Zhengdong Hu

3papers

3 Papers

27.7CVJun 30Code
PixelEyes: Decoupling Perception and Reasoning for Pinpoint Visual Evidence Seeking

Dengxian Gong, Yuanzheng Wu, Haobo Yuan et al.

This paper explores multi-turn visual reasoning and observes that MLLMs repeatedly fail to localize the target, leading to long, redundant trajectories. We attribute this failure to the entanglement of reasoning and perception within a single model, the MLLM reasons and localizes simultaneously, and inaccurate localization triggers additional reasoning turns that bloat the trajectory. To solve this problem, we propose PixelEyes, a multi-turn visual reasoning agent that explicitly decouples reasoning from perception, i.e., the reasoner decides what to look for, while a specialized perception tool answers where it is. Specifically, PixelEyes introduces 1) Mask-guided Visual Search. A referring segmentation model is invoked to provide mask-precise localization, freeing the reasoner from the need to compensate for imprecise grounding. 2) Semantic-region Breadth-first Search (BFS). To eliminate redundant loops caused by repeatedly cropping incorrect sub-regions, we organize exploration as a breadth-first search over semantic regions. To internalize these capabilities, we construct the PixelEyes-6K dataset by resynthesizing expert trajectories from existing data. This explicitly embeds our mask-guided search and BFS logic into the model. We further introduce Pinpoint-Bench, a zero-hint visual search benchmark, i.e., no location cues are provided in the question, with instance-level masks and bounding boxes that separate localization failures from reasoning failures, enabling fine-grained analysis of failure modes such as inattentional blindness. Recent state-of-the-art MLLMs and visual reasoning agents leave large headroom on Pinpoint-Bench, demonstrating its quality and difficulty. Code and models are open-sourced.

8.6CVJun 5
Skill-3D: Evolving Scene-Aware Skills for Agentic 3D Spatial Reasoning

Haoyuan Li, Zhengdong Hu, Jun Wang et al.

This paper explores agentic 3D spatial understanding, i.e., MLLM agents performing 3D reasoning through tool use. Existing methods often misuse tools and exhibit biased tool preferences under 3D scenarios, leaving the agentic paradigm with only marginal gains over non-agentic strategies. We reveal that 3D spatial reasoning tasks are heterogeneous across scenes, while these agents apply a uniform tool-use strategy to all scenes rather than selecting tools according to the specific scene and task. To address this, we propose Skill-3D, a framework that learns self-evolving scene-aware skills. Specifically, Skill-3D identifies the task scene and records the agent's tool-use trajectory into a Scene Memory, where successful trajectories from similar scenes are aggregated and distilled into a reusable scene-aware skill, with failed ones attached to the skill as lessons. During training, once a similar scene recurs, the corresponding skill is injected to guide the agent, producing new trajectories whose successes and failures further refine the skill, forming a loop in which the memory and the skill library co-evolve. Experiments show that Skill-3D substantially improves tool utilization in 3D spatial reasoning (from 39% to 78% on VSI-Bench), driving the agent toward correct and sufficient tool use. For instance, it improves Gemini-3-Flash by 67% on MMSI-Bench. Furthermore, we conduct agentic post-training over skill-guided trajectories, which boosts Qwen3-VL-8B by 43% on VSI-Bench.

9.9AIFeb 15
Choosing How to Remember: Adaptive Memory Structures for LLM Agents

Mingfei Lu, Mengjia Wu, Feng Liu et al.

Memory is critical for enabling large language model (LLM) based agents to maintain coherent behavior over long-horizon interactions. However, existing agent memory systems suffer from two key gaps: they rely on a one-size-fits-all memory structure and do not model memory structure selection as a context-adaptive decision, limiting their ability to handle heterogeneous interaction patterns and resulting in suboptimal performance. We propose a unified framework, FluxMem, that enables adaptive memory organization for LLM agents. Our framework equips agents with multiple complementary memory structures. It explicitly learns to select among these structures based on interaction-level features, using offline supervision derived from downstream response quality and memory utilization. To support robust long-horizon memory evolution, we further introduce a three-level memory hierarchy and a Beta Mixture Model-based probabilistic gate for distribution-aware memory fusion, replacing brittle similarity thresholds. Experiments on two long-horizon benchmarks, PERSONAMEM and LoCoMo, demonstrate that our method achieves average improvements of 9.18% and 6.14%.