Perceptual Quality Assessment of Omnidirectional Audio-visual SignalsXilei Zhu, Huiyu Duan, Yuqin Cao et al.
Omnidirectional videos (ODVs) play an increasingly important role in the application fields of medical, education, advertising, tourism, etc. Assessing the quality of ODVs is significant for service-providers to improve the user's Quality of Experience (QoE). However, most existing quality assessment studies for ODVs only focus on the visual distortions of videos, while ignoring that the overall QoE also depends on the accompanying audio signals. In this paper, we first establish a large-scale audio-visual quality assessment dataset for omnidirectional videos, which includes 375 distorted omnidirectional audio-visual (A/V) sequences generated from 15 high-quality pristine omnidirectional A/V contents, and the corresponding perceptual audio-visual quality scores. Then, we design three baseline methods for full-reference omnidirectional audio-visual quality assessment (OAVQA), which combine existing state-of-the-art single-mode audio and video QA models via multimodal fusion strategies. We validate the effectiveness of the A/V multimodal fusion method for OAVQA on our dataset, which provides a new benchmark for omnidirectional QoE evaluation. Our dataset is available at https://github.com/iamazxl/OAVQA.
Saliency in Augmented RealityHuiyu Duan, Wei Shen, Xiongkuo Min et al.
With the rapid development of multimedia technology, Augmented Reality (AR) has become a promising next-generation mobile platform. The primary theory underlying AR is human visual confusion, which allows users to perceive the real-world scenes and augmented contents (virtual-world scenes) simultaneously by superimposing them together. To achieve good Quality of Experience (QoE), it is important to understand the interaction between two scenarios, and harmoniously display AR contents. However, studies on how this superimposition will influence the human visual attention are lacking. Therefore, in this paper, we mainly analyze the interaction effect between background (BG) scenes and AR contents, and study the saliency prediction problem in AR. Specifically, we first construct a Saliency in AR Dataset (SARD), which contains 450 BG images, 450 AR images, as well as 1350 superimposed images generated by superimposing BG and AR images in pair with three mixing levels. A large-scale eye-tracking experiment among 60 subjects is conducted to collect eye movement data. To better predict the saliency in AR, we propose a vector quantized saliency prediction method and generalize it for AR saliency prediction. For comparison, three benchmark methods are proposed and evaluated together with our proposed method on our SARD. Experimental results demonstrate the superiority of our proposed method on both of the common saliency prediction problem and the AR saliency prediction problem over benchmark methods. Our dataset and code are available at: https://github.com/DuanHuiyu/ARSaliency.
ESIQA: Perceptual Quality Assessment of Vision-Pro-based Egocentric Spatial ImagesXilei Zhu, Liu Yang, Huiyu Duan et al.
With the development of eXtended Reality (XR), photo capturing and display technology based on head-mounted displays (HMDs) have experienced significant advancements and gained considerable attention. Egocentric spatial images and videos are emerging as a compelling form of stereoscopic XR content. The assessment for the Quality of Experience (QoE) of XR content is important to ensure a high-quality viewing experience. Different from traditional 2D images, egocentric spatial images present challenges for perceptual quality assessment due to their special shooting, processing methods, and stereoscopic characteristics. However, the corresponding image quality assessment (IQA) research for egocentric spatial images is still lacking. In this paper, we establish the Egocentric Spatial Images Quality Assessment Database (ESIQAD), the first IQA database dedicated for egocentric spatial images as far as we know. Our ESIQAD includes 500 egocentric spatial images and the corresponding mean opinion scores (MOSs) under three display modes, including 2D display, 3D-window display, and 3D-immersive display. Based on our ESIQAD, we propose a novel mamba2-based multi-stage feature fusion model, termed ESIQAnet, which predicts the perceptual quality of egocentric spatial images under the three display modes. Specifically, we first extract features from multiple visual state space duality (VSSD) blocks, then apply cross attention to fuse binocular view information and use transposed attention to further refine the features. The multi-stage features are finally concatenated and fed into a quality regression network to predict the quality score. Extensive experimental results demonstrate that the ESIQAnet outperforms 22 state-of-the-art IQA models on the ESIQAD under all three display modes. The database and code are available at https://github.com/IntMeGroup/ESIQA.
22.1CVJul 6, 2022
Perceptual Quality Assessment of Omnidirectional ImagesHuiyu Duan, Guangtao Zhai, Xiongkuo Min et al.
Omnidirectional images and videos can provide immersive experience of real-world scenes in Virtual Reality (VR) environment. We present a perceptual omnidirectional image quality assessment (IQA) study in this paper since it is extremely important to provide a good quality of experience under the VR environment. We first establish an omnidirectional IQA (OIQA) database, which includes 16 source images and 320 distorted images degraded by 4 commonly encountered distortion types, namely JPEG compression, JPEG2000 compression, Gaussian blur and Gaussian noise. Then a subjective quality evaluation study is conducted on the OIQA database in the VR environment. Considering that humans can only see a part of the scene at one movement in the VR environment, visual attention becomes extremely important. Thus we also track head and eye movement data during the quality rating experiments. The original and distorted omnidirectional images, subjective quality ratings, and the head and eye movement data together constitute the OIQA database. State-of-the-art full-reference (FR) IQA measures are tested on the OIQA database, and some new observations different from traditional IQA are made.
AIGCIQA2023: A Large-scale Image Quality Assessment Database for AI Generated Images: from the Perspectives of Quality, Authenticity and CorrespondenceJiarui Wang, Huiyu Duan, Jing Liu et al.
In this paper, in order to get a better understanding of the human visual preferences for AIGIs, a large-scale IQA database for AIGC is established, which is named as AIGCIQA2023. We first generate over 2000 images based on 6 state-of-the-art text-to-image generation models using 100 prompts. Based on these images, a well-organized subjective experiment is conducted to assess the human visual preferences for each image from three perspectives including quality, authenticity and correspondence. Finally, based on this large-scale database, we conduct a benchmark experiment to evaluate the performance of several state-of-the-art IQA metrics on our constructed database.
21.5CVMar 20, 2022
End-to-End Human-Gaze-Target Detection with TransformersDanyang Tu, Xiongkuo Min, Huiyu Duan et al.
In this paper, we propose an effective and efficient method for Human-Gaze-Target (HGT) detection, i.e., gaze following. Current approaches decouple the HGT detection task into separate branches of salient object detection and human gaze prediction, employing a two-stage framework where human head locations must first be detected and then be fed into the next gaze target prediction sub-network. In contrast, we redefine the HGT detection task as detecting human head locations and their gaze targets, simultaneously. By this way, our method, named Human-Gaze-Target detection TRansformer or HGTTR, streamlines the HGT detection pipeline by eliminating all other additional components. HGTTR reasons about the relations of salient objects and human gaze from the global image context. Moreover, unlike existing two-stage methods that require human head locations as input and can predict only one human's gaze target at a time, HGTTR can directly predict the locations of all people and their gaze targets at one time in an end-to-end manner. The effectiveness and robustness of our proposed method are verified with extensive experiments on the two standard benchmark datasets, GazeFollowing and VideoAttentionTarget. Without bells and whistles, HGTTR outperforms existing state-of-the-art methods by large margins (6.4 mAP gain on GazeFollowing and 10.3 mAP gain on VideoAttentionTarget) with a much simpler architecture.
Confusing Image Quality Assessment: Towards Better Augmented Reality ExperienceHuiyu Duan, Xiongkuo Min, Yucheng Zhu et al.
With the development of multimedia technology, Augmented Reality (AR) has become a promising next-generation mobile platform. The primary value of AR is to promote the fusion of digital contents and real-world environments, however, studies on how this fusion will influence the Quality of Experience (QoE) of these two components are lacking. To achieve better QoE of AR, whose two layers are influenced by each other, it is important to evaluate its perceptual quality first. In this paper, we consider AR technology as the superimposition of virtual scenes and real scenes, and introduce visual confusion as its basic theory. A more general problem is first proposed, which is evaluating the perceptual quality of superimposed images, i.e., confusing image quality assessment. A ConFusing Image Quality Assessment (CFIQA) database is established, which includes 600 reference images and 300 distorted images generated by mixing reference images in pairs. Then a subjective quality perception study and an objective model evaluation experiment are conducted towards attaining a better understanding of how humans perceive the confusing images. An objective metric termed CFIQA is also proposed to better evaluate the confusing image quality. Moreover, an extended ARIQA study is further conducted based on the CFIQA study. We establish an ARIQA database to better simulate the real AR application scenarios, which contains 20 AR reference images, 20 background (BG) reference images, and 560 distorted images generated from AR and BG references, as well as the correspondingly collected subjective quality ratings. We also design three types of full-reference (FR) IQA metrics to study whether we should consider the visual confusion when designing corresponding IQA algorithms. An ARIQA metric is finally proposed for better evaluating the perceptual quality of AR images.
11.8CVDec 4, 2025Code
I2I-Bench: A Comprehensive Benchmark Suite for Image-to-Image Editing ModelsJuntong Wang, Jiarui Wang, Huiyu Duan et al.
Image editing models are advancing rapidly, yet comprehensive evaluation remains a significant challenge. Existing image editing benchmarks generally suffer from limited task scopes, insufficient evaluation dimensions, and heavy reliance on manual annotations, which significantly constrain their scalability and practical applicability. To address this, we propose \textbf{I2I-Bench}, a comprehensive benchmark for image-to-image editing models, which features (i) diverse tasks, encompassing 10 task categories across both single-image and multi-image editing tasks, (ii) comprehensive evaluation dimensions, including 30 decoupled and fine-grained evaluation dimensions with automated hybrid evaluation methods that integrate specialized tools and large multimodal models (LMMs), and (iii) rigorous alignment validation, justifying the consistency between our benchmark evaluations and human preferences. Using I2I-Bench, we benchmark numerous mainstream image editing models, investigating the gaps and trade-offs between editing models across various dimensions. We will open-source all components of I2I-Bench to facilitate future research.
14.5CVMar 20, 2022
Iwin: Human-Object Interaction Detection via Transformer with Irregular WindowsDanyang Tu, Xiongkuo Min, Huiyu Duan et al.
This paper presents a new vision Transformer, named Iwin Transformer, which is specifically designed for human-object interaction (HOI) detection, a detailed scene understanding task involving a sequential process of human/object detection and interaction recognition. Iwin Transformer is a hierarchical Transformer which progressively performs token representation learning and token agglomeration within irregular windows. The irregular windows, achieved by augmenting regular grid locations with learned offsets, 1) eliminate redundancy in token representation learning, which leads to efficient human/object detection, and 2) enable the agglomerated tokens to align with humans/objects with different shapes, which facilitates the acquisition of highly-abstracted visual semantics for interaction recognition. The effectiveness and efficiency of Iwin Transformer are verified on the two standard HOI detection benchmark datasets, HICO-DET and V-COCO. Results show our method outperforms existing Transformers-based methods by large margins (3.7 mAP gain on HICO-DET and 2.0 mAP gain on V-COCO) with fewer training epochs ($0.5 \times$).
AIM 2024 Challenge on Video Saliency Prediction: Methods and ResultsAndrey Moskalenko, Alexey Bryncev, Dmitry Vatolin et al.
This paper reviews the Challenge on Video Saliency Prediction at AIM 2024. The goal of the participants was to develop a method for predicting accurate saliency maps for the provided set of video sequences. Saliency maps are widely exploited in various applications, including video compression, quality assessment, visual perception studies, the advertising industry, etc. For this competition, a previously unused large-scale audio-visual mouse saliency (AViMoS) dataset of 1500 videos with more than 70 observers per video was collected using crowdsourced mouse tracking. The dataset collection methodology has been validated using conventional eye-tracking data and has shown high consistency. Over 30 teams registered in the challenge, and there are 7 teams that submitted the results in the final phase. The final phase solutions were tested and ranked by commonly used quality metrics on a private test subset. The results of this evaluation and the descriptions of the solutions are presented in this report. All data, including the private test subset, is made publicly available on the challenge homepage - https://challenges.videoprocessing.ai/challenges/video-saliency-prediction.html.
UniProcessor: A Text-induced Unified Low-level Image ProcessorHuiyu Duan, Xiongkuo Min, Sijing Wu et al.
Image processing, including image restoration, image enhancement, etc., involves generating a high-quality clean image from a degraded input. Deep learning-based methods have shown superior performance for various image processing tasks in terms of single-task conditions. However, they require to train separate models for different degradations and levels, which limits the generalization abilities of these models and restricts their applications in real-world. In this paper, we propose a text-induced unified image processor for low-level vision tasks, termed UniProcessor, which can effectively process various degradation types and levels, and support multimodal control. Specifically, our UniProcessor encodes degradation-specific information with the subject prompt and process degradations with the manipulation prompt. These context control features are injected into the UniProcessor backbone via cross-attention to control the processing procedure. For automatic subject-prompt generation, we further build a vision-language model for general-purpose low-level degradation perception via instruction tuning techniques. Our UniProcessor covers 30 degradation types, and extensive experiments demonstrate that our UniProcessor can well process these degradations without additional training or tuning and outperforms other competing methods. Moreover, with the help of degradation-aware context control, our UniProcessor first shows the ability to individually handle a single distortion in an image with multiple degradations.
8.4CVNov 9, 2023
Audio-visual Saliency for Omnidirectional VideosYuxin Zhu, Xilei Zhu, Huiyu Duan et al.
Visual saliency prediction for omnidirectional videos (ODVs) has shown great significance and necessity for omnidirectional videos to help ODV coding, ODV transmission, ODV rendering, etc.. However, most studies only consider visual information for ODV saliency prediction while audio is rarely considered despite its significant influence on the viewing behavior of ODV. This is mainly due to the lack of large-scale audio-visual ODV datasets and corresponding analysis. Thus, in this paper, we first establish the largest audio-visual saliency dataset for omnidirectional videos (AVS-ODV), which comprises the omnidirectional videos, audios, and corresponding captured eye-tracking data for three video sound modalities including mute, mono, and ambisonics. Then we analyze the visual attention behavior of the observers under various omnidirectional audio modalities and visual scenes based on the AVS-ODV dataset. Furthermore, we compare the performance of several state-of-the-art saliency prediction models on the AVS-ODV dataset and construct a new benchmark. Our AVS-ODV datasets and the benchmark will be released to facilitate future research.
Masked Autoencoders as Image ProcessorsHuiyu Duan, Wei Shen, Xiongkuo Min et al.
Transformers have shown significant effectiveness for various vision tasks including both high-level vision and low-level vision. Recently, masked autoencoders (MAE) for feature pre-training have further unleashed the potential of Transformers, leading to state-of-the-art performances on various high-level vision tasks. However, the significance of MAE pre-training on low-level vision tasks has not been sufficiently explored. In this paper, we show that masked autoencoders are also scalable self-supervised learners for image processing tasks. We first present an efficient Transformer model considering both channel attention and shifted-window-based self-attention termed CSformer. Then we develop an effective MAE architecture for image processing (MAEIP) tasks. Extensive experimental results show that with the help of MAEIP pre-training, our proposed CSformer achieves state-of-the-art performance on various image processing tasks, including Gaussian denoising, real image denoising, single-image motion deblurring, defocus deblurring, and image deraining.
How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and ModelYuxin Zhu, Huiyu Duan, Kaiwei Zhang et al.
Understanding and predicting viewer attention in omnidirectional videos (ODVs) is crucial for enhancing user engagement in virtual and augmented reality applications. Although both audio and visual modalities are essential for saliency prediction in ODVs, the joint exploitation of these two modalities has been limited, primarily due to the absence of large-scale audio-visual saliency databases and comprehensive analyses. This paper comprehensively investigates audio-visual attention in ODVs from both subjective and objective perspectives. Specifically, we first introduce a new audio-visual saliency database for omnidirectional videos, termed AVS-ODV database, containing 162 ODVs and corresponding eye movement data collected from 60 subjects under three audio modes including mute, mono, and ambisonics. Based on the constructed AVS-ODV database, we perform an in-depth analysis of how audio influences visual attention in ODVs. To advance the research on audio-visual saliency prediction for ODVs, we further establish a new benchmark based on the AVS-ODV database by testing numerous state-of-the-art saliency models, including visual-only models and audio-visual models. In addition, given the limitations of current models, we propose an innovative omnidirectional audio-visual saliency prediction network (OmniAVS), which is built based on the U-Net architecture, and hierarchically fuses audio and visual features from the multimodal aligned embedding space. Extensive experimental results demonstrate that the proposed OmniAVS model outperforms other state-of-the-art models on both ODV AVS prediction and traditional AVS predcition tasks. The AVS-ODV database and OmniAVS model will be released to facilitate future research.
10.7MMMar 26
Ges-QA: A Multidimensional Quality Assessment Dataset for Audio-to-3D Gesture GenerationZhilin Gao, Yunhao Li, Sijing Wu et al.
The Audio-to-3D-Gesture (A2G) task has enormous potential for various applications in virtual reality and computer graphics, etc. However, current evaluation metrics, such as Fréchet Gesture Distance or Beat Constancy, fail at reflecting the human preference of the generated 3D gestures. To cope with this problem, exploring human preference and an objective quality assessment metric for AI-generated 3D human gestures is becoming increasingly significant. In this paper, we introduce the Ges-QA dataset, which includes 1,400 samples with multidimensional scores for gesture quality and audio-gesture consistency. Moreover, we collect binary classification labels to determine whether the generated gestures match the emotions of the audio. Equipped with our Ges-QA dataset, we propose a multi-modal transformer-based neural network with 3 branches for video, audio and 3D skeleton modalities, which can score A2G contents in multiple dimensions. Comparative experimental results and ablation studies demonstrate that Ges-QAer yields state-of-the-art performance on our dataset.
Quality Assessment for AI Generated Images with Instruction TuningJiarui Wang, Huiyu Duan, Guangtao Zhai et al.
Artificial Intelligence Generated Content (AIGC) has grown rapidly in recent years, among which AI-based image generation has gained widespread attention due to its efficient and imaginative image creation ability. However, AI-generated Images (AIGIs) may not satisfy human preferences due to their unique distortions, which highlights the necessity to understand and evaluate human preferences for AIGIs. To this end, in this paper, we first establish a novel Image Quality Assessment (IQA) database for AIGIs, termed AIGCIQA2023+, which provides human visual preference scores and detailed preference explanations from three perspectives including quality, authenticity, and correspondence. Then, based on the constructed AIGCIQA2023+ database, this paper presents a MINT-IQA model to evaluate and explain human preferences for AIGIs from Multi-perspectives with INstruction Tuning. Specifically, the MINT-IQA model first learn and evaluate human preferences for AI-generated Images from multi-perspectives, then via the vision-language instruction tuning strategy, MINT-IQA attains powerful understanding and explanation ability for human visual preference on AIGIs, which can be used for feedback to further improve the assessment capabilities. Extensive experimental results demonstrate that the proposed MINT-IQA model achieves state-of-the-art performance in understanding and evaluating human visual preferences for AIGIs, and the proposed model also achieves competing results on traditional IQA tasks compared with state-of-the-art IQA models. The AIGCIQA2023+ database and MINT-IQA model are available at: https://github.com/IntMeGroup/MINT-IQA.
LMM4LMM: Benchmarking and Evaluating Large-multimodal Image Generation with LMMsJiarui Wang, Huiyu Duan, Yu Zhao et al.
Recent breakthroughs in large multimodal models (LMMs) have significantly advanced both text-to-image (T2I) generation and image-to-text (I2T) interpretation. However, many generated images still suffer from issues related to perceptual quality and text-image alignment. Given the high cost and inefficiency of manual evaluation, an automatic metric that aligns with human preferences is desirable. To this end, we present EvalMi-50K, a comprehensive dataset and benchmark for evaluating large-multimodal image generation, which features (i) comprehensive tasks, encompassing 2,100 extensive prompts across 20 fine-grained task dimensions, and (ii) large-scale human-preference annotations, including 100K mean-opinion scores (MOSs) and 50K question-answering (QA) pairs annotated on 50,400 images generated from 24 T2I models. Based on EvalMi-50K, we propose LMM4LMM, an LMM-based metric for evaluating large multimodal T2I generation from multiple dimensions including perception, text-image correspondence, and task-specific accuracy. Extensive experimental results show that LMM4LMM achieves state-of-the-art performance on EvalMi-50K, and exhibits strong generalization ability on other AI-generated image evaluation benchmark datasets, manifesting the generality of both the EvalMi-50K dataset and LMM4LMM metric. Both EvalMi-50K and LMM4LMM will be released at https://github.com/IntMeGroup/LMM4LMM.
How is Visual Attention Influenced by Text Guidance? Database and ModelYinan Sun, Xiongkuo Min, Huiyu Duan et al.
The analysis and prediction of visual attention have long been crucial tasks in the fields of computer vision and image processing. In practical applications, images are generally accompanied by various text descriptions, however, few studies have explored the influence of text descriptions on visual attention, let alone developed visual saliency prediction models considering text guidance. In this paper, we conduct a comprehensive study on text-guided image saliency (TIS) from both subjective and objective perspectives. Specifically, we construct a TIS database named SJTU-TIS, which includes 1200 text-image pairs and the corresponding collected eye-tracking data. Based on the established SJTU-TIS database, we analyze the influence of various text descriptions on visual attention. Then, to facilitate the development of saliency prediction models considering text influence, we construct a benchmark for the established SJTU-TIS database using state-of-the-art saliency models. Finally, considering the effect of text descriptions on visual attention, while most existing saliency models ignore this impact, we further propose a text-guided saliency (TGSal) prediction model, which extracts and integrates both image features and text features to predict the image saliency under various text-description conditions. Our proposed model significantly outperforms the state-of-the-art saliency models on both the SJTU-TIS database and the pure image saliency databases in terms of various evaluation metrics. The SJTU-TIS database and the code of the proposed TGSal model will be released at: https://github.com/IntMeGroup/TGSal.
Omni$^2$: Unifying Omnidirectional Image Generation and Editing in an Omni ModelLiu Yang, Huiyu Duan, Yucheng Zhu et al.
$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires specialized equipment, making ODI synthesis increasingly important. While common 2D image generation and editing methods are rapidly advancing, these models struggle to deliver satisfactory results when generating or editing ODIs due to the unique format and broad 360$^{\circ}$ Field-of-View (FoV) of ODIs. To bridge this gap, we construct \textbf{\textit{Any2Omni}}, the first comprehensive ODI generation-editing dataset comprises 60,000+ training data covering diverse input conditions and up to 9 ODI generation and editing tasks. Built upon Any2Omni, we propose an \textbf{\underline{Omni}} model for \textbf{\underline{Omni}}-directional image generation and editing (\textbf{\textit{Omni$^2$}}), with the capability of handling various ODI generation and editing tasks under diverse input conditions using one model. Extensive experiments demonstrate the superiority and effectiveness of the proposed Omni$^2$ model for both the ODI generation and editing tasks. Both the Any2Omni dataset and the Omni$^2$ model are publicly available at: https://github.com/IntMeGroup/Omni2.
LMM4Edit: Benchmarking and Evaluating Multimodal Image Editing with LMMsZitong Xu, Huiyu Duan, Bingnan Liu et al.
The rapid advancement of Text-guided Image Editing (TIE) enables image modifications through text prompts. However, current TIE models still struggle to balance image quality, editing alignment, and consistency with the original image, limiting their practical applications. Existing TIE evaluation benchmarks and metrics have limitations on scale or alignment with human perception. To this end, we introduce EBench-18K, the first large-scale image Editing Benchmark including 18K edited images with fine-grained human preference annotations for evaluating TIE. Specifically, EBench-18K includes 1,080 source images with corresponding editing prompts across 21 tasks, 18K+ edited images produced by 17 state-of-the-art TIE models, 55K+ mean opinion scores (MOSs) assessed from three evaluation dimensions, and 18K+ question-answering (QA) pairs. Based on EBench-18K, we employ outstanding LMMs to assess edited images, while the evaluation results, in turn, provide insights into assessing the alignment between the LMMs' understanding ability and human preferences. Then, we propose LMM4Edit, a LMM-based metric for evaluating image Editing models from perceptual quality, editing alignment, attribute preservation, and task-specific QA accuracy in an all-in-one manner. Extensive experiments show that LMM4Edit achieves outstanding performance and aligns well with human preference. Zero-shot validation on the other datasets also shows the generalization ability of our model. The dataset and code are available at https://github.com/IntMeGroup/LMM4Edit.
ESVQA: Perceptual Quality Assessment of Egocentric Spatial VideosXilei Zhu, Huiyu Duan, Liu Yang et al.
With the rapid development of eXtended Reality (XR), egocentric spatial shooting and display technologies have further enhanced immersion and engagement for users, delivering more captivating and interactive experiences. Assessing the quality of experience (QoE) of egocentric spatial videos is crucial to ensure a high-quality viewing experience. However, the corresponding research is still lacking. In this paper, we use the concept of embodied experience to highlight this more immersive experience and study the new problem, i.e., embodied perceptual quality assessment for egocentric spatial videos. Specifically, we introduce the first Egocentric Spatial Video Quality Assessment Database (ESVQAD), which comprises 600 egocentric spatial videos captured using the Apple Vision Pro and their corresponding mean opinion scores (MOSs). Furthermore, we propose a novel multi-dimensional binocular feature fusion model, termed ESVQAnet, which integrates binocular spatial, motion, and semantic features to predict the overall perceptual quality. Experimental results demonstrate the ESVQAnet significantly outperforms 16 state-of-the-art VQA models on the embodied perceptual quality assessment task, and exhibits strong generalization capability on traditional VQA tasks. The database and code are available at https://github.com/iamazxl/ESVQA.
LOVE: Benchmarking and Evaluating Text-to-Video Generation and Video-to-Text InterpretationJiarui Wang, Huiyu Duan, Ziheng Jia et al.
Recent advancements in large multimodal models (LMMs) have driven substantial progress in both text-to-video (T2V) generation and video-to-text (V2T) interpretation tasks. However, current AI-generated videos (AIGVs) still exhibit limitations in terms of perceptual quality and text-video alignment. Therefore, a reliable and scalable automatic model for AIGV evaluation is desirable, which heavily relies on the scale and quality of human annotations. To this end, we present AIGVE-60K, a comprehensive dataset and benchmark for AI-Generated Video Evaluation, which features (i) comprehensive tasks, encompassing 3,050 extensive prompts across 20 fine-grained task dimensions, (ii) the largest human annotations, including 120K mean-opinion scores (MOSs) and 60K question-answering (QA) pairs annotated on 58,500 videos generated from 30 T2V models, and (iii) bidirectional benchmarking and evaluating for both T2V generation and V2T interpretation capabilities. Based on AIGVE-60K, we propose LOVE, a LMM-based metric for AIGV Evaluation from multiple dimensions including perceptual preference, text-video correspondence, and task-specific accuracy in terms of both instance level and model level. Comprehensive experiments demonstrate that LOVE not only achieves state-of-the-art performance on the AIGVE-60K dataset, but also generalizes effectively to a wide range of other AIGV evaluation benchmarks. These findings highlight the significance of the AIGVE-60K dataset. Database and codes are anonymously available at https://github.com/IntMeGroup/LOVE.
DFBench: Benchmarking Deepfake Image Detection Capability of Large Multimodal ModelsJiarui Wang, Huiyu Duan, Juntong Wang et al.
With the rapid advancement of generative models, the realism of AI-generated images has significantly improved, posing critical challenges for verifying digital content authenticity. Current deepfake detection methods often depend on datasets with limited generation models and content diversity that fail to keep pace with the evolving complexity and increasing realism of the AI-generated content. Large multimodal models (LMMs), widely adopted in various vision tasks, have demonstrated strong zero-shot capabilities, yet their potential in deepfake detection remains largely unexplored. To bridge this gap, we present \textbf{DFBench}, a large-scale DeepFake Benchmark featuring (i) broad diversity, including 540,000 images across real, AI-edited, and AI-generated content, (ii) latest model, the fake images are generated by 12 state-of-the-art generation models, and (iii) bidirectional benchmarking and evaluating for both the detection accuracy of deepfake detectors and the evasion capability of generative models. Based on DFBench, we propose \textbf{MoA-DF}, Mixture of Agents for DeepFake detection, leveraging a combined probability strategy from multiple LMMs. MoA-DF achieves state-of-the-art performance, further proving the effectiveness of leveraging LMMs for deepfake detection. Database and codes are publicly available at https://github.com/IntMeGroup/DFBench.
20.8MMFeb 5, 2024
Perceptual Video Quality Assessment: A SurveyXiongkuo Min, Huiyu Duan, Wei Sun et al.
Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the advancement of internet communication and cloud service technology, video content and traffic are growing exponentially, which further emphasizes the requirement for accurate and rapid assessment of video quality. Therefore, numerous subjective and objective video quality assessment studies have been conducted over the past two decades for both generic videos and specific videos such as streaming, user-generated content (UGC), 3D, virtual and augmented reality (VR and AR), high frame rate (HFR), audio-visual, etc. This survey provides an up-to-date and comprehensive review of these video quality assessment studies. Specifically, we first review the subjective video quality assessment methodologies and databases, which are necessary for validating the performance of video quality metrics. Second, the objective video quality assessment algorithms for general purposes are surveyed and concluded according to the methodologies utilized in the quality measures. Third, we overview the objective video quality assessment measures for specific applications and emerging topics. Finally, the performances of the state-of-the-art video quality assessment measures are compared and analyzed. This survey provides a systematic overview of both classical works and recent progresses in the realm of video quality assessment, which can help other researchers quickly access the field and conduct relevant research.
GeoX-Bench: Benchmarking Cross-View Geo-Localization and Pose Estimation Capabilities of Large Multimodal ModelsYushuo Zheng, Jiangyong Ying, Huiyu Duan et al.
Large multimodal models (LMMs) have demonstrated remarkable capabilities across a wide range of tasks, however their knowledge and abilities in the cross-view geo-localization and pose estimation domains remain unexplored, despite potential benefits for navigation, autonomous driving, outdoor robotics, \textit{etc}. To bridge this gap, we introduce \textbf{GeoX-Bench}, a comprehensive \underline{Bench}mark designed to explore and evaluate the capabilities of LMMs in \underline{cross}-view \underline{Geo}-localization and pose estimation. Specifically, GeoX-Bench contains 10,859 panoramic-satellite image pairs spanning 128 cities in 49 countries, along with corresponding 755,976 question-answering (QA) pairs. Among these, 42,900 QA pairs are designated for benchmarking, while the remaining are intended to enhance the capabilities of LMMs. Based on GeoX-Bench, we evaluate the capabilities of 25 state-of-the-art LMMs on cross-view geo-localization and pose estimation tasks, and further explore the empowered capabilities of instruction-tuning. Our benchmark demonstrate that while current LMMs achieve impressive performance in geo-localization tasks, their effectiveness declines significantly on the more complex pose estimation tasks, highlighting a critical area for future improvement, and instruction-tuning LMMs on the training data of GeoX-Bench can significantly improve the cross-view geo-sense abilities. The GeoX-Bench is available at \textcolor{magenta}{https://github.com/IntMeGroup/GeoX-Bench}.
Quality-guided Skin Tone Enhancement for Portrait PhotographyShiqi Gao, Huiyu Duan, Xinyue Li et al.
In recent years, learning-based color and tone enhancement methods for photos have become increasingly popular. However, most learning-based image enhancement methods just learn a mapping from one distribution to another based on one dataset, lacking the ability to adjust images continuously and controllably. It is important to enable the learning-based enhancement models to adjust an image continuously, since in many cases we may want to get a slighter or stronger enhancement effect rather than one fixed adjusted result. In this paper, we propose a quality-guided image enhancement paradigm that enables image enhancement models to learn the distribution of images with various quality ratings. By learning this distribution, image enhancement models can associate image features with their corresponding perceptual qualities, which can be used to adjust images continuously according to different quality scores. To validate the effectiveness of our proposed method, a subjective quality assessment experiment is first conducted, focusing on skin tone adjustment in portrait photography. Guided by the subjective quality ratings obtained from this experiment, our method can adjust the skin tone corresponding to different quality requirements. Furthermore, an experiment conducted on 10 natural raw images corroborates the effectiveness of our model in situations with fewer subjects and fewer shots, and also demonstrates its general applicability to natural images. Our project page is https://github.com/IntMeGroup/quality-guided-enhancement .
3.6CVJan 5, 2025Code
Facial Attractiveness Prediction in Live Streaming: A New Benchmark and Multi-modal MethodHui Li, Xiaoyu Ren, Hongjiu Yu et al.
Facial attractiveness prediction (FAP) has long been an important computer vision task, which could be widely applied in live streaming for facial retouching, content recommendation, etc. However, previous FAP datasets are either small, closed-source, or lack diversity. Moreover, the corresponding FAP models exhibit limited generalization and adaptation ability. To overcome these limitations, in this paper we present LiveBeauty, the first large-scale live-specific FAP dataset, in a more challenging application scenario, i.e., live streaming. 10,000 face images are collected from a live streaming platform directly, with 200,000 corresponding attractiveness annotations obtained from a well-devised subjective experiment, making LiveBeauty the largest open-access FAP dataset in the challenging live scenario. Furthermore, a multi-modal FAP method is proposed to measure the facial attractiveness in live streaming. Specifically, we first extract holistic facial prior knowledge and multi-modal aesthetic semantic features via a Personalized Attractiveness Prior Module (PAPM) and a Multi-modal Attractiveness Encoder Module (MAEM), respectively, then integrate the extracted features through a Cross-Modal Fusion Module (CMFM). Extensive experiments conducted on both LiveBeauty and other open-source FAP datasets demonstrate that our proposed method achieves state-of-the-art performance. Dataset will be available soon.
AIGCOIQA2024: Perceptual Quality Assessment of AI Generated Omnidirectional ImagesLiu Yang, Huiyu Duan, Long Teng et al.
In recent years, the rapid advancement of Artificial Intelligence Generated Content (AIGC) has attracted widespread attention. Among the AIGC, AI generated omnidirectional images hold significant potential for Virtual Reality (VR) and Augmented Reality (AR) applications, hence omnidirectional AIGC techniques have also been widely studied. AI-generated omnidirectional images exhibit unique distortions compared to natural omnidirectional images, however, there is no dedicated Image Quality Assessment (IQA) criteria for assessing them. This study addresses this gap by establishing a large-scale AI generated omnidirectional image IQA database named AIGCOIQA2024 and constructing a comprehensive benchmark. We first generate 300 omnidirectional images based on 5 AIGC models utilizing 25 text prompts. A subjective IQA experiment is conducted subsequently to assess human visual preferences from three perspectives including quality, comfortability, and correspondence. Finally, we conduct a benchmark experiment to evaluate the performance of state-of-the-art IQA models on our database. The database will be released to facilitate future research.
25.7CVJun 3, 2025
NTIRE 2025 XGC Quality Assessment Challenge: Methods and ResultsXiaohong Liu, Xiongkuo Min, Qiang Hu et al.
This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.
23.0CVDec 26, 2024
FineVQ: Fine-Grained User Generated Content Video Quality AssessmentHuiyu Duan, Qiang Hu, Jiarui Wang et al.
The rapid growth of user-generated content (UGC) videos has produced an urgent need for effective video quality assessment (VQA) algorithms to monitor video quality and guide optimization and recommendation procedures. However, current VQA models generally only give an overall rating for a UGC video, which lacks fine-grained labels for serving video processing and recommendation applications. To address the challenges and promote the development of UGC videos, we establish the first large-scale Fine-grained Video quality assessment Database, termed FineVD, which comprises 6104 UGC videos with fine-grained quality scores and descriptions across multiple dimensions. Based on this database, we propose a Fine-grained Video Quality assessment (FineVQ) model to learn the fine-grained quality of UGC videos, with the capabilities of quality rating, quality scoring, and quality attribution. Extensive experimental results demonstrate that our proposed FineVQ can produce fine-grained video-quality results and achieve state-of-the-art performance on FineVD and other commonly used UGC-VQA datasets.
AIGV-Assessor: Benchmarking and Evaluating the Perceptual Quality of Text-to-Video Generation with LMMJiarui Wang, Huiyu Duan, Guangtao Zhai et al.
The rapid advancement of large multimodal models (LMMs) has led to the rapid expansion of artificial intelligence generated videos (AIGVs), which highlights the pressing need for effective video quality assessment (VQA) models designed specifically for AIGVs. Current VQA models generally fall short in accurately assessing the perceptual quality of AIGVs due to the presence of unique distortions, such as unrealistic objects, unnatural movements, or inconsistent visual elements. To address this challenge, we first present AIGVQA-DB, a large-scale dataset comprising 36,576 AIGVs generated by 15 advanced text-to-video models using 1,048 diverse prompts. With these AIGVs, a systematic annotation pipeline including scoring and ranking processes is devised, which collects 370k expert ratings to date. Based on AIGVQA-DB, we further introduce AIGV-Assessor, a novel VQA model that leverages spatiotemporal features and LMM frameworks to capture the intricate quality attributes of AIGVs, thereby accurately predicting precise video quality scores and video pair preferences. Through comprehensive experiments on both AIGVQA-DB and existing AIGV databases, AIGV-Assessor demonstrates state-of-the-art performance, significantly surpassing existing scoring or evaluation methods in terms of multiple perceptual quality dimensions.
FVQ: A Large-Scale Dataset and an LMM-based Method for Face Video Quality AssessmentSijing Wu, Yunhao Li, Ziwen Xu et al.
Face video quality assessment (FVQA) deserves to be explored in addition to general video quality assessment (VQA), as face videos are the primary content on social media platforms and human visual system (HVS) is particularly sensitive to human faces. However, FVQA is rarely explored due to the lack of large-scale FVQA datasets. To fill this gap, we present the first large-scale in-the-wild FVQA dataset, FVQ-20K, which contains 20,000 in-the-wild face videos together with corresponding mean opinion score (MOS) annotations. Along with the FVQ-20K dataset, we further propose a specialized FVQA method named FVQ-Rater to achieve human-like rating and scoring for face video, which is the first attempt to explore the potential of large multimodal models (LMMs) for the FVQA task. Concretely, we elaborately extract multi-dimensional features including spatial features, temporal features, and face-specific features (i.e., portrait features and face embeddings) to provide comprehensive visual information, and take advantage of the LoRA-based instruction tuning technique to achieve quality-specific fine-tuning, which shows superior performance on both FVQ-20K and CFVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the FVQ-20K dataset and FVQ-Rater method in promoting the development of FVQA.
18.2CVApr 30, 2025
AGHI-QA: A Subjective-Aligned Dataset and Metric for AI-Generated Human ImagesYunhao Li, Sijing Wu, Wei Sun et al.
The rapid development of text-to-image (T2I) generation approaches has attracted extensive interest in evaluating the quality of generated images, leading to the development of various quality assessment methods for general-purpose T2I outputs. However, existing image quality assessment (IQA) methods are limited to providing global quality scores, failing to deliver fine-grained perceptual evaluations for structurally complex subjects like humans, which is a critical challenge considering the frequent anatomical and textural distortions in AI-generated human images (AGHIs). To address this gap, we introduce AGHI-QA, the first large-scale benchmark specifically designed for quality assessment of AGHIs. The dataset comprises 4,000 images generated from 400 carefully crafted text prompts using 10 state of-the-art T2I models. We conduct a systematic subjective study to collect multidimensional annotations, including perceptual quality scores, text-image correspondence scores, visible and distorted body part labels. Based on AGHI-QA, we evaluate the strengths and weaknesses of current T2I methods in generating human images from multiple dimensions. Furthermore, we propose AGHI-Assessor, a novel quality metric that integrates the large multimodal model (LMM) with domain-specific human features for precise quality prediction and identification of visible and distorted body parts in AGHIs. Extensive experimental results demonstrate that AGHI-Assessor showcases state-of-the-art performance, significantly outperforming existing IQA methods in multidimensional quality assessment and surpassing leading LMMs in detecting structural distortions in AGHIs.
15.5CVApr 29, 2025
LMME3DHF: Benchmarking and Evaluating Multimodal 3D Human Face Generation with LMMsWoo Yi Yang, Jiarui Wang, Sijing Wu et al.
The rapid advancement in generative artificial intelligence have enabled the creation of 3D human faces (HFs) for applications including media production, virtual reality, security, healthcare, and game development, etc. However, assessing the quality and realism of these AI-generated 3D human faces remains a significant challenge due to the subjective nature of human perception and innate perceptual sensitivity to facial features. To this end, we conduct a comprehensive study on the quality assessment of AI-generated 3D human faces. We first introduce Gen3DHF, a large-scale benchmark comprising 2,000 videos of AI-Generated 3D Human Faces along with 4,000 Mean Opinion Scores (MOS) collected across two dimensions, i.e., quality and authenticity, 2,000 distortion-aware saliency maps and distortion descriptions. Based on Gen3DHF, we propose LMME3DHF, a Large Multimodal Model (LMM)-based metric for Evaluating 3DHF capable of quality and authenticity score prediction, distortion-aware visual question answering, and distortion-aware saliency prediction. Experimental results show that LMME3DHF achieves state-of-the-art performance, surpassing existing methods in both accurately predicting quality scores for AI-generated 3D human faces and effectively identifying distortion-aware salient regions and distortion types, while maintaining strong alignment with human perceptual judgments. Both the Gen3DHF database and the LMME3DHF will be released upon the publication.
Multi-Dimensional Quality Assessment for Text-to-3D Assets: Dataset and ModelKang Fu, Huiyu Duan, Zicheng Zhang et al.
Recent advancements in text-to-image (T2I) generation have spurred the development of text-to-3D asset (T23DA) generation, leveraging pretrained 2D text-to-image diffusion models for text-to-3D asset synthesis. Despite the growing popularity of text-to-3D asset generation, its evaluation has not been well considered and studied. However, given the significant quality discrepancies among various text-to-3D assets, there is a pressing need for quality assessment models aligned with human subjective judgments. To tackle this challenge, we conduct a comprehensive study to explore the T23DA quality assessment (T23DAQA) problem in this work from both subjective and objective perspectives. Given the absence of corresponding databases, we first establish the largest text-to-3D asset quality assessment database to date, termed the AIGC-T23DAQA database. This database encompasses 969 validated 3D assets generated from 170 prompts via 6 popular text-to-3D asset generation models, and corresponding subjective quality ratings for these assets from the perspectives of quality, authenticity, and text-asset correspondence, respectively. Subsequently, we establish a comprehensive benchmark based on the AIGC-T23DAQA database, and devise an effective T23DAQA model to evaluate the generated 3D assets from the aforementioned three perspectives, respectively.
17.4CVJan 2, 2025
HarmonyIQA: Pioneering Benchmark and Model for Image Harmonization Quality AssessmentZitong Xu, Huiyu Duan, Guangji Ma et al.
Image composition involves extracting a foreground object from one image and pasting it into another image through Image harmonization algorithms (IHAs), which aim to adjust the appearance of the foreground object to better match the background. Existing image quality assessment (IQA) methods may fail to align with human visual preference on image harmonization due to the insensitivity to minor color or light inconsistency. To address the issue and facilitate the advancement of IHAs, we introduce the first Image Quality Assessment Database for image Harmony evaluation (HarmonyIQAD), which consists of 1,350 harmonized images generated by 9 different IHAs, and the corresponding human visual preference scores. Based on this database, we propose a Harmony Image Quality Assessment (HarmonyIQA), to predict human visual preference for harmonized images. Extensive experiments show that HarmonyIQA achieves state-of-the-art performance on human visual preference evaluation for harmonized images, and also achieves competing results on traditional IQA tasks. Furthermore, cross-dataset evaluation also shows that HarmonyIQA exhibits better generalization ability than self-supervised learning-based IQA methods. Both HarmonyIQAD and HarmonyIQA will be made publicly available upon paper publication.
2.3MMMay 15, 2024
MVBIND: Self-Supervised Music Recommendation For Videos Via Embedding Space BindingJiajie Teng, Huiyu Duan, Yucheng Zhu et al.
Recent years have witnessed the rapid development of short videos, which usually contain both visual and audio modalities. Background music is important to the short videos, which can significantly influence the emotions of the viewers. However, at present, the background music of short videos is generally chosen by the video producer, and there is a lack of automatic music recommendation methods for short videos. This paper introduces MVBind, an innovative Music-Video embedding space Binding model for cross-modal retrieval. MVBind operates as a self-supervised approach, acquiring inherent knowledge of intermodal relationships directly from data, without the need of manual annotations. Additionally, to compensate the lack of a corresponding musical-visual pair dataset for short videos, we construct a dataset, SVM-10K(Short Video with Music-10K), which mainly consists of meticulously selected short videos. On this dataset, MVBind manifests significantly improved performance compared to other baseline methods. The constructed dataset and code will be released to facilitate future research.
19.7CVOct 9, 2025
MoA-VR: A Mixture-of-Agents System Towards All-in-One Video RestorationLu Liu, Chunlei Cai, Shaocheng Shen et al.
Real-world videos often suffer from complex degradations, such as noise, compression artifacts, and low-light distortions, due to diverse acquisition and transmission conditions. Existing restoration methods typically require professional manual selection of specialized models or rely on monolithic architectures that fail to generalize across varying degradations. Inspired by expert experience, we propose MoA-VR, the first \underline{M}ixture-\underline{o}f-\underline{A}gents \underline{V}ideo \underline{R}estoration system that mimics the reasoning and processing procedures of human professionals through three coordinated agents: Degradation Identification, Routing and Restoration, and Restoration Quality Assessment. Specifically, we construct a large-scale and high-resolution video degradation recognition benchmark and build a vision-language model (VLM) driven degradation identifier. We further introduce a self-adaptive router powered by large language models (LLMs), which autonomously learns effective restoration strategies by observing tool usage patterns. To assess intermediate and final processed video quality, we construct the \underline{Res}tored \underline{V}ideo \underline{Q}uality (Res-VQ) dataset and design a dedicated VLM-based video quality assessment (VQA) model tailored for restoration tasks. Extensive experiments demonstrate that MoA-VR effectively handles diverse and compound degradations, consistently outperforming existing baselines in terms of both objective metrics and perceptual quality. These results highlight the potential of integrating multimodal intelligence and modular reasoning in general-purpose video restoration systems.
11.3CVDec 17, 2024
F-Bench: Rethinking Human Preference Evaluation Metrics for Benchmarking Face Generation, Customization, and RestorationLu Liu, Huiyu Duan, Qiang Hu et al.
Artificial intelligence generative models exhibit remarkable capabilities in content creation, particularly in face image generation, customization, and restoration. However, current AI-generated faces (AIGFs) often fall short of human preferences due to unique distortions, unrealistic details, and unexpected identity shifts, underscoring the need for a comprehensive quality evaluation framework for AIGFs. To address this need, we introduce FaceQ, a large-scale, comprehensive database of AI-generated Face images with fine-grained Quality annotations reflecting human preferences. The FaceQ database comprises 12,255 images generated by 29 models across three tasks: (1) face generation, (2) face customization, and (3) face restoration. It includes 32,742 mean opinion scores (MOSs) from 180 annotators, assessed across multiple dimensions: quality, authenticity, identity (ID) fidelity, and text-image correspondence. Using the FaceQ database, we establish F-Bench, a benchmark for comparing and evaluating face generation, customization, and restoration models, highlighting strengths and weaknesses across various prompts and evaluation dimensions. Additionally, we assess the performance of existing image quality assessment (IQA), face quality assessment (FQA), AI-generated content image quality assessment (AIGCIQA), and preference evaluation metrics, manifesting that these standard metrics are relatively ineffective in evaluating authenticity, ID fidelity, and text-image correspondence. The FaceQ database will be publicly available upon publication.
11.1AIOct 10, 2025
LM Fight Arena: Benchmarking Large Multimodal Models via Game CompetitionYushuo Zheng, Zicheng Zhang, Xiongkuo Min et al.
Existing benchmarks for large multimodal models (LMMs) often fail to capture their performance in real-time, adversarial environments. We introduce LM Fight Arena (Large Model Fight Arena), a novel framework that evaluates LMMs by pitting them against each other in the classic fighting game Mortal Kombat II, a task requiring rapid visual understanding and tactical, sequential decision-making. In a controlled tournament, we test six leading open- and closed-source models, where each agent operates controlling the same character to ensure a fair comparison. The models are prompted to interpret game frames and state data to select their next actions. Unlike static evaluations, LM Fight Arena provides a fully automated, reproducible, and objective assessment of an LMM's strategic reasoning capabilities in a dynamic setting. This work introduces a challenging and engaging benchmark that bridges the gap between AI evaluation and interactive entertainment.
8.4CVNov 18, 2025
ManipShield: A Unified Framework for Image Manipulation Detection, Localization and ExplanationZitong Xu, Huiyu Duan, Xiaoyu Wang et al.
With the rapid advancement of generative models, powerful image editing methods now enable diverse and highly realistic image manipulations that far surpass traditional deepfake techniques, posing new challenges for manipulation detection. Existing image manipulation detection and localization (IMDL) benchmarks suffer from limited content diversity, narrow generative-model coverage, and insufficient interpretability, which hinders the generalization and explanation capabilities of current manipulation detection methods. To address these limitations, we introduce \textbf{ManipBench}, a large-scale benchmark for image manipulation detection and localization focusing on AI-edited images. ManipBench contains over 450K manipulated images produced by 25 state-of-the-art image editing models across 12 manipulation categories, among which 100K images are further annotated with bounding boxes, judgment cues, and textual explanations to support interpretable detection. Building upon ManipBench, we propose \textbf{ManipShield}, an all-in-one model based on a Multimodal Large Language Model (MLLM) that leverages contrastive LoRA fine-tuning and task-specific decoders to achieve unified image manipulation detection, localization, and explanation. Extensive experiments on ManipBench and several public datasets demonstrate that ManipShield achieves state-of-the-art performance and exhibits strong generality to unseen manipulation models. Both ManipBench and ManipShield will be released upon publication.
6.2CVOct 4, 2025
Exploring Instruction Data Quality for Explainable Image Quality AssessmentYunhao Li, Sijing Wu, Huiyu Duan et al.
In recent years, with the rapid development of powerful multimodal large language models (MLLMs), explainable image quality assessment (IQA) has gradually become popular, aiming at providing quality-related descriptions and answers of images. To achieve this goal, recent methods seek to construct a large-scale instruction tuning dataset to empower the MLLM with quality perception ability following the well-known scaling law. However, a large amount of instruction tuning data may cause substantial computational costs and redundant data, which in turn will cause harm to the performance of the model. To cope with this problem, in this paper, we challenge the scaling law and systematically investigate the role of data quality of the instruction tuning dataset for explainable IQA. Using a powerful pre-trained MLLM, we first investigate the changes in model performance after fine-tuning with different sizes of instruction tuning data. We find that selecting a subset of the data set randomly using an appropriate ratio can even lead to better results than training with the entire instruction tuning dataset, demonstrating the redundancy of current explainable IQA instruction tuning data. Beyond randomly sampling a subset, we propose a clustering-based data selection framework with three stages: clustering feature extraction, cluster quota allocation, and cluster sampling strategy. Then we systematically analyze the choices of each stage and propose a simple but efficient data selection method IQA-Select for explainable IQA. The experimental results demonstrate that IQA-Select can achieve 102.1% and 103.7% performance of full fine-tuning using only 10% selected data in Q-Bench and AesBench respectively, significantly reducing computational costs while achieving better performance.
8.4CVOct 4, 2025
DHQA-4D: Perceptual Quality Assessment of Dynamic 4D Digital HumanYunhao Li, Sijing Wu, Yucheng Zhu et al.
With the rapid development of 3D scanning and reconstruction technologies, dynamic digital human avatars based on 4D meshes have become increasingly popular. A high-precision dynamic digital human avatar can be applied to various fields such as game production, animation generation, and remote immersive communication. However, these 4D human avatar meshes are prone to being degraded by various types of noise during the processes of collection, compression, and transmission, thereby affecting the viewing experience of users. In light of this fact, quality assessment of dynamic 4D digital humans becomes increasingly important. In this paper, we first propose a large-scale dynamic digital human quality assessment dataset, DHQA-4D, which contains 32 high-quality real-scanned 4D human mesh sequences, 1920 distorted textured 4D human meshes degraded by 11 textured distortions, as well as their corresponding textured and non-textured mean opinion scores (MOSs). Equipped with DHQA-4D dataset, we analyze the influence of different types of distortion on human perception for textured dynamic 4D meshes and non-textured dynamic 4D meshes. Additionally, we propose DynaMesh-Rater, a novel large multimodal model (LMM) based approach that is able to assess both textured 4D meshes and non-textured 4D meshes. Concretely, DynaMesh-Rater elaborately extracts multi-dimensional features, including visual features from a projected 2D video, motion features from cropped video clips, and geometry features from the 4D human mesh to provide comprehensive quality-related information. Then we utilize a LMM model to integrate the multi-dimensional features and conduct a LoRA-based instruction tuning technique to teach the LMM model to predict the quality scores. Extensive experimental results on the DHQA-4D dataset demonstrate the superiority of our DynaMesh-Rater method over previous quality assessment methods.
10.2CVOct 3, 2025
TIT-Score: Evaluating Long-Prompt Based Text-to-Image Alignment via Text-to-Image-to-Text ConsistencyJuntong Wang, Huiyu Duan, Jiarui Wang et al.
With the rapid advancement of large multimodal models (LMMs), recent text-to-image (T2I) models can generate high-quality images and demonstrate great alignment to short prompts. However, they still struggle to effectively understand and follow long and detailed prompts, displaying inconsistent generation. To address this challenge, we introduce LPG-Bench, a comprehensive benchmark for evaluating long-prompt-based text-to-image generation. LPG-Bench features 200 meticulously crafted prompts with an average length of over 250 words, approaching the input capacity of several leading commercial models. Using these prompts, we generate 2,600 images from 13 state-of-the-art models and further perform comprehensive human-ranked annotations. Based on LPG-Bench, we observe that state-of-the-art T2I alignment evaluation metrics exhibit poor consistency with human preferences on long-prompt-based image generation. To address the gap, we introduce a novel zero-shot metric based on text-to-image-to-text consistency, termed TIT, for evaluating long-prompt-generated images. The core concept of TIT is to quantify T2I alignment by directly comparing the consistency between the raw prompt and the LMM-produced description on the generated image, which includes an efficient score-based instantiation TIT-Score and a large-language-model (LLM) based instantiation TIT-Score-LLM. Extensive experiments demonstrate that our framework achieves superior alignment with human judgment compared to CLIP-score, LMM-score, etc., with TIT-Score-LLM attaining a 7.31% absolute improvement in pairwise accuracy over the strongest baseline. LPG-Bench and TIT methods together offer a deeper perspective to benchmark and foster the development of T2I models. All resources will be made publicly available.
14.4CVMay 26, 2025
TDVE-Assessor: Benchmarking and Evaluating the Quality of Text-Driven Video Editing with LMMsJuntong Wang, Jiarui Wang, Huiyu Duan et al.
Text-driven video editing is rapidly advancing, yet its rigorous evaluation remains challenging due to the absence of dedicated video quality assessment (VQA) models capable of discerning the nuances of editing quality. To address this critical gap, we introduce TDVE-DB, a large-scale benchmark dataset for text-driven video editing. TDVE-DB consists of 3,857 edited videos generated from 12 diverse models across 8 editing categories, and is annotated with 173,565 human subjective ratings along three crucial dimensions, i.e., edited video quality, editing alignment, and structural consistency. Based on TDVE-DB, we first conduct a comprehensive evaluation for the 12 state-of-the-art editing models revealing the strengths and weaknesses of current video techniques, and then benchmark existing VQA methods in the context of text-driven video editing evaluation. Building on these insights, we propose TDVE-Assessor, a novel VQA model specifically designed for text-driven video editing assessment. TDVE-Assessor integrates both spatial and temporal video features into a large language model (LLM) for rich contextual understanding to provide comprehensive quality assessment. Extensive experiments demonstrate that TDVE-Assessor substantially outperforms existing VQA models on TDVE-DB across all three evaluation dimensions, setting a new state-of-the-art. Both TDVE-DB and TDVE-Assessor will be released upon the publication.