38.5CLJul 9
Hidden Decoding at Scale: Latent Computation Scaling for Large Language ModelsAiwei Liu, Cheng Shi, Chuhan Wu et al.
Scaling Large Language Models (LLMs) has been driven mainly by enlarging the Transformer backbone, but for an already-strong model this requires another round of costly pretraining. We study whether an existing backbone can keep improving by allocating more computation to each token while leaving the Transformer backbone fixed. Depth-recurrent (looped) Transformers pursue this goal but are hard to scale, because looped computation does not fit naturally with the pipeline parallelism used to train the largest models. We add computation along the sequence-length dimension, where the extra computation is simply a longer input and stays compatible with standard large-model training. We propose Hidden Decoding, a sequence-length scaling method applied during continued pretraining (CPT). It expands each token into n streams with independent embedding tables and keeps the intermediate streams' key-value cache as context, so each token performs more internal computation without adding or widening Transformer layers. To keep this affordable at scale, we introduce Stream-Factorized Attention, in which most layers attend only within each stream and only a few layers mix across streams, reducing the attention cost from quadratic to roughly linear in n. Experiments support two scaling results. At frontier scale, we train WeLM-HD4-80B and WeLM-HD4-617B at n=4 and improve their matched non-HD baselines, making Hidden Decoding the first demonstrated sequence-length scaling method at the 100B+ MoE scale. Across expansion factors, the gains grow as n increases, showing that sequence-length expansion is a practical fixed-backbone scaling path for frontier-scale LLMs.
1.5CVFeb 6Code
POINTS-GUI-G: GUI-Grounding JourneyZhongyin Zhao, Yuan Liu, Yikun Liu et al.
The rapid advancement of vision-language models has catalyzed the emergence of GUI agents, which hold immense potential for automating complex tasks, from online shopping to flight booking, thereby alleviating the burden of repetitive digital workflows. As a foundational capability, GUI grounding is typically established as a prerequisite for end-to-end task execution. It enables models to precisely locate interface elements, such as text and icons, to perform accurate operations like clicking and typing. Unlike prior works that fine-tune models already possessing strong spatial awareness (e.g., Qwen3-VL), we aim to master the full technical pipeline by starting from a base model with minimal grounding ability, such as POINTS-1.5. We introduce POINTS-GUI-G-8B, which achieves state-of-the-art performance with scores of 59.9 on ScreenSpot-Pro, 66.0 on OSWorld-G, 95.7 on ScreenSpot-v2, and 49.9 on UI-Vision. Our model's success is driven by three key factors: (1) Refined Data Engineering, involving the unification of diverse open-source datasets format alongside sophisticated strategies for augmentation, filtering, and difficulty grading; (2) Improved Training Strategies, including continuous fine-tuning of the vision encoder to enhance perceptual accuracy and maintaining resolution consistency between training and inference; and (3) Reinforcement Learning (RL) with Verifiable Rewards. While RL is traditionally used to bolster reasoning, we demonstrate that it significantly improves precision in the perception-intensive GUI grounding task. Furthermore, GUI grounding provides a natural advantage for RL, as rewards are easily verifiable and highly accurate.