wei ben liang

2papers

2 Papers

1.5CVJan 26
SelfieAvatar: Real-time Head Avatar reenactment from a Selfie Video

Wei Liang, Hui Yu, Derui Ding et al.

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision. Recent advances in 3D Morphable Model (3DMM)-based facial reconstruction methods have achieved remarkable high-fidelity face estimation. However, on the one hand, they struggle to capture the entire head, including non-facial regions and background details in real time, which is an essential aspect for producing realistic, high-fidelity head avatars. On the other hand, recent approaches leveraging generative adversarial networks (GANs) for head avatar generation from videos can achieve high-quality reenactments but encounter limitations in reproducing fine-grained head details, such as wrinkles and hair textures. In addition, existing methods generally rely on a large amount of training data, and rarely focus on using only a simple selfie video to achieve avatar reenactment. To address these challenges, this study introduces a method for detailed head avatar reenactment using a selfie video. The approach combines 3DMMs with a StyleGAN-based generator. A detailed reconstruction model is proposed, incorporating mixed loss functions for foreground reconstruction and avatar image generation during adversarial training to recover high-frequency details. Qualitative and quantitative evaluations on self-reenactment and cross-reenactment tasks demonstrate that the proposed method achieves superior head avatar reconstruction with rich and intricate textures compared to existing approaches.

1.5CVJan 26
Audio-Driven Talking Face Generation with Blink Embedding and Hash Grid Landmarks Encoding

Yuhui Zhang, Hui Yu, Wei Liang et al.

Dynamic Neural Radiance Fields (NeRF) have demonstrated considerable success in generating high-fidelity 3D models of talking portraits. Despite significant advancements in the rendering speed and generation quality, challenges persist in accurately and efficiently capturing mouth movements in talking portraits. To tackle this challenge, we propose an automatic method based on blink embedding and hash grid landmarks encoding in this study, which can substantially enhance the fidelity of talking faces. Specifically, we leverage facial features encoded as conditional features and integrate audio features as residual terms into our model through a Dynamic Landmark Transformer. Furthermore, we employ neural radiance fields to model the entire face, resulting in a lifelike face representation. Experimental evaluations have validated the superiority of our approach to existing methods.