22.7NIJul 9Code
RepLLM: Toward Automatically Reproducing Network Research ResultsYining Jiang, Yunxin Xu, Wenyun Xu et al.
Result reproduction of computer networking research is challenging as the scarcity of open-source implementations and the complexity of heterogeneous system architectures. Even though Large Language Models have demonstrated potential in code generation, existing code generation frameworks often fail to address the long-context constraints and intricate logical dependencies, which are vital in reproducing network systems from academic papers. Thus, we introduce RepLLM, an end-to-end multi-agent framework designed to automate code reproduction from paper content. RepLLM features a collaborative architecture comprising four specialized agents -- Content Parsing, Architecture Design, Code Generation, and Audit&Repair, which are coordinated through Shared Memory mechanism to ensure global context consistency. With the enhancement of Structured Chain-of-Thought LLM reasoning and a sandbox-isolated static-dynamic debugging methodology, our framework effectively resolves semantic discrepancies and runtime errors, thereby improving reliable reproductions. Extensive evaluations on representative papers in top conferences demonstrate that RepLLM outperforms state-of-the-art system-level LLM frameworks in generating compile-ready and logically correct systems. Our results show that, with the aid of RepLLM, we can reproduce 95% of the original benchmarks within approximately two hours while reducing token consumption by up to 10% compared with state-of-the-art baselines.
8.8LGSep 9, 2023
Toward Reproducing Network Research Results Using Large Language ModelsQiao Xiang, Yuling Lin, Mingjun Fang et al.
Reproducing research results in the networking community is important for both academia and industry. The current best practice typically resorts to three approaches: (1) looking for publicly available prototypes; (2) contacting the authors to get a private prototype; and (3) manually implementing a prototype following the description of the publication. However, most published network research does not have public prototypes and private prototypes are hard to get. As such, most reproducing efforts are spent on manual implementation based on the publications, which is both time and labor consuming and error-prone. In this paper, we boldly propose reproducing network research results using the emerging large language models (LLMs). In particular, we first prove its feasibility with a small-scale experiment, in which four students with essential networking knowledge each reproduces a different networking system published in prominent conferences and journals by prompt engineering ChatGPT. We report the experiment's observations and lessons and discuss future open research questions of this proposal. This work raises no ethical issue.
7.5LGNov 21, 2021
Vulcan: Solving the Steiner Tree Problem with Graph Neural Networks and Deep Reinforcement LearningHaizhou Du, Zong Yan, Qiao Xiang et al.
Steiner Tree Problem (STP) in graphs aims to find a tree of minimum weight in the graph that connects a given set of vertices. It is a classic NP-hard combinatorial optimization problem and has many real-world applications (e.g., VLSI chip design, transportation network planning and wireless sensor networks). Many exact and approximate algorithms have been developed for STP, but they suffer from high computational complexity and weak worst-case solution guarantees, respectively. Heuristic algorithms are also developed. However, each of them requires application domain knowledge to design and is only suitable for specific scenarios. Motivated by the recently reported observation that instances of the same NP-hard combinatorial problem may maintain the same or similar combinatorial structure but mainly differ in their data, we investigate the feasibility and benefits of applying machine learning techniques to solving STP. To this end, we design a novel model Vulcan based on novel graph neural networks and deep reinforcement learning. The core of Vulcan is a novel, compact graph embedding that transforms highdimensional graph structure data (i.e., path-changed information) into a low-dimensional vector representation. Given an STP instance, Vulcan uses this embedding to encode its pathrelated information and sends the encoded graph to a deep reinforcement learning component based on a double deep Q network (DDQN) to find solutions. In addition to STP, Vulcan can also find solutions to a wide range of NP-hard problems (e.g., SAT, MVC and X3C) by reducing them to STP. We implement a prototype of Vulcan and demonstrate its efficacy and efficiency with extensive experiments using real-world and synthetic datasets.
1.6LGSep 18, 2021
Toward Efficient Federated Learning in Multi-Channeled Mobile Edge Network with Layerd Gradient CompressionHaizhou Du, Xiaojie Feng, Qiao Xiang et al.
A fundamental issue for federated learning (FL) is how to achieve optimal model performance under highly dynamic communication environments. This issue can be alleviated by the fact that modern edge devices usually can connect to the edge FL server via multiple communication channels (e.g., 4G, LTE and 5G). However, having an edge device send copies of local models to the FL server along multiple channels is redundant, time-consuming, and would waste resources (e.g., bandwidth, battery life and monetary cost). In this paper, motivated by the layered coding techniques in video streaming, we propose a novel FL framework called layered gradient compression (LGC). Specifically, in LGC, local gradients from a device is coded into several layers and each layer is sent to the FL server along a different channel. The FL server aggregates the received layers of local gradients from devices to update the global model, and sends the result back to the devices. We prove the convergence of LGC, and formally define the problem of resource-efficient federated learning with LGC. We then propose a learning based algorithm for each device to dynamically adjust its local computation (i.e., the number of local stochastic descent) and communication decisions (i.e.,the compression level of different layers and the layer to channel mapping) in each iteration. Results from extensive experiments show that using our algorithm, LGC significantly reduces the training time, improves the resource utilization, while achieving a similar accuracy, compared with well-known FL mechanisms.