10.5LOJun 13
Structural Operational Semantics for True ConcurrencyYong Wang · tsinghua
It is natural that we can extend Structural Operational Semantics (SOS) to SOS for true concurrency. From SOS to SOS for true concurrency, it is in nature to give the related concepts in SOS a truly concurrent semantics foundation, i.e., a transition occurs by executing a Partially Ordered Multi Set (pomset) of actions replacing just one single action. Under the framework of SOS, for the extension to the truly concurrent one, something are changing: Labelled Transition System (LTS) is generalized to Pomset LTS (PLTS), Transition System Specification (TSS) to Pomset TSS (PTSS), interleaving behavioural equivalences to truly concurrent ones, congruence formats of TSSs to those of PTSSs; something are remained, such as the concept of conservative extension, the meanings of TSSs and PTSSs.
22.8ROJan 26
A Pragmatic VLA Foundation ModelWei Wu, Fan Lu, Yunnan Wang et al.
Offering great potential in robotic manipulation, a capable Vision-Language-Action (VLA) foundation model is expected to faithfully generalize across tasks and platforms while ensuring cost efficiency (e.g., data and GPU hours required for adaptation). To this end, we develop LingBot-VLA with around 20,000 hours of real-world data from 9 popular dual-arm robot configurations. Through a systematic assessment on 3 robotic platforms, each completing 100 tasks with 130 post-training episodes per task, our model achieves clear superiority over competitors, showcasing its strong performance and broad generalizability. We have also built an efficient codebase, which delivers a throughput of 261 samples per second per GPU with an 8-GPU training setup, representing a 1.5~2.8$\times$ (depending on the relied VLM base model) speedup over existing VLA-oriented codebases. The above features ensure that our model is well-suited for real-world deployment. To advance the field of robot learning, we provide open access to the code, base model, and benchmark data, with a focus on enabling more challenging tasks and promoting sound evaluation standards.
5.6HCJan 25
Athanor: Authoring Action Modification-based Interactions on Static Visualizations via Natural LanguageCan Liu, Jaeuk Lee, Tianhe Chen et al.
Interactivity is crucial for effective data visualizations. However, it is often challenging to implement interactions for existing static visualizations, since the underlying code and data for existing static visualizations are often not available, and it also takes significant time and effort to enable interactions for them even if the original code and data are available. To fill this gap, we propose Athanor, a novel approach to transform existing static visualizations into interactive ones using multimodal large language models (MLLMs) and natural language instructions. Our approach introduces three key innovations: (1) an action-modification interaction design space that maps visualization interactions into user actions and corresponding adjustments, (2) a multi-agent requirement analyzer that translates natural language instructions into an actionable operational space, and (3) a visualization abstraction transformer that converts static visualizations into flexible and interactive representations regardless of their underlying implementation. Athanor allows users to effortlessly author interactions through natural language instructions, eliminating the need for programming. We conducted two case studies and in-depth interviews with target users to evaluate our approach. The results demonstrate the effectiveness and usability of our approach in allowing users to conveniently enable flexible interactions for static visualizations.