13.9ROMay 17
RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic ManipulationSixu Lin, Junliang Chen, Huaiyuan Xu et al.
Planning and acting in 3D environments is a fundamental capability for robotic manipulation in the real world. Although prior work has explored predictive flow planners to guide 3D manipulation, existing approaches often rely on modular pipelines stacking multiple submodels, resulting in high computational overhead and limited real-time performance. To address these challenges, we introduce RoboFlow4D, a lightweight flow world model that unifies perception and planning by estimating temporal motion in physical 3D space. As an end-to-end framework, RoboFlow4D directly predicts multi-frame 3D flows from visual observations and textual instructions, providing explicit flow-based planning to guide action generation. This design allows seamless integration with general action policies, forming an efficient observation-planning-execution closed loop. Through slow-fast collaboration between flow prediction and action control, RoboFlow4D enables real-time and resource-efficient manipulation. Extensive experiments in both simulation and real-world settings demonstrate that RoboFlow4D consistently improves manipulation success rates and computational efficiency, advancing flow-guided planning for embodied intelligence.
8.2ROMay 8
PhySPRING: Structure-Preserving Reduction of Physics-Informed Twins via GNNYixiong Jing, Xingyuan Chen, Guangming Wang et al.
Physics-based digital twins aim to predict the dynamics of real-world objects under interaction, enabling real-to-sim-to-real applications in robotics. Current approaches reconstruct such twins as explicit physical models (such as spring-mass systems) to predict the dynamics, but the resulting models often inherit the resolution of the visual reconstruction rather than being reduced to the physical complexity required to reproduce task-relevant dynamics. This mismatch introduces redundant topology, making repeated forward-dynamics rollouts unnecessarily expensive. To address this challenge, we present PhySPRING, an fully differentiable GNN-based method to reduce complexity in spring--mass digital twins. PhySPRING jointly learns a hierarchy of coarsened graph topologies and their mechanical parameters from observations. At each reduction level, PhySPRING merges nodes with similar learned dynamic responses to optimize the topology, while maintaining every reduced layer as an explicit spring--mass system. On the PhysTwin benchmark, PhySPRING improves dense reconstruction and prediction accuracy over PhysTwin, while reduced models retain stable physical and visual fidelity with up to a 2.30 times speed-up. We further demonstrate the effectiveness of PhySPRING in a Real2Sim robot policy-evaluation pipeline, where the reduced models are substituted zero-shot into ACT and $π_0$ evaluations, maintaining comparable manipulation success rates across downsampling levels while improving action-sampling effectiveness. Together, PhySPRING enables efficient and structure-preserving spring--mass reduction without sacrificing fidelity or robotic utility.
7.5ROJun 27
You Only Touch Once: 6-DoF Object Pose Estimation from Single Tactile ContactPengfei Ye, Yuxiang Ma, Haonan Chen et al.
Accurate 6-DoF object pose estimation is fundamental to robotic manipulation, yet vision-based methods often fail under occlusion, poor lighting, and reflective or transparent surfaces. We present YOTO, a tactile-only pose estimation system that recovers the full 6-DoF object pose from a single pair of simultaneous contacts, without requiring contact history. YOTO represents each tactile contact as a local 3D point cloud and localizes it on the object surface through a coarse-to-fine network. The two localized contacts, together with the calibrated sensor poses, are then fed to a closed-form normal-aware SVD solver that recovers the full 6-DoF object pose in one step. To reduce real-data requirements, the localization network is pretrained on virtual tactile patches sampled from the object model and fine-tuned with a small number of real contacts. We further show that YOTO can operate on object models reconstructed from consumer-grade mobile scans, and quantify the gap relative to CAD-based models. Experiments on four geometrically diverse objects demonstrate accurate tactile contact localization and pose estimation, outperforming vision-based and geometric baselines, especially when visual perception is unreliable. Code, trained models, and the real GelSight dataset will be released upon publication.
CVJun 25
SemCityLoc: Aerial 6DoF Localization Using Semantic 3D City ModelsJingfeng Mao, Xuyang Chen, Qilin Zhang et al.
Aerial 6DoF localization typically relies on precise GNSS signals or radiometrically rich 3D reconstructions, limiting scalability and on-board deployment. We propose SemCityLoc, a semantic-geometric alignment system that reframes aerial pose estimation as structured surface registration between foundation-model-derived visual priors and standardized LoD-compliant 3D city models. Instead of matching sparse contours or dense texture, our method aligns semantic surfaces and monocular depth with lightweight semantic 3D building models, increasing pose discriminability in repetitive and occluded urban environments. To enable accurate evaluation, we introduce SemCityLockeD, the first real-world benchmark combining centimeter-accurate UAV poses with standardized LoD1--LoD3 semantic city models and challenging low-altitude imagery. Experiments demonstrate substantial improvements over existing map-based approaches, improving recall by up to 36% and reducing mean positional error from 9.89m to 2.62m in challenging urban canyons. Our results indicate that semantically structured geometry provides sufficient and scalable constraints for high-precision aerial localization without radiometric scene reconstructions. The code and data are available at https://albertchen98.github.io/SemCityLoc.