Sergio Rozada

LG
h-index27
10papers
40citations
Novelty58%
AI Score48

10 Papers

LGJan 29
Learning Policy Representations for Steerable Behavior Synthesis

Beiming Li, Sergio Rozada, Alejandro Ribeiro

Given a Markov decision process (MDP), we seek to learn representations for a range of policies to facilitate behavior steering at test time. As policies of an MDP are uniquely determined by their occupancy measures, we propose modeling policy representations as expectations of state-action feature maps with respect to occupancy measures. We show that these representations can be approximated uniformly for a range of policies using a set-based architecture. Our model encodes a set of state-action samples into a latent embedding, from which we decode both the policy and its value functions corresponding to multiple rewards. We use variational generative approach to induce a smooth latent space, and further shape it with contrastive learning so that latent distances align with differences in value functions. This geometry permits gradient-based optimization directly in the latent space. Leveraging this capability, we solve a novel behavior synthesis task, where policies are steered to satisfy previously unseen value function constraints without additional training.

AIAug 19, 2024
Deterministic Policy Gradient Primal-Dual Methods for Continuous-Space Constrained MDPs

Sergio Rozada, Dongsheng Ding, Antonio G. Marques et al.

We study the problem of computing deterministic optimal policies for constrained Markov decision processes (MDPs) with continuous state and action spaces, which are widely encountered in constrained dynamical systems. Designing deterministic policy gradient methods in continuous state and action spaces is particularly challenging due to the lack of enumerable state-action pairs and the adoption of deterministic policies, hindering the application of existing policy gradient methods. To this end, we develop a deterministic policy gradient primal-dual method to find an optimal deterministic policy with non-asymptotic convergence. Specifically, we leverage regularization of the Lagrangian of the constrained MDP to propose a deterministic policy gradient primal-dual (D-PGPD) algorithm that updates the deterministic policy via a quadratic-regularized gradient ascent step and the dual variable via a quadratic-regularized gradient descent step. We prove that the primal-dual iterates of D-PGPD converge at a sub-linear rate to an optimal regularized primal-dual pair. We instantiate D-PGPD with function approximation and prove that the primal-dual iterates of D-PGPD converge at a sub-linear rate to an optimal regularized primal-dual pair, up to a function approximation error. Furthermore, we demonstrate the effectiveness of our method in two continuous control problems: robot navigation and fluid control. This appears to be the first work that proposes a deterministic policy search method for continuous-space constrained MDPs.

LGJan 17, 2025
Solving Finite-Horizon MDPs via Low-Rank Tensors

Sergio Rozada, Jose Luis Orejuela, Antonio G. Marques

We study the problem of learning optimal policies in finite-horizon Markov Decision Processes (MDPs) using low-rank reinforcement learning (RL) methods. In finite-horizon MDPs, the policies, and therefore the value functions (VFs) are not stationary. This aggravates the challenges of high-dimensional MDPs, as they suffer from the curse of dimensionality and high sample complexity. To address these issues, we propose modeling the VFs of finite-horizon MDPs as low-rank tensors, enabling a scalable representation that renders the problem of learning optimal policies tractable. We introduce an optimization-based framework for solving the Bellman equations with low-rank constraints, along with block-coordinate descent (BCD) and block-coordinate gradient descent (BCGD) algorithms, both with theoretical convergence guarantees. For scenarios where the system dynamics are unknown, we adapt the proposed BCGD method to estimate the VFs using sampled trajectories. Numerical experiments further demonstrate that the proposed framework reduces computational demands in controlled synthetic scenarios and more realistic resource allocation problems.

LGJan 8, 2025
Multilinear Tensor Low-Rank Approximation for Policy-Gradient Methods in Reinforcement Learning

Sergio Rozada, Hoi-To Wai, Antonio G. Marques

Reinforcement learning (RL) aims to estimate the action to take given a (time-varying) state, with the goal of maximizing a cumulative reward function. Predominantly, there are two families of algorithms to solve RL problems: value-based and policy-based methods, with the latter designed to learn a probabilistic parametric policy from states to actions. Most contemporary approaches implement this policy using a neural network (NN). However, NNs usually face issues related to convergence, architectural suitability, hyper-parameter selection, and underutilization of the redundancies of the state-action representations (e.g. locally similar states). This paper postulates multi-linear mappings to efficiently estimate the parameters of the RL policy. More precisely, we leverage the PARAFAC decomposition to design tensor low-rank policies. The key idea involves collecting the policy parameters into a tensor and leveraging tensor-completion techniques to enforce low rank. We establish theoretical guarantees of the proposed methods for various policy classes and validate their efficacy through numerical experiments. Specifically, we demonstrate that tensor low-rank policy models reduce computational and sample complexities in comparison to NN models while achieving similar rewards.

LGOct 6, 2025
Graph-Aware Diffusion for Signal Generation

Sergio Rozada, Vimal K. B., Andrea Cavallo et al.

We study the problem of generating graph signals from unknown distributions defined over given graphs, relevant to domains such as recommender systems or sensor networks. Our approach builds on generative diffusion models, which are well established in vision and graph generation but remain underexplored for graph signals. Existing methods lack generality, either ignoring the graph structure in the forward process or designing graph-aware mechanisms tailored to specific domains. We adopt a forward process that incorporates the graph through the heat equation. Rather than relying on the standard formulation, we consider a time-warped coefficient to mitigate the exponential decay of the drift term, yielding a graph-aware generative diffusion model (GAD). We analyze its forward dynamics, proving convergence to a Gaussian Markov random field with covariance parametrized by the graph Laplacian, and interpret the backward dynamics as a sequence of graph-signal denoising problems. Finally, we demonstrate the advantages of GAD on synthetic data, real traffic speed measurements, and a temperature sensor network.

LGSep 21, 2025
Graph Signal Generative Diffusion Models

Yigit Berkay Uslu, Samar Hadou, Sergio Rozada et al.

We introduce U-shaped encoder-decoder graph neural networks (U-GNNs) for stochastic graph signal generation using denoising diffusion processes. The architecture learns node features at different resolutions with skip connections between the encoder and decoder paths, analogous to the convolutional U-Net for image generation. The U-GNN is prominent for a pooling operation that leverages zero-padding and avoids arbitrary graph coarsening, with graph convolutions layered on top to capture local dependencies. This technique permits learning feature embeddings for sampled nodes at deeper levels of the architecture that remain convolutional with respect to the original graph. Applied to stock price prediction -- where deterministic forecasts struggle to capture uncertainties and tail events that are paramount -- we demonstrate the effectiveness of the diffusion model in probabilistic forecasting of stock prices.

AIJul 29, 2025
Unrolling Dynamic Programming via Graph Filters

Sergio Rozada, Samuel Rey, Gonzalo Mateos et al.

Dynamic programming (DP) is a fundamental tool used across many engineering fields. The main goal of DP is to solve Bellman's optimality equations for a given Markov decision process (MDP). Standard methods like policy iteration exploit the fixed-point nature of these equations to solve them iteratively. However, these algorithms can be computationally expensive when the state-action space is large or when the problem involves long-term dependencies. Here we propose a new approach that unrolls and truncates policy iterations into a learnable parametric model dubbed BellNet, which we train to minimize the so-termed Bellman error from random value function initializations. Viewing the transition probability matrix of the MDP as the adjacency of a weighted directed graph, we draw insights from graph signal processing to interpret (and compactly re-parameterize) BellNet as a cascade of nonlinear graph filters. This fresh look facilitates a concise, transferable, and unifying representation of policy and value iteration, with an explicit handle on complexity during inference. Preliminary experiments conducted in a grid-like environment demonstrate that BellNet can effectively approximate optimal policies in a fraction of the iterations required by classical methods.

LGJan 17, 2025
A Tensor Low-Rank Approximation for Value Functions in Multi-Task Reinforcement Learning

Sergio Rozada, Santiago Paternain, Juan Andres Bazerque et al.

In pursuit of reinforcement learning systems that could train in physical environments, we investigate multi-task approaches as a means to alleviate the need for massive data acquisition. In a tabular scenario where the Q-functions are collected across tasks, we model our learning problem as optimizing a higher order tensor structure. Recognizing that close-related tasks may require similar actions, our proposed method imposes a low-rank condition on this aggregated Q-tensor. The rationale behind this approach to multi-task learning is that the low-rank structure enforces the notion of similarity, without the need to explicitly prescribe which tasks are similar, but inferring this information from a reduced amount of data simultaneously with the stochastic optimization of the Q-tensor. The efficiency of our low-rank tensor approach to multi-task learning is demonstrated in two numerical experiments, first in a benchmark environment formed by a collection of inverted pendulums, and then into a practical scenario involving multiple wireless communication devices.

LGJan 21, 2022
Tensor and Matrix Low-Rank Value-Function Approximation in Reinforcement Learning

Sergio Rozada, Santiago Paternain, Antonio G. Marques

Value-function (VF) approximation is a central problem in Reinforcement Learning (RL). Classical non-parametric VF estimation suffers from the curse of dimensionality. As a result, parsimonious parametric models have been adopted to approximate VFs in high-dimensional spaces, with most efforts being focused on linear and neural-network-based approaches. Differently, this paper puts forth a a parsimonious non-parametric approach, where we use stochastic low-rank algorithms to estimate the VF matrix in an online and model-free fashion. Furthermore, as VFs tend to be multi-dimensional, we propose replacing the classical VF matrix representation with a tensor (multi-way array) representation and, then, use the PARAFAC decomposition to design an online model-free tensor low-rank algorithm. Different versions of the algorithms are proposed, their complexity is analyzed, and their performance is assessed numerically using standardized RL environments.

AIApr 18, 2021
Low-rank State-action Value-function Approximation

Sergio Rozada, Victor Tenorio, Antonio G. Marques

Value functions are central to Dynamic Programming and Reinforcement Learning but their exact estimation suffers from the curse of dimensionality, challenging the development of practical value-function (VF) estimation algorithms. Several approaches have been proposed to overcome this issue, from non-parametric schemes that aggregate states or actions to parametric approximations of state and action VFs via, e.g., linear estimators or deep neural networks. Relevantly, several high-dimensional state problems can be well-approximated by an intrinsic low-rank structure. Motivated by this and leveraging results from low-rank optimization, this paper proposes different stochastic algorithms to estimate a low-rank factorization of the $Q(s, a)$ matrix. This is a non-parametric alternative to VF approximation that dramatically reduces the computational and sample complexities relative to classical $Q$-learning methods that estimate $Q(s,a)$ separately for each state-action pair.