1.1CLFeb 26
Reinforcing Real-world Service Agents: Balancing Utility and Cost in Task-oriented DialogueNing Gao, Wei Zhang, Yuqin Dai et al.
The rapid evolution of Large Language Models (LLMs) has accelerated the transition from conversational chatbots to general agents. However, effectively balancing empathetic communication with budget-aware decision-making remains an open challenge. Since existing methods fail to capture these complex strategic trade-offs, we propose InteractCS-RL, a framework that reframes task-oriented dialogue as a multi-granularity reinforcement learning process. Specifically, we first establish a User-centric Interaction Framework to provide a high-fidelity training gym, enabling agents to dynamically explore diverse strategies with persona-driven users. Then, we introduce Cost-aware Multi-turn Policy Optimization (CMPO) with a hybrid advantage estimation strategy. By integrating generative process credits and employing a PID-Lagrangian cost controller, CMPO effectively guides the policy to explore Pareto boundary between user reward and global cost constraints. Extensive experiments on customized real business scenarios demonstrate that InteractCS-RL significantly outperform other baselines across three evaluation dimensions. Further evaluation on tool-agent-user interaction benchmarks verify InteractCS-RL robustness across diverse domains.
1.2ARFeb 26
EvolveGen: Algorithmic Level Hardware Model Checking Benchmark Generation through Reinforcement LearningGuangyu Hu, Xiaofeng Zhou, Wei Zhang et al.
Progress in hardware model checking depends critically on high-quality benchmarks. However, the community faces a significant benchmark gap: existing suites are limited in number, often distributed only in representations such as BTOR2 without access to the originating register-transfer-level (RTL) designs, and biased toward extreme difficulty where instances are either trivial or intractable. These limitations hinder rigorous evaluation of new verification techniques and encourage overfitting of solver heuristics to a narrow set of problems. To address this, we introduce EvolveGen, a framework for generating hardware model checking benchmarks by combining reinforcement learning (RL) with high-level synthesis (HLS). Our approach operates at an algorithmic level of abstraction in which an RL agent learns to construct computation graphs. By compiling these graphs under different synthesis directives, we produce pairs of functionally equivalent but structurally distinct hardware designs, inducing challenging model checking instances. Solver runtime is used as the reward signal, enabling the agent to autonomously discover and generate small-but-hard instances that expose solver-specific weaknesses. Experiments show that EvolveGen efficiently creates a diverse benchmark set in standard formats (e.g., AIGER and BTOR2) and effectively reveals performance bottlenecks in state-of-the-art model checkers.