Lin Liu

2papers

2 Papers

1.5CVMar 2Code
Boosting AI Reliability with an FSM-Driven Streaming Inference Pipeline: An Industrial Case

Yutian Zhang, Zhongyi Pei, Yi Mao et al.

The widespread adoption of AI in industry is often hampered by its limited robustness when faced with scenarios absent from training data, leading to prediction bias and vulnerabilities. To address this, we propose a novel streaming inference pipeline that enhances data-driven models by explicitly incorporating prior knowledge. This paper presents the work on an industrial AI application that automatically counts excavator workloads from surveillance videos. Our approach integrates an object detection model with a Finite State Machine (FSM), which encodes knowledge of operational scenarios to guide and correct the AI's predictions on streaming data. In experiments on a real-world dataset of over 7,000 images from 12 site videos, encompassing more than 300 excavator workloads, our method demonstrates superior performance and greater robustness compared to the original solution based on manual heuristic rules. We will release the code at https://github.com/thulab/video-streamling-inference-pipeline.

1.5CVMar 2
OMG-Avatar: One-shot Multi-LOD Gaussian Head Avatar

Jianqiang Ren, Lin Liu, Steven Hoi

We propose OMG-Avatar, a novel One-shot method that leverages a Multi-LOD (Level-of-Detail) Gaussian representation for animatable 3D head reconstruction from a single image in 0.2s. Our method enables LOD head avatar modeling using a unified model that accommodates diverse hardware capabilities and inference speed requirements. To capture both global and local facial characteristics, we employ a transformer-based architecture for global feature extraction and projection-based sampling for local feature acquisition. These features are effectively fused under the guidance of a depth buffer, ensuring occlusion plausibility. We further introduce a coarse-to-fine learning paradigm to support Level-of-Detail functionality and enhance the perception of hierarchical details. To address the limitations of 3DMMs in modeling non-head regions such as the shoulders, we introduce a multi-region decomposition scheme in which the head and shoulders are predicted separately and then integrated through cross-region combination. Extensive experiments demonstrate that OMG-Avatar outperforms state-of-the-art methods in reconstruction quality, reenactment performance, and computational efficiency.