CVFeb 12Code
Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered ScenesJeongho Noh, Tai Hyoung Rhee, Eunho Lee et al.
Reliable 3D instance segmentation is fundamental to language-grounded robotic manipulation. Its critical application lies in cluttered environments, where occlusions, limited viewpoints, and noisy masks degrade perception. To address these challenges, we present Clutt3R-Seg, a zero-shot pipeline for robust 3D instance segmentation for language-grounded grasping in cluttered scenes. Our key idea is to introduce a hierarchical instance tree of semantic cues. Unlike prior approaches that attempt to refine noisy masks, our method leverages them as informative cues: through cross-view grouping and conditional substitution, the tree suppresses over- and under-segmentation, yielding view-consistent masks and robust 3D instances. Each instance is enriched with open-vocabulary semantic embeddings, enabling accurate target selection from natural language instructions. To handle scene changes during multi-stage tasks, we further introduce a consistency-aware update that preserves instance correspondences from only a single post-interaction image, allowing efficient adaptation without rescanning. Clutt3R-Seg is evaluated on both synthetic and real-world datasets, and validated on a real robot. Across all settings, it consistently outperforms state-of-the-art baselines in cluttered and sparse-view scenarios. Even on the most challenging heavy-clutter sequences, Clutt3R-Seg achieves an AP@25 of 61.66, over 2.2x higher than baselines, and with only four input views it surpasses MaskClustering with eight views by more than 2x. The code is available at: https://github.com/jeonghonoh/clutt3r-seg.
CVDec 11, 2025Code
THE-Pose: Topological Prior with Hybrid Graph Fusion for Estimating Category-Level 6D Object PoseEunho Lee, Chaehyeon Song, Seunghoon Jeong et al.
Category-level object pose estimation requires both global context and local structure to ensure robustness against intra-class variations. However, 3D graph convolution (3D-GC) methods only focus on local geometry and depth information, making them vulnerable to complex objects and visual ambiguities. To address this, we present THE-Pose, a novel category-level 6D pose estimation framework that leverages a topological prior via surface embedding and hybrid graph fusion. Specifically, we extract consistent and invariant topological features from the image domain, effectively overcoming the limitations inherent in existing 3D-GC based methods. Our Hybrid Graph Fusion (HGF) module adaptively integrates the topological features with point-cloud features, seamlessly bridging 2D image context and 3D geometric structure. These fused features ensure stability for unseen or complicated objects, even under significant occlusions. Extensive experiments on the REAL275 dataset show that THE-Pose achieves a 35.8% improvement over the 3D-GC baseline (HS-Pose) and surpasses the previous state-of-the-art by 7.2% across all key metrics. The code is avaialbe on https://github.com/EHxxx/THE-Pose
CVMay 12
Leveraging Multimodal Large Language Models for All-in-One Image Restoration via a Mixture of Frequency ExpertsEunho Lee, Youngbae Hwang, Rei Kawakami
All-in-one image restoration seeks to recover clean images from inputs affected by diverse and unknown degradations using a unified framework. Recent methods have shown strong performance by identifying degradation characteristics to guide the restoration process. However, many of them treat degradations as discrete categories, which limits their ability to model the continuous relational structure that arises in composite degradations. To address this issue, we propose a multimodal large language model (MLLM)-guided image restoration framework that exploits multimodal embeddings as guidance for low-level restoration. Specifically, MLLM-derived features are injected into an encoder-decoder architecture through an MLLM-guided fusion block (MGFB) to enhance degradation-aware representations. In addition, we incorporate a mixture-of-frequency-experts (MoFE) module that adaptively combines frequency experts using MLLM-guided contextual cues. To further improve expert routing, we design an MLLM-guided router with a relational alignment loss that encourages routing patterns consistent with the embedding-space relationships of degraded inputs. Extensive experiments on multiple benchmarks show that the proposed method achieves strong performance across diverse restoration settings and establishes a new state of the art on the challenging CDD11 dataset, outperforming previous methods by up to 1.35 dB.
ROFeb 9
Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered ScenesSeunghoon Jeong, Eunho Lee, Jeongyun Kim et al.
In cluttered scenes with inevitable occlusions and incomplete observations, selecting informative viewpoints is essential for building a reliable representation. In this context, 3D Gaussian Splatting (3DGS) offers a distinct advantage, as it can explicitly guide the selection of subsequent viewpoints and then refine the representation with new observations. However, existing approaches rely solely on geometric cues, neglect manipulation-relevant semantics, and tend to prioritize exploitation over exploration. To tackle these limitations, we introduce an instance-aware Next Best View (NBV) policy that prioritizes underexplored regions by leveraging object features. Specifically, our object-aware 3DGS distills instancelevel information into one-hot object vectors, which are used to compute confidence-weighted information gain that guides the identification of regions associated with erroneous and uncertain Gaussians. Furthermore, our method can be easily adapted to an object-centric NBV, which focuses view selection on a target object, thereby improving reconstruction robustness to object placement. Experiments demonstrate that our NBV policy reduces depth error by up to 77.14% on the synthetic dataset and 34.10% on the real-world GraspNet dataset compared to baselines. Moreover, compared to targeting the entire scene, performing NBV on a specific object yields an additional reduction of 25.60% in depth error for that object. We further validate the effectiveness of our approach through real-world robotic manipulation tasks.
RODec 15, 2023
NeuroFlow: Development of lightweight and efficient model integration scheduling strategy for autonomous driving systemEunbin Seo, Gwanjun Shin, Eunho Lee
This paper proposes a specialized autonomous driving system that takes into account the unique constraints and characteristics of automotive systems, aiming for innovative advancements in autonomous driving technology. The proposed system systematically analyzes the intricate data flow in autonomous driving and provides functionality to dynamically adjust various factors that influence deep learning models. Additionally, for algorithms that do not rely on deep learning models, the system analyzes the flow to determine resource allocation priorities. In essence, the system optimizes data flow and schedules efficiently to ensure real-time performance and safety. The proposed system was implemented in actual autonomous vehicles and experimentally validated across various driving scenarios. The experimental results provide evidence of the system's stable inference and effective control of autonomous vehicles, marking a significant turning point in the development of autonomous driving systems.
IVJun 19, 2021
One-to-many Approach for Improving Super-ResolutionSieun Park, Eunho Lee
Recently, there has been discussions on the ill-posed nature of super-resolution that multiple possible reconstructions exist for a given low-resolution image. Using normalizing flows, SRflow[23] achieves state-of-the-art perceptual quality by learning the distribution of the output instead of a deterministic output to one estimate. In this paper, we adapt the concepts of SRFlow to improve GAN-based super-resolution by properly implementing the one-to-many property. We modify the generator to estimate a distribution as a mapping from random noise. We improve the content loss that hampers the perceptual training objectives. We also propose additional training techniques to further enhance the perceptual quality of generated images. Using our proposed methods, we were able to improve the performance of ESRGAN[1] in x4 perceptual SR and achieve the state-of-the-art LPIPS score in x16 perceptual extreme SR by applying our methods to RFB-ESRGAN[21].