Xin Sun

CV
h-index52
26papers
2,033citations
Novelty49%
AI Score34

26 Papers

15.7CVJul 7, 2023Code
All in One: Exploring Unified Vision-Language Tracking with Multi-Modal Alignment

Chunhui Zhang, Xin Sun, Yiqian Yang et al.

Current mainstream vision-language (VL) tracking framework consists of three parts, \ie a visual feature extractor, a language feature extractor, and a fusion model. To pursue better performance, a natural modus operandi for VL tracking is employing customized and heavier unimodal encoders, and multi-modal fusion models. Albeit effective, existing VL trackers separate feature extraction and feature integration, resulting in extracted features that lack semantic guidance and have limited target-aware capability in complex scenarios, \eg similar distractors and extreme illumination. In this work, inspired by the recent success of exploring foundation models with unified architecture for both natural language and computer vision tasks, we propose an All-in-One framework, which learns joint feature extraction and interaction by adopting a unified transformer backbone. Specifically, we mix raw vision and language signals to generate language-injected vision tokens, which we then concatenate before feeding into the unified backbone architecture. This approach achieves feature integration in a unified backbone, removing the need for carefully-designed fusion modules and resulting in a more effective and efficient VL tracking framework. To further improve the learning efficiency, we introduce a multi-modal alignment module based on cross-modal and intra-modal contrastive objectives, providing more reasonable representations for the unified All-in-One transformer backbone. Extensive experiments on five benchmarks, \ie OTB99-L, TNL2K, LaSOT, LaSOT$_{\rm Ext}$ and WebUAV-3M, demonstrate the superiority of the proposed tracker against existing state-of-the-arts on VL tracking. Codes will be made publicly available at https://github.com/983632847/All-in-One.

14.1CVMay 25, 2022Code
You Need to Read Again: Multi-granularity Perception Network for Moment Retrieval in Videos

Xin Sun, Xuan Wang, Jialin Gao et al.

Moment retrieval in videos is a challenging task that aims to retrieve the most relevant video moment in an untrimmed video given a sentence description. Previous methods tend to perform self-modal learning and cross-modal interaction in a coarse manner, which neglect fine-grained clues contained in video content, query context, and their alignment. To this end, we propose a novel Multi-Granularity Perception Network (MGPN) that perceives intra-modality and inter-modality information at a multi-granularity level. Specifically, we formulate moment retrieval as a multi-choice reading comprehension task and integrate human reading strategies into our framework. A coarse-grained feature encoder and a co-attention mechanism are utilized to obtain a preliminary perception of intra-modality and inter-modality information. Then a fine-grained feature encoder and a conditioned interaction module are introduced to enhance the initial perception inspired by how humans address reading comprehension problems. Moreover, to alleviate the huge computation burden of some existing methods, we further design an efficient choice comparison module and reduce the hidden size with imperceptible quality loss. Extensive experiments on Charades-STA, TACoS, and ActivityNet Captions datasets demonstrate that our solution outperforms existing state-of-the-art methods. Codes are available at github.com/Huntersxsx/MGPN.

4.5CLMay 20, 2022Code
Lossless Acceleration for Seq2seq Generation with Aggressive Decoding

Tao Ge, Heming Xia, Xin Sun et al. · microsoft-research, pku

We study lossless acceleration for seq2seq generation with a novel decoding algorithm -- Aggressive Decoding. Unlike the previous efforts (e.g., non-autoregressive decoding) speeding up seq2seq generation at the cost of quality loss, our approach aims to yield the identical (or better) generation compared with autoregressive decoding but in a significant speedup, achieved by innovative cooperation of aggressive decoding and verification that are both efficient due to parallel computing. We propose two Aggressive Decoding paradigms for 2 kinds of seq2seq tasks: 1) For the seq2seq tasks whose inputs and outputs are highly similar (e.g., Grammatical Error Correction), we propose Input-guided Aggressive Decoding (IAD) that aggressively copies from the input sentence as drafted decoded tokens to verify in parallel; 2) For other general seq2seq tasks (e.g., Machine Translation), we propose Generalized Aggressive Decoding (GAD) that first employs an additional non-autoregressive decoding model for aggressive decoding and then verifies in parallel in the autoregressive manner. We test Aggressive Decoding on the most popular 6-layer Transformer model on GPU in multiple seq2seq tasks: 1) For IAD, we show that it can introduce a 7x-9x speedup for the Transformer in Grammatical Error Correction and Text Simplification tasks with the identical results as greedy decoding; 2) For GAD, we observe a 3x-5x speedup with the identical or even better quality in two important seq2seq tasks: Machine Translation and Abstractive Summarization. Moreover, Aggressive Decoding can benefit even more from stronger computing devices that are better at parallel computing. Given the lossless quality as well as significant and promising speedup, we believe Aggressive Decoding may potentially evolve into a de facto standard for efficient and lossless seq2seq generation in the near future.

0.8CLMay 11, 2022
Relational Triple Extraction: One Step is Enough

Yu-Ming Shang, Heyan Huang, Xin Sun et al. · microsoft-research

Extracting relational triples from unstructured text is an essential task in natural language processing and knowledge graph construction. Existing approaches usually contain two fundamental steps: (1) finding the boundary positions of head and tail entities; (2) concatenating specific tokens to form triples. However, nearly all previous methods suffer from the problem of error accumulation, i.e., the boundary recognition error of each entity in step (1) will be accumulated into the final combined triples. To solve the problem, in this paper, we introduce a fresh perspective to revisit the triple extraction task, and propose a simple but effective model, named DirectRel. Specifically, the proposed model first generates candidate entities through enumerating token sequences in a sentence, and then transforms the triple extraction task into a linking problem on a "head $\rightarrow$ tail" bipartite graph. By doing so, all triples can be directly extracted in only one step. Extensive experimental results on two widely used datasets demonstrate that the proposed model performs better than the state-of-the-art baselines.

5.9GRJul 28, 2022
A Repulsive Force Unit for Garment Collision Handling in Neural Networks

Qingyang Tan, Yi Zhou, Tuanfeng Wang et al.

Despite recent success, deep learning-based methods for predicting 3D garment deformation under body motion suffer from interpenetration problems between the garment and the body. To address this problem, we propose a novel collision handling neural network layer called Repulsive Force Unit (ReFU). Based on the signed distance function (SDF) of the underlying body and the current garment vertex positions, ReFU predicts the per-vertex offsets that push any interpenetrating vertex to a collision-free configuration while preserving the fine geometric details. We show that ReFU is differentiable with trainable parameters and can be integrated into different network backbones that predict 3D garment deformations. Our experiments show that ReFU significantly reduces the number of collisions between the body and the garment and better preserves geometric details compared to prior methods based on collision loss or post-processing optimization.

1.4CVMay 14, 2022
RiCS: A 2D Self-Occlusion Map for Harmonizing Volumetric Objects

Yunseok Jang, Ruben Villegas, Jimei Yang et al. · pku

There have been remarkable successes in computer vision with deep learning. While such breakthroughs show robust performance, there have still been many challenges in learning in-depth knowledge, like occlusion or predicting physical interactions. Although some recent works show the potential of 3D data in serving such context, it is unclear how we efficiently provide 3D input to the 2D models due to the misalignment in dimensionality between 2D and 3D. To leverage the successes of 2D models in predicting self-occlusions, we design Ray-marching in Camera Space (RiCS), a new method to represent the self-occlusions of foreground objects in 3D into a 2D self-occlusion map. We test the effectiveness of our representation on the human image harmonization task by predicting shading that is coherent with a given background image. Our experiments demonstrate that our representation map not only allows us to enhance the image quality but also to model temporally coherent complex shadow effects compared with the simulation-to-real and harmonization methods, both quantitatively and qualitatively. We further show that we can significantly improve the performance of human parts segmentation networks trained on existing synthetic datasets by enhancing the harmonization quality with our method.

14.1CVFeb 28, 2023
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing

Yichen Sheng, Jianming Zhang, Julien Philip et al. · pku

Lighting effects such as shadows or reflections are key in making synthetic images realistic and visually appealing. To generate such effects, traditional computer graphics uses a physically-based renderer along with 3D geometry. To compensate for the lack of geometry in 2D Image compositing, recent deep learning-based approaches introduced a pixel height representation to generate soft shadows and reflections. However, the lack of geometry limits the quality of the generated soft shadows and constrain reflections to pure specular ones. We introduce PixHt-Lab, a system leveraging an explicit mapping from pixel height representation to 3D space. Using this mapping, PixHt-Lab reconstructs both the cutout and background geometry and renders realistic, diverse, lighting effects for image compositing. Given a surface with physically-based materials, we can render reflections with varying glossiness. To generate more realistic soft shadows, we further propose to use 3D-aware buffer channels to guide a neural renderer. Both quantitative and qualitative evaluations demonstrate that PixHt-Lab significantly improves soft shadow generation.

15.0LGAug 8, 2024
DIVE: Subgraph Disagreement for Graph Out-of-Distribution Generalization

Xin Sun, Liang Wang, Qiang Liu et al.

This paper addresses the challenge of out-of-distribution (OOD) generalization in graph machine learning, a field rapidly advancing yet grappling with the discrepancy between source and target data distributions. Traditional graph learning algorithms, based on the assumption of uniform distribution between training and test data, falter in real-world scenarios where this assumption fails, resulting in suboptimal performance. A principal factor contributing to this suboptimal performance is the inherent simplicity bias of neural networks trained through Stochastic Gradient Descent (SGD), which prefer simpler features over more complex yet equally or more predictive ones. This bias leads to a reliance on spurious correlations, adversely affecting OOD performance in various tasks such as image recognition, natural language understanding, and graph classification. Current methodologies, including subgraph-mixup and information bottleneck approaches, have achieved partial success but struggle to overcome simplicity bias, often reinforcing spurious correlations. To tackle this, we propose DIVE, training a collection of models to focus on all label-predictive subgraphs by encouraging the models to foster divergence on the subgraph mask, which circumvents the limitation of a model solely focusing on the subgraph corresponding to simple structural patterns. Specifically, we employs a regularizer to punish overlap in extracted subgraphs across models, thereby encouraging different models to concentrate on distinct structural patterns. Model selection for robust OOD performance is achieved through validation accuracy. Tested across four datasets from GOOD benchmark and one dataset from DrugOOD benchmark, our approach demonstrates significant improvement over existing methods, effectively addressing the simplicity bias and enhancing generalization in graph machine learning.

16.4CVDec 21, 2023Code
Carve3D: Improving Multi-view Reconstruction Consistency for Diffusion Models with RL Finetuning

Desai Xie, Jiahao Li, Hao Tan et al.

Multi-view diffusion models, obtained by applying Supervised Finetuning (SFT) to text-to-image diffusion models, have driven recent breakthroughs in text-to-3D research. However, due to the limited size and quality of existing 3D datasets, they still suffer from multi-view inconsistencies and Neural Radiance Field (NeRF) reconstruction artifacts. We argue that multi-view diffusion models can benefit from further Reinforcement Learning Finetuning (RLFT), which allows models to learn from the data generated by themselves and improve beyond their dataset limitations during SFT. To this end, we introduce Carve3D, an improved RLFT algorithm coupled with a novel Multi-view Reconstruction Consistency (MRC) metric, to enhance the consistency of multi-view diffusion models. To measure the MRC metric on a set of multi-view images, we compare them with their corresponding NeRF renderings at the same camera viewpoints. The resulting model, which we denote as Carve3DM, demonstrates superior multi-view consistency and NeRF reconstruction quality than existing models. Our results suggest that pairing SFT with Carve3D's RLFT is essential for developing multi-view-consistent diffusion models, mirroring the standard Large Language Model (LLM) alignment pipeline. Our code, training and testing data, and video results are available at: https://desaixie.github.io/carve-3d.

7.3CVOct 11, 2021Code
SurroundNet: Towards Effective Low-Light Image Enhancement

Fei Zhou, Xin Sun, Junyu Dong et al.

Although Convolution Neural Networks (CNNs) has made substantial progress in the low-light image enhancement task, one critical problem of CNNs is the paradox of model complexity and performance. This paper presents a novel SurroundNet which only involves less than 150$K$ parameters (about 80-98 percent size reduction compared to SOTAs) and achieves very competitive performance. The proposed network comprises several Adaptive Retinex Blocks (ARBlock), which can be viewed as a novel extension of Single Scale Retinex in feature space. The core of our ARBlock is an efficient illumination estimation function called Adaptive Surround Function (ASF). It can be regarded as a general form of surround functions and be implemented by convolution layers. In addition, we also introduce a Low-Exposure Denoiser (LED) to smooth the low-light image before the enhancement. We evaluate the proposed method on the real-world low-light dataset. Experimental results demonstrate that the superiority of our submitted SurroundNet in both performance and network parameters against State-of-the-Art low-light image enhancement methods. Code is available at https: github.com/ouc-ocean-group/SurroundNet.

2.3GRDec 14, 2023
RNA: Relightable Neural Assets

Krishna Mullia, Fujun Luan, Xin Sun et al.

High-fidelity 3D assets with materials composed of fibers (including hair), complex layered material shaders, or fine scattering geometry are ubiquitous in high-end realistic rendering applications. Rendering such models is computationally expensive due to heavy shaders and long scattering paths. Moreover, implementing the shading and scattering models is non-trivial and has to be done not only in the 3D content authoring software (which is necessarily complex), but also in all downstream rendering solutions. For example, web and mobile viewers for complex 3D assets are desirable, but frequently cannot support the full shading complexity allowed by the authoring application. Our goal is to design a neural representation for 3D assets with complex shading that supports full relightability and full integration into existing renderers. We provide an end-to-end shading solution at the first intersection of a ray with the underlying geometry. All shading and scattering is precomputed and included in the neural asset; no multiple scattering paths need to be traced, and no complex shading models need to be implemented to render our assets, beyond a single neural architecture. We combine an MLP decoder with a feature grid. Shading consists of querying a feature vector, followed by an MLP evaluation producing the final reflectance value. Our method provides high-fidelity shading, close to the ground-truth Monte Carlo estimate even at close-up views. We believe our neural assets could be used in practical renderers, providing significant speed-ups and simplifying renderer implementations.

3.0CLJan 26, 2022
A Unified Strategy for Multilingual Grammatical Error Correction with Pre-trained Cross-Lingual Language Model

Xin Sun, Tao Ge, Shuming Ma et al.

Synthetic data construction of Grammatical Error Correction (GEC) for non-English languages relies heavily on human-designed and language-specific rules, which produce limited error-corrected patterns. In this paper, we propose a generic and language-independent strategy for multilingual GEC, which can train a GEC system effectively for a new non-English language with only two easy-to-access resources: 1) a pretrained cross-lingual language model (PXLM) and 2) parallel translation data between English and the language. Our approach creates diverse parallel GEC data without any language-specific operations by taking the non-autoregressive translation generated by PXLM and the gold translation as error-corrected sentence pairs. Then, we reuse PXLM to initialize the GEC model and pretrain it with the synthetic data generated by itself, which yields further improvement. We evaluate our approach on three public benchmarks of GEC in different languages. It achieves the state-of-the-art results on the NLPCC 2018 Task 2 dataset (Chinese) and obtains competitive performance on Falko-Merlin (German) and RULEC-GEC (Russian). Further analysis demonstrates that our data construction method is complementary to rule-based approaches.

8.6HCJan 10, 2022Code
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming

Shaoyu Chen, Budmonde Duinkharjav, Xin Sun et al.

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require streaming 3D assets to facilitate client-side interactions such as object manipulation and viewpoint movement. Compared to audio and video streaming, 3D streaming often requires larger data sizes and yet lower latency to ensure sufficient rendering quality, resolution, and latency for perceptual comfort. Thus, streaming 3D assets can be even more challenging than streaming audios/videos, and existing solutions often suffer from long loading time or limited quality. To address this critical and timely issue, we propose a perceptually-optimized progressive 3D streaming method for spatial quality and temporal consistency in immersive interactions. Based on the human visual mechanisms in the frequency domain, our model selects and schedules the streaming dataset for optimal spatial-temporal quality. We also train a neural network for our model to accelerate this decision process for real-time client-server applications. We evaluate our method via subjective studies and objective analysis under varying network conditions (from 3G to 5G) and client devices (HMD and traditional displays), and demonstrate better visual quality and temporal consistency than alternative solutions.

16.2CVJul 15, 2021
Single-image Full-body Human Relighting

Manuel Lagunas, Xin Sun, Jimei Yang et al.

We present a single-image data-driven method to automatically relight images with full-body humans in them. Our framework is based on a realistic scene decomposition leveraging precomputed radiance transfer (PRT) and spherical harmonics (SH) lighting. In contrast to previous work, we lift the assumptions on Lambertian materials and explicitly model diffuse and specular reflectance in our data. Moreover, we introduce an additional light-dependent residual term that accounts for errors in the PRT-based image reconstruction. We propose a new deep learning architecture, tailored to the decomposition performed in PRT, that is trained using a combination of L1, logarithmic, and rendering losses. Our model outperforms the state of the art for full-body human relighting both with synthetic images and photographs.

5.6CVJun 21, 2021
Knowledge Distillation via Instance-level Sequence Learning

Haoran Zhao, Xin Sun, Junyu Dong et al.

Recently, distillation approaches are suggested to extract general knowledge from a teacher network to guide a student network. Most of the existing methods transfer knowledge from the teacher network to the student via feeding the sequence of random mini-batches sampled uniformly from the data. Instead, we argue that the compact student network should be guided gradually using samples ordered in a meaningful sequence. Thus, it can bridge the gap of feature representation between the teacher and student network step by step. In this work, we provide a curriculum learning knowledge distillation framework via instance-level sequence learning. It employs the student network of the early epoch as a snapshot to create a curriculum for the student network's next training phase. We carry out extensive experiments on CIFAR-10, CIFAR-100, SVHN and CINIC-10 datasets. Compared with several state-of-the-art methods, our framework achieves the best performance with fewer iterations.

3.1LGApr 27, 2021
Network Embedding via Deep Prediction Model

Xin Sun, Zenghui Song, Yongbo Yu et al.

Network-structured data becomes ubiquitous in daily life and is growing at a rapid pace. It presents great challenges to feature engineering due to the high non-linearity and sparsity of the data. The local and global structure of the real-world networks can be reflected by dynamical transfer behaviors among nodes. This paper proposes a network embedding framework to capture the transfer behaviors on structured networks via deep prediction models. We first design a degree-weight biased random walk model to capture the transfer behaviors on the network. Then a deep network embedding method is introduced to preserve the transfer possibilities among the nodes. A network structure embedding layer is added into conventional deep prediction models, including Long Short-Term Memory Network and Recurrent Neural Network, to utilize the sequence prediction ability. To keep the local network neighborhood, we further perform a Laplacian supervised space optimization on the embedding feature representations. Experimental studies are conducted on various datasets including social networks, citation networks, biomedical network, collaboration network and language network. The results show that the learned representations can be effectively used as features in a variety of tasks, such as clustering, visualization, classification, reconstruction and link prediction, and achieve promising performance compared with state-of-the-arts.

10.6CVApr 18, 2021
Gaussian Dynamic Convolution for Efficient Single-Image Segmentation

Xin Sun, Changrui Chen, Xiaorui Wang et al.

Interactive single-image segmentation is ubiquitous in the scientific and commercial imaging software. In this work, we focus on the single-image segmentation problem only with some seeds such as scribbles. Inspired by the dynamic receptive field in the human being's visual system, we propose the Gaussian dynamic convolution (GDC) to fast and efficiently aggregate the contextual information for neural networks. The core idea is randomly selecting the spatial sampling area according to the Gaussian distribution offsets. Our GDC can be easily used as a module to build lightweight or complex segmentation networks. We adopt the proposed GDC to address the typical single-image segmentation tasks. Furthermore, we also build a Gaussian dynamic pyramid Pooling to show its potential and generality in common semantic segmentation. Experiments demonstrate that the GDC outperforms other existing convolutions on three benchmark segmentation datasets including Pascal-Context, Pascal-VOC 2012, and Cityscapes. Additional experiments are also conducted to illustrate that the GDC can produce richer and more vivid features compared with other convolutions. In general, our GDC is conducive to the convolutional neural networks to form an overall impression of the image.

8.7CVApr 12, 2021
Dual Discriminator Adversarial Distillation for Data-free Model Compression

Haoran Zhao, Xin Sun, Junyu Dong et al.

Knowledge distillation has been widely used to produce portable and efficient neural networks which can be well applied on edge devices for computer vision tasks. However, almost all top-performing knowledge distillation methods need to access the original training data, which usually has a huge size and is often unavailable. To tackle this problem, we propose a novel data-free approach in this paper, named Dual Discriminator Adversarial Distillation (DDAD) to distill a neural network without any training data or meta-data. To be specific, we use a generator to create samples through dual discriminator adversarial distillation, which mimics the original training data. The generator not only uses the pre-trained teacher's intrinsic statistics in existing batch normalization layers but also obtains the maximum discrepancy from the student model. Then the generated samples are used to train the compact student network under the supervision of the teacher. The proposed method obtains an efficient student network which closely approximates its teacher network, despite using no original training data. Extensive experiments are conducted to to demonstrate the effectiveness of the proposed approach on CIFAR-10, CIFAR-100 and Caltech101 datasets for classification tasks. Moreover, we extend our method to semantic segmentation tasks on several public datasets such as CamVid and NYUv2. All experiments show that our method outperforms all baselines for data-free knowledge distillation.

2.6CVMar 18, 2021
Similarity Transfer for Knowledge Distillation

Haoran Zhao, Kun Gong, Xin Sun et al.

Knowledge distillation is a popular paradigm for learning portable neural networks by transferring the knowledge from a large model into a smaller one. Most existing approaches enhance the student model by utilizing the similarity information between the categories of instance level provided by the teacher model. However, these works ignore the similarity correlation between different instances that plays an important role in confidence prediction. To tackle this issue, we propose a novel method in this paper, called similarity transfer for knowledge distillation (STKD), which aims to fully utilize the similarities between categories of multiple samples. Furthermore, we propose to better capture the similarity correlation between different instances by the mixup technique, which creates virtual samples by a weighted linear interpolation. Note that, our distillation loss can fully utilize the incorrect classes similarities by the mixed labels. The proposed approach promotes the performance of student model as the virtual sample created by multiple images produces a similar probability distribution in the teacher and student networks. Experiments and ablation studies on several public classification datasets including CIFAR-10,CIFAR-100,CINIC-10 and Tiny-ImageNet verify that this light-weight method can effectively boost the performance of the compact student model. It shows that STKD substantially has outperformed the vanilla knowledge distillation and has achieved superior accuracy over the state-of-the-art knowledge distillation methods.

1.2CVFeb 18, 2020
High-Order Paired-ASPP Networks for Semantic Segmenation

Yu Zhang, Xin Sun, Junyu Dong et al.

Current semantic segmentation models only exploit first-order statistics, while rarely exploring high-order statistics. However, common first-order statistics are insufficient to support a solid unanimous representation. In this paper, we propose High-Order Paired-ASPP Network to exploit high-order statistics from various feature levels. The network first introduces a High-Order Representation module to extract the contextual high-order information from all stages of the backbone. They can provide more semantic clues and discriminative information than the first-order ones. Besides, a Paired-ASPP module is proposed to embed high-order statistics of the early stages into the last stage. It can further preserve the boundary-related and spatial context in the low-level features for final prediction. Our experiments show that the high-order statistics significantly boost the performance on confusing objects. Our method achieves competitive performance without bells and whistles on three benchmarks, i.e, Cityscapes, ADE20K and Pascal-Context with the mIoU of 81.6%, 45.3% and 52.9%.

1.8CVDec 13, 2019
Multi-level Similarity Learning for Low-Shot Recognition

Hongwei Xv, Xin Sun, Junyu Dong et al.

Low-shot learning indicates the ability to recognize unseen objects based on very limited labeled training samples, which simulates human visual intelligence. According to this concept, we propose a multi-level similarity model (MLSM) to capture the deep encoded distance metric between the support and query samples. Our approach is achieved based on the fact that the image similarity learning can be decomposed into image-level, global-level, and object-level. Once the similarity function is established, MLSM will be able to classify images for unseen classes by computing the similarity scores between a limited number of labeled samples and the target images. Furthermore, we conduct 5-way experiments with both 1-shot and 5-shot setting on Caltech-UCSD datasets. It is demonstrated that the proposed model can achieve promising results compared with the existing methods in practical applications.

30.2CLOct 17, 2019
LibriVoxDeEn: A Corpus for German-to-English Speech Translation and German Speech Recognition

Benjamin Beilharz, Xin Sun, Sariya Karimova et al.

We present a corpus of sentence-aligned triples of German audio, German text, and English translation, based on German audiobooks. The speech translation data consist of 110 hours of audio material aligned to over 50k parallel sentences. An even larger dataset comprising 547 hours of German speech aligned to German text is available for speech recognition. The audio data is read speech and thus low in disfluencies. The quality of audio and sentence alignments has been checked by a manual evaluation, showing that speech alignment quality is in general very high. The sentence alignment quality is comparable to well-used parallel translation data and can be adjusted by cutoffs on the automatic alignment score. To our knowledge, this corpus is to date the largest resource for German speech recognition and for end-to-end German-to-English speech translation.

11.0CVJul 23, 2019
Few-shot Learning for Domain-specific Fine-grained Image Classification

Xin Sun, Hongwei Xv, Junyu Dong et al.

Learning to recognize novel visual categories from a few examples is a challenging task for machines in real-world industrial applications. In contrast, humans have the ability to discriminate even similar objects with little supervision. This paper attempts to address the few shot fine-grained image classification problem. We propose a feature fusion model to explore discriminative features by focusing on key regions. The model utilizes the focus area location mechanism to discover the perceptually similar regions among objects. High-order integration is employed to capture the interaction information among intra-parts. We also design a Center Neighbor Loss to form robust embedding space distributions. Furthermore, we build a typical fine-grained and few-shot learning dataset miniPPlankton from the real-world application in the area of marine ecological environments. Extensive experiments are carried out to validate the performance of our method. The results demonstrate that our model achieves competitive performance compared with state-of-the-art models. Our work is a valuable complement to the model domain-specific industrial applications.

11.0CVJul 23, 2019Code
Highlight Every Step: Knowledge Distillation via Collaborative Teaching

Haoran Zhao, Xin Sun, Junyu Dong et al.

High storage and computational costs obstruct deep neural networks to be deployed on resource-constrained devices. Knowledge distillation aims to train a compact student network by transferring knowledge from a larger pre-trained teacher model. However, most existing methods on knowledge distillation ignore the valuable information among training process associated with training results. In this paper, we provide a new Collaborative Teaching Knowledge Distillation (CTKD) strategy which employs two special teachers. Specifically, one teacher trained from scratch (i.e., scratch teacher) assists the student step by step using its temporary outputs. It forces the student to approach the optimal path towards the final logits with high accuracy. The other pre-trained teacher (i.e., expert teacher) guides the student to focus on a critical region which is more useful for the task. The combination of the knowledge from two special teachers can significantly improve the performance of the student network in knowledge distillation. The results of experiments on CIFAR-10, CIFAR-100, SVHN and Tiny ImageNet datasets verify that the proposed knowledge distillation method is efficient and achieves state-of-the-art performance.

8.0CVMay 19, 2017
Prediction of Sea Surface Temperature using Long Short-Term Memory

Qin Zhang, Hui Wang, Junyu Dong et al.

This letter adopts long short-term memory(LSTM) to predict sea surface temperature(SST), which is the first attempt, to our knowledge, to use recurrent neural network to solve the problem of SST prediction, and to make one week and one month daily prediction. We formulate the SST prediction problem as a time series regression problem. LSTM is a special kind of recurrent neural network, which introduces gate mechanism into vanilla RNN to prevent the vanished or exploding gradient problem. It has strong ability to model the temporal relationship of time series data and can handle the long-term dependency problem well. The proposed network architecture is composed of two kinds of layers: LSTM layer and full-connected dense layer. LSTM layer is utilized to model the time series relationship. Full-connected layer is utilized to map the output of LSTM layer to a final prediction. We explore the optimal setting of this architecture by experiments and report the accuracy of coastal seas of China to confirm the effectiveness of the proposed method. In addition, we also show its online updated characteristics.

0.9CVApr 13, 2017
A Procedural Texture Generation Framework Based on Semantic Descriptions

Junyu Dong, Lina Wang, Jun Liu et al.

Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as "regular," "lacelike," and "repetitive" and then a procedural model with proper parameters will be automatically suggested to generate the corresponding textures. By contrast, it is less practical for users to learn mathematical models and tune parameters based on multiple examinations of large numbers of generated textures. In this study, we propose a novel framework that generates procedural textures according to user-defined semantic descriptions, and we establish a mapping between procedural models and semantic texture descriptions. First, based on a vocabulary of semantic attributes collected from psychophysical experiments, a multi-label learning method is employed to annotate a large number of textures with semantic attributes to form a semantic procedural texture dataset. Then, we derive a low dimensional semantic space in which the semantic descriptions can be separated from one other. Finally, given a set of semantic descriptions, the diverse properties of the samples in the semantic space can lead the framework to find an appropriate generation model that uses appropriate parameters to produce a desired texture. The experimental results show that the proposed framework is effective and that the generated textures closely correlate with the input semantic descriptions.