Dehuan Zhang

h-index31
2papers

2 Papers

CVAug 23, 2023Code
Synergistic Multiscale Detail Refinement via Intrinsic Supervision for Underwater Image Enhancement

Dehuan Zhang, Jingchun Zhou, ChunLe Guo et al.

Visually restoring underwater scenes primarily involves mitigating interference from underwater media. Existing methods ignore the inherent scale-related characteristics in underwater scenes. Therefore, we present the synergistic multi-scale detail refinement via intrinsic supervision (SMDR-IS) for enhancing underwater scene details, which contain multi-stages. The low-degradation stage from the original images furnishes the original stage with multi-scale details, achieved through feature propagation using the Adaptive Selective Intrinsic Supervised Feature (ASISF) module. By using intrinsic supervision, the ASISF module can precisely control and guide feature transmission across multi-degradation stages, enhancing multi-scale detail refinement and minimizing the interference from irrelevant information in the low-degradation stage. In multi-degradation encoder-decoder framework of SMDR-IS, we introduce the Bifocal Intrinsic-Context Attention Module (BICA). Based on the intrinsic supervision principles, BICA efficiently exploits multi-scale scene information in images. BICA directs higher-resolution spaces by tapping into the insights of lower-resolution ones, underscoring the pivotal role of spatial contextual relationships in underwater image restoration. Throughout training, the inclusion of a multi-degradation loss function can enhance the network, allowing it to adeptly extract information across diverse scales. When benchmarked against state-of-the-art methods, SMDR-IS consistently showcases superior performance. The code is publicly available at: https://github.com/zhoujingchun03/SMDR-IS.

CVDec 12, 2023Code
WaterHE-NeRF: Water-ray Tracing Neural Radiance Fields for Underwater Scene Reconstruction

Jingchun Zhou, Tianyu Liang, Dehuan Zhang et al.

Neural Radiance Field (NeRF) technology demonstrates immense potential in novel viewpoint synthesis tasks, due to its physics-based volumetric rendering process, which is particularly promising in underwater scenes. Addressing the limitations of existing underwater NeRF methods in handling light attenuation caused by the water medium and the lack of real Ground Truth (GT) supervision, this study proposes WaterHE-NeRF. We develop a new water-ray tracing field by Retinex theory that precisely encodes color, density, and illuminance attenuation in three-dimensional space. WaterHE-NeRF, through its illuminance attenuation mechanism, generates both degraded and clear multi-view images and optimizes image restoration by combining reconstruction loss with Wasserstein distance. Additionally, the use of histogram equalization (HE) as pseudo-GT enhances the network's accuracy in preserving original details and color distribution. Extensive experiments on real underwater datasets and synthetic datasets validate the effectiveness of WaterHE-NeRF. Our code will be made publicly available.