Shaifali Parashar

CV
h-index9
11papers
259citations
Novelty58%
AI Score52

11 Papers

CVJan 8
Patch-based Representation and Learning for Efficient Deformation Modeling

Ruochen Chen, Thuy Tran, Shaifali Parashar

In this paper, we present a patch-based representation of surfaces, PolyFit, which is obtained by fitting jet functions locally on surface patches. Such a representation can be learned efficiently in a supervised fashion from both analytic functions and real data. Once learned, it can be generalized to various types of surfaces. Using PolyFit, the surfaces can be efficiently deformed by updating a compact set of jet coefficients rather than optimizing per-vertex degrees of freedom for many downstream tasks in computer vision and graphics. We demonstrate the capabilities of our proposed methodologies with two applications: 1) Shape-from-template (SfT): where the goal is to deform the input 3D template of an object as seen in image/video. Using PolyFit, we adopt test-time optimization that delivers competitive accuracy while being markedly faster than offline physics-based solvers, and outperforms recent physics-guided neural simulators in accuracy at modest additional runtime. 2) Garment draping. We train a self-supervised, mesh- and garment-agnostic model that generalizes across resolutions and garment types, delivering up to an order-of-magnitude faster inference than strong baselines.

CVJul 30, 2025Code
Image-Guided Shape-from-Template Using Mesh Inextensibility Constraints

Thuy Tran, Ruochen Chen, Shaifali Parashar

Shape-from-Template (SfT) refers to the class of methods that reconstruct the 3D shape of a deforming object from images/videos using a 3D template. Traditional SfT methods require point correspondences between images and the texture of the 3D template in order to reconstruct 3D shapes from images/videos in real time. Their performance severely degrades when encountered with severe occlusions in the images because of the unavailability of correspondences. In contrast, modern SfT methods use a correspondence-free approach by incorporating deep neural networks to reconstruct 3D objects, thus requiring huge amounts of data for supervision. Recent advances use a fully unsupervised or self-supervised approach by combining differentiable physics and graphics to deform 3D template to match input images. In this paper, we propose an unsupervised SfT which uses only image observations: color features, gradients and silhouettes along with a mesh inextensibility constraint to reconstruct at a $400\times$ faster pace than (best-performing) unsupervised SfT. Moreover, when it comes to generating finer details and severe occlusions, our method outperforms the existing methodologies by a large margin. Code is available at https://github.com/dvttran/nsft.

CVNov 12, 2021Code
Temporally-Consistent Surface Reconstruction using Metrically-Consistent Atlases

Jan Bednarik, Noam Aigerman, Vladimir G. Kim et al.

We propose a method for unsupervised reconstruction of a temporally-consistent sequence of surfaces from a sequence of time-evolving point clouds. It yields dense and semantically meaningful correspondences between frames. We represent the reconstructed surfaces as atlases computed by a neural network, which enables us to establish correspondences between frames. The key to making these correspondences semantically meaningful is to guarantee that the metric tensors computed at corresponding points are as similar as possible. We have devised an optimization strategy that makes our method robust to noise and global motions, without a priori correspondences or pre-alignment steps. As a result, our approach outperforms state-of-the-art ones on several challenging datasets. The code is available at https://github.com/bednarikjan/temporally_coherent_surface_reconstruction.

CVDec 5, 2025
FNOPT: Resolution-Agnostic, Self-Supervised Cloth Simulation using Meta-Optimization with Fourier Neural Operators

Ruochen Chen, Thuy Tran, Shaifali Parashar

We present FNOpt, a self-supervised cloth simulation framework that formulates time integration as an optimization problem and trains a resolution-agnostic neural optimizer parameterized by a Fourier neural operator (FNO). Prior neural simulators often rely on extensive ground truth data or sacrifice fine-scale detail, and generalize poorly across resolutions and motion patterns. In contrast, FNOpt learns to simulate physically plausible cloth dynamics and achieves stable and accurate rollouts across diverse mesh resolutions and motion patterns without retraining. Trained only on a coarse grid with physics-based losses, FNOpt generalizes to finer resolutions, capturing fine-scale wrinkles and preserving rollout stability. Extensive evaluations on a benchmark cloth simulation dataset demonstrate that FNOpt outperforms prior learning-based approaches in out-of-distribution settings in both accuracy and robustness. These results position FNO-based meta-optimization as a compelling alternative to previous neural simulators for cloth, thus reducing the need for curated data and improving cross-resolution reliability.

CVOct 2, 2025
Non-Rigid Structure-from-Motion via Differential Geometry with Recoverable Conformal Scale

Yongbo Chen, Yanhao Zhang, Shaifali Parashar et al.

Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method, called Con-NRSfM, for NRSfM under conformal deformations, encompassing isometric deformations as a subset. Our approach performs point-wise reconstruction using 2D selected image warps optimized through a graph-based framework. Unlike existing methods that rely on strict assumptions, such as locally planar surfaces or locally linear deformations, and fail to recover the conformal scale, our method eliminates these constraints and accurately computes the local conformal scale. Additionally, our framework decouples constraints on depth and conformal scale, which are inseparable in other approaches, enabling more precise depth estimation. To address the sensitivity of the formulated problem, we employ a parallel separable iterative optimization strategy. Furthermore, a self-supervised learning framework, utilizing an encoder-decoder network, is incorporated to generate dense 3D point clouds with texture. Simulation and experimental results using both synthetic and real datasets demonstrate that our method surpasses existing approaches in terms of reconstruction accuracy and robustness. The code for the proposed method will be made publicly available on the project website: https://sites.google.com/view/con-nrsfm.

CVApr 14, 2021
Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases

Jan Bednarik, Vladimir G. Kim, Siddhartha Chaudhuri et al.

We propose a method for the unsupervised reconstruction of a temporally-coherent sequence of surfaces from a sequence of time-evolving point clouds, yielding dense, semantically meaningful correspondences between all keyframes. We represent the reconstructed surface as an atlas, using a neural network. Using canonical correspondences defined via the atlas, we encourage the reconstruction to be as isometric as possible across frames, leading to semantically-meaningful reconstruction. Through experiments and comparisons, we empirically show that our method achieves results that exceed that state of the art in the accuracy of unsupervised correspondences and accuracy of surface reconstruction.

CVNov 23, 2020
A Closed-Form Solution to Local Non-Rigid Structure-from-Motion

Shaifali Parashar, Yuxuan Long, Mathieu Salzmann et al.

A recent trend in Non-Rigid Structure-from-Motion (NRSfM) is to express local, differential constraints between pairs of images, from which the surface normal at any point can be obtained by solving a system of polynomial equations. The systems of equations derived in previous work, however, are of high degree, having up to five real solutions, thus requiring a computationally expensive strategy to select a unique solution. Furthermore, they suffer from degeneracies that make the resulting estimates unreliable, without any mechanism to identify this situation. In this paper, we show that, under widely applicable assumptions, we can derive a new system of equation in terms of the surface normals whose two solutions can be obtained in closed-form and can easily be disambiguated locally. Our formalism further allows us to assess how reliable the estimated local normals are and, hence, to discard them if they are not. Our experiments show that our reconstructions, obtained from two or more views, are significantly more accurate than those of state-of-the-art methods, while also being faster.

CVOct 9, 2020
Robust Isometric Non-Rigid Structure-from-Motion

Shaifali Parashar, Adrien Bartoli, Daniel Pizarro

Non-Rigid Structure-from-Motion (NRSfM) reconstructs a deformable 3D object from the correspondences established between monocular 2D images. Current NRSfM methods lack statistical robustness, which is the ability to cope with correspondence errors.This prevents one to use automatically established correspondences, which are prone to errors, thereby strongly limiting the scope of NRSfM. We propose a three-step automatic pipeline to solve NRSfM robustly by exploiting isometry. Step 1 computes the optical flow from correspondences, step 2 reconstructs each 3D point's normal vector using multiple reference images and integrates them to form surfaces with the best reference and step 3 rejects the 3D points that break isometry in their local neighborhood. Importantly, each step is designed to discard or flag erroneous correspondences. Our contributions include the robustification of optical flow by warp estimation, new fast analytic solutions to local normal reconstruction and their robustification, and a new scale-independent measure of 3D local isometric coherence. Experimental results show that our robust NRSfM method consistently outperforms existing methods on both synthetic and real datasets.

CVJul 20, 2020
GarNet++: Improving Fast and Accurate Static3D Cloth Draping by Curvature Loss

Erhan Gundogdu, Victor Constantin, Shaifali Parashar et al.

In this paper, we tackle the problem of static 3D cloth draping on virtual human bodies. We introduce a two-stream deep network model that produces a visually plausible draping of a template cloth on virtual 3D bodies by extracting features from both the body and garment shapes. Our network learns to mimic a Physics-Based Simulation (PBS) method while requiring two orders of magnitude less computation time. To train the network, we introduce loss terms inspired by PBS to produce plausible results and make the model collision-aware. To increase the details of the draped garment, we introduce two loss functions that penalize the difference between the curvature of the predicted cloth and PBS. Particularly, we study the impact of mean curvature normal and a novel detail-preserving loss both qualitatively and quantitatively. Our new curvature loss computes the local covariance matrices of the 3D points, and compares the Rayleigh quotients of the prediction and PBS. This leads to more details while performing favorably or comparably against the loss that considers mean curvature normal vectors in the 3D triangulated meshes. We validate our framework on four garment types for various body shapes and poses. Finally, we achieve superior performance against a recently proposed data-driven method.

CVNov 25, 2019
Shape Reconstruction by Learning Differentiable Surface Representations

Jan Bednarik, Shaifali Parashar, Erhan Gundogdu et al.

Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the deformations of the surface patches that form the ensemble and thus fail to prevent them from either overlapping or collapsing into single points or lines. As a consequence, computing shape properties such as surface normals and curvatures becomes difficult and unreliable. In this paper, we show that we can exploit the inherent differentiability of deep networks to leverage differential surface properties during training so as to prevent patch collapse and strongly reduce patch overlap. Furthermore, this lets us reliably compute quantities such as surface normals and curvatures. We will demonstrate on several tasks that this yields more accurate surface reconstructions than the state-of-the-art methods in terms of normals estimation and amount of collapsed and overlapped patches.

CVAug 20, 2019
DefSLAM: Tracking and Mapping of Deforming Scenes from Monocular Sequences

Jose Lamarca, Shaifali Parashar, Adrien Bartoli et al.

Monocular SLAM algorithms perform robustly when observing rigid scenes, however, they fail when the observed scene deforms, for example, in medical endoscopy applications. We present DefSLAM, the first monocular SLAM capable of operating in deforming scenes in real-time. Our approach intertwines Shape-from-Template (SfT) and Non-Rigid Structure-from-Motion (NRSfM) techniques to deal with the exploratory sequences typical of SLAM. A deformation tracking thread recovers the pose of the camera and the deformation of the observed map, at frame rate, by means of SfT processing a template that models the scene shape-at-rest. A deformation mapping thread runs in parallel with the tracking to update the template, at keyframe rate, by means of an isometric NRSfM processing a batch of full perspective keyframes. In our experiments, DefSLAM processes close-up sequences of deforming scenes, both in a laboratory controlled experiment and in medical endoscopy sequences, producing accurate 3D models of the scene with respect to the moving camera.