Gonzalo Gonzalez-Pumariega

AI
h-index9
6papers
82citations
Novelty43%
AI Score54

6 Papers

ROFeb 6, 2025Code
Robotouille: An Asynchronous Planning Benchmark for LLM Agents

Gonzalo Gonzalez-Pumariega, Leong Su Yean, Neha Sunkara et al.

Effective asynchronous planning, or the ability to efficiently reason and plan over states and actions that must happen in parallel or sequentially, is essential for agents that must account for time delays, reason over diverse long-horizon tasks, and collaborate with other agents. While large language model (LLM) agents show promise in high-level task planning, current benchmarks focus primarily on short-horizon tasks and do not evaluate such asynchronous planning capabilities. We introduce Robotouille, a challenging benchmark environment designed to test LLM agents' ability to handle long-horizon asynchronous scenarios. Our synchronous and asynchronous datasets capture increasingly complex planning challenges that go beyond existing benchmarks, requiring agents to manage overlapping tasks and interruptions. Our results show that ReAct (gpt4-o) achieves 47% on synchronous tasks but only 11% on asynchronous tasks, highlighting significant room for improvement. We further analyze failure modes, demonstrating the need for LLM agents to better incorporate long-horizon feedback and self-audit their reasoning during task execution. Code is available at https://github.com/portal-cornell/robotouille.

AIApr 20
On the Reliability of Computer Use Agents

Gonzalo Gonzalez-Pumariega, Saaket Agashe, Jiachen Yang et al.

Computer-use agents have rapidly improved on real-world tasks such as web navigation, desktop automation, and software interaction, in some cases surpassing human performance. Yet even when the task and model are unchanged, an agent that succeeds once may fail on a repeated execution of the same task. This raises a fundamental question: if an agent can succeed at a task once, what prevents it from doing so reliably? In this work, we study the sources of unreliability in computer-use agents through three factors: stochasticity during execution, ambiguity in task specification, and variability in agent behavior. We analyze these factors on OSWorld using repeated executions of the same task together with paired statistical tests that capture task-level changes across settings. Our analysis shows that reliability depends on both how tasks are specified and how agent behavior varies across executions. These findings suggest the need to evaluate agents under repeated execution, to allow agents to resolve task ambiguity through interaction, and to favor strategies that remain stable across runs.

LGFeb 27, 2025Code
Multi-Turn Code Generation Through Single-Step Rewards

Arnav Kumar Jain, Gonzalo Gonzalez-Pumariega, Wayne Chen et al.

We address the problem of code generation from multi-turn execution feedback. Existing methods either generate code without feedback or use complex, hierarchical reinforcement learning to optimize multi-turn rewards. We propose a simple yet scalable approach, $μ$Code, that solves multi-turn code generation using only single-step rewards. Our key insight is that code generation is a one-step recoverable MDP, where the correct code can be recovered from any intermediate code state in a single turn. $μ$Code iteratively trains both a generator to provide code solutions conditioned on multi-turn execution feedback and a verifier to score the newly generated code. Experimental evaluations show that our approach achieves significant improvements over the state-of-the-art baselines. We provide analysis of the design choices of the reward models and policy, and show the efficacy of $μ$Code at utilizing the execution feedback. Our code is available at https://github.com/portal-cornell/muCode.

AIDec 9, 2024Code
Query-Efficient Planning with Language Models

Gonzalo Gonzalez-Pumariega, Wayne Chen, Kushal Kedia et al.

Planning in complex environments requires an agent to efficiently query a world model to find a feasible sequence of actions from start to goal. Recent work has shown that Large Language Models (LLMs), with their rich prior knowledge and reasoning capabilities, can potentially help with planning by searching over promising states and adapting to feedback from the world. In this paper, we propose and study two fundamentally competing frameworks that leverage LLMs for query-efficient planning. The first uses LLMs as a heuristic within a search-based planner to select promising nodes to expand and propose promising actions. The second uses LLMs as a generative planner to propose an entire sequence of actions from start to goal, query a world model, and adapt based on feedback. We show that while both approaches improve upon comparable baselines, using an LLM as a generative planner results in significantly fewer interactions. Our key finding is that the LLM as a planner can more rapidly adapt its planning strategies based on immediate feedback than LLM as a heuristic. We present evaluations and ablations on Robotouille and PDDL planning benchmarks and discuss connections to existing theory on query-efficient planning algorithms. Code is available at https://github.com/portal-cornell/llms-for-planning

AIOct 2, 2025
The Unreasonable Effectiveness of Scaling Agents for Computer Use

Gonzalo Gonzalez-Pumariega, Vincent Tu, Chih-Lun Lee et al.

Computer-use agents (CUAs) hold promise for automating everyday digital tasks, but their unreliability and high variance hinder their application to long-horizon, complex tasks. We introduce Behavior Best-of-N (bBoN), a method that scales over agents by generating multiple rollouts and selecting among them using behavior narratives that describe the agents' rollouts. It enables both wide exploration and principled trajectory selection, substantially improving robustness and success rates. On OSWorld, our bBoN scaling method establishes a new state of the art (SoTA) at 69.9%, significantly outperforming prior methods and approaching human-level performance at 72%, with comprehensive ablations validating key design choices. We further demonstrate strong generalization results to different operating systems on WindowsAgentArena and AndroidWorld. Crucially, our results highlight the unreasonable effectiveness of scaling CUAs, when you do it right: effective scaling requires structured trajectory understanding and selection, and bBoN provides a practical framework to achieve this.

MAAug 26, 2025
Skill-Aligned Fairness in Multi-Agent Learning for Collaboration in Healthcare

Promise Osaine Ekpo, Brian La, Thomas Wiener et al.

Fairness in multi-agent reinforcement learning (MARL) is often framed as a workload balance problem, overlooking agent expertise and the structured coordination required in real-world domains. In healthcare, equitable task allocation requires workload balance or expertise alignment to prevent burnout and overuse of highly skilled agents. Workload balance refers to distributing an approximately equal number of subtasks or equalised effort across healthcare workers, regardless of their expertise. We make two contributions to address this problem. First, we propose FairSkillMARL, a framework that defines fairness as the dual objective of workload balance and skill-task alignment. Second, we introduce MARLHospital, a customizable healthcare-inspired environment for modeling team compositions and energy-constrained scheduling impacts on fairness, as no existing simulators are well-suited for this problem. We conducted experiments to compare FairSkillMARL in conjunction with four standard MARL methods, and against two state-of-the-art fairness metrics. Our results suggest that fairness based solely on equal workload might lead to task-skill mismatches and highlight the need for more robust metrics that capture skill-task misalignment. Our work provides tools and a foundation for studying fairness in heterogeneous multi-agent systems where aligning effort with expertise is critical.