Nils Jansen

AI
h-index1
3papers
2citations
Novelty42%
AI Score39

3 Papers

4.4AIFeb 9
Finite-State Controllers for (Hidden-Model) POMDPs using Deep Reinforcement Learning

David Hudák, Maris F. L. Galesloot, Martin Tappler et al.

Solving partially observable Markov decision processes (POMDPs) requires computing policies under imperfect state information. Despite recent advances, the scalability of existing POMDP solvers remains limited. Moreover, many settings require a policy that is robust across multiple POMDPs, further aggravating the scalability issue. We propose the Lexpop framework for POMDP solving. Lexpop (1) employs deep reinforcement learning to train a neural policy, represented by a recurrent neural network, and (2) constructs a finite-state controller mimicking the neural policy through efficient extraction methods. Crucially, unlike neural policies, such controllers can be formally evaluated, providing performance guarantees. We extend Lexpop to compute robust policies for hidden-model POMDPs (HM-POMDPs), which describe finite sets of POMDPs. We associate every extracted controller with its worst-case POMDP. Using a set of such POMDPs, we iteratively train a robust neural policy and consequently extract a robust controller. Our experiments show that on problems with large state spaces, Lexpop outperforms state-of-the-art solvers for POMDPs as well as HM-POMDPs.

2.7LGFeb 5
Perception-Based Beliefs for POMDPs with Visual Observations

Miriam Schäfers, Merlijn Krale, Thiago D. Simão et al.

Partially observable Markov decision processes (POMDPs) are a principled planning model for sequential decision-making under uncertainty. Yet, real-world problems with high-dimensional observations, such as camera images, remain intractable for traditional belief- and filtering-based solvers. To tackle this problem, we introduce the Perception-based Beliefs for POMDPs framework (PBP), which complements such solvers with a perception model. This model takes the form of an image classifier which maps visual observations to probability distributions over states. PBP incorporates these distributions directly into belief updates, so the underlying solver does not need to reason explicitly over high-dimensional observation spaces. We show that the belief update of PBP coincides with the standard belief update if the image classifier is exact. Moreover, to handle classifier imprecision, we incorporate uncertainty quantification and introduce two methods to adjust the belief update accordingly. We implement PBP using two traditional POMDP solvers and empirically show that (1) it outperforms existing end-to-end deep RL methods and (2) uncertainty quantification improves robustness of PBP against visual corruption.

1.2GTFeb 27
Resilient Strategies for Stochastic Systems: How Much Does It Take to Break a Winning Strategy?

Kush Grover, Markel Zubia, Debraj Chakraborty et al.

We study the problem of resilient strategies in the presence of uncertainty. Resilient strategies enable an agent to make decisions that are robust against disturbances. In particular, we are interested in those disturbances that are able to flip a decision made by the agent. Such a disturbance may, for instance, occur when the intended action of the agent cannot be executed due to a malfunction of an actuator in the environment. In this work, we introduce the concept of resilience in the stochastic setting and present a comprehensive set of fundamental problems. Specifically, we discuss such problems for Markov decision processes with reachability and safety objectives, which also smoothly extend to stochastic games. To account for the stochastic setting, we provide various ways of aggregating the amounts of disturbances that may have occurred, for instance, in expectation or in the worst case. Moreover, to reason about infinite disturbances, we use quantitative measures, like their frequency of occurrence.