26.4MAApr 13
SLALOM: Simulation Lifecycle Analysis via Longitudinal Observation Metrics for Social SimulationJuhoon Lee, Joseph Seering
Large Language Model (LLM) agents offer a potentially-transformative path forward for generative social science but face a critical crisis of validity. Current simulation evaluation methodologies suffer from the "stopped clock" problem: they confirm that a simulation reached the correct final outcome while ignoring whether the trajectory leading to it was sociologically plausible. Because the internal reasoning of LLMs is opaque, verifying the "black box" of social mechanisms remains a persistent challenge. In this paper, we introduce SLALOM (Simulation Lifecycle Analysis via Longitudinal Observation Metrics), a framework that shifts validation from outcome verification to process fidelity. Drawing on Pattern-Oriented Modeling (POM), SLALOM treats social phenomena as multivariate time series that must traverse specific SLALOM gates, or intermediate waypoint constraints representing distinct phases. By utilizing Dynamic Time Warping (DTW) to align simulated trajectories with empirical ground truth, SLALOM offers a quantitative metric to assess structural realism, helping to differentiate plausible social dynamics from stochastic noise and contributing to more robust policy simulation standards.
HCOct 3, 2025
Prototyping Digital Social Spaces through Metaphor-Driven Design: Translating Spatial Concepts into an Interactive Social SimulationYoojin Hong, Martina Di Paola, Braahmi Padmakumar et al.
Social media platforms are central to communication, yet their designs remain narrowly focused on engagement and scale. While researchers have proposed alternative visions for online spaces, these ideas are difficult to prototype within platform constraints. In this paper, we introduce a metaphor-driven system to help users imagine and explore new social media environments. The system translates users' metaphors into structured sets of platform features and generates interactive simulations populated with LLM-driven agents. To evaluate this approach, we conducted a study where participants created and interacted with simulated social media spaces. Our findings show that metaphors allow users to express distinct social expectations, and that perceived authenticity of the simulation depended on how well it captured dynamics like intimacy, participation, and temporal engagement. We conclude by discussing how metaphor-driven simulation can be a powerful design tool for prototyping alternative social architectures and expanding the design space for future social platforms.
HCSep 14, 2025
Evalet: Evaluating Large Language Models by Fragmenting Outputs into FunctionsTae Soo Kim, Heechan Lee, Yoonjoo Lee et al.
Practitioners increasingly rely on Large Language Models (LLMs) to evaluate generative AI outputs through "LLM-as-a-Judge" approaches. However, these methods produce holistic scores that obscure which specific elements influenced the assessments. We propose functional fragmentation, a method that dissects each output into key fragments and interprets the rhetoric functions that each fragment serves relative to evaluation criteria -- surfacing the elements of interest and revealing how they fulfill or hinder user goals. We instantiate this approach in Evalet, an interactive system that visualizes fragment-level functions across many outputs to support inspection, rating, and comparison of evaluations. A user study (N=10) found that, while practitioners struggled to validate holistic scores, our approach helped them identify 48% more evaluation misalignments. This helped them calibrate trust in LLM evaluations and rely on them to find more actionable issues in model outputs. Our work shifts LLM evaluation from quantitative scores toward qualitative, fine-grained analysis of model behavior.
SIDec 1, 2020
Audience and Streamer Participation at Scale on TwitchClaudia Flores-Saviaga, Jessica Hammer, Juan Pablo Flores et al.
Large-scale streaming platforms such as Twitch are becoming increasingly popular, but detailed audience-streamer interaction dynamics remain unexplored at scale. In this paper, we perform a mixed-methods study on a dataset with over 12 million audience chat messages and 45 hours of streaming video to understand audience participation and streamer performance on Twitch. We uncover five types of streams based on size and audience participation styles: Clique Streams, small streams with close streamer-audience interactions; Rising Streamers, mid-range streams using custom technology and moderators to formalize their communities; Chatter-boxes, mid-range streams with established conversational dynamics; Spotlight Streamers, large streams that engage large numbers of viewers while still retaining a sense of community; and Professionals, massive streams with the stadium-style audiences. We discuss challenges and opportunities emerging for streamers and audiences from each style and conclude by providing data-backed design implications that empower streamers, audiences, live streaming platforms, and game designers