Yiannis Douratsos

h-index11
2papers

2 Papers

30.3CVApr 10
Rays as Pixels: Learning A Joint Distribution of Videos and Camera Trajectories

Wonbong Jang, Shikun Liu, Soubhik Sanyal et al.

Recovering camera parameters from images and rendering scenes from novel viewpoints have long been treated as separate tasks in computer vision and graphics. This separation breaks down when image coverage is sparse or poses are ambiguous, since each task needs what the other produces. We propose Rays as Pixels, a Video Diffusion Model (VDM) that learns a joint distribution over videos and camera trajectories. We represent each camera as dense ray pixels (raxels) and denoise them jointly with video frames through Decoupled Self-Cross Attention mechanism. A single trained model handles three tasks: predicting camera trajectories from video, jointly generating video and camera trajectory from input images, and generating video from input images along a target camera trajectory. Because the model can both predict trajectories from a video and generate views conditioned on its own predictions, we evaluate it through a closed-loop self-consistency test, demonstrating that its forward and inverse predictions agree. Notably, trajectory prediction requires far fewer denoising steps than video generation, even a few denoising steps suffice for self-consistency. We report results on pose estimation and camera-controlled video generation.

CVOct 5, 2025
Scaling Sequence-to-Sequence Generative Neural Rendering

Shikun Liu, Kam Woh Ng, Wonbong Jang et al.

We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be regarded as a specialised sub-domain of video, expressed purely as a sequence-to-sequence image synthesis task. Through a systemic study of scaling sequence-to-sequence generative neural rendering, we introduce key architectural innovations that enable our model to: i) perform generative view synthesis without explicit 3D representations; ii) generate any number of 6-DoF target views conditioned on any number of reference views via a masked autoregressive framework; and iii) seamlessly unify 3D and video modelling within a single decoder-only rectified flow transformer. Within this unified framework, Kaleido leverages large-scale video data for pre-training, which significantly improves spatial consistency and reduces reliance on scarce, camera-labelled 3D datasets -- all without any architectural modifications. Kaleido sets a new state-of-the-art on a range of view synthesis benchmarks. Its zero-shot performance substantially outperforms other generative methods in few-view settings, and, for the first time, matches the quality of per-scene optimisation methods in many-view settings.