Jihwan Oh

LG
h-index7
5papers
16citations
Novelty46%
AI Score29

5 Papers

7.8LGJun 28, 2022
Risk Perspective Exploration in Distributional Reinforcement Learning

Jihwan Oh, Joonkee Kim, Se-Young Yun

Distributional reinforcement learning demonstrates state-of-the-art performance in continuous and discrete control settings with the features of variance and risk, which can be used to explore. However, the exploration method employing the risk property is hard to find, although numerous exploration methods in Distributional RL employ the variance of return distribution per action. In this paper, we present risk scheduling approaches that explore risk levels and optimistic behaviors from a risk perspective. We demonstrate the performance enhancement of the DMIX algorithm using risk scheduling in a multi-agent setting with comprehensive experiments.

3.8LGMar 3, 2023
Toward Risk-based Optimistic Exploration for Cooperative Multi-Agent Reinforcement Learning

Jihwan Oh, Joonkee Kim, Minchan Jeong et al.

The multi-agent setting is intricate and unpredictable since the behaviors of multiple agents influence one another. To address this environmental uncertainty, distributional reinforcement learning algorithms that incorporate uncertainty via distributional output have been integrated with multi-agent reinforcement learning (MARL) methods, achieving state-of-the-art performance. However, distributional MARL algorithms still rely on the traditional $ε$-greedy, which does not take cooperative strategy into account. In this paper, we present a risk-based exploration that leads to collaboratively optimistic behavior by shifting the sampling region of distribution. Initially, we take expectations from the upper quantiles of state-action values for exploration, which are optimistic actions, and gradually shift the sampling region of quantiles to the full distribution for exploitation. By ensuring that each agent is exposed to the same level of risk, we can force them to take cooperatively optimistic actions. Our method shows remarkable performance in multi-agent settings requiring cooperative exploration based on quantile regression appropriately controlling the level of risk.

3.3LGJul 5, 2022Code
The StarCraft Multi-Agent Challenges+ : Learning of Multi-Stage Tasks and Environmental Factors without Precise Reward Functions

Mingyu Kim, Jihwan Oh, Yongsik Lee et al.

In this paper, we propose a novel benchmark called the StarCraft Multi-Agent Challenges+, where agents learn to perform multi-stage tasks and to use environmental factors without precise reward functions. The previous challenges (SMAC) recognized as a standard benchmark of Multi-Agent Reinforcement Learning are mainly concerned with ensuring that all agents cooperatively eliminate approaching adversaries only through fine manipulation with obvious reward functions. This challenge, on the other hand, is interested in the exploration capability of MARL algorithms to efficiently learn implicit multi-stage tasks and environmental factors as well as micro-control. This study covers both offensive and defensive scenarios. In the offensive scenarios, agents must learn to first find opponents and then eliminate them. The defensive scenarios require agents to use topographic features. For example, agents need to position themselves behind protective structures to make it harder for enemies to attack. We investigate MARL algorithms under SMAC+ and observe that recent approaches work well in similar settings to the previous challenges, but misbehave in offensive scenarios. Additionally, we observe that an enhanced exploration approach has a positive effect on performance but is not able to completely solve all scenarios. This study proposes new directions for future research.

4.6LGAug 23, 2024
Diffusion-based Episodes Augmentation for Offline Multi-Agent Reinforcement Learning

Jihwan Oh, Sungnyun Kim, Gahee Kim et al.

Offline multi-agent reinforcement learning (MARL) is increasingly recognized as crucial for effectively deploying RL algorithms in environments where real-time interaction is impractical, risky, or costly. In the offline setting, learning from a static dataset of past interactions allows for the development of robust and safe policies without the need for live data collection, which can be fraught with challenges. Building on this foundational importance, we present EAQ, Episodes Augmentation guided by Q-total loss, a novel approach for offline MARL framework utilizing diffusion models. EAQ integrates the Q-total function directly into the diffusion model as a guidance to maximize the global returns in an episode, eliminating the need for separate training. Our focus primarily lies on cooperative scenarios, where agents are required to act collectively towards achieving a shared goal-essentially, maximizing global returns. Consequently, we demonstrate that our episodes augmentation in a collaborative manner significantly boosts offline MARL algorithm compared to the original dataset, improving the normalized return by +17.3% and +12.9% for medium and poor behavioral policies in SMAC simulator, respectively.

13.0LGMar 21, 2025
Understanding Bias Reinforcement in LLM Agents Debate

Jihwan Oh, Minchan Jeong, Jongwoo Ko et al.

Large Language Models $($LLMs$)$ solve complex problems using training-free methods like prompt engineering and in-context learning, yet ensuring reasoning correctness remains challenging. While self-correction methods such as self-consistency and self-refinement aim to improve reliability, they often reinforce biases due to the lack of effective feedback mechanisms. Multi-Agent Debate $($MAD$)$ has emerged as an alternative, but we identify two key limitations: bias reinforcement, where debate amplifies model biases instead of correcting them, and lack of perspective diversity, as all agents share the same model and reasoning patterns, limiting true debate effectiveness. To systematically evaluate these issues, we introduce $\textit{MetaNIM Arena}$, a benchmark designed to assess LLMs in adversarial strategic decision-making, where dynamic interactions influence optimal decisions. To overcome MAD's limitations, we propose $\textbf{DReaMAD}$ $($$\textbf{D}$iverse $\textbf{Rea}$soning via $\textbf{M}$ulti-$\textbf{A}$gent $\textbf{D}$ebate with Refined Prompt$)$, a novel framework that $(1)$ refines LLM's strategic prior knowledge to improve reasoning quality and $(2)$ promotes diverse viewpoints within a single model by systematically modifying prompts, reducing bias. Empirical results show that $\textbf{DReaMAD}$ significantly improves decision accuracy, reasoning diversity, and bias mitigation across multiple strategic tasks, establishing it as a more effective approach for LLM-based decision-making.