Maksim Siniukov

CV
h-index7
6papers
56citations
Novelty54%
AI Score47

6 Papers

CVDec 11, 2022
Applicability limitations of differentiable full-reference image-quality

Maksim Siniukov, Dmitriy Kulikov, Dmitriy Vatolin

Subjective image-quality measurement plays a critical role in the development of image-processing applications. The purpose of a visual-quality metric is to approximate the results of subjective assessment. In this regard, more and more metrics are under development, but little research has considered their limitations. This paper addresses that deficiency: we show how image preprocessing before compression can artificially increase the quality scores provided by the popular metrics DISTS, LPIPS, HaarPSI, and VIF as well as how these scores are inconsistent with subjective-quality scores. We propose a series of neural-network preprocessing models that increase DISTS by up to 34.5%, LPIPS by up to 36.8%, VIF by up to 98.0%, and HaarPSI by up to 22.6% in the case of JPEG-compressed images. A subjective comparison of preprocessed images showed that for most of the metrics we examined, visual quality drops or stays unchanged, limiting the applicability of these metrics.

78.0CVMar 26
GDPO-Listener: Expressive Interactive Head Generation via Auto-Regressive Flow Matching and Group reward-Decoupled Policy Optimization

Zhangyu Jin, Maksim Siniukov, Deuksin Kwon et al.

Generating realistic 3D head motion for dyadic interactions is a significant challenge in virtual human synthesis. While recent methods achieve impressive results with speaking heads, they frequently suffer from the `Regression-to-the-Mean' problem in listener motions, collapsing into static faces, and lack the parameter space for complex nonverbal motions. In this paper, we propose GDPO-Listener, a novel framework that achieves highly expressive speaking and listening motion generation. First, we introduce an Auto-Regressive Flow Matching architecture enabling stable supervised learning. Second, to overcome kinematic stillness, we apply the Group reward-Decoupled Policy Optimization (GDPO). By isolating reward normalization across distinct FLAME parameter groups, GDPO explicitly incentivizes high variance expressive generations. Finally, we enable explicit semantic text control for customizable responses. Extensive evaluations across the Seamless Interaction and DualTalk datasets demonstrate superior performance compared to existing baselines on long-term kinematic variance, visual expressivity and semantic controllability.

CVMar 14, 2024Code
Dyadic Interaction Modeling for Social Behavior Generation

Minh Tran, Di Chang, Maksim Siniukov et al.

Human-human communication is like a delicate dance where listeners and speakers concurrently interact to maintain conversational dynamics. Hence, an effective model for generating listener nonverbal behaviors requires understanding the dyadic context and interaction. In this paper, we present an effective framework for creating 3D facial motions in dyadic interactions. Existing work consider a listener as a reactive agent with reflexive behaviors to the speaker's voice and facial motions. The heart of our framework is Dyadic Interaction Modeling (DIM), a pre-training approach that jointly models speakers' and listeners' motions through masking and contrastive learning to learn representations that capture the dyadic context. To enable the generation of non-deterministic behaviors, we encode both listener and speaker motions into discrete latent representations, through VQ-VAE. The pre-trained model is further fine-tuned for motion generation. Extensive experiments demonstrate the superiority of our framework in generating listener motions, establishing a new state-of-the-art according to the quantitative measures capturing the diversity and realism of generated motions. Qualitative results demonstrate the superior capabilities of the proposed approach in generating diverse and realistic expressions, eye blinks and head gestures. The code is available at https://github.com/Boese0601/Dyadic-Interaction-Modeling

CVApr 5, 2025
DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusion

Maksim Siniukov, Di Chang, Minh Tran et al.

Generating naturalistic and nuanced listener motions for extended interactions remains an open problem. Existing methods often rely on low-dimensional motion codes for facial behavior generation followed by photorealistic rendering, limiting both visual fidelity and expressive richness. To address these challenges, we introduce DiTaiListener, powered by a video diffusion model with multimodal conditions. Our approach first generates short segments of listener responses conditioned on the speaker's speech and facial motions with DiTaiListener-Gen. It then refines the transitional frames via DiTaiListener-Edit for a seamless transition. Specifically, DiTaiListener-Gen adapts a Diffusion Transformer (DiT) for the task of listener head portrait generation by introducing a Causal Temporal Multimodal Adapter (CTM-Adapter) to process speakers' auditory and visual cues. CTM-Adapter integrates speakers' input in a causal manner into the video generation process to ensure temporally coherent listener responses. For long-form video generation, we introduce DiTaiListener-Edit, a transition refinement video-to-video diffusion model. The model fuses video segments into smooth and continuous videos, ensuring temporal consistency in facial expressions and image quality when merging short video segments produced by DiTaiListener-Gen. Quantitatively, DiTaiListener achieves the state-of-the-art performance on benchmark datasets in both photorealism (+73.8% in FID on RealTalk) and motion representation (+6.1% in FD metric on VICO) spaces. User studies confirm the superior performance of DiTaiListener, with the model being the clear preference in terms of feedback, diversity, and smoothness, outperforming competitors by a significant margin.

CVOct 2, 2025
Discrete Facial Encoding: : A Framework for Data-driven Facial Display Discovery

Minh Tran, Maksim Siniukov, Zhangyu Jin et al.

Facial expression analysis is central to understanding human behavior, yet existing coding systems such as the Facial Action Coding System (FACS) are constrained by limited coverage and costly manual annotation. In this work, we introduce Discrete Facial Encoding (DFE), an unsupervised, data-driven alternative of compact and interpretable dictionary of facial expressions from 3D mesh sequences learned through a Residual Vector Quantized Variational Autoencoder (RVQ-VAE). Our approach first extracts identity-invariant expression features from images using a 3D Morphable Model (3DMM), effectively disentangling factors such as head pose and facial geometry. We then encode these features using an RVQ-VAE, producing a sequence of discrete tokens from a shared codebook, where each token captures a specific, reusable facial deformation pattern that contributes to the overall expression. Through extensive experiments, we demonstrate that Discrete Facial Encoding captures more precise facial behaviors than FACS and other facial encoding alternatives. We evaluate the utility of our representation across three high-level psychological tasks: stress detection, personality prediction, and depression detection. Using a simple Bag-of-Words model built on top of the learned tokens, our system consistently outperforms both FACS-based pipelines and strong image and video representation learning models such as Masked Autoencoders. Further analysis reveals that our representation covers a wider variety of facial displays, highlighting its potential as a scalable and effective alternative to FACS for psychological and affective computing applications.

MMJul 9, 2021
Hacking VMAF and VMAF NEG: vulnerability to different preprocessing methods

Maksim Siniukov, Anastasia Antsiferova, Dmitriy Kulikov et al.

Video-quality measurement plays a critical role in the development of video-processing applications. In this paper, we show how video preprocessing can artificially increase the popular quality metric VMAF and its tuning-resistant version, VMAF NEG. We propose a pipeline that tunes processing-algorithm parameters to increase VMAF by up to 218.8%. A subjective comparison revealed that for most preprocessing methods, a video's visual quality drops or stays unchanged. We also show that some preprocessing methods can increase VMAF NEG scores by up to 23.6%.