Emily Jia

CV
h-index4
4papers
1,111citations
Novelty64%
AI Score55

4 Papers

6.0CVMar 26
ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects

Jing Yang, Krithika Dharanikota, Emily Jia et al.

Accurately modeling how real-world materials reflect light remains a core challenge in inverse rendering, largely due to the scarcity of real measured reflectance data. Existing approaches rely heavily on synthetic datasets with simplified illumination and limited material realism, preventing models from generalizing to real-world images. We introduce a large-scale polarized reflection and material dataset of real-world objects, captured with an 8-camera, 346-light Light Stage equipped with cross/parallel polarization. Our dataset spans 218 everyday objects across five acquisition dimensions-multiview, multi-illumination, polarization, reflectance separation, and material attributes-yielding over 1.2M high-resolution images with diffuse-specular separation and analytically derived diffuse albedo, specular albedo, and surface normals. Using this dataset, we train and evaluate state-of-the-art inverse and forward rendering models on intrinsic decomposition, relighting, and sparse-view 3D reconstruction, demonstrating significant improvements in material separation, illumination fidelity, and geometric consistency. We hope that our work can establish a new foundation for physically grounded material understanding and enable real-world generalization beyond synthetic training regimes. Project page: https://jingyangcarl.github.io/ICTPolarReal/

18.2CVMar 24, 2025
NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction

Wenyuan Zhang, Emily Yue-ting Jia, Junsheng Zhou et al.

Recently, it has shown that priors are vital for neural implicit functions to reconstruct high-quality surfaces from multi-view RGB images. However, current priors require large-scale pre-training, and merely provide geometric clues without considering the importance of color. In this paper, we present NeRFPrior, which adopts a neural radiance field as a prior to learn signed distance fields using volume rendering for surface reconstruction. Our NeRF prior can provide both geometric and color clues, and also get trained fast under the same scene without additional data. Based on the NeRF prior, we are enabled to learn a signed distance function (SDF) by explicitly imposing a multi-view consistency constraint on each ray intersection for surface inference. Specifically, at each ray intersection, we use the density in the prior as a coarse geometry estimation, while using the color near the surface as a clue to check its visibility from another view angle. For the textureless areas where the multi-view consistency constraint does not work well, we further introduce a depth consistency loss with confidence weights to infer the SDF. Our experimental results outperform the state-of-the-art methods under the widely used benchmarks.

10.2CVAug 11, 2025
Learning an Implicit Physics Model for Image-based Fluid Simulation

Emily Yue-Ting Jia, Jiageng Mao, Zhiyuan Gao et al.

Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of physics. In this paper, we aim to replicate this capacity in neural networks, specifically focusing on natural fluid imagery. Existing methods for this task typically employ simplistic 2D motion estimators to animate the image, leading to motion predictions that often defy physical principles, resulting in unrealistic animations. Our approach introduces a novel method for generating 4D scenes with physics-consistent animation from a single image. We propose the use of a physics-informed neural network that predicts motion for each surface point, guided by a loss term derived from fundamental physical principles, including the Navier-Stokes equations. To capture appearance, we predict feature-based 3D Gaussians from the input image and its estimated depth, which are then animated using the predicted motions and rendered from any desired camera perspective. Experimental results highlight the effectiveness of our method in producing physically plausible animations, showcasing significant performance improvements over existing methods. Our project page is https://physfluid.github.io/ .

40.4LGNov 6, 2019Code
Fooling LIME and SHAP: Adversarial Attacks on Post hoc Explanation Methods

Dylan Slack, Sophie Hilgard, Emily Jia et al.

As machine learning black boxes are increasingly being deployed in domains such as healthcare and criminal justice, there is growing emphasis on building tools and techniques for explaining these black boxes in an interpretable manner. Such explanations are being leveraged by domain experts to diagnose systematic errors and underlying biases of black boxes. In this paper, we demonstrate that post hoc explanations techniques that rely on input perturbations, such as LIME and SHAP, are not reliable. Specifically, we propose a novel scaffolding technique that effectively hides the biases of any given classifier by allowing an adversarial entity to craft an arbitrary desired explanation. Our approach can be used to scaffold any biased classifier in such a way that its predictions on the input data distribution still remain biased, but the post hoc explanations of the scaffolded classifier look innocuous. Using extensive evaluation with multiple real-world datasets (including COMPAS), we demonstrate how extremely biased (racist) classifiers crafted by our framework can easily fool popular explanation techniques such as LIME and SHAP into generating innocuous explanations which do not reflect the underlying biases.