7.8CVJun 5
EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure EstimationYuan Zeng, Zilue Gao, Yujia Shi et al.
Estimating hand-surface contact pressure from an egocentric view is crucial for AR/VR devices, robotic imitation, and ergonomic analysis. Existing methods often discretize pressure signal and process frames independently, leading to quantization errors and temporal inconsistencies. We present \emph{EgoPressDiff}, a conditional video diffusion framework that generates UV-pressure maps from visual input. The core of our approach is a multi-modal conditioning strategy, introducing a PoseNet and a Vertex Encoder to efficiently extract features from hand pose and 3D mesh vertices. These signals, along with depth information, guide the generative process to ensure the pressure fields are physically grounded. To effectively fuse these heterogeneous features, we further propose a Distribution-Calibrated Spatial Layer, which aligns their statistical properties before combination. Evaluated on the EgoPressure ego-view setting, EgoPressDiff achieves state-of-the-art results, improving Volumetric IoU by over 34\% relative to prior baseline, while reducing MAE and maintaining high temporal accuracy. Our project page is at https://egopressdiff.github.io/.
Not only Look, but also Listen: Learning Multimodal Violence Detection under Weak SupervisionPeng Wu, Jing Liu, Yujia Shi et al.
Violence detection has been studied in computer vision for years. However, previous work are either superficial, e.g., classification of short-clips, and the single scenario, or undersupplied, e.g., the single modality, and hand-crafted features based multimodality. To address this problem, in this work we first release a large-scale and multi-scene dataset named XD-Violence with a total duration of 217 hours, containing 4754 untrimmed videos with audio signals and weak labels. Then we propose a neural network containing three parallel branches to capture different relations among video snippets and integrate features, where holistic branch captures long-range dependencies using similarity prior, localized branch captures local positional relation using proximity prior, and score branch dynamically captures the closeness of predicted score. Besides, our method also includes an approximator to meet the needs of online detection. Our method outperforms other state-of-the-art methods on our released dataset and other existing benchmark. Moreover, extensive experimental results also show the positive effect of multimodal (audio-visual) input and modeling relationships. The code and dataset will be released in https://roc-ng.github.io/XD-Violence/.