Matthias Hein

h-index1
2papers
1citation

2 Papers

1.5CVFeb 17Code
Visual Memory Injection Attacks for Multi-Turn Conversations

Christian Schlarmann, Matthias Hein

Generative large vision-language models (LVLMs) have recently achieved impressive performance gains, and their user base is growing rapidly. However, the security of LVLMs, in particular in a long-context multi-turn setting, is largely underexplored. In this paper, we consider the realistic scenario in which an attacker uploads a manipulated image to the web/social media. A benign user downloads this image and uses it as input to the LVLM. Our novel stealthy Visual Memory Injection (VMI) attack is designed such that on normal prompts the LVLM exhibits nominal behavior, but once the user gives a triggering prompt, the LVLM outputs a specific prescribed target message to manipulate the user, e.g. for adversarial marketing or political persuasion. Compared to previous work that focused on single-turn attacks, VMI is effective even after a long multi-turn conversation with the user. We demonstrate our attack on several recent open-weight LVLMs. This article thereby shows that large-scale manipulation of users is feasible with perturbed images in multi-turn conversation settings, calling for better robustness of LVLMs against these attacks. We release the source code at https://github.com/chs20/visual-memory-injection

1.4LGFeb 17
On the Out-of-Distribution Generalization of Reasoning in Multimodal LLMs for Simple Visual Planning Tasks

Yannic Neuhaus, Nicolas Flammarion, Matthias Hein et al.

Integrating reasoning in large language models and large vision-language models has recently led to significant improvement of their capabilities. However, the generalization of reasoning models is still vaguely defined and poorly understood. In this work, we present an evaluation framework to rigorously examine how well chain-of-thought (CoT) approaches generalize on a simple planning task. Specifically, we consider a grid-based navigation task in which a model is provided with a map and must output a sequence of moves that guides a player from a start position to a goal while avoiding obstacles. The versatility of the task and its data allows us to fine-tune model variants using different input representations (visual and textual) and CoT reasoning strategies, and systematically evaluate them under both in-distribution (ID) and out-of-distribution (OOD) test conditions. Our experiments show that, while CoT reasoning improves in-distribution generalization across all representations, out-of-distribution generalization (e.g., to larger maps) remains very limited in most cases when controlling for trivial matches with the ID data. Surprisingly, we find that reasoning traces which combine multiple text formats yield the best (and non-trivial) OOD generalization. Finally, purely text-based models consistently outperform those utilizing image-based inputs, including a recently proposed approach relying on latent space reasoning.