Hong Kuang

2papers

2 Papers

31.8CVMay 8
SatSurfGS: Generalizable 2D Gaussian Splatting for Sparse-View Satellite Surface Reconstruction

Min Chen, Wei Guo, Bin Wang et al.

Sparse-view satellite image surface reconstruction remains highly challenging, fundamentally because the reliability of multi-view matching under satellite imaging conditions is strongly spatially heterogeneous. Affected by large photometric differences, weak textures, and repetitive textures, multi-view geometric constraints are often sparse, unevenly distributed, and locally unreliable. Although 2D Gaussian Splatting (2DGS) is more suitable than 3D Gaussian Splatting (3DGS) for the explicit representation of continuous surfaces, research on generalizable feed-forward 2DGS frameworks for sparse-view satellite surface reconstruction is still lacking. To address this issue, we propose SatSurfGS, a generalizable sparse-view surface reconstruction method for satellite imagery based on 2DGS. The proposed method builds a coarse-to-fine Gaussian attribute prediction framework and explicitly models local geometric reliability at three levels: feature learning, Gaussian parameter estimation, and training optimization. Specifically, we propose a confidence-aware monocular multi-view feature fusion module to adaptively integrate monocular priors and multi-view matching features according to local confidence; a cross-stage self-consistency residual guidance module to stabilize stage-wise Gaussian parameter refinement using the residual between the rendered height map from the previous stage and the current-stage MVS height map, together with confidence information; and a confidence bidirectional routing loss to achieve differentiated allocation of geometric and appearance supervision. Experiments on satellite datasets show that the proposed method achieves improved rendering quality, surface reconstruction accuracy, cross-dataset generalization, and inference efficiency compared with representative generalizable baselines and competitive per-scene optimization methods.

CVDec 4, 2025
Gaussian Entropy Fields: Driving Adaptive Sparsity in 3D Gaussian Optimization

Hong Kuang, Jianchen Liu

3D Gaussian Splatting (3DGS) has emerged as a leading technique for novel view synthesis, demonstrating exceptional rendering efficiency. \replaced[]{Well-reconstructed surfaces can be characterized by low configurational entropy, where dominant primitives clearly define surface geometry while redundant components are suppressed.}{The key insight is that well-reconstructed surfaces naturally exhibit low configurational entropy, where dominant primitives clearly define surface geometry while suppressing redundant components.} Three complementary technical contributions are introduced: (1) entropy-driven surface modeling via entropy minimization for low configurational entropy in primitive distributions; (2) adaptive spatial regularization using the Surface Neighborhood Redundancy Index (SNRI) and image entropy-guided weighting; (3) multi-scale geometric preservation through competitive cross-scale entropy alignment. Extensive experiments demonstrate that GEF achieves competitive geometric precision on DTU and T\&T benchmarks, while delivering superior rendering quality compared to existing methods on Mip-NeRF 360. Notably, superior Chamfer Distance (0.64) on DTU and F1 score (0.44) on T\&T are obtained, alongside the best SSIM (0.855) and LPIPS (0.136) among baselines on Mip-NeRF 360, validating the framework's ability to enhance surface reconstruction accuracy without compromising photometric fidelity.