NEApr 4
Finding Sets of Pareto Sets in Real-World Scenarios -- A Multitask Multiobjective PerspectiveJiao Liu, Yew Soon Ong, Melvin Wong
Recently, evolutionary multitasking has been employed to generate a ``set of Pareto sets" (SOS) for machine learning models, addressing diverse task settings across heterogeneous environments. This involves creating a repository of compact, specialized solution models that are collectively tailored to each specific task setting and environment, enabling users to select the most suitable model based on particular specifications and preferences. In this paper, we further demonstrate the versatility and applicability of the SOS concept across diverse domains, focusing on three real-world problems: engineering design problems, inventory management problems, and hyperparameter optimization problems. Additionally, as evolutionary multitasking has proven effective in generating the SOS, we investigate the performance of current evolutionary multitasking methods on these real-world problems. Subsequently, we present visualizations of the generated SOS in both decision and objective spaces, complemented by the development of a measurement to gauge the similarity between different Pareto sets corresponding to diverse tasks. Finally, we show that by systematically examining the shifts in Pareto optimal designs across different task settings though the SOS solutions, users can gain deeper understandings on the dynamic interplay between design solutions and their performance in different settings or contexts.
CVJun 11, 2025
LLM-to-Phy3D: Physically Conform Online 3D Object Generation with LLMsMelvin Wong, Yueming Lyu, Thiago Rios et al.
The emergence of generative artificial intelligence (GenAI) and large language models (LLMs) has revolutionized the landscape of digital content creation in different modalities. However, its potential use in Physical AI for engineering design, where the production of physically viable artifacts is paramount, remains vastly underexplored. The absence of physical knowledge in existing LLM-to-3D models often results in outputs detached from real-world physical constraints. To address this gap, we introduce LLM-to-Phy3D, a physically conform online 3D object generation that enables existing LLM-to-3D models to produce physically conforming 3D objects on the fly. LLM-to-Phy3D introduces a novel online black-box refinement loop that empowers large language models (LLMs) through synergistic visual and physics-based evaluations. By delivering directional feedback in an iterative refinement process, LLM-to-Phy3D actively drives the discovery of prompts that yield 3D artifacts with enhanced physical performance and greater geometric novelty relative to reference objects, marking a substantial contribution to AI-driven generative design. Systematic evaluations of LLM-to-Phy3D, supported by ablation studies in vehicle design optimization, reveal various LLM improvements gained by 4.5% to 106.7% in producing physically conform target domain 3D designs over conventional LLM-to-3D models. The encouraging results suggest the potential general use of LLM-to-Phy3D in Physical AI for scientific and engineering applications.
NEOct 4, 2025
Evolutionary Computation as Natural Generative AIYaxin Shi, Abhishek Gupta, Ying Wu et al.
Generative AI (GenAI) has achieved remarkable success across a range of domains, but its capabilities remain constrained to statistical models of finite training sets and learning based on local gradient signals. This often results in artifacts that are more derivative than genuinely generative. In contrast, Evolutionary Computation (EC) offers a search-driven pathway to greater diversity and creativity, expanding generative capabilities by exploring uncharted solution spaces beyond the limits of available data. This work establishes a fundamental connection between EC and GenAI, redefining EC as Natural Generative AI (NatGenAI) -- a generative paradigm governed by exploratory search under natural selection. We demonstrate that classical EC with parent-centric operators mirrors conventional GenAI, while disruptive operators enable structured evolutionary leaps, often within just a few generations, to generate out-of-distribution artifacts. Moreover, the methods of evolutionary multitasking provide an unparalleled means of integrating disruptive EC (with cross-domain recombination of evolved features) and moderated selection mechanisms (allowing novel solutions to survive), thereby fostering sustained innovation. By reframing EC as NatGenAI, we emphasize structured disruption and selection pressure moderation as essential drivers of creativity. This perspective extends the generative paradigm beyond conventional boundaries and positions EC as crucial to advancing exploratory design, innovation, scientific discovery, and open-ended generation in the GenAI era.
GRAug 3, 2025
A Plug-and-Play Multi-Criteria Guidance for Diverse In-Betweening Human Motion GenerationHua Yu, Jiao Liu, Xu Gui et al.
In-betweening human motion generation aims to synthesize intermediate motions that transition between user-specified keyframes. In addition to maintaining smooth transitions, a crucial requirement of this task is to generate diverse motion sequences. It is still challenging to maintain diversity, particularly when it is necessary for the motions within a generated batch sampling to differ meaningfully from one another due to complex motion dynamics. In this paper, we propose a novel method, termed the Multi-Criteria Guidance with In-Betweening Motion Model (MCG-IMM), for in-betweening human motion generation. A key strength of MCG-IMM lies in its plug-and-play nature: it enhances the diversity of motions generated by pretrained models without introducing additional parameters This is achieved by providing a sampling process of pretrained generative models with multi-criteria guidance. Specifically, MCG-IMM reformulates the sampling process of pretrained generative model as a multi-criteria optimization problem, and introduces an optimization process to explore motion sequences that satisfy multiple criteria, e.g., diversity and smoothness. Moreover, our proposed plug-and-play multi-criteria guidance is compatible with different families of generative models, including denoised diffusion probabilistic models, variational autoencoders, and generative adversarial networks. Experiments on four popular human motion datasets demonstrate that MCG-IMM consistently state-of-the-art methods in in-betweening motion generation task.
AIJun 21, 2024
LLM2TEA: An Agentic AI Designer for Discovery with Generative Evolutionary MultitaskingMelvin Wong, Jiao Liu, Thiago Rios et al.
This paper presents LLM2TEA, a Large Language Model (LLM) driven MultiTask Evolutionary Algorithm, representing the first agentic AI designer of its kind operating with generative evolutionary multitasking (GEM). LLM2TEA enables the crossbreeding of solutions from multiple domains, fostering novel solutions that transcend disciplinary boundaries. Of particular interest is the ability to discover designs that are both novel and conforming to real-world physical specifications. LLM2TEA comprises an LLM to generate genotype samples from text prompts describing target objects, a text-to-3D generative model to produce corresponding phenotypes, a classifier to interpret its semantic representations, and a computational simulator to assess its physical properties. Novel LLM-based multitask evolutionary operators are introduced to guide the search towards high-performing, practically viable designs. Experimental results in conceptual design optimization validate the effectiveness of LLM2TEA, showing 97% to 174% improvements in the diversity of novel designs over the current text-to-3D baseline. Moreover, over 73% of the generated designs outperform the top 1% of designs produced by the text-to-3D baseline in terms of physical performance. The designs produced by LLM2TEA are not only aesthetically creative but also functional in real-world contexts. Several of these designs have been successfully 3D printed, demonstrating the ability of our approach to transform AI-generated outputs into tangible, physical designs. These designs underscore the potential of LLM2TEA as a powerful tool for complex design optimization and discovery, capable of producing novel and physically viable designs.
AIJun 13, 2024
Generative AI-based Prompt Evolution Engineering Design Optimization With Vision-Language ModelMelvin Wong, Thiago Rios, Stefan Menzel et al.
Engineering design optimization requires an efficient combination of a 3D shape representation, an optimization algorithm, and a design performance evaluation method, which is often computationally expensive. We present a prompt evolution design optimization (PEDO) framework contextualized in a vehicle design scenario that leverages a vision-language model for penalizing impractical car designs synthesized by a generative model. The backbone of our framework is an evolutionary strategy coupled with an optimization objective function that comprises a physics-based solver and a vision-language model for practical or functional guidance in the generated car designs. In the prompt evolutionary search, the optimizer iteratively generates a population of text prompts, which embed user specifications on the aerodynamic performance and visual preferences of the 3D car designs. Then, in addition to the computational fluid dynamics simulations, the pre-trained vision-language model is used to penalize impractical designs and, thus, foster the evolutionary algorithm to seek more viable designs. Our investigations on a car design optimization problem show a wide spread of potential car designs generated at the early phase of the search, which indicates a good diversity of designs in the initial populations, and an increase of over 20\% in the probability of generating practical designs compared to a baseline framework without using a vision-language model. Visual inspection of the designs against the performance results demonstrates prompt evolution as a very promising paradigm for finding novel designs with good optimization performance while providing ease of use in specifying design specifications and preferences via a natural language interface.
CVMar 19, 2024
Precise-Physics Driven Text-to-3D GenerationQingshan Xu, Jiao Liu, Melvin Wong et al.
Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for the generated 3D shapes. This greatly hinders the practicality of generated 3D shapes in real-world applications. In this work, we propose Phy3DGen, a precise-physics-driven text-to-3D generation method. By analyzing the solid mechanics of generated 3D shapes, we reveal that the 3D shapes generated by existing text-to-3D generation methods are impractical for real-world applications as the generated 3D shapes do not conform to the laws of physics. To this end, we leverage 3D diffusion models to provide 3D shape priors and design a data-driven differentiable physics layer to optimize 3D shape priors with solid mechanics. This allows us to optimize geometry efficiently and learn precise physics information about 3D shapes at the same time. Experimental results demonstrate that our method can consider both geometric plausibility and precise physics perception, further bridging 3D virtual modeling and precise physical worlds.
LGMay 24, 2023
Prompt Evolution for Generative AI: A Classifier-Guided ApproachMelvin Wong, Yew-Soon Ong, Abhishek Gupta et al.
Synthesis of digital artifacts conditioned on user prompts has become an important paradigm facilitating an explosion of use cases with generative AI. However, such models often fail to connect the generated outputs and desired target concepts/preferences implied by the prompts. Current research addressing this limitation has largely focused on enhancing the prompts before output generation or improving the model's performance up front. In contrast, this paper conceptualizes prompt evolution, imparting evolutionary selection pressure and variation during the generative process to produce multiple outputs that satisfy the target concepts/preferences better. We propose a multi-objective instantiation of this broader idea that uses a multi-label image classifier-guided approach. The predicted labels from the classifiers serve as multiple objectives to optimize, with the aim of producing diversified images that meet user preferences. A novelty of our evolutionary algorithm is that the pre-trained generative model gives us implicit mutation operations, leveraging the model's stochastic generative capability to automate the creation of Pareto-optimized images more faithful to user preferences.
EMJul 16, 2019
Information processing constraints in travel behaviour modelling: A generative learning approachMelvin Wong, Bilal Farooq
Travel decisions tend to exhibit sensitivity to uncertainty and information processing constraints. These behavioural conditions can be characterized by a generative learning process. We propose a data-driven generative model version of rational inattention theory to emulate these behavioural representations. We outline the methodology of the generative model and the associated learning process as well as provide an intuitive explanation of how this process captures the value of prior information in the choice utility specification. We demonstrate the effects of information heterogeneity on a travel choice, analyze the econometric interpretation, and explore the properties of our generative model. Our findings indicate a strong correlation with rational inattention behaviour theory, which suggest that individuals may ignore certain exogenous variables and rely on prior information for evaluating decisions under uncertainty. Finally, the principles demonstrated in this study can be formulated as a generalized entropy and utility based multinomial logit model.
MLJan 18, 2019
A bi-partite generative model framework for analyzing and simulating large scale multiple discrete-continuous travel behaviour dataMelvin Wong, Bilal Farooq
The emergence of data-driven demand analysis has led to the increased use of generative modelling to learn the probabilistic dependencies between random variables. Although their apparent use has mostly been limited to image recognition and classification in recent years, generative machine learning algorithms can be a powerful tool for travel behaviour research by replicating travel behaviour by the underlying properties of data structures. In this paper, we examine the use of generative machine learning approach for analyzing multiple discrete-continuous (MDC) travel behaviour data. We provide a plausible perspective of how we can exploit the use of machine learning techniques to interpret the underlying heterogeneities in the data. We show that generative models are conceptually similar to the choice selection behaviour process through information entropy and variational Bayesian inference. Without loss of generality, we consider a restricted Boltzmann machine (RBM) based algorithm with multiple discrete-continuous layers, formulated as a variational Bayesian inference optimization problem. We systematically describe the proposed machine learning algorithm and develop a process of analyzing travel behaviour data from a generative learning perspective. We show parameter stability from model analysis and simulation tests on an open dataset with multiple discrete-continuous dimensions from a data size of 293,330 observations. For interpretability, we derive the conditional probabilities, elasticities and perform statistical analysis on the latent variables. We show that our model can generate statistically similar data distributions for travel forecasting and prediction and performs better than purely discriminative methods in validation. Our results indicate that latent constructs in generative models can accurately represent the joint distribution consistently on MDC data.
LGSep 15, 2018
Modelling Latent Travel Behaviour Characteristics with Generative Machine LearningMelvin Wong, Bilal Farooq
In this paper, we implement an information-theoretic approach to travel behaviour analysis by introducing a generative modelling framework to identify informative latent characteristics in travel decision making. It involves developing a joint tri-partite Bayesian graphical network model using a Restricted Boltzmann Machine (RBM) generative modelling framework. We apply this framework on a mode choice survey data to identify abstract latent variables and compare the performance with a traditional latent variable model with specific latent preferences -- safety, comfort, and environmental. Data collected from a joint stated and revealed preference mode choice survey in Quebec, Canada were used to calibrate the RBM model. Results show that a signficant impact on model likelihood statistics and suggests that machine learning tools are highly suitable for modelling complex networks of conditional independent behaviour interactions.
LGJun 1, 2017
Discriminative conditional restricted Boltzmann machine for discrete choice and latent variable modellingMelvin Wong, Bilal Farooq, Guillaume-Alexandre Bilodeau
Conventional methods of estimating latent behaviour generally use attitudinal questions which are subjective and these survey questions may not always be available. We hypothesize that an alternative approach can be used for latent variable estimation through an undirected graphical models. For instance, non-parametric artificial neural networks. In this study, we explore the use of generative non-parametric modelling methods to estimate latent variables from prior choice distribution without the conventional use of measurement indicators. A restricted Boltzmann machine is used to represent latent behaviour factors by analyzing the relationship information between the observed choices and explanatory variables. The algorithm is adapted for latent behaviour analysis in discrete choice scenario and we use a graphical approach to evaluate and understand the semantic meaning from estimated parameter vector values. We illustrate our methodology on a financial instrument choice dataset and perform statistical analysis on parameter sensitivity and stability. Our findings show that through non-parametric statistical tests, we can extract useful latent information on the behaviour of latent constructs through machine learning methods and present strong and significant influence on the choice process. Furthermore, our modelling framework shows robustness in input variability through sampling and validation.
LGMar 7, 2017
An investigation into machine learning approaches for forecasting spatio-temporal demand in ride-hailing serviceIsmaïl Saadi, Melvin Wong, Bilal Farooq et al.
In this paper, we present machine learning approaches for characterizing and forecasting the short-term demand for on-demand ride-hailing services. We propose the spatio-temporal estimation of the demand that is a function of variable effects related to traffic, pricing and weather conditions. With respect to the methodology, a single decision tree, bootstrap-aggregated (bagged) decision trees, random forest, boosted decision trees, and artificial neural network for regression have been adapted and systematically compared using various statistics, e.g. R-square, Root Mean Square Error (RMSE), and slope. To better assess the quality of the models, they have been tested on a real case study using the data of DiDi Chuxing, the main on-demand ride hailing service provider in China. In the current study, 199,584 time-slots describing the spatio-temporal ride-hailing demand has been extracted with an aggregated-time interval of 10 mins. All the methods are trained and validated on the basis of two independent samples from this dataset. The results revealed that boosted decision trees provide the best prediction accuracy (RMSE=16.41), while avoiding the risk of over-fitting, followed by artificial neural network (20.09), random forest (23.50), bagged decision trees (24.29) and single decision tree (33.55).