Zhou Zhao

2papers

2 Papers

2.8CVFeb 6Code
WorldEdit: Towards Open-World Image Editing with a Knowledge-Informed Benchmark

Wang Lin, Feng Wang, Majun Zhang et al.

Recent advances in image editing models have demonstrated remarkable capabilities in executing explicit instructions, such as attribute manipulation, style transfer, and pose synthesis. However, these models often face challenges when dealing with implicit editing instructions, which describe the cause of a visual change without explicitly detailing the resulting outcome. These limitations arise because existing models rely on uniform editing strategies that are not equipped to handle the complex world knowledge and reasoning required for implicit instructions. To address this gap, we introduce \textbf{WorldEdit}, a dataset specifically designed to enable world-driven image editing. WorldEdit consists of high-quality editing samples, guided by paraphrased instructions that align with real-world causal logic. Furthermore, we provide \textbf{WorldEdit-Test} for evaluating the existing model's performance on causal editing scenarios. With WorldEdit, we use a two-stage training framework for fine-tuning models like Bagel, integrating with a causal verification reward. Our results show that the proposed dataset and methods significantly narrow the gap with GPT-4o and Nano-Banana, demonstrating competitive performance not only in instruction following but also in knowledge plausibility, where many open-source systems typically struggle.

11.1CVFeb 9Code
WorldCompass: Reinforcement Learning for Long-Horizon World Models

Zehan Wang, Tengfei Wang, Haiyu Zhang et al.

This work presents WorldCompass, a novel Reinforcement Learning (RL) post-training framework for the long-horizon, interactive video-based world models, enabling them to explore the world more accurately and consistently based on interaction signals. To effectively "steer" the world model's exploration, we introduce three core innovations tailored to the autoregressive video generation paradigm: 1) Clip-level rollout Strategy: We generate and evaluate multiple samples at a single target clip, which significantly boosts rollout efficiency and provides fine-grained reward signals. 2) Complementary Reward Functions: We design reward functions for both interaction-following accuracy and visual quality, which provide direct supervision and effectively suppress reward-hacking behaviors. 3) Efficient RL Algorithm: We employ the negative-aware fine-tuning strategy coupled with various efficiency optimizations to efficiently and effectively enhance model capacity. Evaluations on the SoTA open-source world model, WorldPlay, demonstrate that WorldCompass significantly improves interaction accuracy and visual fidelity across various scenarios.