CVOct 18, 2022
A Tri-Layer Plugin to Improve Occluded DetectionGuanqi Zhan, Weidi Xie, Andrew Zisserman
Detecting occluded objects still remains a challenge for state-of-the-art object detectors. The objective of this work is to improve the detection for such objects, and thereby improve the overall performance of a modern object detector. To this end we make the following four contributions: (1) We propose a simple 'plugin' module for the detection head of two-stage object detectors to improve the recall of partially occluded objects. The module predicts a tri-layer of segmentation masks for the target object, the occluder and the occludee, and by doing so is able to better predict the mask of the target object. (2) We propose a scalable pipeline for generating training data for the module by using amodal completion of existing object detection and instance segmentation training datasets to establish occlusion relationships. (3) We also establish a COCO evaluation dataset to measure the recall performance of partially occluded and separated objects. (4) We show that the plugin module inserted into a two-stage detector can boost the performance significantly, by only fine-tuning the detection head, and with additional improvements if the entire architecture is fine-tuned. COCO results are reported for Mask R-CNN with Swin-T or Swin-S backbones, and Cascade Mask R-CNN with a Swin-B backbone.
CVOct 10, 2023
A General Protocol to Probe Large Vision Models for 3D Physical UnderstandingGuanqi Zhan, Chuanxia Zheng, Weidi Xie et al.
Our objective in this paper is to probe large vision models to determine to what extent they 'understand' different physical properties of the 3D scene depicted in an image. To this end, we make the following contributions: (i) We introduce a general and lightweight protocol to evaluate whether features of an off-the-shelf large vision model encode a number of physical 'properties' of the 3D scene, by training discriminative classifiers on the features for these properties. The probes are applied on datasets of real images with annotations for the property. (ii) We apply this protocol to properties covering scene geometry, scene material, support relations, lighting, and view-dependent measures, and large vision models including CLIP, DINOv1, DINOv2, VQGAN, Stable Diffusion. (iii) We find that features from Stable Diffusion and DINOv2 are good for discriminative learning of a number of properties, including scene geometry, support relations, shadows and depth, but less performant for occlusion and material, while outperforming DINOv1, CLIP and VQGAN for all properties. (iv) It is observed that different time steps of Stable Diffusion features, as well as different transformer layers of DINO/CLIP/VQGAN, are good at different properties, unlocking potential applications of 3D physical understanding.
CVSep 8, 2023Code
Score-PA: Score-based 3D Part AssemblyJunfeng Cheng, Mingdong Wu, Ruiyuan Zhang et al.
Autonomous 3D part assembly is a challenging task in the areas of robotics and 3D computer vision. This task aims to assemble individual components into a complete shape without relying on predefined instructions. In this paper, we formulate this task from a novel generative perspective, introducing the Score-based 3D Part Assembly framework (Score-PA) for 3D part assembly. Knowing that score-based methods are typically time-consuming during the inference stage. To address this issue, we introduce a novel algorithm called the Fast Predictor-Corrector Sampler (FPC) that accelerates the sampling process within the framework. We employ various metrics to assess assembly quality and diversity, and our evaluation results demonstrate that our algorithm outperforms existing state-of-the-art approaches. We release our code at https://github.com/J-F-Cheng/Score-PA_Score-based-3D-Part-Assembly.
CVMay 28
Grounded 3D-Aware Spatial Vision-Language ModelingAn-Chieh Cheng, Yang Fu, Yatai Ji et al.
We present GR3D, a spatial vision language model equipped with three complementary grounding capabilities--explicit 2D grounding, implicit 2D grounding, and monocular 3D grounding--within a single framework. GR3D introduces an implicit grounding mechanism that identifies entity mentions during generation and inserts the corresponding region tokens into the text stream, allowing the model to reference visual evidence on the fly when producing spatial chain-of-thought responses. In parallel, a region-prompted monocular 3D grounding design predicts 3D bounding boxes in the camera view from grounded region queries, supported by intrinsic-aware normalization and dense geometric supervision. Together, these grounding capabilities enable GR3D to decompose complex spatial understanding problems into grounded 2D perception followed by 3D inference. GR3D achieves consistent improvements across grounded and non-grounded spatial benchmarks, demonstrating grounding as an effective inductive bias for strengthening spatial understanding in VLMs. These grounding capabilities collectively enhance general spatial understanding beyond the grounding task itself.
ROSep 14, 2023
Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under OcclusionsRuihai Wu, Kai Cheng, Yan Shen et al.
Perceiving and manipulating 3D articulated objects in diverse environments is essential for home-assistant robots. Recent studies have shown that point-level affordance provides actionable priors for downstream manipulation tasks. However, existing works primarily focus on single-object scenarios with homogeneous agents, overlooking the realistic constraints imposed by the environment and the agent's morphology, e.g., occlusions and physical limitations. In this paper, we propose an environment-aware affordance framework that incorporates both object-level actionable priors and environment constraints. Unlike object-centric affordance approaches, learning environment-aware affordance faces the challenge of combinatorial explosion due to the complexity of various occlusions, characterized by their quantities, geometries, positions and poses. To address this and enhance data efficiency, we introduce a novel contrastive affordance learning framework capable of training on scenes containing a single occluder and generalizing to scenes with complex occluder combinations. Experiments demonstrate the effectiveness of our proposed approach in learning affordance considering environment constraints. Project page at https://chengkaiacademycity.github.io/EnvAwareAfford/
CVJan 20
Scaling Test-time Inference for Visual GroundingGuanqi Zhan, Changye Li, Zhijian Liu et al.
Visual grounding is an essential capability of Visual Language Models (VLMs) to understand the real physical world. Previous state-of-the-art grounding visual language models usually have large model sizes, making them heavy for deployment and slow for inference. However, we notice that the sizes of visual encoders are nearly the same for small and large VLMs and the major difference is the sizes of the language models. Small VLMs fall behind larger VLMs in grounding because of the difference in language understanding capability rather than visual information handling. To mitigate the gap, we introduce 'Efficient visual Grounding language Models' (EGM): a method to scale the test-time computation (#generated tokens). Scaling the test-time computation of a small model is deployment-friendly, and yields better end-to-end latency as the cost of each token is much cheaper compared to directly running a large model. On the RefCOCO benchmark, our EGM-Qwen3-VL-8B demonstrates 91.4 IoU with an average of 737ms (5.9x faster) latency while Qwen3-VL-235B demands 4,320ms to achieve 90.5 IoU. To validate our approach's generality, we further set up a new amodal grounding setting that requires the model to predict both the visible and occluded parts of the objects. Experiments show our method can consistently and significantly improve the vanilla grounding and amodal grounding capabilities of small models to be on par with or outperform the larger models, thereby improving the efficiency for visual grounding.
ROJul 8, 2024
TARGO: Benchmarking Target-driven Object Grasping under OcclusionsYan Xia, Ran Ding, Ziyuan Qin et al.
Recent advances in predicting 6D grasp poses from a single depth image have led to promising performance in robotic grasping. However, previous grasping models face challenges in cluttered environments where nearby objects impact the target object's grasp. In this paper, we first establish a new benchmark dataset for TARget-driven Grasping under Occlusions, named TARGO. We make the following contributions: 1) We are the first to study the occlusion level of grasping. 2) We set up an evaluation benchmark consisting of large-scale synthetic data and part of real-world data, and we evaluated five grasp models and found that even the current SOTA model suffers when the occlusion level increases, leaving grasping under occlusion still a challenge. 3) We also generate a large-scale training dataset via a scalable pipeline, which can be used to boost the performance of grasping under occlusion and generalized to the real world. 4) We further propose a transformer-based grasping model involving a shape completion module, termed TARGO-Net, which performs most robustly as occlusion increases. Our benchmark dataset can be found at https://TARGO-benchmark.github.io/.
CVDec 28, 2023
Amodal Ground Truth and Completion in the WildGuanqi Zhan, Chuanxia Zheng, Weidi Xie et al.
This paper studies amodal image segmentation: predicting entire object segmentation masks including both visible and invisible (occluded) parts. In previous work, the amodal segmentation ground truth on real images is usually predicted by manual annotaton and thus is subjective. In contrast, we use 3D data to establish an automatic pipeline to determine authentic ground truth amodal masks for partially occluded objects in real images. This pipeline is used to construct an amodal completion evaluation benchmark, MP3D-Amodal, consisting of a variety of object categories and labels. To better handle the amodal completion task in the wild, we explore two architecture variants: a two-stage model that first infers the occluder, followed by amodal mask completion; and a one-stage model that exploits the representation power of Stable Diffusion for amodal segmentation across many categories. Without bells and whistles, our method achieves a new state-of-the-art performance on Amodal segmentation datasets that cover a large variety of objects, including COCOA and our new MP3D-Amodal dataset. The dataset, model, and code are available at https://www.robots.ox.ac.uk/~vgg/research/amodal/.
CVOct 2, 2025
Inferring Dynamic Physical Properties from Video Foundation ModelsGuanqi Zhan, Xianzheng Ma, Weidi Xie et al.
We study the task of predicting dynamic physical properties from videos. More specifically, we consider physical properties that require temporal information to be inferred: elasticity of a bouncing object, viscosity of a flowing liquid, and dynamic friction of an object sliding on a surface. To this end, we make the following contributions: (i) We collect a new video dataset for each physical property, consisting of synthetic training and testing splits, as well as a real split for real world evaluation. (ii) We explore three ways to infer the physical property from videos: (a) an oracle method where we supply the visual cues that intrinsically reflect the property using classical computer vision techniques; (b) a simple read out mechanism using a visual prompt and trainable prompt vector for cross-attention on pre-trained video generative and self-supervised models; and (c) prompt strategies for Multi-modal Large Language Models (MLLMs). (iii) We show that video foundation models trained in a generative or self-supervised manner achieve a similar performance, though behind that of the oracle, and MLLMs are currently inferior to the other models, though their performance can be improved through suitable prompting.
CVFeb 21, 2025
ELIP: Enhanced Visual-Language Foundation Models for Image RetrievalGuanqi Zhan, Yuanpei Liu, Kai Han et al.
The objective in this paper is to improve the performance of text-to-image retrieval. To this end, we introduce a new framework that can boost the performance of large-scale pre-trained vision-language models, so that they can be used for text-to-image re-ranking. The approach, Enhanced Language-Image Pre-training (ELIP), uses the text query, via a simple MLP mapping network, to predict a set of visual prompts to condition the ViT image encoding. ELIP can easily be applied to the commonly used CLIP, SigLIP and BLIP-2 networks. To train the architecture with limited computing resources, we develop a 'student friendly' best practice, involving global hard sample mining, and curation of a large-scale dataset. On the evaluation side, we set up two new out-of-distribution (OOD) benchmarks, Occluded COCO and ImageNet-R, to assess the zero-shot generalisation of the models to different domains. The results demonstrate that ELIP significantly boosts CLIP/SigLIP/SigLIP-2 text-to-image retrieval performance and outperforms BLIP-2 on several benchmarks, as well as providing an easy means to adapt to OOD datasets.
ROJun 7, 2024
InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored EnvironmentYuxing Long, Wenzhe Cai, Hongcheng Wang et al.
Enabling robots to navigate following diverse language instructions in unexplored environments is an attractive goal for human-robot interaction. However, this goal is challenging because different navigation tasks require different strategies. The scarcity of instruction navigation data hinders training an instruction navigation model with varied strategies. Therefore, previous methods are all constrained to one specific type of navigation instruction. In this work, we propose InstructNav, a generic instruction navigation system. InstructNav makes the first endeavor to handle various instruction navigation tasks without any navigation training or pre-built maps. To reach this goal, we introduce Dynamic Chain-of-Navigation (DCoN) to unify the planning process for different types of navigation instructions. Furthermore, we propose Multi-sourced Value Maps to model key elements in instruction navigation so that linguistic DCoN planning can be converted into robot actionable trajectories. With InstructNav, we complete the R2R-CE task in a zero-shot way for the first time and outperform many task-training methods. Besides, InstructNav also surpasses the previous SOTA method by 10.48% on the zero-shot Habitat ObjNav and by 86.34% on demand-driven navigation DDN. Real robot experiments on diverse indoor scenes further demonstrate our method's robustness in coping with the environment and instruction variations.
CVJun 14, 2020
Generative 3D Part Assembly via Dynamic Graph LearningJialei Huang, Guanqi Zhan, Qingnan Fan et al.
Autonomous part assembly is a challenging yet crucial task in 3D computer vision and robotics. Analogous to buying an IKEA furniture, given a set of 3D parts that can assemble a single shape, an intelligent agent needs to perceive the 3D part geometry, reason to propose pose estimations for the input parts, and finally call robotic planning and control routines for actuation. In this paper, we focus on the pose estimation subproblem from the vision side involving geometric and relational reasoning over the input part geometry. Essentially, the task of generative 3D part assembly is to predict a 6-DoF part pose, including a rigid rotation and translation, for each input part that assembles a single 3D shape as the final output. To tackle this problem, we propose an assembly-oriented dynamic graph learning framework that leverages an iterative graph neural network as a backbone. It explicitly conducts sequential part assembly refinements in a coarse-to-fine manner, exploits a pair of part relation reasoning module and part aggregation module for dynamically adjusting both part features and their relations in the part graph. We conduct extensive experiments and quantitative comparisons to three strong baseline methods, demonstrating the effectiveness of the proposed approach.
CVNov 22, 2019
DLGAN: Disentangling Label-Specific Fine-Grained Features for Image ManipulationGuanqi Zhan, Yihao Zhao, Bingchan Zhao et al.
Recent studies have shown how disentangling images into content and feature spaces can provide controllable image translation/ manipulation. In this paper, we propose a framework to enable utilizing discrete multi-labels to control which features to be disentangled, i.e., disentangling label-specific fine-grained features for image manipulation (dubbed DLGAN). By mapping the discrete label-specific attribute features into a continuous prior distribution, we leverage the advantages of both discrete labels and reference images to achieve image manipulation in a hybrid fashion. For example, given a face image dataset (e.g., CelebA) with multiple discrete fine-grained labels, we can learn to smoothly interpolate a face image between black hair and blond hair through reference images while immediately controlling the gender and age through discrete input labels. To the best of our knowledge, this is the first work that realizes such a hybrid manipulation within a single model. More importantly, it is the first work to achieve image interpolation between two different domains without requiring continuous labels as the supervision. Qualitative and quantitative experiments demonstrate the effectiveness of the proposed method.