Tongtong Liang

2papers

2 Papers

24.3LGMar 12
IsoCompute Playbook: Optimally Scaling Sampling Compute for LLM RL

Zhoujun Cheng, Yutao Xie, Yuxiao Qu et al. · cmu

While scaling laws guide compute allocation for LLM pre-training, analogous prescriptions for reinforcement learning (RL) post-training of large language models (LLMs) remain poorly understood. We study the compute-optimal allocation of sampling compute for on-policy RL methods in LLMs, framing scaling as a compute-constrained optimization over three resources: parallel rollouts per problem, number of problems per batch, and number of update steps. We find that the compute-optimal number of parallel rollouts per problem increases predictably with compute budget and then saturates. This trend holds across both easy and hard problems, though driven by different mechanisms: solution sharpening on easy problems and coverage expansion on hard problems. We further show that increasing the number of parallel rollouts mitigates interference across problems, while the number of problems per batch primarily affects training stability and can be chosen within a broad range. Validated across base models and data distributions, our results recast RL scaling laws as prescriptive allocation rules and provide practical guidance for compute-efficient LLM RL post-training.

22.8LGJun 25
Reinforcement Learning without Ground-Truth Solutions can Improve LLMs

Yingyu Lin, Qiyue Gao, Nikki Lijing Kuang et al.

Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown. We introduce a \textbf{R}anking-\textbf{i}nduced \textbf{VER}ifiable framework (RiVER) that trains LLMs on score-based optimization tasks without ground-truth solutions, using deterministic execution feedback as continuous-valued supervision. When applying group-relative RL to such continuous rewards, we identify two key challenges: \emph{scale dominance}, where uncalibrated score magnitudes across test instances distort policy updates, and \emph{frequency dominance}, where repeatedly sampled suboptimal solutions can outweigh rare but stronger candidates. RiVER addresses these challenges with calibrated reward shaping that uses instance-wise comparisons and emphasizes top-ranked solvers while retaining bounded feedback for other valid solutions. We train on 12 AtCoder Heuristic Contest tasks and evaluate on Algorithm Engineering Benchmark (ALE-Bench), LiveCodeBench, and USACO. RiVER advances Qwen3-8B and GLM-Z1-9B-0414 by 8.9\% and 9.4\% in ALE rating rank. More importantly, despite training exclusively on score-based tasks without any ground-truth solutions, RiVER also improves the backbones across exact-solution benchmarks such as LiveCodeBench and USACO by an absolute average improvement of 2.4\% and 3.5\%. By contrast, baselines trained with raw execution scores improve ALE rating but fail to transfer to exact-solution benchmarks. These results suggest that score-based optimization tasks, combined with proper reward calibration, can serve as effective training environments for general coding ability without ground-truth solutions.