Yi-Hsin Li

CV
h-index17
4papers
89citations
Novelty44%
AI Score38

4 Papers

CVSep 16, 2024
Adaptive Segmentation-Based Initialization for Steered Mixture of Experts Image Regression

Yi-Hsin Li, Sebastian Knorr, Mårten Sjöström et al.

Kernel image regression methods have shown to provide excellent efficiency in many image processing task, such as image and light-field compression, Gaussian Splatting, denoising and super-resolution. The estimation of parameters for these methods frequently employ gradient descent iterative optimization, which poses significant computational burden for many applications. In this paper, we introduce a novel adaptive segmentation-based initialization method targeted for optimizing Steered-Mixture-of Experts (SMoE) gating networks and Radial-Basis-Function (RBF) networks with steering kernels. The novel initialization method allocates kernels into pre-calculated image segments. The optimal number of kernels, kernel positions, and steering parameters are derived per segment in an iterative optimization and kernel sparsification procedure. The kernel information from "local" segments is then transferred into a "global" initialization, ready for use in iterative optimization of SMoE, RBF, and related kernel image regression methods. Results show that drastic objective and subjective quality improvements are achievable compared to widely used regular grid initialization, "state-of-the-art" K-Means initialization and previously introduced segmentation-based initialization methods, while also drastically improving the sparsity of the regression models. For same quality, the novel initialization results in models with around 50% reduction of kernels. In addition, a significant reduction of convergence time is achieved, with overall run-time savings of up to 50%. The segmentation-based initialization strategy itself admits heavy parallel computation; in theory, it may be divided into as many tasks as there are segments in the images. By accessing only four parallel GPUs, run-time savings of already 50% for initialization are achievable.

CVOct 7, 2025
Rasterized Steered Mixture of Experts for Efficient 2D Image Regression

Yi-Hsin Li, Mårten Sjöström, Sebastian Knorr et al.

The Steered Mixture of Experts regression framework has demonstrated strong performance in image reconstruction, compression, denoising, and super-resolution. However, its high computational cost limits practical applications. This work introduces a rasterization-based optimization strategy that combines the efficiency of rasterized Gaussian kernel rendering with the edge-aware gating mechanism of the Steered Mixture of Experts. The proposed method is designed to accelerate two-dimensional image regression while maintaining the model's inherent sparsity and reconstruction quality. By replacing global iterative optimization with a rasterized formulation, the method achieves significantly faster parameter updates and more memory-efficient model representations. In addition, the proposed framework supports applications such as native super-resolution and image denoising, which are not directly achievable with standard rasterized Gaussian kernel approaches. The combination of fast rasterized optimization with the edge-aware structure of the Steered Mixture of Experts provides a new balance between computational efficiency and reconstruction fidelity for two-dimensional image processing tasks.

CVSep 15, 2025
Segmentation-Driven Initialization for Sparse-view 3D Gaussian Splatting

Yi-Hsin Li, Thomas Sikora, Sebastian Knorr et al.

Sparse-view synthesis remains a challenging problem due to the difficulty of recovering accurate geometry and appearance from limited observations. While recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time rendering with competitive quality, existing pipelines often rely on Structure-from-Motion (SfM) for camera pose estimation, an approach that struggles in genuinely sparse-view settings. Moreover, several SfM-free methods replace SfM with multi-view stereo (MVS) models, but generate massive numbers of 3D Gaussians by back-projecting every pixel into 3D space, leading to high memory costs. We propose Segmentation-Driven Initialization for Gaussian Splatting (SDI-GS), a method that mitigates inefficiency by leveraging region-based segmentation to identify and retain only structurally significant regions. This enables selective downsampling of the dense point cloud, preserving scene fidelity while substantially reducing Gaussian count. Experiments across diverse benchmarks show that SDI-GS reduces Gaussian count by up to 50% and achieves comparable or superior rendering quality in PSNR and SSIM, with only marginal degradation in LPIPS. It further enables faster training and lower memory footprint, advancing the practicality of 3DGS for constrained-view scenarios.

CVJun 17, 2024
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

Milena T. Bagdasarian, Paul Knoll, Yi-Hsin Li et al.

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional Gaussians, with additional attributes optimized to conform to the scene's geometric and visual properties. Despite its advantages in rendering speed and image fidelity, 3DGS is limited by its significant storage and memory demands. These high demands make 3DGS impractical for mobile devices or headsets, reducing its applicability in important areas of computer graphics. To address these challenges and advance the practicality of 3DGS, this survey provides a comprehensive and detailed examination of compression and compaction techniques developed to make 3DGS more efficient. We classify existing methods into two categories: compression, which focuses on reducing file size, and compaction, which aims to minimize the number of Gaussians. Both methods aim to maintain or improve quality, each by minimizing its respective attribute: file size for compression and Gaussian count for compaction. We introduce the basic mathematical concepts underlying the analyzed methods, as well as key implementation details and design choices. Our report thoroughly discusses similarities and differences among the methods, as well as their respective advantages and disadvantages. We establish a consistent framework for comparing the surveyed methods based on key performance metrics and datasets. Specifically, since these methods have been developed in parallel and over a short period of time, currently, no comprehensive comparison exists. This survey, for the first time, presents a unified framework to evaluate 3DGS compression techniques. We maintain a website that will be regularly updated with emerging methods: https://w-m.github.io/3dgs-compression-survey/ .