Lehui Li

2papers

2 Papers

8.8AIMar 2
What Papers Don't Tell You: Recovering Tacit Knowledge for Automated Paper Reproduction

Lehui Li, Ruining Wang, Haochen Song et al.

Automated paper reproduction -- generating executable code from academic papers -- is bottlenecked not by information retrieval but by the tacit knowledge that papers inevitably leave implicit. We formalize this challenge as the progressive recovery of three types of tacit knowledge -- relational, somatic, and collective -- and propose \method, a graph-based agent framework with a dedicated mechanism for each: node-level relation-aware aggregation recovers relational knowledge by analyzing implementation-unit-level reuse and adaptation relationships between the target paper and its citation neighbors; execution-feedback refinement recovers somatic knowledge through iterative debugging driven by runtime signals; and graph-level knowledge induction distills collective knowledge from clusters of papers sharing similar implementations. On an extended ReproduceBench spanning 3 domains, 10 tasks, and 40 recent papers, \method{} achieves an average performance gap of 10.04\% against official implementations, improving over the strongest baseline by 24.68\%. The code will be publicly released upon acceptance; the repository link will be provided in the final version.

11.9SEMay 7
An Empirical Study of Proactive Coding Assistants in Real-World Software Development

Lehui Li, Ruixuan Jia, Guo-Ye Yang et al.

Large language model (LLM)-based coding assistants have made substantial progress, yet most systems remain reactive, requiring developers to explicitly formulate their needs. Proactive coding assistants aim to infer latent developer intent from integrated development environment (IDE) interactions and repository context, thereby reducing interaction overhead and supporting more seamless assistance. However, research in this direction is limited by the scarcity of large-scale real-world developer behavior data. Existing studies therefore often rely on LLM-simulated IDE traces, whose fidelity to real development behavior remains unclear. In this paper, we investigate this simulation-to-reality gap through a large-scale empirical study. We collect real IDE interaction traces from 1{,}246 experienced industry developers over three consecutive days using a custom Visual Studio Code extension, and construct paired LLM-simulated traces for controlled comparison. Our analysis shows that simulated traces differ substantially from real traces in behavioral diversity, temporal structure, and exploratory patterns. Based on the collected data, we introduce \textbf{ProCodeBench}, a real-world benchmark for proactive intent prediction. Experiments with representative LLMs, retrieval-augmented methods, and agentic baselines show that current approaches remain far from reliable under real IDE traces, suggesting that simulation-based evaluation can overestimate real-world performance. Finally, our training study shows that simulated data cannot replace real data, but can complement it when used before real-world fine-tuning. These findings highlight the importance of real developer behavior data for evaluating and training proactive coding assistants.