h-index13
8papers
176citations
Novelty57%
AI Score53

8 Papers

RONov 17, 2023
Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections

Lihan Zha, Yuchen Cui, Li-Heng Lin et al.

Today's robot policies exhibit subpar performance when faced with the challenge of generalizing to novel environments. Human corrective feedback is a crucial form of guidance to enable such generalization. However, adapting to and learning from online human corrections is a non-trivial endeavor: not only do robots need to remember human feedback over time to retrieve the right information in new settings and reduce the intervention rate, but also they would need to be able to respond to feedback that can be arbitrary corrections about high-level human preferences to low-level adjustments to skill parameters. In this work, we present Distillation and Retrieval of Online Corrections (DROC), a large language model (LLM)-based system that can respond to arbitrary forms of language feedback, distill generalizable knowledge from corrections, and retrieve relevant past experiences based on textual and visual similarity for improving performance in novel settings. DROC is able to respond to a sequence of online language corrections that address failures in both high-level task plans and low-level skill primitives. We demonstrate that DROC effectively distills the relevant information from the sequence of online corrections in a knowledge base and retrieves that knowledge in settings with new task or object instances. DROC outperforms other techniques that directly generate robot code via LLMs by using only half of the total number of corrections needed in the first round and requires little to no corrections after two iterations. We show further results, videos, prompts and code on https://sites.google.com/stanford.edu/droc .

ROJul 1, 2023
DoReMi: Grounding Language Model by Detecting and Recovering from Plan-Execution Misalignment

Yanjiang Guo, Yen-Jen Wang, Lihan Zha et al.

Large language models (LLMs) encode a vast amount of semantic knowledge and possess remarkable understanding and reasoning capabilities. Previous work has explored how to ground LLMs in robotic tasks to generate feasible and executable textual plans. However, low-level execution in the physical world may deviate from the high-level textual plan due to environmental perturbations or imperfect controller design. In this paper, we propose \textbf{DoReMi}, a novel language model grounding framework that enables immediate Detection and Recovery from Misalignments between plan and execution. Specifically, we leverage LLMs to play a dual role, aiding not only in high-level planning but also generating constraints that can indicate misalignment during execution. Then vision language models (VLMs) are utilized to detect constraint violations continuously. Our pipeline can monitor the low-level execution and enable timely recovery if certain plan-execution misalignment occurs. Experiments on various complex tasks including robot arms and humanoid robots demonstrate that our method can lead to higher task success rates and shorter task completion times. Videos of DoReMi are available at \url{https://sites.google.com/view/doremi-paper}.

92.5ROApr 6
PlayWorld: Learning Robot World Models from Autonomous Play

Tenny Yin, Zhiting Mei, Zhonghe Zheng et al.

Action-conditioned video models offer a promising path to building general-purpose robot simulators that can improve directly from data. Yet, despite training on large-scale robot datasets, current state-of-the-art video models still struggle to predict physically consistent robot-object interactions that are crucial in robotic manipulation. To close this gap, we present PlayWorld, a simple, scalable, and fully autonomous pipeline for training high-fidelity video world simulators from interaction experience. In contrast to prior approaches that rely on success-biased human demonstrations, PlayWorld is the first system capable of learning entirely from unsupervised robot self-play, enabling naturally scalable data collection while capturing complex, long-tailed physical interactions essential for modeling realistic object dynamics. Experiments across diverse manipulation tasks show that PlayWorld generates high-quality, physically consistent predictions for contact-rich interactions that are not captured by world models trained on human-collected data. We further demonstrate the versatility of PlayWorld in enabling fine-grained failure prediction and policy evaluation, with up to 40% improvements over human-collected data. Finally, we demonstrate how PlayWorld enables reinforcement learning in the world model, improving policy performance by 65% in success rates when deployed in the real world.

85.3ROApr 28Code
KinDER: A Physical Reasoning Benchmark for Robot Learning and Planning

Yixuan Huang, Bowen Li, Vaibhav Saxena et al.

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic Embodied Reasoning that targets physical reasoning challenges arising in robot learning and planning. KinDER comprises 25 procedurally generated environments, a Gymnasium-compatible Python library with parameterized skills and demonstrations, and a standardized evaluation suite with 13 implemented baselines spanning task and motion planning, imitation learning, reinforcement learning, and foundation-model-based approaches. The environments are designed to isolate five core physical reasoning challenges: basic spatial relations, nonprehensile multi-object manipulation, tool use, combinatorial geometric constraints, and dynamic constraints, disentangled from perception, language understanding, and application-specific complexity. Empirical evaluation shows that existing methods struggle to solve many of the environments, indicating substantial gaps in current approaches to physical reasoning. We additionally include real-to-sim-to-real experiments on a mobile manipulator to assess the correspondence between simulation and real-world physical interaction. KinDER is fully open-sourced and intended to enable systematic comparison across diverse paradigms for advancing physical reasoning in robotics. Website and code: https://prpl-group.com/kinder-site/

ROFeb 11
LAP: Language-Action Pre-Training Enables Zero-shot Cross-Embodiment Transfer

Lihan Zha, Asher J. Hancock, Mingtong Zhang et al.

A long-standing goal in robotics is a generalist policy that can be deployed zero-shot on new robot embodiments without per-embodiment adaptation. Despite large-scale multi-embodiment pre-training, existing Vision-Language-Action models (VLAs) remain tightly coupled to their training embodiments and typically require costly fine-tuning. We introduce Language-Action Pre-training (LAP), a simple recipe that represents low-level robot actions directly in natural language, aligning action supervision with the pre-trained vision-language model's input-output distribution. LAP requires no learned tokenizer, no costly annotation, and no embodiment-specific architectural design. Based on LAP, we present LAP-3B, which to the best of our knowledge is the first VLA to achieve substantial zero-shot transfer to previously unseen robot embodiments without any embodiment-specific fine-tuning. Across multiple novel robots and manipulation tasks, LAP-3B attains over 50% average zero-shot success, delivering roughly a 2x improvement over the strongest prior VLAs. We further show that LAP enables efficient adaptation and favorable scaling, while unifying action prediction and VQA in a shared language-action format that yields additional gains through co-training.

ROMay 12, 2025
Guiding Data Collection via Factored Scaling Curves

Lihan Zha, Apurva Badithela, Michael Zhang et al.

Generalist imitation learning policies trained on large datasets show great promise for solving diverse manipulation tasks. However, to ensure generalization to different conditions, policies need to be trained with data collected across a large set of environmental factor variations (e.g., camera pose, table height, distractors) $-$ a prohibitively expensive undertaking, if done exhaustively. We introduce a principled method for deciding what data to collect and how much to collect for each factor by constructing factored scaling curves (FSC), which quantify how policy performance varies as data scales along individual or paired factors. These curves enable targeted data acquisition for the most influential factor combinations within a given budget. We evaluate the proposed method through extensive simulated and real-world experiments, across both training-from-scratch and fine-tuning settings, and show that it boosts success rates in real-world tasks in new environments by up to 26% over existing data-collection strategies. We further demonstrate how factored scaling curves can effectively guide data collection using an offline metric, without requiring real-world evaluation at scale.

ROJun 2, 2025
WoMAP: World Models For Embodied Open-Vocabulary Object Localization

Tenny Yin, Zhiting Mei, Tao Sun et al.

Language-instructed active object localization is a critical challenge for robots, requiring efficient exploration of partially observable environments. However, state-of-the-art approaches either struggle to generalize beyond demonstration datasets (e.g., imitation learning methods) or fail to generate physically grounded actions (e.g., VLMs). To address these limitations, we introduce WoMAP (World Models for Active Perception): a recipe for training open-vocabulary object localization policies that: (i) uses a Gaussian Splatting-based real-to-sim-to-real pipeline for scalable data generation without the need for expert demonstrations, (ii) distills dense rewards signals from open-vocabulary object detectors, and (iii) leverages a latent world model for dynamics and rewards prediction to ground high-level action proposals at inference time. Rigorous simulation and hardware experiments demonstrate WoMAP's superior performance in a broad range of zero-shot object localization tasks, with more than 9x and 2x higher success rates compared to VLM and diffusion policy baselines, respectively. Further, we show that WoMAP achieves strong generalization and sim-to-real transfer on a TidyBot.

ROOct 5, 2025
Reliable and Scalable Robot Policy Evaluation with Imperfect Simulators

Apurva Badithela, David Snyder, Lihan Zha et al.

Rapid progress in imitation learning, foundation models, and large-scale datasets has led to robot manipulation policies that generalize to a wide-range of tasks and environments. However, rigorous evaluation of these policies remains a challenge. Typically in practice, robot policies are often evaluated on a small number of hardware trials without any statistical assurances. We present SureSim, a framework to augment large-scale simulation with relatively small-scale real-world testing to provide reliable inferences on the real-world performance of a policy. Our key idea is to formalize the problem of combining real and simulation evaluations as a prediction-powered inference problem, in which a small number of paired real and simulation evaluations are used to rectify bias in large-scale simulation. We then leverage non-asymptotic mean estimation algorithms to provide confidence intervals on mean policy performance. Using physics-based simulation, we evaluate both diffusion policy and multi-task fine-tuned \(π_0\) on a joint distribution of objects and initial conditions, and find that our approach saves over \(20-25\%\) of hardware evaluation effort to achieve similar bounds on policy performance.