Enrico Testi

h-index11
2papers
286citations

2 Papers

5.9ITMay 12
A Deep Learning-based Receiver for Asynchronous Grant-Free Random Access in Control-to-Control Networks

Massimo Battaglioni, Edoardo Carnevali, Dania De Crescenzo et al.

In this paper, we study grant-free, asynchronous control-to-control (C2C) communications in an indoor scenario with a shared wireless channel. Each communication node transmits command units, each consisting of a variable-length low-density parity-check (LDPC)--coded payload preceded by a start sequence and followed by a tail sequence. Due to the asynchronous nature of the access, transmissions from different nodes are not aligned over time. As a result, each receiving controller observes the superposition of multiple command units transmitted by different nodes over a receiver-defined superframe interval. Each node transmits one or more replicas of the same command unit. We propose a receiver architecture in which the detection of command unit boundaries (start/tail sequences) is carried out by a single convolutional neural network (CNN) operating directly on the received signal. We show that, while start-sequence detection must rely only on the received waveform, tail-sequence detection can additionally exploit the soft information produced by the LDPC decoder, together with channel estimates. Finally, once commands units are successfully decoded, successive interference cancellation (SIC) can be applied. Simulation results demonstrate that the receiver we propose achieves reliable packet-boundary identification and a low end-to-end packet loss rate, even under uncoordinated and high-traffic operating conditions.

2.2ROJan 21, 2024
MADRL-based UAVs Trajectory Design with Anti-Collision Mechanism in Vehicular Networks

Leonardo Spampinato, Enrico Testi, Chiara Buratti et al.

In upcoming 6G networks, unmanned aerial vehicles (UAVs) are expected to play a fundamental role by acting as mobile base stations, particularly for demanding vehicle-to-everything (V2X) applications. In this scenario, one of the most challenging problems is the design of trajectories for multiple UAVs, cooperatively serving the same area. Such joint trajectory design can be performed using multi-agent deep reinforcement learning (MADRL) algorithms, but ensuring collision-free paths among UAVs becomes a critical challenge. Traditional methods involve imposing high penalties during training to discourage unsafe conditions, but these can be proven to be ineffective, whereas binary masks can be used to restrict unsafe actions, but naively applying them to all agents can lead to suboptimal solutions and inefficiencies. To address these issues, we propose a rank-based binary masking approach. Higher-ranked UAVs move optimally, while lower-ranked UAVs use this information to define improved binary masks, reducing the number of unsafe actions. This approach allows to obtain a good trade-off between exploration and exploitation, resulting in enhanced training performance, while maintaining safety constraints.