they remain relatively bulky, typically ranging from 0.5B to 1B parameters. We present BlazeEdit, a highly efficient, generalist image-to-image diffusion model tailored for on-device deployment. By identifying that many practical image editing tasks do not require text-based guidance, we eliminate the text-conditioning components and develop a multi-task architecture that consolidates object removal, outpainting, tone correction, relighting, and sticker generation into a single, compact model of only 195M parameters. BlazeEdit achieves a substantial reduction in download size and memory overhead while maintaining competitive generation quality. It completes a full inference pass in just 290ms on a Pixel 10, delivering a seamless, privacy-preserving, and lightning-fast experience for generalist image editing on the edge.
8.1CVJun 17
CABLE: Cloud-Assisted Bandwidth-efficient LMM-based Encoding for V2X SystemsHaohua Que, Zhipeng Bao, Qianyi Wu et al.
Cloud-hosted large multimodal models (LMMs) can provide strong open-vocabulary perception for Vehicle-to-Everything systems, but naively transmitting full-resolution frames from edge to cloud causes severe communication overhead and high cloud-side prefill latency. We present CABLE, a cloud-assisted bandwidth-efficient LMM-based encoding framework for edge-cloud perception. CABLE propagates the previous cloud segmentation mask on the edge using ego-motion compensation, refines it with residual-motion cues, and consolidates disconnected regions via a corridor envelope to form a robust region of interest (ROI). Only ROI-masked images are uploaded, while the cloud segmentation output is fed back as the prior for the next frame, forming a mask-to-ROI-to-LMM feedback loop. Experiments on five datasets (nuScenes, WOD-ZB, Waymo, KITTI, and CADC) show consistent communication savings while largely preserving perception, achieving $73$--$87\%$ ROI pixel-coverage reduction with $5$--$8\times$ estimated LMM prefill speedup at a modest detection-quality trade-off relative to full-frame inference.