2.8CVAug 3, 2023
ReIDTrack: Multi-Object Track and Segmentation Without MotionKaer Huang, Bingchuan Sun, Feng Chen et al.
In recent years, dominant Multi-object tracking (MOT) and segmentation (MOTS) methods mainly follow the tracking-by-detection paradigm. Transformer-based end-to-end (E2E) solutions bring some ideas to MOT and MOTS, but they cannot achieve a new state-of-the-art (SOTA) performance in major MOT and MOTS benchmarks. Detection and association are two main modules of the tracking-by-detection paradigm. Association techniques mainly depend on the combination of motion and appearance information. As deep learning has been recently developed, the performance of the detection and appearance model is rapidly improved. These trends made us consider whether we can achieve SOTA based on only high-performance detection and appearance model. Our paper mainly focuses on exploring this direction based on CBNetV2 with Swin-B as a detection model and MoCo-v2 as a self-supervised appearance model. Motion information and IoU mapping were removed during the association. Our method wins 1st place on the MOTS track and wins 2nd on the MOT track in the CVPR2023 WAD workshop. We hope our simple and effective method can give some insights to the MOT and MOTS research community. Source code will be released under this git repository
8.4CVNov 23, 2023
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024Benjamin Kiefer, Lojze Žust, Matej Kristan et al.
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024 addresses maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicles (USV). Three challenges categories are considered: (i) UAV-based Maritime Object Tracking with Re-identification, (ii) USV-based Maritime Obstacle Segmentation and Detection, (iii) USV-based Maritime Boat Tracking. The USV-based Maritime Obstacle Segmentation and Detection features three sub-challenges, including a new embedded challenge addressing efficicent inference on real-world embedded devices. This report offers a comprehensive overview of the findings from the challenges. We provide both statistical and qualitative analyses, evaluating trends from over 195 submissions. All datasets, evaluation code, and the leaderboard are available to the public at https://macvi.org/workshop/macvi24.
7.6CVNov 27, 2023
Technical Report for Argoverse Challenges on Unified Sensor-based Detection, Tracking, and ForecastingZhepeng Wang, Feng Chen, Kanokphan Lertniphonphan et al.
This report presents our Le3DE2E solution for unified sensor-based detection, tracking, and forecasting in Argoverse Challenges at CVPR 2023 Workshop on Autonomous Driving (WAD). We propose a unified network that incorporates three tasks, including detection, tracking, and forecasting. This solution adopts a strong Bird's Eye View (BEV) encoder with spatial and temporal fusion and generates unified representations for multi-tasks. The solution was tested in the Argoverse 2 sensor dataset to evaluate the detection, tracking, and forecasting of 26 object categories. We achieved 1st place in Detection, Tracking, and Forecasting on the E2E Forecasting track in Argoverse Challenges at CVPR 2023 WAD.
More Is Better: A MoE-Based Emotion Recognition Framework with Human Preference AlignmentJun Xie, Yingjian Zhu, Feng Chen et al.
In this paper, we present our solution for the semi-supervised learning track (MER-SEMI) in MER2025. We propose a comprehensive framework, grounded in the principle that "more is better," to construct a robust Mixture of Experts (MoE) emotion recognition system. Our approach integrates a diverse range of input modalities as independent experts, including novel signals such as knowledge from large Vision-Language Models (VLMs) and temporal Action Unit (AU) information. To effectively utilize unlabeled data, we introduce a consensus-based pseudo-labeling strategy, generating high-quality labels from the agreement between a baseline model and Gemini, which are then used in a two-stage training paradigm. Finally, we employ a multi-expert voting ensemble combined with a rule-based re-ranking process to correct prediction bias and better align the outputs with human preferences. Evaluated on the MER2025-SEMI challenge dataset, our method achieves an F1-score of 0.8772 on the test set, ranking 2nd in the track. Our code is available at https://github.com/zhuyjan/MER2025-MRAC25.
Four Eyes Are Better Than Two: Harnessing the Collaborative Potential of Large Models via Differentiated Thinking and Complementary EnsemblesJun Xie, Xiongjun Guan, Yingjian Zhu et al.
In this paper, we present the runner-up solution for the Ego4D EgoSchema Challenge at CVPR 2025 (Confirmed on May 20, 2025). Inspired by the success of large models, we evaluate and leverage leading accessible multimodal large models and adapt them to video understanding tasks via few-shot learning and model ensemble strategies. Specifically, diversified prompt styles and process paradigms are systematically explored and evaluated to effectively guide the attention of large models, fully unleashing their powerful generalization and adaptability abilities. Experimental results demonstrate that, with our carefully designed approach, directly utilizing an individual multimodal model already outperforms the previous state-of-the-art (SOTA) method which includes several additional processes. Besides, an additional stage is further introduced that facilitates the cooperation and ensemble of periodic results, which achieves impressive performance improvements. We hope this work serves as a valuable reference for the practical application of large models and inspires future research in the field. Our Code is available at https://github.com/XiongjunGuan/EgoSchema-CVPR25.
7.1LGNov 14, 2025
Dynamic Deep Graph Learning for Incomplete Multi-View Clustering with Masked Graph Reconstruction LossZhenghao Zhang, Jun Xie, Xingchen Chen et al.
The prevalence of real-world multi-view data makes incomplete multi-view clustering (IMVC) a crucial research. The rapid development of Graph Neural Networks (GNNs) has established them as one of the mainstream approaches for multi-view clustering. Despite significant progress in GNNs-based IMVC, some challenges remain: (1) Most methods rely on the K-Nearest Neighbors (KNN) algorithm to construct static graphs from raw data, which introduces noise and diminishes the robustness of the graph topology. (2) Existing methods typically utilize the Mean Squared Error (MSE) loss between the reconstructed graph and the sparse adjacency graph directly as the graph reconstruction loss, leading to substantial gradient noise during optimization. To address these issues, we propose a novel \textbf{D}ynamic Deep \textbf{G}raph Learning for \textbf{I}ncomplete \textbf{M}ulti-\textbf{V}iew \textbf{C}lustering with \textbf{M}asked Graph Reconstruction Loss (DGIMVCM). Firstly, we construct a missing-robust global graph from the raw data. A graph convolutional embedding layer is then designed to extract primary features and refined dynamic view-specific graph structures, leveraging the global graph for imputation of missing views. This process is complemented by graph structure contrastive learning, which identifies consistency among view-specific graph structures. Secondly, a graph self-attention encoder is introduced to extract high-level representations based on the imputed primary features and view-specific graphs, and is optimized with a masked graph reconstruction loss to mitigate gradient noise during optimization. Finally, a clustering module is constructed and optimized through a pseudo-label self-supervised training mechanism. Extensive experiments on multiple datasets validate the effectiveness and superiority of DGIMVCM.
1.5CVNov 27, 2023
Technical Report for Argoverse Challenges on 4D Occupancy ForecastingPengfei Zheng, Kanokphan Lertniphonphan, Feng Chen et al.
This report presents our Le3DE2E_Occ solution for 4D Occupancy Forecasting in Argoverse Challenges at CVPR 2023 Workshop on Autonomous Driving (WAD). Our solution consists of a strong LiDAR-based Bird's Eye View (BEV) encoder with temporal fusion and a two-stage decoder, which combines a DETR head and a UNet decoder. The solution was tested on the Argoverse 2 sensor dataset to evaluate the occupancy state 3 seconds in the future. Our solution achieved 18% lower L1 Error (3.57) than the baseline and got the 1 place on the 4D Occupancy Forecasting task in Argoverse Challenges at CVPR 2023.
PCIE_Interaction Solution for Ego4D Social Interaction ChallengeKanokphan Lertniphonphan, Feng Chen, Junda Xu et al.
This report presents our team's PCIE_Interaction solution for the Ego4D Social Interaction Challenge at CVPR 2025, addressing both Looking At Me (LAM) and Talking To Me (TTM) tasks. The challenge requires accurate detection of social interactions between subjects and the camera wearer, with LAM relying exclusively on face crop sequences and TTM combining speaker face crops with synchronized audio segments. In the LAM track, we employ face quality enhancement and ensemble methods. For the TTM task, we extend visual interaction analysis by fusing audio and visual cues, weighted by a visual quality score. Our approach achieved 0.81 and 0.71 mean average precision (mAP) on the LAM and TTM challenges leader board. Code is available at https://github.com/KanokphanL/PCIE_Ego4D_Social_Interaction
PCIE_EgoHandPose Solution for EgoExo4D Hand Pose ChallengeFeng Chen, Ling Ding, Kanokphan Lertniphonphan et al.
This report presents our team's 'PCIE_EgoHandPose' solution for the EgoExo4D Hand Pose Challenge at CVPR2024. The main goal of the challenge is to accurately estimate hand poses, which involve 21 3D joints, using an RGB egocentric video image provided for the task. This task is particularly challenging due to the subtle movements and occlusions. To handle the complexity of the task, we propose the Hand Pose Vision Transformer (HP-ViT). The HP-ViT comprises a ViT backbone and transformer head to estimate joint positions in 3D, utilizing MPJPE and RLE loss function. Our approach achieved the 1st position in the Hand Pose challenge with 25.51 MPJPE and 8.49 PA-MPJPE. Code is available at https://github.com/KanokphanL/PCIE_EgoHandPose
PCIE_LAM Solution for Ego4D Looking At Me ChallengeKanokphan Lertniphonphan, Jun Xie, Yaqing Meng et al.
This report presents our team's 'PCIE_LAM' solution for the Ego4D Looking At Me Challenge at CVPR2024. The main goal of the challenge is to accurately determine if a person in the scene is looking at the camera wearer, based on a video where the faces of social partners have been localized. Our proposed solution, InternLSTM, consists of an InternVL image encoder and a Bi-LSTM network. The InternVL extracts spatial features, while the Bi-LSTM extracts temporal features. However, this task is highly challenging due to the distance between the person in the scene and the camera movement, which results in significant blurring in the face image. To address the complexity of the task, we implemented a Gaze Smoothing filter to eliminate noise or spikes from the output. Our approach achieved the 1st position in the looking at me challenge with 0.81 mAP and 0.93 accuracy rate. Code is available at https://github.com/KanokphanL/Ego4D_LAM_InternLSTM
Omnidirectional Scene Text Detection with Sequential-free Box DiscretizationYuliang Liu, Sheng Zhang, Lianwen Jin et al.
Scene text in the wild is commonly presented with high variant characteristics. Using quadrilateral bounding box to localize the text instance is nearly indispensable for detection methods. However, recent researches reveal that introducing quadrilateral bounding box for scene text detection will bring a label confusion issue which is easily overlooked, and this issue may significantly undermine the detection performance. To address this issue, in this paper, we propose a novel method called Sequential-free Box Discretization (SBD) by discretizing the bounding box into key edges (KE) which can further derive more effective methods to improve detection performance. Experiments showed that the proposed method can outperform state-of-the-art methods in many popular scene text benchmarks, including ICDAR 2015, MLT, and MSRA-TD500. Ablation study also showed that simply integrating the SBD into Mask R-CNN framework, the detection performance can be substantially improved. Furthermore, an experiment on the general object dataset HRSC2016 (multi-oriented ships) showed that our method can outperform recent state-of-the-art methods by a large margin, demonstrating its powerful generalization ability. Source code: https://github.com/Yuliang-Liu/Box_Discretization_Network.
13.5CVJan 5, 2024
VoxelNextFusion: A Simple, Unified and Effective Voxel Fusion Framework for Multi-Modal 3D Object DetectionZiying Song, Guoxin Zhang, Jun Xie et al.
LiDAR-camera fusion can enhance the performance of 3D object detection by utilizing complementary information between depth-aware LiDAR points and semantically rich images. Existing voxel-based methods face significant challenges when fusing sparse voxel features with dense image features in a one-to-one manner, resulting in the loss of the advantages of images, including semantic and continuity information, leading to sub-optimal detection performance, especially at long distances. In this paper, we present VoxelNextFusion, a multi-modal 3D object detection framework specifically designed for voxel-based methods, which effectively bridges the gap between sparse point clouds and dense images. In particular, we propose a voxel-based image pipeline that involves projecting point clouds onto images to obtain both pixel- and patch-level features. These features are then fused using a self-attention to obtain a combined representation. Moreover, to address the issue of background features present in patches, we propose a feature importance module that effectively distinguishes between foreground and background features, thus minimizing the impact of the background features. Extensive experiments were conducted on the widely used KITTI and nuScenes 3D object detection benchmarks. Notably, our VoxelNextFusion achieved around +3.20% in AP@0.7 improvement for car detection in hard level compared to the Voxel R-CNN baseline on the KITTI test dataset
3.6CVMay 30, 2025
PCIE_Pose Solution for EgoExo4D Pose and Proficiency Estimation ChallengeFeng Chen, Kanokphan Lertniphonphan, Qiancheng Yan et al.
This report introduces our team's (PCIE_EgoPose) solutions for the EgoExo4D Pose and Proficiency Estimation Challenges at CVPR2025. Focused on the intricate task of estimating 21 3D hand joints from RGB egocentric videos, which are complicated by subtle movements and frequent occlusions, we developed the Hand Pose Vision Transformer (HP-ViT+). This architecture synergizes a Vision Transformer and a CNN backbone, using weighted fusion to refine the hand pose predictions. For the EgoExo4D Body Pose Challenge, we adopted a multimodal spatio-temporal feature integration strategy to address the complexities of body pose estimation across dynamic contexts. Our methods achieved remarkable performance: 8.31 PA-MPJPE in the Hand Pose Challenge and 11.25 MPJPE in the Body Pose Challenge, securing championship titles in both competitions. We extended our pose estimation solutions to the Proficiency Estimation task, applying core technologies such as transformer-based architectures. This extension enabled us to achieve a top-1 accuracy of 0.53, a SOTA result, in the Demonstrator Proficiency Estimation competition.