Jordi Grau-Moya

LG
h-index75
27papers
1,207citations
Novelty48%
AI Score46

27 Papers

AISep 30, 2022
Beyond Bayes-optimality: meta-learning what you know you don't know

Jordi Grau-Moya, Grégoire Delétang, Markus Kunesch et al. · stanford

Meta-training agents with memory has been shown to culminate in Bayes-optimal agents, which casts Bayes-optimality as the implicit solution to a numerical optimization problem rather than an explicit modeling assumption. Bayes-optimal agents are risk-neutral, since they solely attune to the expected return, and ambiguity-neutral, since they act in new situations as if the uncertainty were known. This is in contrast to risk-sensitive agents, which additionally exploit the higher-order moments of the return, and ambiguity-sensitive agents, which act differently when recognizing situations in which they lack knowledge. Humans are also known to be averse to ambiguity and sensitive to risk in ways that aren't Bayes-optimal, indicating that such sensitivity can confer advantages, especially in safety-critical situations. How can we extend the meta-learning protocol to generate risk- and ambiguity-sensitive agents? The goal of this work is to fill this gap in the literature by showing that risk- and ambiguity-sensitivity also emerge as the result of an optimization problem using modified meta-training algorithms, which manipulate the experience-generation process of the learner. We empirically test our proposed meta-training algorithms on agents exposed to foundational classes of decision-making experiments and demonstrate that they become sensitive to risk and ambiguity.

LGSep 19, 2023
Language Modeling Is Compression

Grégoire Delétang, Anian Ruoss, Paul-Ambroise Duquenne et al.

It has long been established that predictive models can be transformed into lossless compressors and vice versa. Incidentally, in recent years, the machine learning community has focused on training increasingly large and powerful self-supervised (language) models. Since these large language models exhibit impressive predictive capabilities, they are well-positioned to be strong compressors. In this work, we advocate for viewing the prediction problem through the lens of compression and evaluate the compression capabilities of large (foundation) models. We show that large language models are powerful general-purpose predictors and that the compression viewpoint provides novel insights into scaling laws, tokenization, and in-context learning. For example, Chinchilla 70B, while trained primarily on text, compresses ImageNet patches to 43.4% and LibriSpeech samples to 16.4% of their raw size, beating domain-specific compressors like PNG (58.5%) or FLAC (30.3%), respectively. Finally, we show that the prediction-compression equivalence allows us to use any compressor (like gzip) to build a conditional generative model.

LGJul 5, 2022
Neural Networks and the Chomsky Hierarchy

Grégoire Delétang, Anian Ruoss, Jordi Grau-Moya et al.

Reliable generalization lies at the heart of safe ML and AI. However, understanding when and how neural networks generalize remains one of the most important unsolved problems in the field. In this work, we conduct an extensive empirical study (20'910 models, 15 tasks) to investigate whether insights from the theory of computation can predict the limits of neural network generalization in practice. We demonstrate that grouping tasks according to the Chomsky hierarchy allows us to forecast whether certain architectures will be able to generalize to out-of-distribution inputs. This includes negative results where even extensive amounts of data and training time never lead to any non-trivial generalization, despite models having sufficient capacity to fit the training data perfectly. Our results show that, for our subset of tasks, RNNs and Transformers fail to generalize on non-regular tasks, LSTMs can solve regular and counter-language tasks, and only networks augmented with structured memory (such as a stack or memory tape) can successfully generalize on context-free and context-sensitive tasks.

LGFeb 6, 2023
Memory-Based Meta-Learning on Non-Stationary Distributions

Tim Genewein, Grégoire Delétang, Anian Ruoss et al.

Memory-based meta-learning is a technique for approximating Bayes-optimal predictors. Under fairly general conditions, minimizing sequential prediction error, measured by the log loss, leads to implicit meta-learning. The goal of this work is to investigate how far this interpretation can be realized by current sequence prediction models and training regimes. The focus is on piecewise stationary sources with unobserved switching-points, which arguably capture an important characteristic of natural language and action-observation sequences in partially observable environments. We show that various types of memory-based neural models, including Transformers, LSTMs, and RNNs can learn to accurately approximate known Bayes-optimal algorithms and behave as if performing Bayesian inference over the latent switching-points and the latent parameters governing the data distribution within each segment.

LGMar 23, 2022
Your Policy Regularizer is Secretly an Adversary

Rob Brekelmans, Tim Genewein, Jordi Grau-Moya et al.

Policy regularization methods such as maximum entropy regularization are widely used in reinforcement learning to improve the robustness of a learned policy. In this paper, we show how this robustness arises from hedging against worst-case perturbations of the reward function, which are chosen from a limited set by an imagined adversary. Using convex duality, we characterize this robust set of adversarial reward perturbations under KL and alpha-divergence regularization, which includes Shannon and Tsallis entropy regularization as special cases. Importantly, generalization guarantees can be given within this robust set. We provide detailed discussion of the worst-case reward perturbations, and present intuitive empirical examples to illustrate this robustness and its relationship with generalization. Finally, we discuss how our analysis complements and extends previous results on adversarial reward robustness and path consistency optimality conditions.

MAMar 13
A Generative Model of Conspicuous Consumption and Status Signaling

Logan Cross, Jordi Grau-Moya, William A. Cunningham et al.

Status signaling drives human behavior and the allocation of scarce resources such as mating opportunities, yet the generative mechanisms governing how specific goods, signals, or behaviors acquire prestige remain a puzzle. Classical frameworks, such as Costly Signaling Theory, treat preferences as fixed and struggle to explain how semiotic meaning changes based on context or drifts dynamically over time, occasionally reaching tipping points. In this work, we propose a computational theory of status grounded in the theory of appropriateness, positing that status symbols emerge endogenously through a feedback loop of social observation and predictive pattern completion. We validate this theory using simulations of groups of Large Language Model (LLM)-based agents in the Concordia framework. By experimentally manipulating social visibility within naturalistic agent daily routines, we demonstrate that social interactions transform functional demand into status-seeking behavior. We observe the emergence of price run-ups and positive price elasticity (Veblen effects) for both real-world luxury items and procedurally generated synthetic goods, ruling out pretraining bias as the sole driver. Furthermore, we demonstrate that "influencer" agents can drive the endogenous formation of distinct subcultures through targeted sanctioning, and find that similar social influence effects generalize to non-monetary signaling behaviors. This work provides a generative bridge between micro-level cognition and macro-level economic and sociological phenomena, offering a new methodology for forecasting how cultural conventions emerge from interaction.

LGFeb 7, 2024
Amortized Planning with Large-Scale Transformers: A Case Study on Chess

Anian Ruoss, Grégoire Delétang, Sourabh Medapati et al.

This paper uses chess, a landmark planning problem in AI, to assess transformers' performance on a planning task where memorization is futile $\unicode{x2013}$ even at a large scale. To this end, we release ChessBench, a large-scale benchmark dataset of 10 million chess games with legal move and value annotations (15 billion data points) provided by Stockfish 16, the state-of-the-art chess engine. We train transformers with up to 270 million parameters on ChessBench via supervised learning and perform extensive ablations to assess the impact of dataset size, model size, architecture type, and different prediction targets (state-values, action-values, and behavioral cloning). Our largest models learn to predict action-values for novel boards quite accurately, implying highly non-trivial generalization. Despite performing no explicit search, our resulting chess policy solves challenging chess puzzles and achieves a surprisingly strong Lichess blitz Elo of 2895 against humans (grandmaster level). We also compare to Leela Chess Zero and AlphaZero (trained without supervision via self-play) with and without search. We show that, although a remarkably good approximation of Stockfish's search-based algorithm can be distilled into large-scale transformers via supervised learning, perfect distillation is still beyond reach, thus making ChessBench well-suited for future research.

LGApr 22, 2025
LLMs are Greedy Agents: Effects of RL Fine-tuning on Decision-Making Abilities

Thomas Schmied, Jörg Bornschein, Jordi Grau-Moya et al. · deepmind

The success of Large Language Models (LLMs) has sparked interest in various agentic applications. A key hypothesis is that LLMs, leveraging common sense and Chain-of-Thought (CoT) reasoning, can effectively explore and efficiently solve complex domains. However, LLM agents have been found to suffer from sub-optimal exploration and the knowing-doing gap, the inability to effectively act on knowledge present in the model. In this work, we systematically study why LLMs perform sub-optimally in decision-making scenarios. In particular, we closely examine three prevalent failure modes: greediness, frequency bias, and the knowing-doing gap. We propose mitigation of these shortcomings by fine-tuning via Reinforcement Learning (RL) on self-generated CoT rationales. Our experiments across multi-armed bandits, contextual bandits, and Tic-tac-toe, demonstrate that RL fine-tuning enhances the decision-making abilities of LLMs by increasing exploration and narrowing the knowing-doing gap. Finally, we study both classic exploration mechanisms, such as $ε$-greedy, and LLM-specific approaches, such as self-correction and self-consistency, to enable more effective fine-tuning of LLMs for decision-making.

CLFeb 15, 2025
Why is prompting hard? Understanding prompts on binary sequence predictors

Li Kevin Wenliang, Anian Ruoss, Jordi Grau-Moya et al.

Large language models (LLMs) can be prompted to do many tasks, but finding good prompts is not always easy, nor is understanding some performant prompts. We explore these issues by viewing prompting as conditioning a near-optimal sequence predictor (LLM) pretrained on diverse data sources. Through numerous prompt search experiments, we show that the unintuitive patterns in optimal prompts can be better understood given the pretraining distribution, which is often unavailable in practice. Moreover, even using exhaustive search, reliably identifying optimal prompts from practical neural predictors can be difficult. Further, we demonstrate that common prompting methods, such as using intuitive prompts or samples from the targeted task, are in fact suboptimal. Thus, this work takes an initial step towards understanding the difficulties in finding and understanding optimal prompts from a statistical and empirical perspective.

LGMay 22, 2025
Understanding Prompt Tuning and In-Context Learning via Meta-Learning

Tim Genewein, Li Kevin Wenliang, Jordi Grau-Moya et al.

Prompting is one of the main ways to adapt a pretrained model to target tasks. Besides manually constructing prompts, many prompt optimization methods have been proposed in the literature. Method development is mainly empirically driven, with less emphasis on a conceptual understanding of prompting. In this paper we discuss how optimal prompting can be understood through a Bayesian view, which also implies some fundamental limitations of prompting that can only be overcome by tuning weights. The paper explains in detail how meta-trained neural networks behave as Bayesian predictors over the pretraining distribution, whose hallmark feature is rapid in-context adaptation. Optimal prompting can be studied formally as conditioning these Bayesian predictors, yielding criteria for target tasks where optimal prompting is and is not possible. We support the theory with educational experiments on LSTMs and Transformers, where we compare different versions of prefix-tuning and different weight-tuning methods. We also confirm that soft prefixes, which are sequences of real-valued vectors outside the token alphabet, can lead to very effective prompts for trained and even untrained networks by manipulating activations in ways that are not achievable by hard tokens. This adds an important mechanistic aspect beyond the conceptual Bayesian theory.

AIOct 6, 2025
Code World Models for General Game Playing

Wolfgang Lehrach, Daniel Hennes, Miguel Lazaro-Gredilla et al.

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the model's implicit fragile pattern-matching capabilities, leading to frequent illegal moves and strategically shallow play. Here we introduce an alternative approach: We use the LLM to translate natural language rules and game trajectories into a formal, executable world model represented as Python code. This generated model -- comprising functions for state transition, legal move enumeration, and termination checks -- serves as a verifiable simulation engine for high-performance planning algorithms like Monte Carlo tree search (MCTS). In addition, we prompt the LLM to generate heuristic value functions (to make MCTS more efficient), and inference functions (to estimate hidden states in imperfect information games). Our method offers three distinct advantages compared to directly using the LLM as a policy: (1) Verifiability: The generated CWM serves as a formal specification of the game's rules, allowing planners to algorithmically enumerate valid actions and avoid illegal moves, contingent on the correctness of the synthesized model; (2) Strategic Depth: We combine LLM semantic understanding with the deep search power of classical planners; and (3) Generalization: We direct the LLM to focus on the meta-task of data-to-code translation, enabling it to adapt to new games more easily. We evaluate our agent on 10 different games, of which 4 are novel and created for this paper. 5 of the games are fully observed (perfect information), and 5 are partially observed (imperfect information). We find that our method outperforms or matches Gemini 2.5 Pro in 9 out of the 10 considered games.

LGFeb 26, 2025
Partition Tree Weighting for Non-Stationary Stochastic Bandits

Joel Veness, Marcus Hutter, Andras Gyorgy et al.

This paper considers a generalisation of universal source coding for interaction data, namely data streams that have actions interleaved with observations. Our goal will be to construct a coding distribution that is both universal \emph{and} can be used as a control policy. Allowing for action generation needs careful treatment, as naive approaches which do not distinguish between actions and observations run into the self-delusion problem in universal settings. We showcase our perspective in the context of the challenging non-stationary stochastic Bernoulli bandit problem. Our main contribution is an efficient and high performing algorithm for this problem that generalises the Partition Tree Weighting universal source coding technique for passive prediction to the control setting.

LGJan 26, 2024
Learning Universal Predictors

Jordi Grau-Moya, Tim Genewein, Marcus Hutter et al.

Meta-learning has emerged as a powerful approach to train neural networks to learn new tasks quickly from limited data. Broad exposure to different tasks leads to versatile representations enabling general problem solving. But, what are the limits of meta-learning? In this work, we explore the potential of amortizing the most powerful universal predictor, namely Solomonoff Induction (SI), into neural networks via leveraging meta-learning to its limits. We use Universal Turing Machines (UTMs) to generate training data used to expose networks to a broad range of patterns. We provide theoretical analysis of the UTM data generation processes and meta-training protocols. We conduct comprehensive experiments with neural architectures (e.g. LSTMs, Transformers) and algorithmic data generators of varying complexity and universality. Our results suggest that UTM data is a valuable resource for meta-learning, and that it can be used to train neural networks capable of learning universal prediction strategies.

LGMay 26, 2023
Randomized Positional Encodings Boost Length Generalization of Transformers

Anian Ruoss, Grégoire Delétang, Tim Genewein et al.

Transformers have impressive generalization capabilities on tasks with a fixed context length. However, they fail to generalize to sequences of arbitrary length, even for seemingly simple tasks such as duplicating a string. Moreover, simply training on longer sequences is inefficient due to the quadratic computation complexity of the global attention mechanism. In this work, we demonstrate that this failure mode is linked to positional encodings being out-of-distribution for longer sequences (even for relative encodings) and introduce a novel family of positional encodings that can overcome this problem. Concretely, our randomized positional encoding scheme simulates the positions of longer sequences and randomly selects an ordered subset to fit the sequence's length. Our large-scale empirical evaluation of 6000 models across 15 algorithmic reasoning tasks shows that our method allows Transformers to generalize to sequences of unseen length (increasing test accuracy by 12.0% on average).

LGNov 4, 2021
Model-Free Risk-Sensitive Reinforcement Learning

Grégoire Delétang, Jordi Grau-Moya, Markus Kunesch et al.

We extend temporal-difference (TD) learning in order to obtain risk-sensitive, model-free reinforcement learning algorithms. This extension can be regarded as modification of the Rescorla-Wagner rule, where the (sigmoidal) stimulus is taken to be either the event of over- or underestimating the TD target. As a result, one obtains a stochastic approximation rule for estimating the free energy from i.i.d. samples generated by a Gaussian distribution with unknown mean and variance. Since the Gaussian free energy is known to be a certainty-equivalent sensitive to the mean and the variance, the learning rule has applications in risk-sensitive decision-making.

LGOct 20, 2021
Shaking the foundations: delusions in sequence models for interaction and control

Pedro A. Ortega, Markus Kunesch, Grégoire Delétang et al.

The recent phenomenal success of language models has reinvigorated machine learning research, and large sequence models such as transformers are being applied to a variety of domains. One important problem class that has remained relatively elusive however is purposeful adaptive behavior. Currently there is a common perception that sequence models "lack the understanding of the cause and effect of their actions" leading them to draw incorrect inferences due to auto-suggestive delusions. In this report we explain where this mismatch originates, and show that it can be resolved by treating actions as causal interventions. Finally, we show that in supervised learning, one can teach a system to condition or intervene on data by training with factual and counterfactual error signals respectively.

LGMar 26, 2021
Bellman: A Toolbox for Model-Based Reinforcement Learning in TensorFlow

John McLeod, Hrvoje Stojic, Vincent Adam et al.

In the past decade, model-free reinforcement learning (RL) has provided solutions to challenging domains such as robotics. Model-based RL shows the prospect of being more sample-efficient than model-free methods in terms of agent-environment interactions, because the model enables to extrapolate to unseen situations. In the more recent past, model-based methods have shown superior results compared to model-free methods in some challenging domains with non-linear state transitions. At the same time, it has become apparent that RL is not market-ready yet and that many real-world applications are going to require model-based approaches, because model-free methods are too sample-inefficient and show poor performance in early stages of training. The latter is particularly important in industry, e.g. in production systems that directly impact a company's revenue. This demonstrates the necessity for a toolbox to push the boundaries for model-based RL. While there is a plethora of toolboxes for model-free RL, model-based RL has received little attention in terms of toolbox development. Bellman aims to fill this gap and introduces the first thoroughly designed and tested model-based RL toolbox using state-of-the-art software engineering practices. Our modular approach enables to combine a wide range of environment models with generic model-based agent classes that recover state-of-the-art algorithms. We also provide an experiment harness to compare both model-free and model-based agents in a systematic fashion w.r.t. user-defined evaluation metrics (e.g. cumulative reward). This paves the way for new research directions, e.g. investigating uncertainty-aware environment models that are not necessarily neural-network-based, or developing algorithms to solve industrially-motivated benchmarks that share characteristics with real-world problems.

AIMar 5, 2021
Causal Analysis of Agent Behavior for AI Safety

Grégoire Déletang, Jordi Grau-Moya, Miljan Martic et al.

As machine learning systems become more powerful they also become increasingly unpredictable and opaque. Yet, finding human-understandable explanations of how they work is essential for their safe deployment. This technical report illustrates a methodology for investigating the causal mechanisms that drive the behaviour of artificial agents. Six use cases are covered, each addressing a typical question an analyst might ask about an agent. In particular, we show that each question cannot be addressed by pure observation alone, but instead requires conducting experiments with systematically chosen manipulations so as to generate the correct causal evidence.

LGSep 11, 2019
Mutual-Information Regularization in Markov Decision Processes and Actor-Critic Learning

Felix Leibfried, Jordi Grau-Moya

Cumulative entropy regularization introduces a regulatory signal to the reinforcement learning (RL) problem that encourages policies with high-entropy actions, which is equivalent to enforcing small deviations from a uniform reference marginal policy. This has been shown to improve exploration and robustness, and it tackles the value overestimation problem. It also leads to a significant performance increase in tabular and high-dimensional settings, as demonstrated via algorithms such as soft Q-learning (SQL) and soft actor-critic (SAC). Cumulative entropy regularization has been extended to optimize over the reference marginal policy instead of keeping it fixed, yielding a regularization that minimizes the mutual information between states and actions. While this has been initially proposed for Markov Decision Processes (MDPs) in tabular settings, it was recently shown that a similar principle leads to significant improvements over vanilla SQL in RL for high-dimensional domains with discrete actions and function approximators. Here, we follow the motivation of mutual-information regularization from an inference perspective and theoretically analyze the corresponding Bellman operator. Inspired by this Bellman operator, we devise a novel mutual-information regularized actor-critic learning (MIRACLE) algorithm for continuous action spaces that optimizes over the reference marginal policy. We empirically validate MIRACLE in the Mujoco robotics simulator, where we demonstrate that it can compete with contemporary RL methods. Most notably, it can improve over the model-free state-of-the-art SAC algorithm which implicitly assumes a fixed reference policy.

LGJul 26, 2019
A Unified Bellman Optimality Principle Combining Reward Maximization and Empowerment

Felix Leibfried, Sergio Pascual-Diaz, Jordi Grau-Moya

Empowerment is an information-theoretic method that can be used to intrinsically motivate learning agents. It attempts to maximize an agent's control over the environment by encouraging visiting states with a large number of reachable next states. Empowered learning has been shown to lead to complex behaviors, without requiring an explicit reward signal. In this paper, we investigate the use of empowerment in the presence of an extrinsic reward signal. We hypothesize that empowerment can guide reinforcement learning (RL) agents to find good early behavioral solutions by encouraging highly empowered states. We propose a unified Bellman optimality principle for empowered reward maximization. Our empowered reward maximization approach generalizes both Bellman's optimality principle as well as recent information-theoretical extensions to it. We prove uniqueness of the empowered values and show convergence to the optimal solution. We then apply this idea to develop off-policy actor-critic RL algorithms which we validate in high-dimensional continuous robotics domains (MuJoCo). Our methods demonstrate improved initial and competitive final performance compared to model-free state-of-the-art techniques.

LGJun 21, 2019
Disentangled Skill Embeddings for Reinforcement Learning

Janith C. Petangoda, Sergio Pascual-Diaz, Vincent Adam et al.

We propose a novel framework for multi-task reinforcement learning (MTRL). Using a variational inference formulation, we learn policies that generalize across both changing dynamics and goals. The resulting policies are parametrized by shared parameters that allow for transfer between different dynamics and goal conditions, and by task-specific latent-space embeddings that allow for specialization to particular tasks. We show how the latent-spaces enable generalization to unseen dynamics and goals conditions. Additionally, policies equipped with such embeddings serve as a space of skills (or options) for hierarchical reinforcement learning. Since we can change task dynamics and goals independently, we name our framework Disentangled Skill Embeddings (DSE).

AIFeb 9, 2018
Balancing Two-Player Stochastic Games with Soft Q-Learning

Jordi Grau-Moya, Felix Leibfried, Haitham Bou-Ammar

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and reinforcement learning prohibit tuneable strategies as they seek optimal performance. In this paper, we enable such tuneable behaviour by generalising soft Q-learning to stochastic games, where more than one agent interact strategically. We contribute both theoretically and empirically. On the theory side, we show that games with soft Q-learning exhibit a unique value and generalise team games and zero-sum games far beyond these two extremes to cover a continuous spectrum of gaming behaviour. Experimentally, we show how tuning agents' constraints affect performance and demonstrate, through a neural network architecture, how to reliably balance games with high-dimensional representations.

AIAug 6, 2017
An Information-Theoretic Optimality Principle for Deep Reinforcement Learning

Felix Leibfried, Jordi Grau-Moya, Haitham Bou-Ammar

We methodologically address the problem of Q-value overestimation in deep reinforcement learning to handle high-dimensional state spaces efficiently. By adapting concepts from information theory, we introduce an intrinsic penalty signal encouraging reduced Q-value estimates. The resultant algorithm encompasses a wide range of learning outcomes containing deep Q-networks as a special case. Different learning outcomes can be demonstrated by tuning a Lagrange multiplier accordingly. We furthermore propose a novel scheduling scheme for this Lagrange multiplier to ensure efficient and robust learning. In experiments on Atari, our algorithm outperforms other algorithms (e.g. deep and double deep Q-networks) in terms of both game-play performance and sample complexity. These results remain valid under the recently proposed dueling architecture.

AIApr 7, 2016
Planning with Information-Processing Constraints and Model Uncertainty in Markov Decision Processes

Jordi Grau-Moya, Felix Leibfried, Tim Genewein et al.

Information-theoretic principles for learning and acting have been proposed to solve particular classes of Markov Decision Problems. Mathematically, such approaches are governed by a variational free energy principle and allow solving MDP planning problems with information-processing constraints expressed in terms of a Kullback-Leibler divergence with respect to a reference distribution. Here we consider a generalization of such MDP planners by taking model uncertainty into account. As model uncertainty can also be formalized as an information-processing constraint, we can derive a unified solution from a single generalized variational principle. We provide a generalized value iteration scheme together with a convergence proof. As limit cases, this generalized scheme includes standard value iteration with a known model, Bayesian MDP planning, and robust planning. We demonstrate the benefits of this approach in a grid world simulation.

AINov 5, 2015
Adaptive information-theoretic bounded rational decision-making with parametric priors

Jordi Grau-Moya, Daniel A. Braun

Deviations from rational decision-making due to limited computational resources have been studied in the field of bounded rationality, originally proposed by Herbert Simon. There have been a number of different approaches to model bounded rationality ranging from optimality principles to heuristics. Here we take an information-theoretic approach to bounded rationality, where information-processing costs are measured by the relative entropy between a posterior decision strategy and a given fixed prior strategy. In the case of multiple environments, it can be shown that there is an optimal prior rendering the bounded rationality problem equivalent to the rate distortion problem for lossy compression in information theory. Accordingly, the optimal prior and posterior strategies can be computed by the well-known Blahut-Arimoto algorithm which requires the computation of partition sums over all possible outcomes and cannot be applied straightforwardly to continuous problems. Here we derive a sampling-based alternative update rule for the adaptation of prior behaviors of decision-makers and we show convergence to the optimal prior predicted by rate distortion theory. Importantly, the update rule avoids typical infeasible operations such as the computation of partition sums. We show in simulations a proof of concept for discrete action and environment domains. This approach is not only interesting as a generic computational method, but might also provide a more realistic model of human decision-making processes occurring on a fast and a slow time scale.

AIDec 24, 2013
Bounded Rational Decision-Making in Changing Environments

Jordi Grau-Moya, Daniel A. Braun

A perfectly rational decision-maker chooses the best action with the highest utility gain from a set of possible actions. The optimality principles that describe such decision processes do not take into account the computational costs of finding the optimal action. Bounded rational decision-making addresses this problem by specifically trading off information-processing costs and expected utility. Interestingly, a similar trade-off between energy and entropy arises when describing changes in thermodynamic systems. This similarity has been recently used to describe bounded rational agents. Crucially, this framework assumes that the environment does not change while the decision-maker is computing the optimal policy. When this requirement is not fulfilled, the decision-maker will suffer inefficiencies in utility, that arise because the current policy is optimal for an environment in the past. Here we borrow concepts from non-equilibrium thermodynamics to quantify these inefficiencies and illustrate with simulations its relationship with computational resources.

MLJun 9, 2012
A Nonparametric Conjugate Prior Distribution for the Maximizing Argument of a Noisy Function

Pedro A. Ortega, Jordi Grau-Moya, Tim Genewein et al.

We propose a novel Bayesian approach to solve stochastic optimization problems that involve finding extrema of noisy, nonlinear functions. Previous work has focused on representing possible functions explicitly, which leads to a two-step procedure of first, doing inference over the function space and second, finding the extrema of these functions. Here we skip the representation step and directly model the distribution over extrema. To this end, we devise a non-parametric conjugate prior based on a kernel regressor. The resulting posterior distribution directly captures the uncertainty over the maximum of the unknown function. We illustrate the effectiveness of our model by optimizing a noisy, high-dimensional, non-convex objective function.