Zibin Ye

h-index3
2papers
481citations

2 Papers

26.9ROJul 15, 2024Code
GRUtopia: Dream General Robots in a City at Scale

Hanqing Wang, Jiahe Chen, Wensi Huang et al.

Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of embodied models. This paper introduces project GRUtopia, the first simulated interactive 3D society designed for various robots. It features several advancements: (a) The scene dataset, GRScenes, includes 100k interactive, finely annotated scenes, which can be freely combined into city-scale environments. In contrast to previous works mainly focusing on home, GRScenes covers 89 diverse scene categories, bridging the gap of service-oriented environments where general robots would be initially deployed. (b) GRResidents, a Large Language Model (LLM) driven Non-Player Character (NPC) system that is responsible for social interaction, task generation, and task assignment, thus simulating social scenarios for embodied AI applications. (c) The benchmark, GRBench, supports various robots but focuses on legged robots as primary agents and poses moderately challenging tasks involving Object Loco-Navigation, Social Loco-Navigation, and Loco-Manipulation. We hope that this work can alleviate the scarcity of high-quality data in this field and provide a more comprehensive assessment of Embodied AI research. The project is available at https://github.com/OpenRobotLab/GRUtopia.

2.3PFNov 5, 2024
DeepContext: A Context-aware, Cross-platform, and Cross-framework Tool for Performance Profiling and Analysis of Deep Learning Workloads

Qidong Zhao, Hao Wu, Yuming Hao et al.

Effective performance profiling and analysis are essential for optimizing training and inference of deep learning models, especially given the growing complexity of heterogeneous computing environments. However, existing tools often lack the capability to provide comprehensive program context information and performance optimization insights for sophisticated interactions between CPUs and GPUs. This paper introduces DeepContext, a novel profiler that links program contexts across high-level Python code, deep learning frameworks, underlying libraries written in C/C++, as well as device code executed on GPUs. DeepContext incorporates measurements of both coarse- and fine-grained performance metrics for major deep learning frameworks, such as PyTorch and JAX, and is compatible with GPUs from both Nvidia and AMD, as well as various CPU architectures, including x86 and ARM. In addition, DeepContext integrates a novel GUI that allows users to quickly identify hotpots and an innovative automated performance analyzer that suggests users with potential optimizations based on performance metrics and program context. Through detailed use cases, we demonstrate how DeepContext can help users identify and analyze performance issues to enable quick and effective optimization of deep learning workloads. We believe Deep Context is a valuable tool for users seeking to optimize complex deep learning workflows across multiple compute environments.